I have two view controllers A,B in controller scenes. I can create a segue from A -> B.
I also create an unwind segue from B -> A with a prepare function.
This function is being executed but the value is not being passed to passedDataString is not being passed back.
import UIKit
class homeViewController: UIViewController , UIAlertViewDelegate {
#IBOutlet weak var returnStatusLbl: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
var passedDataString = "QR Return not set"
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(true)
returnStatusLbl.text = passedDataString
}
#IBAction func QRtoHome( _ sender: UIStoryboardSegue) {}
}
import UIKit
class QRViewController: UIViewController {
#IBOutlet weak var wherefromLbl: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(true)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let destVC = segue.destination as! homeViewController
destVC.passedDataString = "From Done"
}
}
When you return by unwind, viewWillAppear is not called.
You could use an observer:
var passedDataString : String = "QR Return not set" {
didSet {
returnStatusLbl.text = passedDataString
}
}
I found this works:
#IBAction func QRtoHome( _ sender: UIStoryboardSegue) {
returnStatusLbl.text = passedDataString
}
Related
I am new to Xcode and am trying to save an array from secondViewController into the View controller. I have a a series of view controllers embedded in a navigation controller so when I click 'back' on the navigation bar I want to keep the data that was collected in an array 'collectionArray' and save to 'collectionArray2' . Here is the protocol delegate method I've tried:
This is in my ViewController where I want the array saved to :
import UIKit
class ViewController: UIViewController {
var collectionArray2: [String] = []
override func viewDidLoad() {
super.viewDidLoad()
let controller = secondViewController()
controller.delegate = self
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let first = segue.destination as! secondViewController
first.collectionArray.append(contentsOf: collectionArray2)
}
}
extension ViewController: PopupDelegate {
func popupSelectedView(array: [String]) {
collectionArray2.append(contentsOf: array)
}
}
This is my secondViewController where I want to take 'collectionArray':
import UIKit
protocol PopupDelegate: class{
func popupSelectedView(array: [String])
}
class secondViewController: UIViewController {
var exerciseButton: String!
var collectionArray: [String] = []
weak var delegate: PopupDelegate?
override func viewDidLoad() {
super.viewDidLoad()
}
#IBAction func Exercisess(_ sender: UIButton){
exerciseButton = sender.currentTitle
collectionArray.append(exerciseButton!)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
if self.isMovingFromParent {
delegate?.popupSelectedView(array: collectionArray)
}
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let second = segue.destination as! FinalViewController
second.cellLabelArray.append(contentsOf: collectionArray)
}
}
Thank you
your problem is that your are referring to a difference instance of secondViewController. Don't set your delegate in viewDidLoad but when you prepare the segue:
override func viewDidLoad() {
super.viewDidLoad()
//let controller = secondViewController() REMOVE THIS
//controller.delegate = self REMOVE THIS
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let first = segue.destination as! secondViewController
first.collectionArray.append(contentsOf: collectionArray2)
first.delegate = self // set the delate here
}
}
by the way, you should name all your classes starting with capital letters, so it should be SecondViewController
how do you pass data from search Bar to UILabel in a different view controller
Passing Data between View Controllers
I have tried multiple questions here on stack, but it just doesn't work or the simulator ends up crashing for me
class FirstVC: UIViewController, DataEnteredDelegate {
#IBOutlet weak var label: UILabel!
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "showSecondViewController" {
let secondViewController = segue.destination as! SecondVC
secondViewController.delegate = self
}
}
func userDidEnterInformation(info: String) {
label.text = info
}
}
// protocol used for sending data back
protocol DataEnteredDelegate: class {
func userDidEnterInformation(info: String)
}
class SecondVC: UIViewController {
// making this a weak variable so that it won't create a strong reference cycle
weak var delegate: DataEnteredDelegate? = nil
#IBOutlet weak var searchBar: UISearchBar!
#IBAction func sendTextBackButton(sender: AnyObject) {
// call this method on whichever class implements our delegate protocol
delegate?.userDidEnterInformation(info: searchBar.text!)
// go back to the previous view controller
_ = self.navigationController?.popViewController(animated: true)
}
}
I don't find anything suspicious in your code which cause app crash. Meanwhile for data transfer between view controller we can use delegation and NotificationCenter. Below code uses NotificationCenter
let kStringTransfer = "StringTransferNotification"
class FirstViewController: UIViewController, DataEnteredDelegate {
#IBOutlet weak var textField: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(setString(notify:)), name: NSNotification.Name(rawValue: kStringTransfer), object: nil)
}
func getSecondVC() {
if let second = self.storyboard?.instantiateViewController(withIdentifier: "Second") as? ViewController {
self.navigationController?.pushViewController(second, animated: true)
}
}
#IBAction func searchBarBtn(_ sender: Any) {
//go to search view controller
getSecondVC()
}
#objc func setString(notify: Notification) {
//set search bar string to text field
textField.text = notify.object as? String
}
}
class SecondViewController: UIViewController, UISearchBarDelegate {
#IBOutlet weak var searchBar: UISearchBar!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
searchBar.delegate = self
}
#IBAction func goBackBtn(_ sender: Any) {
NotificationCenter.default.post(name: NSNotification.Name(rawValue: kStringTransfer), object: searchBar.text)
self.navigationController?.popViewController(animated: true)
}
}
When I need pass just small values between 2 viewControllers, I don't use a delegate, just create a variable in second view and pass like this.
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if (segue.identifier == "showView") {
let vc = segue.destination as! secondViewController
vc.stringTemp = "My string"
}
}
I am new to Swift and was wondering on how to pass data from ViewController to ViewController that isn’t connected by segue. I have spend 2 hours on this and still can’t figure a way to do it.
Edit: The problem that I am confused on is How to take out all the stacked ViewController expect the root ViewController while being able to pass data back to the first ViewController from ViewController3 with
'navigationController?.popToRootViewController(animated: false)'
class ViewController: UIViewController, nameDelegate {
#IBOutlet weak var label1: UILabel!
#IBOutlet weak var textfield1: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
label1.text = "Name"
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let vc2 = segue.destination as! ViewController2
vc2.middleOfTransferingName = textfield1.text!
}
#IBAction func buttonPressed1(_ sender: Any) {
performSegue(withIdentifier: "go2", sender: self)
}
func nameThatWasEntered(name: String) {
label1.text = name
}
}
class ViewController2: UIViewController, nameDelegate {
var middleOfTransferingName: String = ""
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let vc3 = segue.destination as! ViewController3
vc3.transferedWithSegueLabelText = middleOfTransferingName
vc3.namePassBack = self
}
#IBAction func buttonPressed2(_ sender: Any) {
performSegue(withIdentifier: "go3", sender: self)
}
func nameThatWasEntered(name: String) {
}
}
protocol nameDelegate {
func nameThatWasEntered(name: String)
}
class ViewController3: UIViewController {
#IBOutlet weak var label3: UILabel!
#IBOutlet weak var textfield3: UITextField!
var transferedWithSegueLabelText: String = ""
var namePassBack: nameDelegate?
override func viewDidLoad() {
super.viewDidLoad()
label3.text = transferedWithSegueLabelText
}
#IBAction func buttonPressed3(_ sender: Any) {
namePassBack!.nameThatWasEntered(name: textfield3.text!)
navigationController?.popToRootViewController(animated: false)
}
}
I found the way to transfer ViewController3 data to ViewController!
var vc3 = ViewController3()
then making ViewController as the delegate of vc3 upon loading.
override func viewDidLoad() {
super.viewDidLoad()
vc3.namePassBack = self
}
Then going back to ViewController3, I add ""vc3."" before using the delegate.
#IBAction func buttonPressed3(_ sender: Any) {
vc3.namePassBack!.nameThatWasEntered(name: textfield3.text!)
navigationController?.popToRootViewController(animated: false)
}
if you use segue then use 'Unwind segue'
for this write given code in your 'A view controller'
#IBAction func unwindToThisViewController(segue: UIStoryboardSegue) {
}
In B_viewcontroller, On press button call 'Unwind segue'.
Note:- With the help of Unwind segue you can send the value for 3ed vc to 1se vc same as you send value form 1st vc to 2nd vc
for more go to this link
I want to the image thats in my UIImageView on my previous View after I tap on a button.
Any help? Thanks.
MainViewController.swift
class MainViewController: UIViewController {
#IBOutlet weak var hatBackground: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
hatBackground.image = UIImage(named: "black-hat-front.jpg")
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "showPatches"{
if let childViewController = segue.destination as? ChildViewController{
}
}
}
}
ChildViewController.swift
class ChildViewController: UIViewController {
#IBOutlet weak var doubleCupButton: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
self.title = "Choose a Patch"
}
#IBAction func doubleCupButtonPressed(_ sender: AnyObject) {
hatBackground.image = UIImage(named: "badgal-hat.jpg")??
// Go back to previous Controller
navigationController?.popViewController(animated: true)
}
}
If I good understood , you want choose image in ChildViewController and show it in MainViewController. To do that you should implement delegate pattern like this:
MainViewController
class MainViewController: UIViewController, ChildViewControllerDelegate {
#IBOutlet weak var hatBackground: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
hatBackground.image = UIImage(named: "black-hat-front.jpg")
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "showPatches"{
if let childViewController = segue.destination as? ChildViewController{
childViewController.delegate = self
}
}
}
func didSelectImage(image: UIImage?) {
self.hatBackground.image = image
}
}
ChildViewController
class ChildViewController: UIViewController {
#IBOutlet weak var doubleCupButton: UIButton!
var delegate: ChildViewControllerDelegate?
override func viewDidLoad() {
super.viewDidLoad()
self.title = "Choose a Patch"
}
#IBAction func doubleCupButtonPressed(_ sender: AnyObject) {
let selectedImage = UIImage(named: "badgal-hat.jpg")
delegate?.didSelectImage(image: selectedImage)
self.navigationController?.popViewController(animated: true)
}
}
ChildViewControllerDelegate
protocol ChildViewControllerDelegate {
func didSelectImage(image:UIImage?)
}
My code is below. When I press the 'Done' or 'Cancel' buttons, it doesn't work as I want. I did some debugging, and delegate is nil even though I set it. Please help - thanks.
class ViewController: UIViewController,EditViewControllerDelegate {
#IBOutlet weak var label: UILabel!
//页面跳转时
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "EditView" {
//通过seque的标识获得跳转目标
let controller = segue.destinationViewController as! EditViewController
//设置代理
controller.delegate = self
//将值传递给新页面
controller.oldInfo = label.text
}
}
func editInfo(controller:EditViewController, newInfo:String){
label.text = newInfo
//关闭编辑页面
controller.presentingViewController!.dismissViewControllerAnimated(true, completion: nil)
}
func editInfoDidCancer(controller:EditViewController){
//关闭编辑页面
controller.presentingViewController!.dismissViewControllerAnimated(true, completion: nil)
}
}
import UIKit
protocol EditViewControllerDelegate {
func editInfo(controller:EditViewController, newInfo:String)
func editInfoDidCancer(controller:EditViewController)
}
class EditViewController: UIViewController {
#IBOutlet weak var textField: UITextField!
var delegate:EditViewControllerDelegate?
var oldInfo:String?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
if oldInfo != nil{
textField.text = oldInfo
}
}
#IBAction func done(sender: AnyObject) {
delegate?.editInfo(self, newInfo: textField.text!)
}
#IBAction func cancel(sender: AnyObject) {
delegate?.editInfoDidCancer(self)
}
}
Try this,
class ViewController: UIViewController,EditViewControllerDelegate {
var controller: EditViewController?
#IBOutlet weak var label: UILabel!
//页面跳转时
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "EditView" {
//通过seque的标识获得跳转目标
controller = segue.destinationViewController as! EditViewController
//设置代理
controller.delegate = self
//将值传递给新页面
controller.oldInfo = label.text
}
}
func editInfo(controller:EditViewController, newInfo:String){
label.text = newInfo
//关闭编辑页面
controller.presentingViewController!.dismissViewControllerAnimated(true, completion: nil)
}
func editInfoDidCancer(controller:EditViewController){
//关闭编辑页面
controller.presentingViewController!.dismissViewControllerAnimated(true, completion: nil)
}
}
import UIKit
protocol EditViewControllerDelegate {
func editInfo(controller:EditViewController, newInfo:String)
func editInfoDidCancer(controller:EditViewController)
}
class EditViewController: UIViewController {
#IBOutlet weak var textField: UITextField!
var delegate:EditViewControllerDelegate?
var oldInfo:String?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
if oldInfo != nil{
textField.text = oldInfo
}
}
#IBAction func done(sender: AnyObject) {
delegate?.editInfo(self, newInfo: textField.text!)
}
#IBAction func cancel(sender: AnyObject) {
delegate?.editInfoDidCancer(self)
}
}
I’m not able to tell from your code how you are handling the opening of EditViewController from your ViewController.
I’m guessing that your prepareForSegue:sender: is not getting called resulting in the delegate not getting set. To fix this, you will need to add a performSegueWithIdentifier:sender: call at the point where the segue needs to happen as in
self.performSegueWithIdentifier("EditView", sender: self)
You should replace whatever code is performing the opening of EditViewController with that call.
I have an app the uses showViewController:sender: to open up a second view controller from the first one even though there is a Show segue defined in my storyboard. The segue in my storyboard doesn’t get used in that case and prepareForSegue:sender: is never called as a result.
If I replace my
showViewController(myVC, sender: self)
with
performSegueWithIdentifier("mySegue", sender: self)
then prepareForSegue:sender: will get called. If I am setting a delegate, like you are, in prepareForSegue:sender:, the delegate will get set before the segue happens.