Toggle Enabling UITextView Scroll After Max Number of Lines - ios

I have a uitextview subview in an inputContainerView as it may appear in a messaging app.
Programmatically, on load, the height anchor of the uitextview is set when the inputContainerView is initialized. This constraint works great in increasing the container height as more lines of text are typed.
My goal is to cap the height of the uitextview after reaching X number of lines where any lines typed thereafter are scrollable. And likewise, when the number of lines falls below the max, it returns to its original form - not scrollable and auto-sizing height based on content.
After multiple trials and research, I've managed to get the height to fixate once hitting the max number of lines, but I cannot seem to figure out how to return it to its original form once the number of lines have fallen below the max. It appears the uitextview height stays stuck at the height the number of lines have maxed on.
Below is relevant code:
//Container View Initialization, onLoad Frame Height is set to 60
override init(frame: CGRect) {
super.init(frame: frame)
autoresizingMask = .flexibleHeight
addSubview(chatTextView)
textView.heightAnchor.constraint(greaterThanOrEqualToConstant: frame.height - 20).isActive = true
}
//TextView Delegate
var isTextViewOverMaxHeight = false
var textViewMaxHeight: CGFloat = 0.0
func textViewDidChange(_ textView: UITextView) {
let numberOfLines = textView.contentSize.height/(textView.font?.lineHeight)!
if Int(numberOfLines) > 5 {
if !isTextViewOverMaxHeight {
containerView.textView.heightAnchor.constraint(greaterThanOrEqualToConstant: 40).isActive = false
containerView.textView.heightAnchor.constraint(equalToConstant:
containerView.textView.frame.height).isActive = true
containerView.textView.isScrollEnabled = true
textViewMaxHeight = containerView.textView.frame.height
isTextViewOverMaxHeight = true
}
} else {
if isTextViewOverMaxHeight {
containerView.textView.heightAnchor.constraint(equalToConstant: textViewMaxHeight).isActive = false
containerView.textView.heightAnchor.constraint(greaterThanOrEqualToConstant: 40).isActive = true
containerView.textView.isScrollEnabled = false
isTextViewOverMaxHeight = false
}
}
}

You have overcomplicated a simple problem at hand, here is how can you achieve what you want
class ViewController: UIViewController {
var heightConstraint: NSLayoutConstraint!
var heightFor5Lines: CGFloat = 0
override func viewDidLoad() {
super.viewDidLoad()
let textView = UITextView(frame: CGRect.zero)
textView.delegate = self
textView.backgroundColor = UIColor.red
textView.translatesAutoresizingMaskIntoConstraints = false
self.view.addSubview(textView)
textView.leadingAnchor.constraint(equalTo: self.view.leadingAnchor).isActive = true
textView.trailingAnchor.constraint(equalTo: self.view.trailingAnchor).isActive = true
textView.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.topAnchor).isActive = true
heightConstraint = textView.heightAnchor.constraint(equalToConstant: 30.0)
heightConstraint.isActive = true
}
}
extension ViewController: UITextViewDelegate {
func textViewDidChange(_ textView: UITextView) {
let numberOfLines = textView.contentSize.height/(textView.font?.lineHeight)!
if Int(numberOfLines) > 5 {
self.heightConstraint.constant = heightFor5Lines
} else {
if Int(numberOfLines) == 5 {
self.heightFor5Lines = textView.contentSize.height
}
self.heightConstraint.constant = textView.contentSize.height
}
textView.layoutIfNeeded()
}
}
How this works?:
Its simple, your textView starts off with some height (height constraint is necessary here because I haven't neither disabled its scroll nor have I provided bottom constraint, so it does not have enough data to evaluate its intrinsic height) and every time text changes you check for number of lines, as long as number of lines is less than threshold number of lines you keep increasing the height constraint of your textView so that its frame matches the contentSize (hence no scrolling) and once it hits the expected number of lines, you restrict height, so that textView frame is less than the actual content size, hence scrolls automatically
Hope this helps

It's also possible to disable initial textView's isScrollEnabled and then implement text view resizing like this:
private var heightConstraint: NSLayoutConstraint?
private let inputLinesScrollThreshold = 5
func textViewDidChange(_ textView: UITextView) {
let isConstraintActive = heightConstraint.flatMap { $0.isActive } ?? false
let lineHeight = textView.font?.lineHeight ?? 1
let linesCount = Int(textView.contentSize.height / lineHeight)
if isConstraintActive == false {
heightConstraint = textView.heightAnchor.constraint(equalToConstant: textView.frame.height)
heightConstraint?.isActive = true
textView.isScrollEnabled = true
} else {
heightConstraint?.constant = linesCount > inputLinesScrollThreshold ?
lineHeight * CGFloat(inputLinesScrollThreshold) : textView.contentSize.height
}
textView.layoutIfNeeded()
}

Related

How to Apply Animation while changing UIView size? + Swift 5

Im new to IOS development and I have two buttons in the UIView and when user select the option portrait or landscape, change the UIView re-size and change the background color as well and i need to add animation for that process.
As as ex:
User select portrait and then user can see red color UIVIew. after click the landscape option, animation should be started and it looks like, red color image come front and change the size (changing height and width) for landscape mode and go to previous position and change color to green. i have added small UIView animation on code and it is helpful to you identify the where should we start the animation and finish it. if someone know how to it properly, please, let me know and appreciate your help. please, refer below code
import UIKit
class ViewController: UIViewController {
let portraitWidth : CGFloat = 400
let portraitHeight : CGFloat = 500
let landscapeWidth : CGFloat = 700
let landscapeHeight : CGFloat = 400
var mainView: UIView!
var mainStackView: UIStackView!
let segment: UISegmentedControl = {
let segementControl = UISegmentedControl()
return segementControl
}()
override func viewDidLoad() {
super.viewDidLoad()
self.view.translatesAutoresizingMaskIntoConstraints = false
mainStackView = UIStackView()
mainStackView.axis = .vertical
mainStackView.translatesAutoresizingMaskIntoConstraints = false
mainStackView.alignment = .center
mainStackView.distribution = .equalCentering
self.view.addSubview(mainStackView)
self.segment.insertSegment(withTitle: "Portrait", at: 0, animated: false)
self.segment.insertSegment(withTitle: "Landscape", at: 1, animated: false)
self.segment.selectedSegmentIndex = 0
self.segment.addTarget(self, action: #selector(changeOrientation(_:)), for: .valueChanged)
self.segment.translatesAutoresizingMaskIntoConstraints = false
self.segment.selectedSegmentIndex = 0
mainStackView.addArrangedSubview(self.segment)
let safeAreaLayoutGuide = self.view.safeAreaLayoutGuide
NSLayoutConstraint.activate([
self.mainStackView.topAnchor.constraint(equalTo: safeAreaLayoutGuide.topAnchor, constant: 20),
self.mainStackView.centerXAnchor.constraint(equalTo: safeAreaLayoutGuide.centerXAnchor, constant: 0),
])
NSLayoutConstraint.activate([
self.segment.heightAnchor.constraint(equalToConstant: 35),
self.segment.widthAnchor.constraint(equalToConstant: 300)
])
mainView = UIView(frame: .zero)
mainView.translatesAutoresizingMaskIntoConstraints = false
mainStackView.addArrangedSubview(mainView)
mainView.backgroundColor = UIColor.red
NSLayoutConstraint.activate([
mainView.heightAnchor.constraint(equalToConstant: portraitHeight),
mainView.widthAnchor.constraint(equalToConstant: portraitWidth),
mainView.topAnchor.constraint(equalTo: segment.bottomAnchor, constant: 30)
])
}
#IBAction func changeOrientation(_ sender: UISegmentedControl) {
self.mainView.constraints.forEach{ (constraint) in
self.mainView.removeConstraint(constraint)
}
UIView.animate(withDuration: 1.0) {
if (sender.selectedSegmentIndex == 0) {
self.mainView.backgroundColor = UIColor.red
NSLayoutConstraint.activate([
self.mainView.heightAnchor.constraint(equalToConstant: self.portraitHeight),
self.mainView.widthAnchor.constraint(equalToConstant: self.portraitWidth),
self.mainView.topAnchor.constraint(equalTo: self.segment.bottomAnchor, constant: 30)
])
} else {
self.mainView.backgroundColor = UIColor.green
NSLayoutConstraint.activate([
self.mainView.heightAnchor.constraint(equalToConstant: self.landscapeHeight),
self.mainView.widthAnchor.constraint(equalToConstant: self.landscapeWidth),
self.mainView.topAnchor.constraint(equalTo: self.segment.bottomAnchor, constant: 30)
])
}
}
}
}
updated logic
#IBAction func changeOrientation(_ sender: UISegmentedControl) {
UIView.animate(withDuration: 4.0) {
if (sender.selectedSegmentIndex == 0) {
self.mainView.backgroundColor = UIColor.red
self.widthConstraint.constant = self.portraitWidth
self.heightConstraint.constant = self.portraitWidth
} else {
self.mainView.backgroundColor = UIColor.green
self.widthConstraint.constant = self.landscapeWidth
self.heightConstraint.constant = self.landscapeHeight
}
self.mainView.layoutIfNeeded()
} }
It's possible, the basic problem is:
• It's not possible to animate an actual change between one constraint and another.
To change size or shape you simply animate the length of a constraint.
While you are learning I would truly urge you to simply animate the constraints.
So, don't try to "change" constraints, simply animate the length of one or the other.
yourConstraint.constant = 99 // it's that easy
I also truly urge you to just lay it out on storyboard.
You must master that first!
Also there is no reason at all for the stack view, get rid of it for now.
Just have an outlet
#IBOutlet var yourConstraint: NSLayoutConstraint!
and animate
UIView.animateWithDuration(4.0) {
self.yourConstraint.constant = 666
self.view.layoutIfNeeded()
}
Be sure to search in Stack Overflow for "iOS animate constraints" as there is a great deal to learn.
Do this on storyboard, it will take 20 seconds tops for such a simple thing. Once you have mastered storyboard, only then move on to code if there is some reason to do so
Forget the stack view
Simply animate the constant of the constraint(s) to change the size, shape or anything you like.
Be sure to google for the many great articles "animating constraints in iOS" both here on SO and other sites!

Self sizing uitextview till specific height

I have an app which has chatting functionality where UITextview is used for entering the message. UITextview height has to be dynamic (if user enters the message, the height has to be changed according to the text length till a specific Height).
How can I achieve this?
Disable Scrolling of textView.
TO Increase Height to a specific value and then enable scrolling.
Provide a maximum height constraint then add this code to your viewController
class YourViewController: UIViewController, UITextViewDelegate
{
#IBOutlet weak var yourTextView: UITextView!
let textViewMaxHeight: CGFloat = 100
override func viewDidLoad()
{
super.viewDidLoad()
yourTextView.delegate = self
}
func textViewDidChange(textView: UITextView)
{
if textView.contentSize.height >= self.textViewMaxHeight
{
textView.scrollEnabled = true
}
else
{
textView.frame.size.height = textView.contentSize.height
textView.scrollEnabled = false
}
}
}
Add a height constraint to your textView and create an outlet so you can adjust it. Then you can use the UITexfield delegate method textViewDidChange(_ textView: UITextView) to adjust the height.
func textViewDidChange(_ textView: UITextView) {
// get the current height of your text from the content size
var height = textView.contentSize.height
// clamp your height to desired values
if height > 90 {
height = 90
} else if height < 50 {
height = 50
}
// update the constraint
textViewHeightConstraint.constant = height
self.view.layoutIfNeeded()
}
shorter version...
func textViewDidChange(_ textView: UITextView) {
let maxHeight: CGFloat = 90.0
let minHeight: CGFloat = 50.0
textViewHeightConstraint.constant = min(maxHeight, max(minHeight, textView.contentSize.height))
self.view.layoutIfNeeded()
}
In case you are subclassing UITextView this could be a solution as well:
class Message: UITextView {
var maximalSizeNotScrollable: CGFloat = 200
var minimumHeightTextView: CGFloat = 35
var textViewHeightAnchor: NSLayoutConstraint!
override var contentSize: CGSize {
didSet {
if textViewHeightAnchor != nil {
textViewHeightAnchor.isActive = false
}
textViewHeightAnchor = heightAnchor.constraint(equalToConstant: min(maximalSizeNotScrollable, max(minimumHeightTextView, contentSize.height)))
textViewHeightAnchor.priority = UILayoutPriority(rawValue: 999)
textViewHeightAnchor.isActive = true
self.layoutIfNeeded()
}
}
}
The priority needs to be smaller than 1000 otherwise you will encounter problems with _UITemporaryLayoutHeight.
I was struggling with the same problem. After reading #Anuraj's response, I dragged and dropped the height constraint of the UITextView to view controller because when textview reaches to the max height and when the scroll is enabled textview was getting smaller just to display one line, so I found the solution by giving the max height to the height constraint of textview. Textview will expand until it reaches max height, after that it will be scrollable. When you delete text, textview height will get smaller automatically.
#IBOutlet weak var txMessageHeight: NSLayoutConstraint!
let textViewMaxHeight: CGFloat = 120
func textViewDidChange(_ textView: UITextView) {
if textView.contentSize.height >= self.textViewMaxHeight{
txMessageHeight.constant = self.textViewMaxHeight
textView.isScrollEnabled = true
}else{
textView.frame.size.height = textView.contentSize.height
textView.isScrollEnabled = false
}
}
Set the Height Constraint of the TextView to <= 120(maxHeight) in StoryBoard
func textViewDidChange(_ textView: UITextView) {
if textView.contentSize.height >= maxHeight {
textView.isScrollEnabled = true
} else {
textView.isScrollEnabled = false
}
}
And if you want to reset the height of TextView when its empty, you can just write
UIView.animate(withDuration: 0.15) {
self.view.layoutIfNeeded()
}

UITextView height to change dynamically when typing / without using storyboards

I have this UITextView & I want it's height to change dynamically when the user is typing on it. I want to do it programmatically. I have the UITextView above another UIView. The constraints are set as below:
addtextview.leadingAnchor.constraint(equalTo: addtasktextview.leadingAnchor, constant: 8).isActive = true
addtextview.trailingAnchor.constraint(equalTo: addtasktextview.trailingAnchor, constant: -8).isActive = true
addtextview.topAnchor.constraint(equalTo: addtasktextview.topAnchor, constant: 8).isActive = true
addtextview.bottomAnchor.constraint(equalTo: addtasktextview.bottomAnchor, constant: -40).isActive = true
Interestingly enough, I am using textview in tableViewCells as well and dynamically changing the height by using just this constraint method, but over here it is not working.
I want the textview's height to increase in such a way that it moves upward. So when a new line starts, the top part should move maintaining the spacing below.
How can I do it? Help will be appreciated it.
UPDATE: I was able to get it working with #upholder-of-truth 's answer below. I was also able to dynamically change the parent UIView container height by finding the difference between the textview normal height and the newSize.height and then adding that difference to the container's height.
First make sure your class adopts the UITextViewDelegate protocol so you can be informed when the text changes like this:
class MyClass: UIViewContoller, UITextViewDelegate
Next define this variable somewhere in your class so that you can keep track of the height in a constraint:
var textHeightConstraint: NSLayoutConstraint!
Next add the following constraint and activate it:
self.textHeightConstraint = addtextview.heightAnchor.constraint(equalToConstant: 40)
self.textHeightConstraint.isActive = true
(if you don't do this in viewDidLoad you need to make textHeightConstraint an optional)
Next subscribe to the delegate (if not already done):
addTextView.delegate = self
Add this function which recalculates the height constraint:
func adjustTextViewHeight() {
let fixedWidth = addtextview.frame.size.width
let newSize = addtextview.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
self.textHeightConstraint.constant = newSize.height
self.view.layoutIfNeeded()
}
Next add a call to that function after the constraints are created to set the initial size:
self.adjustTextViewHeight()
Finally add this method to adjust the height whenever the text changes:
func textViewDidChange(_ textView: UITextView) {
self.adjustTextViewHeight()
}
Just in case that is all confusing here is a minimal example in a sub class of a UIViewController:
class ViewController: UIViewController, UITextViewDelegate {
#IBOutlet var textView: UITextView!
#IBOutlet var textHolder: UIView!
var textHeightConstraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
textView.leadingAnchor.constraint(equalTo: textHolder.leadingAnchor, constant: 8).isActive = true
textView.trailingAnchor.constraint(equalTo: textHolder.trailingAnchor, constant: -8).isActive = true
textView.topAnchor.constraint(equalTo: textHolder.topAnchor, constant: 8).isActive = true
textView.bottomAnchor.constraint(equalTo: textHolder.bottomAnchor, constant: -40).isActive = true
self.textHeightConstraint = textView.heightAnchor.constraint(equalToConstant: 40)
self.textHeightConstraint.isActive = true
self.adjustTextViewHeight()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func textViewDidChange(_ textView: UITextView) {
self.adjustTextViewHeight()
}
func adjustTextViewHeight() {
let fixedWidth = textView.frame.size.width
let newSize = textView.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
self.textHeightConstraint.constant = newSize.height
self.view.layoutIfNeeded()
}
}
After implementing the selected answer's solution from "Upholder Of Truth", I was wondering how to get rid of the weird text bottom offset that is brought by the changing of the height constraint.
A simple solution is setting this at the start of your initialisations:
textView.isScrollEnabled = false
Finally, if you need your textview to stop growing after a specific height, you can change the "adjustTextViewHeight" function to this:
func adjustTextViewHeight() {
let fixedWidth = growingTextView.frame.size.width
let newSize = growingTextView.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
if newSize.height > 100 {
growingTextView.isScrollEnabled = true
}
else {
growingTextView.isScrollEnabled = false
textViewHeightConstraint.constant = newSize.height
}
view.layoutSubviews()
}
Hope this helps :)
There's a clever answer here in objective-c where you can detect a newline character in your textView, and adjust your textView's frame appropriately. Here is the swift version:
var previousPosition:CGRect = CGRect.zero
func textViewDidChange(_ textView: UITextView) {
let position:UITextPosition = textView.endOfDocument
let currentPosition:CGRect = textView.caretRect(for: position)
if(currentPosition.origin.y > previousPosition.origin.y){
/*Update your textView's height here*/
previousPosition = currentPosition
}
}
Make sure that the textView's view controller adopts the UITextViewDelegate and sets self.textView.delegate = self
Demo Here the textView grows down, but having it grow up is a matter of your constraints.

UITextView: disable scrolling, multiline enable [duplicate]

As you can see in this image
the UITextView changes it's height according to the text length, I want to make it adjust it's height according to the text length.
*I saw other questions, but solutions there didn't work for me
this Works for me, all other solutions didn't.
func adjustUITextViewHeight(arg : UITextView) {
arg.translatesAutoresizingMaskIntoConstraints = true
arg.sizeToFit()
arg.scrollEnabled = false
}
In Swift 4 the syntax of arg.scrollEnabled = false has changed to arg.isScrollEnabled = false.
In Storyboard / Interface Builder simply disable scrolling in the Attribute inspector.
In code textField.scrollEnabled = false should do the trick.
All I had to do was:
Set the constraints to the top, left, and right of the textView.
Disable scrolling in Storyboard.
This allows autolayout to dynamically size the textView based on its content.
Give this a try:
CGRect frame = self.textView.frame;
frame.size.height = self.textView.contentSize.height;
self.textView.frame = frame;
Edit- Here's the Swift:
var frame = self.textView.frame
frame.size.height = self.textView.contentSize.height
self.textView.frame = frame
Swift 4
Add It To Your Class
UITextViewDelegate
func textViewDidChange(_ textView: UITextView) {
let fixedWidth = textView.frame.size.width
textView.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
let newSize = textView.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
var newFrame = textView.frame
newFrame.size = CGSize(width: max(newSize.width, fixedWidth), height: newSize.height)
textView.frame = newFrame
}
Followed by DeyaEldeen's answer.
In my case. I grow the textview height automatically by adding
swift 3
textView.translatesAutoresizingMaskIntoConstraints = false
textView.isScrollEnabled = false
Swift 5, Use extension:
extension UITextView {
func adjustUITextViewHeight() {
self.translatesAutoresizingMaskIntoConstraints = true
self.sizeToFit()
self.isScrollEnabled = false
}
}
Usecase:
textView.adjustUITextViewHeight()
And don't care about the height of texeView in the storyboard (just use a constant at first)
just make a connection with your textView's height Constraint
#IBOutlet var textView: UITextView!
#IBOutlet var textViewHeightConstraint: NSLayoutConstraint!
and use this code below
textViewHeightConstraint.constant = self.textView.contentSize.height
If your textView is allowed to grow as tall as the content, then
textView.isScrollEnabled = false
should just work with autolayout.
If you want to remain the textView to be scrollable, you need to add an optional height constraint,
internal lazy var textViewHeightConstraint: NSLayoutConstraint = {
let constraint = self.textView.heightAnchor.constraint(equalToConstant: 0)
constraint.priority = .defaultHigh
return constraint
}()
public override func layoutSubviews() {
super.layoutSubviews()
// Assuming there is width constraint setup on the textView.
let targetSize = CGSize(width: textView.frame.width, height: CGFloat(MAXFLOAT))
textViewHeightConstraint.constant = textView.sizeThatFits(targetSize).height
}
The reason to override layoutSubviews() is to make sure the textView is laid out properly horizontally so we can rely on the width to calculate the height.
Since the height constraint is set to a lower priority, if it runs out space vertically the actual height of the textView will be less than the contentSize. And the textView will be scrollable.
I added these two lines of code and work fine for me.
Works in Swift 5+
func adjustUITextViewHeight(textView : UITextView)
{
textView.translatesAutoresizingMaskIntoConstraints = true
textView.isScrollEnabled = false
textView.sizeToFit()
}
This answer may be late but I hope it helps someone.
For me, these 2 lines of code worked:
textView.isScrollEnabled = false
textView.sizeToFit()
But don't set height constraint for your Textview
it's straight forward to do in programatic way. just follow these steps
add an observer to content length of textfield
[yourTextViewObject addObserver:self forKeyPath:#"contentSize" options:(NSKeyValueObservingOptionNew) context:NULL];
implement observer
-(void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
UITextView *tv = object;
//Center vertical alignment
CGFloat topCorrect = ([tv bounds].size.height - [tv contentSize].height * [tv zoomScale])/2.0;
topCorrect = ( topCorrect < 0.0 ? 0.0 : topCorrect );
tv.contentOffset = (CGPoint){.x = 0, .y = -topCorrect};
mTextViewHeightConstraint.constant = tv.contentSize.height;
[UIView animateWithDuration:0.2 animations:^{
[self.view layoutIfNeeded];
}];
}
if you want to stop textviewHeight to increase after some time during typing then implement this and set textview delegate to self.
-(BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text
{
if(range.length + range.location > textView.text.length)
{
return NO;
}
NSUInteger newLength = [textView.text length] + [text length] - range.length;
return (newLength > 100) ? NO : YES;
}
Swift 4+
This is extremely easy with autolayout! I'll explain the most simple use case. Let's say there is only a UITextView in your UITableViewCell.
Fit the textView to the contentView with constraints.
Disable scrolling for the textView.
Update the tableView on textViewDidChange.
That's all!
protocol TextViewUpdateProtocol {
func textViewChanged()
}
class TextViewCell: UITableViewCell {
//MARK: Reuse ID
static let identifier = debugDescription()
//MARK: UI Element(s)
/// Reference of the parent table view so that it can be updated
var textViewUpdateDelegate: TextViewUpdateProtocol!
lazy var textView: UITextView = {
let textView = UITextView()
textView.isScrollEnabled = false
textView.delegate = self
textView.layer.borderColor = UIColor.lightGray.cgColor
textView.layer.borderWidth = 1
textView.translatesAutoresizingMaskIntoConstraints = false
return textView
}()
//MARK: Padding Variable(s)
let padding: CGFloat = 50
//MARK: Initializer(s)
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
addSubviews()
addConstraints()
textView.becomeFirstResponder()
}
//MARK: Helper Method(s)
func addSubviews() {
contentView.addSubview(textView)
}
func addConstraints() {
textView.leadingAnchor .constraint(equalTo: contentView.leadingAnchor, constant: padding).isActive = true
textView.trailingAnchor .constraint(equalTo: contentView.trailingAnchor, constant: -padding).isActive = true
textView.topAnchor .constraint(equalTo: contentView.topAnchor, constant: padding).isActive = true
textView.bottomAnchor .constraint(equalTo: contentView.bottomAnchor, constant: -padding).isActive = true
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
extension TextViewCell: UITextViewDelegate {
func textViewDidChange(_ textView: UITextView) {
textViewUpdateDelegate.textViewChanged()
}
}
Now you have to inherit implement the protocol in your ViewController.
extension ViewController: TextViewUpdateProtocol {
func textViewChanged() {
tableView.beginUpdates()
tableView.endUpdates()
}
}
Check out my repo for the full implementation.
SWIFT 4
Change the size when typing
UITextViewDelegate
func textViewDidChange(_ textView: UITextView) {
yourTextView.translatesAutoresizingMaskIntoConstraints = true
yourTextView.sizeToFit()
yourTextView.isScrollEnabled = false
let calHeight = yourTextView.frame.size.height
yourTextView.frame = CGRect(x: 16, y: 193, width: self.view.frame.size.width - 32, height: calHeight)
}
Change the size when load
func textViewNotasChange(arg : UITextView) {
arg.translatesAutoresizingMaskIntoConstraints = true
arg.sizeToFit()
arg.isScrollEnabled = false
let calHeight = arg.frame.size.height
arg.frame = CGRect(x: 16, y: 40, width: self.view.frame.size.width - 32, height: calHeight)
}
Call the function of the second option like this:
textViewNotasChange(arg: yourTextView)
In my project, the view controller is involved with lots of Constraints and StackView, and I set the TextView height as a constraint, and it varies based on the textView.contentSize.height value.
step1: get a IB outlet
#IBOutlet weak var textViewHeight: NSLayoutConstraint!
step2: use the delegation method below.
extension NewPostViewController: UITextViewDelegate {
func textViewDidChange(_ textView: UITextView) {
textViewHeight.constant = self.textView.contentSize.height + 10
}
}
Better yet swift 4 add as an extension:
extension UITextView {
func resizeForHeight(){
self.translatesAutoresizingMaskIntoConstraints = true
self.sizeToFit()
self.isScrollEnabled = false
}
}
its working
func textViewDidChange(_ textView: UITextView) {
let fixedWidth = textviewconclusion.frame.size.width
textviewconclusion.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
let newSize = textviewconclusion.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
var newFrame = textviewconclusion.frame
newFrame.size = CGSize(width: max(newSize.width, fixedWidth), height: newSize.height)
textviewconclusion.frame = newFrame
}
1 Add an observer to the content length of textfield
yourTextView.addObserver(self, forKeyPath: "contentSize", options: (NSKeyValueObservingOptions.new), context: nil);
2 Implement observer
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
let tv = object as! UITextView;
var topCorrect = (tv.bounds.size.height - tv.contentSize.height * tv.zoomScale)/2.0;
topCorrect = ( topCorrect < 0.0 ? 0.0 : topCorrect );
tv.contentOffset.x = 0;
tv.contentOffset.y = -topCorrect;
self.yourTextView.contentSize.height = tv.contentSize.height;
UIView.animate(withDuration: 0.2, animations: {
self.view.layoutIfNeeded();
});
}
Here are two pitfalls in iOS 8.3 when coming with textView.textContainer.maximumNumberOfLines = 10
Refer to my gist, please.
textView.attributedText = originalContent
let lineLimit = 10
textView.isEditable = true
textView.isScrollEnabled = false
textView.textContainerInset = .zero // default is (8, 0, 8, 0)
textView.textContainer.maximumNumberOfLines = lineLimit // Important condition
textView.textContainer.lineBreakMode = .byTruncatingTail
// two incomplete methods, which do NOT work in iOS 8.3
// size.width可能比maxSize.width小 ————遗憾的是 iOS 8.3 上此方法无视maximumNumberOfLines参数,所以得借助于UILabel
// size.width may be less than maxSize.width, ---- Do NOT work in iOS 8.3, which disregards textView.textContainer.maximumNumberOfLines
// let size = textView.sizeThatFits(maxSize)
// 遗憾的是 iOS 8.3 上此方法失效了,得借助于UILabel
// Does not work in iOS 8.3
// let size = textView.layoutManager.usedRectForTextContainer(textView.textContainer).size
// Suggested method: use a temperary label to get its size
let label = UILabel(); label.attributedText = originalContent
let size = label.textRect(forBounds: CGRect(origin: .zero, size: maxSize), limitedToNumberOfLines: lineLimit).size
textView.frame.size = size
Declaration here
fileprivate weak var textView: UITextView!
Call your setupview here
override func viewDidLoad() {
super.viewDidLoad()
setupViews()
}
Setup here
fileprivate func setupViews() {
let textView = UITextView()
textView.translatesAutoresizingMaskIntoConstraints = false
textView.text = "your text here"
textView.font = UIFont.poppinsMedium(size: 14)
textView.textColor = UIColor.brownishGrey
textView.textAlignment = .left
textView.isEditable = false
textView.isScrollEnabled = false
textView.textContainerInset = UIEdgeInsets(top: 20, left: 20, bottom: 20, right: 20)
self.view.addSubview(textView)
self.textView = textView
setupConstraints()
}
Setup constraints here
fileprivate func setupConstraints() {
NSLayoutConstraint.activate([
textView.topAnchor.constraint(equalTo: view.topAnchor, constant: 20),
textView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 20),
textView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -20),
textView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -20),
textView.heightAnchor.constraint(greaterThanOrEqualToConstant: 150),
])
}
Whenever you need to resize the textview according to the inside content size, like in messageing app.
Use cocoapods(GrowingTextView), it will make your life easier, than coding the dynamic resizing of textview on your own.
Put textView in StackView
Set constraints(top, bottom, left, right) for stackView
Add height constraint to StackView, select this constraint and set it 'Greater Than or Equal' in Relation, on the right panel
if you want preload textView on controller load. Call this function from view didload():
func textViewDidChange(_ textView: UITextView) {
let esmitated = CGSize(width: txtView.frame.width, height: .infinity)
let esmitatedSize = txtView.sizeThatFits(esmitated)
self.heghtConstraint.constant = esmitatedSize.height
}

how to make UITextView height dynamic according to text length?

As you can see in this image
the UITextView changes it's height according to the text length, I want to make it adjust it's height according to the text length.
*I saw other questions, but solutions there didn't work for me
this Works for me, all other solutions didn't.
func adjustUITextViewHeight(arg : UITextView) {
arg.translatesAutoresizingMaskIntoConstraints = true
arg.sizeToFit()
arg.scrollEnabled = false
}
In Swift 4 the syntax of arg.scrollEnabled = false has changed to arg.isScrollEnabled = false.
In Storyboard / Interface Builder simply disable scrolling in the Attribute inspector.
In code textField.scrollEnabled = false should do the trick.
All I had to do was:
Set the constraints to the top, left, and right of the textView.
Disable scrolling in Storyboard.
This allows autolayout to dynamically size the textView based on its content.
Give this a try:
CGRect frame = self.textView.frame;
frame.size.height = self.textView.contentSize.height;
self.textView.frame = frame;
Edit- Here's the Swift:
var frame = self.textView.frame
frame.size.height = self.textView.contentSize.height
self.textView.frame = frame
Swift 4
Add It To Your Class
UITextViewDelegate
func textViewDidChange(_ textView: UITextView) {
let fixedWidth = textView.frame.size.width
textView.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
let newSize = textView.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
var newFrame = textView.frame
newFrame.size = CGSize(width: max(newSize.width, fixedWidth), height: newSize.height)
textView.frame = newFrame
}
Followed by DeyaEldeen's answer.
In my case. I grow the textview height automatically by adding
swift 3
textView.translatesAutoresizingMaskIntoConstraints = false
textView.isScrollEnabled = false
Swift 5, Use extension:
extension UITextView {
func adjustUITextViewHeight() {
self.translatesAutoresizingMaskIntoConstraints = true
self.sizeToFit()
self.isScrollEnabled = false
}
}
Usecase:
textView.adjustUITextViewHeight()
And don't care about the height of texeView in the storyboard (just use a constant at first)
just make a connection with your textView's height Constraint
#IBOutlet var textView: UITextView!
#IBOutlet var textViewHeightConstraint: NSLayoutConstraint!
and use this code below
textViewHeightConstraint.constant = self.textView.contentSize.height
If your textView is allowed to grow as tall as the content, then
textView.isScrollEnabled = false
should just work with autolayout.
If you want to remain the textView to be scrollable, you need to add an optional height constraint,
internal lazy var textViewHeightConstraint: NSLayoutConstraint = {
let constraint = self.textView.heightAnchor.constraint(equalToConstant: 0)
constraint.priority = .defaultHigh
return constraint
}()
public override func layoutSubviews() {
super.layoutSubviews()
// Assuming there is width constraint setup on the textView.
let targetSize = CGSize(width: textView.frame.width, height: CGFloat(MAXFLOAT))
textViewHeightConstraint.constant = textView.sizeThatFits(targetSize).height
}
The reason to override layoutSubviews() is to make sure the textView is laid out properly horizontally so we can rely on the width to calculate the height.
Since the height constraint is set to a lower priority, if it runs out space vertically the actual height of the textView will be less than the contentSize. And the textView will be scrollable.
I added these two lines of code and work fine for me.
Works in Swift 5+
func adjustUITextViewHeight(textView : UITextView)
{
textView.translatesAutoresizingMaskIntoConstraints = true
textView.isScrollEnabled = false
textView.sizeToFit()
}
This answer may be late but I hope it helps someone.
For me, these 2 lines of code worked:
textView.isScrollEnabled = false
textView.sizeToFit()
But don't set height constraint for your Textview
it's straight forward to do in programatic way. just follow these steps
add an observer to content length of textfield
[yourTextViewObject addObserver:self forKeyPath:#"contentSize" options:(NSKeyValueObservingOptionNew) context:NULL];
implement observer
-(void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
UITextView *tv = object;
//Center vertical alignment
CGFloat topCorrect = ([tv bounds].size.height - [tv contentSize].height * [tv zoomScale])/2.0;
topCorrect = ( topCorrect < 0.0 ? 0.0 : topCorrect );
tv.contentOffset = (CGPoint){.x = 0, .y = -topCorrect};
mTextViewHeightConstraint.constant = tv.contentSize.height;
[UIView animateWithDuration:0.2 animations:^{
[self.view layoutIfNeeded];
}];
}
if you want to stop textviewHeight to increase after some time during typing then implement this and set textview delegate to self.
-(BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text
{
if(range.length + range.location > textView.text.length)
{
return NO;
}
NSUInteger newLength = [textView.text length] + [text length] - range.length;
return (newLength > 100) ? NO : YES;
}
Swift 4+
This is extremely easy with autolayout! I'll explain the most simple use case. Let's say there is only a UITextView in your UITableViewCell.
Fit the textView to the contentView with constraints.
Disable scrolling for the textView.
Update the tableView on textViewDidChange.
That's all!
protocol TextViewUpdateProtocol {
func textViewChanged()
}
class TextViewCell: UITableViewCell {
//MARK: Reuse ID
static let identifier = debugDescription()
//MARK: UI Element(s)
/// Reference of the parent table view so that it can be updated
var textViewUpdateDelegate: TextViewUpdateProtocol!
lazy var textView: UITextView = {
let textView = UITextView()
textView.isScrollEnabled = false
textView.delegate = self
textView.layer.borderColor = UIColor.lightGray.cgColor
textView.layer.borderWidth = 1
textView.translatesAutoresizingMaskIntoConstraints = false
return textView
}()
//MARK: Padding Variable(s)
let padding: CGFloat = 50
//MARK: Initializer(s)
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
addSubviews()
addConstraints()
textView.becomeFirstResponder()
}
//MARK: Helper Method(s)
func addSubviews() {
contentView.addSubview(textView)
}
func addConstraints() {
textView.leadingAnchor .constraint(equalTo: contentView.leadingAnchor, constant: padding).isActive = true
textView.trailingAnchor .constraint(equalTo: contentView.trailingAnchor, constant: -padding).isActive = true
textView.topAnchor .constraint(equalTo: contentView.topAnchor, constant: padding).isActive = true
textView.bottomAnchor .constraint(equalTo: contentView.bottomAnchor, constant: -padding).isActive = true
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
extension TextViewCell: UITextViewDelegate {
func textViewDidChange(_ textView: UITextView) {
textViewUpdateDelegate.textViewChanged()
}
}
Now you have to inherit implement the protocol in your ViewController.
extension ViewController: TextViewUpdateProtocol {
func textViewChanged() {
tableView.beginUpdates()
tableView.endUpdates()
}
}
Check out my repo for the full implementation.
SWIFT 4
Change the size when typing
UITextViewDelegate
func textViewDidChange(_ textView: UITextView) {
yourTextView.translatesAutoresizingMaskIntoConstraints = true
yourTextView.sizeToFit()
yourTextView.isScrollEnabled = false
let calHeight = yourTextView.frame.size.height
yourTextView.frame = CGRect(x: 16, y: 193, width: self.view.frame.size.width - 32, height: calHeight)
}
Change the size when load
func textViewNotasChange(arg : UITextView) {
arg.translatesAutoresizingMaskIntoConstraints = true
arg.sizeToFit()
arg.isScrollEnabled = false
let calHeight = arg.frame.size.height
arg.frame = CGRect(x: 16, y: 40, width: self.view.frame.size.width - 32, height: calHeight)
}
Call the function of the second option like this:
textViewNotasChange(arg: yourTextView)
In my project, the view controller is involved with lots of Constraints and StackView, and I set the TextView height as a constraint, and it varies based on the textView.contentSize.height value.
step1: get a IB outlet
#IBOutlet weak var textViewHeight: NSLayoutConstraint!
step2: use the delegation method below.
extension NewPostViewController: UITextViewDelegate {
func textViewDidChange(_ textView: UITextView) {
textViewHeight.constant = self.textView.contentSize.height + 10
}
}
Better yet swift 4 add as an extension:
extension UITextView {
func resizeForHeight(){
self.translatesAutoresizingMaskIntoConstraints = true
self.sizeToFit()
self.isScrollEnabled = false
}
}
its working
func textViewDidChange(_ textView: UITextView) {
let fixedWidth = textviewconclusion.frame.size.width
textviewconclusion.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
let newSize = textviewconclusion.sizeThatFits(CGSize(width: fixedWidth, height: CGFloat.greatestFiniteMagnitude))
var newFrame = textviewconclusion.frame
newFrame.size = CGSize(width: max(newSize.width, fixedWidth), height: newSize.height)
textviewconclusion.frame = newFrame
}
1 Add an observer to the content length of textfield
yourTextView.addObserver(self, forKeyPath: "contentSize", options: (NSKeyValueObservingOptions.new), context: nil);
2 Implement observer
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
let tv = object as! UITextView;
var topCorrect = (tv.bounds.size.height - tv.contentSize.height * tv.zoomScale)/2.0;
topCorrect = ( topCorrect < 0.0 ? 0.0 : topCorrect );
tv.contentOffset.x = 0;
tv.contentOffset.y = -topCorrect;
self.yourTextView.contentSize.height = tv.contentSize.height;
UIView.animate(withDuration: 0.2, animations: {
self.view.layoutIfNeeded();
});
}
Here are two pitfalls in iOS 8.3 when coming with textView.textContainer.maximumNumberOfLines = 10
Refer to my gist, please.
textView.attributedText = originalContent
let lineLimit = 10
textView.isEditable = true
textView.isScrollEnabled = false
textView.textContainerInset = .zero // default is (8, 0, 8, 0)
textView.textContainer.maximumNumberOfLines = lineLimit // Important condition
textView.textContainer.lineBreakMode = .byTruncatingTail
// two incomplete methods, which do NOT work in iOS 8.3
// size.width可能比maxSize.width小 ————遗憾的是 iOS 8.3 上此方法无视maximumNumberOfLines参数,所以得借助于UILabel
// size.width may be less than maxSize.width, ---- Do NOT work in iOS 8.3, which disregards textView.textContainer.maximumNumberOfLines
// let size = textView.sizeThatFits(maxSize)
// 遗憾的是 iOS 8.3 上此方法失效了,得借助于UILabel
// Does not work in iOS 8.3
// let size = textView.layoutManager.usedRectForTextContainer(textView.textContainer).size
// Suggested method: use a temperary label to get its size
let label = UILabel(); label.attributedText = originalContent
let size = label.textRect(forBounds: CGRect(origin: .zero, size: maxSize), limitedToNumberOfLines: lineLimit).size
textView.frame.size = size
Declaration here
fileprivate weak var textView: UITextView!
Call your setupview here
override func viewDidLoad() {
super.viewDidLoad()
setupViews()
}
Setup here
fileprivate func setupViews() {
let textView = UITextView()
textView.translatesAutoresizingMaskIntoConstraints = false
textView.text = "your text here"
textView.font = UIFont.poppinsMedium(size: 14)
textView.textColor = UIColor.brownishGrey
textView.textAlignment = .left
textView.isEditable = false
textView.isScrollEnabled = false
textView.textContainerInset = UIEdgeInsets(top: 20, left: 20, bottom: 20, right: 20)
self.view.addSubview(textView)
self.textView = textView
setupConstraints()
}
Setup constraints here
fileprivate func setupConstraints() {
NSLayoutConstraint.activate([
textView.topAnchor.constraint(equalTo: view.topAnchor, constant: 20),
textView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 20),
textView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -20),
textView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -20),
textView.heightAnchor.constraint(greaterThanOrEqualToConstant: 150),
])
}
Whenever you need to resize the textview according to the inside content size, like in messageing app.
Use cocoapods(GrowingTextView), it will make your life easier, than coding the dynamic resizing of textview on your own.
Put textView in StackView
Set constraints(top, bottom, left, right) for stackView
Add height constraint to StackView, select this constraint and set it 'Greater Than or Equal' in Relation, on the right panel
if you want preload textView on controller load. Call this function from view didload():
func textViewDidChange(_ textView: UITextView) {
let esmitated = CGSize(width: txtView.frame.width, height: .infinity)
let esmitatedSize = txtView.sizeThatFits(esmitated)
self.heghtConstraint.constant = esmitatedSize.height
}

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