libPhonenumber (from Google) on iOS in a Kotlin Native project - ios

I've been struggling to solve a problem.
I'm building a cross platform app (iOS and Android) using Kotlin Multiplatform (KMP) where I need a library from Google (https://github.com/google/libphonenumber).
For Android, I can point to a Maven repo (https://repo1.maven.org/maven2/com/googlecode/libphonenumber/libphonenumber/8.12.6/).
For iOS, I can use a ObjC port of libPhonenumber via Cocoapods.(https://cocoapods.org/pods/libPhoneNumber-ios).
But, I can't use Kotlin's (cocoapod plugin) to properly recognize the Pod. The plugin appears to fail to build.
Here's the details of my setup:
Xcode v11.5
IntelliJ IDEA v2020.1.2
Cocoapods v1.9.1
Gradle 6.0.1
Sample repo (https://github.com/touchlab/kotlin-native)
NOTE: Within the repo, I'm using ./samples/cocoapods
modify ./samples/cocoapods/kotlin-library/build.gradle.kts
commented out AFNetworking, remove AFNetworking pod
pod("AFNetworking", "~> 3.2.0")
add a new pod
pod("libPhoneNumber-iOS")
modify ./samples/cocoapods/kotlin-library/gradle.properties
change this line:
kotlin.native.home=../../../dist
to this:
#kotlin.native.home=../../../dist
in Terminal in this folder: ./samples/cocoapods/kotlin-library/
./gradlew podspec
This creates a podspec file (libPhoneNumber-iOS.def) in ./samples/cocoapods/kotlin-library/build/cocoapods/defs/
cd from kotlin-library to ios-app folder
cd ../ios-app/
Pod install using the command:
pod install
You'll see something like:
Downloading dependencies
Installing kotlin_library (1.0)
Installing libPhoneNumber-iOS (0.9.15)
Generating Pods project
Integrating client project
Pod installation complete! There is 1 dependency from the Podfile and 2 total pods installed.
When I build the sample 'ios-app' target: simulator in Xcode, I get the error:
fatal error: module 'libPhoneNumber' not found
I have tried other libPhoneNumber pods, such as:
libPhoneNumberSwift
LTPhoneNumberField
Both fail to build using Kotlin's cocoapods plugin, but work as a Pod without Kotlin's cocoapod plugin.
What am I missing?

This particular problem seems to be caused by the dash in the pod's name. There was already an issue reported on GitHub. For now, it's recommended to workaround this problem by re-naming the module. Changing your kotlin-library/build.gradle.kts like
pod("libPhoneNumber-iOS", moduleName = "libPhoneNumber_iOS")
should help. Please give it a try and tell here or on GH if it works.

I have obtained excellent results by adding the unchanged Javascript version of libphonenumber using JavaScriptCore in IOS. The only part of the library not available yet in Javascript is the geocoder.
I used the concept explained here: https://www.appcoda.com/javascriptcore-swift .
Performance is great and there is no porting involved. Always the latest version available.

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I found a temporary solution by adding the pod folder to my repository, this is not what most people are willing to do but for now it is working
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This would be the correct solution if the project used Cocoapods. Since it uses Carthage, look to others answers unless you are referencing this answer to a similar issue.
You need to use Cocoapods to integrate the pods attached to the project. Often times projects will not come with them precompiled. Either you opened the blue project file with the *.xcodeproj extension instead of the white project file with the *.xcworkspace extension.... or you don't have the pods installed at all. In which case read below.
Instructions as follows:
cd to project directory
Install Cocoapods
sudo gem install cocoapods
Ensure the you have the given pods in your repo collection for install
pod repo update
Install the pods
pod install
Validate Project Settings
This is necessary until cocoapods v1.6 release (beta is out).
Open the white project file with the *.xcworkspace extension
After those steps are complete, the project should run normally.

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I've been making a chatbot using Dialogflow formerly Api.AI but now encountering error while integrating the project to my app written in Swift in Xcode. I'd installed cocoapods using terminal "sudo gem install cocoapods" and using this version of Dialogflow to create the podfile.
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After installing a pod using Cocoa Pods, you must from that point forward open the workspace rather that the project file. The icons will appear differently in your project like so:
In the image you provided is clearly showing that you have opened the project file not the workspace one.
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pod search opencv
-> OpenCV2 (3.2.0)
OpenCV (Computer Vision) for iOS.
pod 'OpenCV2', '~> 3.2.0'
- Homepage: http://opencv.org
- Source: http://github.com/bcomeau/opencv/releases/download/3.2.0/opencv-3.2.0-ios-framework.zip
- Versions: 3.2.0 [master repo]
Second:
You can use Carthage https://github.com/Carthage/Carthage
You can use both Cocoapods and Carthage at the same time as long as they are not downloading the same dependencies.
Create a private repo, follow the carthage tutorial for uploading frameworks https://github.com/Carthage/Carthage#supporting-carthage-for-your-framework
then put opencv2 to your repo.
Then add your repo to your cartfile
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Third:
Looks like they also support Carthage
https://github.com/card-io/card.io-iOS-source/issues/32
Look at the last couple of comments..

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