X,Y coordinates of text cursor position - delphi

How to find out X,Y screen coordinates of a text cursor in a control whatever is focused at current time? It may be TEdit, TMemo or any other control with text cursor.
I need it in order to display a window with a choice of alternative characters user can enter. This window should pop up on a special key combination, with its top left corner near to the caret in currently active editor. Because I did'nt want to make individual processing for each editing control, I do it application wide in Application.OnMessage handler.

GetCaretPos can do the trick.
It works like
if Windows.GetCaretPos(cp) and Windows.ClientToScreen(GetFocus(), cp) then begin
//.......
end;

Related

When typing at the end of the editmask, it will pass the number to the left side until it reaches the last one

Good afternoon,
I'm doing a project in delphi that uses editmask. I'm using the phone mask.
When clicking on edit to write the phone number, it goes to the last field on the right, so it is necessary to go back with the backspace to the beginning of the edit on the left.
i would like to find a way that when the user typed the number in the last field on the right, it was passed to the left. So on until you complete the phone field. It would be possible?
Using an example of what it would look like:
I couldn't think of a way to do it
The component is called TMaskEdit.
Just like anything that bases on TEdit putting the focus onto the control will by default put the text cursor at the end of its content
via keyboard, should .AutoSelect be FALSE and
via mouse if clicking behind any text (by default the text is aligned to the left).
You should have experienced this with the other components already. If you want the text cursor to always be at a certain position upon focusing the control, then do that in such an event handler:
for keyboard use OnEnter:
procedure TForm1.MaskEdit1Enter(Sender: TObject);
begin
(Sender as TMaskEdit).SelStart:= 1; // Second position
end;
and for mouse use OnClick with the same code.
It even works unbound to how the property .AutoSelect is set.
Using Backspace is the worst choice input wise, as it always deletes potential content and needs to be pressed several times to go to the first position. Why not using the Home key instead?

Show selection of TEdit that does not have focus

I have a FireMonkey application and I need to change what is selected in Edit1 while the user is typing in Edit2. To be exact, Edit1 has some sample text and Edit2 has a regular expression that the user is editing. I want the user to be able to see if the regular expression is valid and what the matched text would be for the given sample text.
I'm using the OnChangeTracking event of Edit2 to set the SelStart and SelLength of Edit1.
The problem is, unlike VCL's TEdit, FireMonkey's TEdit does not have a HideSelection property, and always hides the selected text if the control does not have the input focus.
Is there a way to change this behavior and force the selection highlight to show no matter which control has input focus?

TPopup Arrow Position

I have a delphi project that creates a TPopup when I put my mouse over a field in a StringGrid (Field is edited in a Memo so I wanted to have a fast way to read it).
The problem is: when I place the mouse over it the little "arrow" pointing to my StringGrid is not aligned with my mouse, my mouse is pointing to a corner of the Popup.
Is there a property that changes it's position? Or a way to allign it with the mouse pointer?
I've Already used these placements (and many others):
Balao.Placement := FMX.Controls.TPlacement.MouseCenter;
Balao.Placement := FMX.Controls.TPlacement.Mouse;
Just noticed that the little "arrow" comes from TCalloutPanel. Changed it to a TPanel and it got a lot better. But as most of my users use transparent styles I'm gonna have to use a TRectangle otherwise the text is impossible to read

How to get the control under the mouse cursor in onMouseDown event?

I have a TGridLayout filled with some images in a Firemonkey HD Application. In the gridLayout's onMouseDown event I want to get the image object on which the user has clicked, but I have only mouse coordinates.
Implementing onMouseDown event for every image is not an option, because if an image is removed from the gridlayout an empty space remains. In this case I also want to know if the user has clicked in this empty area.
Is there a some kind of "getChildAtPos" or "FindVCLWindow" analog in Firemonkey?
Thanks!
TForm.ObjectAtPoint should do the trick.
FindVCLWindow does what you need. You need to specify the point at which the control is, in your case it's mouse position.

Can Windows manage multiple focus points on a single control?

I'm building a custom control which is to have multiple focus points. For example, within 1 control, let's say there's 3 regions (could be defined as a rect on the canvas) which are to be able to have focus. Depending on which one has focus, I don't want the default Windows dotted line around it, but some special handling. I know nothing about how to even give 1 custom control its own focus.
The original project was a single TPanel with a few VCL controls on it, each of course being its own window, thus having its own focus. But now I'm putting it into a custom class of its own, which these 3 controls will no longer exist (they were only there in version 1 as a prototype) and I need to now somehow mimic the focus in these different regions.
I guess similar to something as simple as a TListBox, where certain items within that control get the focus instead of the entire control its self.
Here's a picture to help demonstrate what I'm making...
The one on the top is the original with the buttons. But the one on the bottom is the new one I'm building which is all custom drawn.
To elaborate, I'd like to see if Windows already has special handling for this type of scenario before I go and re-invent the wheel.
I'm not looking for the "Easiest" way to accomplish this. And I also do not want recommendations to revert back to how I had it before, because there's many reasons I don't want 1 control with multiple other controls within. I just need a yes or no, with an explanation.
More
I just realized the main concern is the use of the tab key. The control has to first get the focus, start the focus on whichever sub-item it's supposed to, then respond to tab on my command until it reaches the end, then pass the tabbing over to the next control. Then it also needs shift+tab as well. How on earth would I implement this tabbing? That's where I got stuck, but it just struck me that this is the main reason I'm asking.
About the handling of the TAB key - it should be something like this: you handle the WM_GETDLGCODE message to indicate that you want to proccess the TAB key, ie
TMyControl = ...
protected
procedure WMGetDlgCode(var Msg: TMessage); message WM_GETDLGCODE;
procedure KeyDown(var Key: Word; Shift: TShiftState); override;
...
procedure TMyControl.WMGetDlgCode(var Msg: TMessage);
begin
inherited;
Msg.Result:= Msg.Result or DLGC_WANTTAB;
end;
and the in the overriden KeyDown method you decide what to do in response of it, something like
procedure TMyControl.KeyDown(var Key: Word; Shift: TShiftState);
begin
if(Key = VK_TAB)then begin
if(ssShift in Shift)then begin
if(first subcontrol is focused) set focus to previous control on parent
else set focus to previous child area
end else begin
if(last subcontrol is focused) set focus to next control on parent
else set focus to next child area
end;
end else inherited;
end;
No you can't get windows to recognize multiple points of keyboard focus inside the same window handle, since each control with a window handle either has, or does not have, keyboard focus. The "inner focus" between multiple controls is up to you to sort out.
As you already knew, the most simple way to accomplish this is to have multiple sub-controls with their own window-handles, which is what you said you are doing:
TMyThreeEditControls = class(TControl) // parent has no window handle!!!!
protected
FEdit1:TEdit;
FEdit2:TEdit;
FEdit3:TEdit;
...
end
In the situation above, the parent control is a TControl, it creates several sub controls, in my example above, all three have their own window handles, and thus Windows can display keyboard focus when you hit tab, and handle mouse focus as part of Windows's common controls library's functionality.
In short, the "composite" approach where you include sub-objects (other controls) in your main control, which you are trying to move away from is in fact, the only way to let Windows do most of the work.
On the other hand, what you might be looking for is not a way to have a control paint itself, but some code to make something look like it is focused, in your own custom painting routines, if that is what you are looking for, you should look into the VCL source code or this link on about.com for examples on how to tell Windows to draw a focus rectangle, etc. The about.com link is an imitation and does not use real windows code to draw focus in a Windows-theme aware way.
Update: it is possible that what you are also looking for is the way to determine if mouse co-ordinates are within a specified rectangle (the rectangle represents a button in your case) and if so, to draw a "hot state" for the button. There are more sub-tasks than this to accomplish if you wish to build a control yourself, I recommend you study existing controls such as TStringGrid and TCategoryButtons in the VCL source code, to see the MouseMove, MouseDown, and MouseUp handling code you will need to do the things you are trying to do. In particular, StringGrid source code is the way to see how the "tab key" can be used within a single control with a single window handle, because in that control the tab key can be used (if the right options are turned on) to navigate among all the cells inside the string grid, as if each one was a separate control, even though it is all one control.
Another way to achieve this is to use one edit box that you re-use for each region that you want to have "focused". This is essentially how Delphi's grids work.
When the user clicks in that area (or hits the tab key into your control) you set the edit controls text to the data in that area, set the edit controls bounds to the area and make it visible. When the user exits the control (by clicking out of it or tabbing) you hide the edit control. If you make your control accept the tab key, you can make it "edit" the next area when they hit tab and exit it when they are in the last area.
Then it's just house keeping to make sure you store the entered data in the right spot in your component.

Resources