I have the following build setup in XCode:
I need to understand if this build script will be running every-time I build and upload a new dsym file to Crashlytics server? Or it will run only when there are version or code changes I make?
The second line "upload-symbols" is not necessary.
It uploads every time the dsym changes
Make sure that in your target's build settings, Debug information Format is se to DWARF with dSYM for both debug and release
Related
Simply we have built the app and uploaded to Crashlytics. In case when issue arise we try to check what went wrong but we can't because:
How can we upload missing dsym files? Where can we get it from?
OR
What should we change in project to upload dsyms automatically.
How can we upload missing dsym files? Where can we get it from?
dSYMs files for each archive are found locally on your build machine at the directory /Library/Developer/Xcode/Archives
Right click on your xcarchive file then Show Package Content, you will find your dSYMs directory there, you will have to zip them and upload them to Fabric manually.
You can also get the dSYMs for a specific build from your AppStoreConnect activity page.
What should we change in project to upload dsyms automatically.
By default Fabric dSYMs are uploaded automatically after the archive through the Fabric /run script added to Build Phases in the beginning of Fabric integration.
Though it might fail sometimes for different reasons. Like having the Bitcode enabled
You can also use different tools for build automation like Fastlane which provides an upload dSYMs command.
When I upload .dSYM files in Fabric it takes long time! Any Suggestions?
and why these files not included in the build?
Hope this will help you permanently, after this you do not need to upload dSYM file separately.
Just go to Build Settings and then turn on these parameters:
Debug: DWARF with dSYM File
Release: DWARF with dSYM File
Enable Bitcode: No
This problem basically occurs if you have not implemented fabric in the proper way.
For reference: see this
In my iOS Project, I have set the Generate Debug Symbols to be Yes, but the .dYSM file is not created in DerivedData folder. I am running this application on my iPhone. Because I need it to map it to do the time profiler, because time profiler shows all the symbols in hex address. That has to be symbolicated to identify the time taking tasks.
Thanks in advance.
I went through this apple doc. This helped me. This says to set the Debug Information format to be DWARF AND DSYM in target build settings.
This apple doc says the following:
By default, Xcode saves symbols as dSYM bundles in the Build folder.
Xcode creates the default dSYM bundle path by adding the extension
.dSYM to the executable name. To generate dSYM bundles in Xcode, go to
the Build Settings area for your project, and select Debug Information
Format > Dwarf with dSYM File in the Build Options section
I am building the Xamarin ios app on VSTS. I see that its generating .dSYM file during the build time but when I check the artifact folder, I could see ipa file but not dSYM file.
I need dSYM file to run Xamarin Test Cloud.
Am I looking at wrong place or do I need to do something different to get .dSYM file ?
When building iOS apps from visual studio, the .dSYM file that can be used to symbolicate crash reports ends up on the build host at path:
/Users/<username>/Library/Caches/Xamarin/mtbs/builds/<appname>/<guid>/bin/iPhone/<configuration>
https://kb.xamarin.com/customer/portal/articles/1969488--where-can-i-find-the-dsym-file-to-symbolicate-ios-crash-logs-
As I have followed step in the document "http://support.crittercism.com/articles/knowledge_base/Uploading-dSYMs-to-Crittercism-automatically/?l=en_US&fs=RelatedArticle"
The demo example with crittercismSDK is work proper, this upload build automatically.
Step-0 : Download latest build on server with version 5.1.3
Step-1 : Added SDK into application. App build with SDK. This report crash while occur on device and simulator.
Step-2 : Setting added for "Strip"
Step-3 : Change mode of file
Step-4 : Application keys and setting
Step-5 : Script added in the "Run script"
Step-6 : Build application, This fail with error, error mentioned below.
Uploading dSYM to Crittercism
Product Name: Application
Version: File Doesn't Exist, Will Create: Application/res/other
Invalid Arguments
Build: File Doesn't Exist, Will Create: Application/res/other
Invalid Arguments
Crittercism App ID: 342352cnzdsakdas872423xxx
Crittercism API key: XXXXXXXXXXXXXXXXXXXXXXXX
dSYM location: /Users/user1/Library/Developer/Xcode/DerivedData/Application-cqluunaghsacosezaivmcgvlcj/Build/Products/Debug-iphonesimulator/Application.app.dSYM
dSYM not found: /Users/user1/Library/Developer/Xcode/DerivedData/Application-cqluunaghsacosezaivmcgvlcj/Build/Products/Debug-iphonesimulator/Application.app.dSYM
Command /bin/sh failed with exit code 1
I am using free trial account.
If any one came across such issue then please help.
This is due dSYM file is not generated for your project at build time
Goto Target Build Settings
Debug Information Format to DWARF with dSYM File
Also make sure your run script for upload dSYM should be last in Build Phase because in my case script is trying to upload dSYM file that is not generated during build so let build command generate dSYM file for upload.