I am building flutter app with Passbase integration. I have followed all steps from here: https://docs.passbase.com/flutter and in Android it works fine. However in iOS app is not building. VSCode shows this:
Xcode build done. 11.9s
Failed to build iOS app
Error output from Xcode build:
↳
Exited (sigterm)
Could not build the precompiled application for the device.
Error launching application on iPhone.
And Xcode shows this:
Maybe it is because I run latest flutter version 1.20.4 and Passbase says that they have tested it with 1.17.5...
Any ideas what to do?
If you are using Passbase plugin version 1.9.5, you need to use Xcode 12.0. Or use plugin version 1.9.4 instead. The only change between these versions is that 1.9.5 was built using Xcode 12.0.
Related
I am developing a chat app using XMPPFramework for ios, I was building archive without any trouble till the version 2.10.2 of flutter. Running the app has no problem either in simulator or real device but just building ipa is failing.
Error log from Flutter
I've done many times pod install or pod update, no result, I'm stack.
I am using:
Xcode Version 13.2.1 (13C100)
Flutter 2.10.2
XMPPFramework 4.0.0
Swift Native language
It Will shows Error like this:-
After updating the Android studio it's throwing the error in IOS run
Warning: CocoaPods not installed. Skipping pod install.
CocoaPods is used to retrieve the iOS and macOS platform side's plugin code that responds to your plugin usage on the Dart side.
Without CocoaPods, plugins will not work on iOS or macOS.
For more info, see https://flutter.dev/platform-plugins
To install see https://guides.cocoapods.org/using/getting-started.html#installation for instructions.
CocoaPods not installed or not in valid state.
Error launching application on iPhone 13 Pro Max.
It's run easily in android device and when we run through terminal its runs easily.
I have the same issue and I am hoping they will fix it soon. But, running flutter run from the terminal window inside Android Studio works fine and I can build and deploy for Android and iOS devices. Not a great solution, but works for now.
Upgrade with the new version of Bumblebee resolve the issue for me
Version: Android Studio Bumblebee | 2021.1.1 Patch 1
I am using ionic 5 capacitor and i am trying to get phonegap-nfc plugin to work. It works fine on android but while building with xcode building fails.
Steps to reproduce with fresh project (selected Angular framework when it was asked):
ionic start myApp blank --capacitor
cd myApp
ionic build
ionic capacitor add ios
npx cap open ios
It opens in xcode and i can build and run project on simulator just fine. Then i install phonegap-nfc plugin:
npm install phonegap-nfc
npm install #ionic-native/nfc
ionic cap sync
When i try to build again i receive semantic issue with cordovaplugins. There are 5 errors in NfcPlugin.m file saying 'new' is unavailable with note saying 'init has been explicitly marked unavailable here. How to fix this issue?
Some version info of my system:
Xcode version: 12.5 (12E262)
macOS version: Big Sur 11.3
node version: 16.0.0 (also tried with 10.16.0)
npm version: 7.10.0
Screenshot of xcode errors
I will answer my own question as i happened to find solution. I dont what is broken in xcode 12.5, but uninstalling xcode 12.5 and installing xcode 11.7 i was able to build succesfully and scan NFC tags.
I am facing the issue after upgrading to stable flutter version 1.20.2. I am not able to run on IOS. when I start debugging I get this error.
Xcode build done. 48.6s
Failed to build iOS app
Exited (sigterm)
Could not build the application for the simulator.
flutter run -v
Before that, I was on flutter 1.17.5 and everything was working. It is happening on all of my projects. How to resolve?
It happens to me also after Upgrading flutter, My project does not work.Then i create new project and copy paste previous code in new projects.This works for me because previous projects have old dependencies.Try it
I was developing Meteor project and was able to test it on both Android and iOS. But after my Xcode upgraded to version 7.3 I'm not able to test project on iOS anymore. Now I'm getting error:
Check that you have Xcode 6.x installed
Is there any way to run my project while having Xcode 7 or do I need to downgrade it? My Meteor version is 1.3