iOS 14 App Library Categorization by developer name - ios14

I installed an app from the firebase app distribution and in the App Library on iOS 14 it was automatically categorized in the folder with developer name (attached a screenshot). Does anybody know how to change this behaviour ?

In App Library, your app will be under the developer name when you run it from Xcode. If you download the same, published app from the App Store, it will be correctly under the category that you set in App Store Connect e.i social, utilities, etc. So you wouldn't have to worry about it.

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Can I submit IOS app created on non-IOS devices (like, using VMware or any other way) or without MacBook?

I need to know if I can submit IOS app which is not built within apple device.
I'm using IOS in VMware to create IOS app. But now I heard that, In IOS 14 they are not allowed those app which aren't built within apple device. They are not allowing apps which are built with VMware.
Anyone know about this? Please help me. I got stuck at this point.
Please make this clear for me and many more developers who got confusion.
Thank you in advanced.
VMware doesn't matter as long as you are distributing your app via Xcode. Keep in mind the only way to distribute iOS application is to sign your application with Apple developer certificates with xcode and upload it via application uploader also you must have Apple developer account to generate distribution certificates.
Yes, an iOS App submission can be done without owning a MacBook; it is possible to submit an iOS app using VMware to the App Store.
Your VM should run Mac OS, and an app should be done/built in Xcode.
What is important is that Xcode will be required in order to upload a build to App Store Connect. Then you may submit to the Apple Certification Team to review.
And ofc, To submit your app to the App Store, you need to enroll in Apple Developer Program ($99/year) that should be done prior to the steps described above.

Apple configurator 2 could not install app

I have designed the ios app and now I want my app to be tested by some other member of team. I generated .ipa as well as .app files of the app. I have install Apple Configurator 2 in my mac os. But when I use that apple configurator to install my app then the app is shown installed in the configurator but in the iPhone the icon shown is dark in color and when I click that nothing happens. But when I deploy app using xcode everything is working good for same configuration.
I don't know what all data is needed to post here for this issue,so if anything is required more than this pls ask.
I think there are four things you should confirm.
Certificate(Production) is not Expired?
Provisioning File(Distribution) is not Expired?.
Provisioning File(Distribution) is for AdHoc build (not for App Store)?
Provisioning File(Distribution) does contain your device UDID(Paulw11's answer)?
Maybe you need to go developer.apple.com and check your Certificates & Profiles.
[Other possibilities]
If you set date & time of your iOS device manually like 2020/1/29 for testing or something I think app won't run too.
Apple provies "TestFlight" https://developer.apple.com/testflight/
The way how to use it is almost same with submitting an app for review in App Store.
Create an App ID
Create a provisioning profile with the App ID you created.(Type is "Distribution - App Store")
Build an app with the provisioning profile you created.
Go App Store Connect and Open "My Apps" and create your app.
Upload an app (*.ipa file) to App Store Connect(*1)
Go App Store Connect and Open "My Apps" and select an app you uploaded.
Select "TestFlight" Tab.
Open "Export Compliance" dialog.
Answer the question about your app and click next(maybe this step repeats two or three times).
Click "Start Internal Testing." (Now you can deliver your beta app in your group.)
If you want deliver your app to external tester, add external tester(this needs Apple's app review)
(*1)
Last time I used TestFlight was several years ago, and at that time, I uploaded my app with "Application Loader" but I found this tool is not available now."Transporter" seems like be the alternative.
(*2)
This steps were memo I wrote about two years ago, so some steps may be wrong like Application Loader disappeared in 2019 and need to use Transporter for uploading an app.

How to get IPA file of any iOS application

I am looking for getting IPA file of an ios application for which I do not have either project code , nor development id or bundle Id.
The application is available in app store. I have installed it into iOS mobile ....but for automation I am looking for it's IPA file.
It's not clear whether you're trying to download the .ipa from the App Store, recover it from a device, or generate it somehow. These files are basically zipped archives — once the app is installed, the .ipa probably doesn't exist on the device. And it seems unlikely that Apple would make it easy to download it from the store yourself.
If your goal is to set up a large number of devices, you should take a look at Apple Configurator and the Managed Distribution capability that it provides. Together with the "volume purchase plan," you can assign apps to the devices you're managing.

Distribution of IOS app through website

Initially the plan was for me to publish the IOS app on app store. However, as apple need 1 to 2 week time to approve by app, it would be impossible for the app to be available for my company event on Monday. So my boss suggested me to put the IPA file on company website for customer to download the app.
Question 1 : Is it possible to distribute IOS app through a download link in a website to download the IPA file so that any customer will be able to install it on their device?
I have tested and tried installing the IPA file using itune, diawi,ifunbox but it did not install successfully.However it works when i use xcode to install the IPA file on the apple device
Question 2:
From what i read from https://discussions.apple.com/thread/3927786, does it mean that my code has to include some form of device id to allow certain device to be able to install?
Question 3:
Is there any way for me to allow customer to download my company IOS app without app store. This is because my apple developer account is still pending creation and the company event is on monday?
If what you are trying is possible then it would be a lot of competitors to Apple's AppStore , the only possible way is to collect the UUIDs for any device that can download the app , add them in the development provision profile and upload the build to say diawi , so it can be download but for devices included only which it should be up to 100 devices

Create distributable app version for IOS using Xcode 3.2

I developed an app and tested in iPhone and iPad simulators. In the project there's .app file in debug-iphonesimulator folder. Doesn't look like "release" file for me, because of the folder's name.
All I want to do now is create the app file which is going to be submitted later to the stores. I find information about a lot of things - test app on one device, create developer account, install add hoc distrubution and whatever. All I want to know is which is the file I have to submit to testers and store later and how I create it.
In Android you export app and have .apk at the end for all devices. But I don't understand how it is for IOS.
Edit: I'm particulary interested in the case where the developer is not the one owning developer account. What does have to send the developer to the person owning the account?
I'm using Xcode 3.2.6
If you are using the latest version of xCode, all you need to do is go to product->archive, and it will assemble the binary and package it for submission to the app store. There is a little bit more to preparing for distribution, such as creating a distribution profile, but you can find that information on the developer website for apple

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