iOS build not showing activity tab since April 2020 - ios

I have uploaded to my application build on AppStore. But I have found strange issues I can not showing build on activity tab. This is happen starting from April and I got mail
"ITMS-90809: Deprecated API Usage - New apps that use UIWebView are no longer accepted. Instead, use WKWebView for improved security and reliability. Learn more (https://developer.apple.com/documentation/uikit/uiwebview)."
Then I checked my code I have not use UIWebView in my whole code. Please suggest me what to do.

I got the same issue before.
I have uploaded my app n got the mail related to UIWebview, so I have coverted the UIWebview to WKWebView and again I uploaded the same. But that time same thing happend again build appear for few minute and just disappears from activity tab. I failed to tackle the problem.
Then I mailed to Apple Developer Support and they replied like Any of the third party library internally using some privacy data you should ask permission for the same.
Then I checked Info.plist, I have given each permission in list still how it comes that we don't understand. Finally then after whole search the one third party library internally using motion related data without permission so this happened. Then I have added that in plist and then again uploaded and its approved.
So please first you check for the webview usage and change it to WKWebView if so and then you can check your info.plist and also check whether your third party library using any privacy sensitive data without permission internally or not. May it help you at some point.

SOLVED
I solved my self.
I just write pod 'GoogleSignIn', '~>4.4.0' instead of pod 'GoogleSignIn' and pod update its work. Now I am seen build on Activity tab.

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Firebase Dynamic Links for iOS work for my device and simulators, but do not work for users after release

So I have implemented Firebase Dynamic Links in my app. I thought that I had them set up correctly, because they work for my own personal device and the simulators perfectly. I released the update to the app, but when two of my friends tried to open them after updating to the new version, it takes them to the Firebase website citing an error. I click the same link and it opens my app and handles the link.
Firebase has added the apple app site association to my domain prefix, I have added the a--link in my app's capabilities, I am truly at a loss as to why this may be. Even if they click the link from notes, it does not give them the option to open the link with my app like it will for me.
Is there anything that I could be overlooking? Happy to supply any relevant details but I feel like I have to be missing something.
App Links:
applinks:share.***.app
URL Type is set up in Target Info.
Custom Dynamic Domain is set in info.plist.
For others that come across this, it seems to be an open Apple bug: http://www.openradar.me/radar?id=4999496467480576
After several days, the user's apps downloaded the proper AASA and the deep links began to work. There doesn't seem to be a workaround with Google Dynamic Links, but Branch.io offers forced URI redirect mode to avoid this issue.

After removing UIWebView, Same error coming from App Store

I have an app live on Appstore since 3-4 years, for feature enhancement I have done some changes & trying to upload on Appstore. I receive email of UIWebView deprication.
After that I have commented code which contains UIWebView. Then after I tried to upload but got same error email. Invalid binary and same reason.
Then again I have removed all code which contains UIWebView also I have removed all references from Storyboard as well. But this time I am getting same error email from Apple.
I have also tried by removing derived data. but facing same issue.
What's wrong with Apple???
Can't they specify class or module where they find it??
Looking for quick help.
NOTE: App language is Objective-C
XCode version - 11.3.1
Min iOS Support - iOS 9
They can find UIWebView in Dependencies.
Try to check in libraries and update their if possible.
It's one of your dependencies. There's a few options here to find out which one ITMS-90809: Deprecated API Usage -- Apple will stop accepting submissions of apps that use UIWebView APIs

Google Map don't load in iOS

I’m using GoogleMaps pod in my iOS application and it was working fine, but in my last build, apple reject my application. And the reason behind that is, the map was unable to load at the time of review on iPad running iOS 12.2 on Wi-Fi.
I did try to reproduce that bug on my device but I couldn’t.
Application do ask for location permission
Google Place API key also seems ok.
Is there any way to identify what the actual issue is and how I am supposed to solve this one?
Finally, I've solved that issue and for that, I've done some of the changes in my project.
1 - I've patched the latest Google Plist file in the project (I wasn't sure whether the old one was latest or not)
2 - I was using multi language in my project so before setting the delegate of google map, I've set the language for my project.
3 - instead of set the google map from Storyboard, I've set the google map programmatically in my view controller after setting language.
After surfing for so long to solve this issue, I came to know that this issue occurs when your App supports multi language. These some steps did work for me.

How to work out which frameworks are triggering privacy-sensitive .plist issues

I've got the classic problem of iTunes rejecting my .ipa because it's missing a bunch of .plist entries for 'privacy-senstive data' (in my case calendar, contacts, microphone, Apple Music and Siri!), despite my app having nothing to do with these frameworks.
I want to work out which 3rd party frameworks in my app are triggering this problem, rather than take the easy way out and just add the .plist entries.
Is there a way to analyse your .ipa or the files it contains to work out which 3rd party dependency is causing this issue?
Just to be clear, I understand I could just add the required .plist entries and this problem would go away - my question is specifically how to work out which dependencies are triggering this problem.
despite my app having nothing to do with these frameworks.
Is your Link Behavior in your release configuration set to Don't Link?
If so, the non-stripped Xamarin.iOS.dll references everything and will cause all kinds of privacy/entitlement issues just due to the fact that your app is linked to them but actually never uses them.
The default Release configuration used to be Link Framework SDKs Only (-linksdk) but in the recent releases that does not seem to be the case even though the documentation states that it is.
Change the behavior to Link Framework SDKs Only, create another archive and ipa and see if Apple likes that version ;-)

Google Analytics integration not working in an iOS App

I am integrating Google analytics in an iOS App. I have a made a separate sample project and its working fine.
But when I am implementing the same in my App its not working.
Are there any frameworks that will restrict the App for not running Google Analytics?
First there are NO FRAMEWORKS that will restrict the app from running Google Analytics. But if you dont add certain frameworks you wont be able to compile the code.
Take a look at these links as these might be helpfull
https://developers.google.com/analytics/devguides/collection/ios/
https://developers.google.com/analytics/devguides/collection/ios/resources
mainly this one which is below
https://developers.google.com/analytics/devguides/collection/ios/v2/
Apart from this if you are working on Google Analytics for the first time. Let me tell you that you will only find your data on the Google Analytics Dashboard after some time. It may also take a day if its the first time.So be patient if have been able to compile the code and run the app. After the first time its quick. i.e. the data shows up much faster.
Finally, I have been able to do Google Analytics (GA) working as expected.
The problem was not due to any framework incompatibility, neither project build settings, nor plist option. I recreated the same configuration into another project to be sure.
From my point of view, the first problem I had was to try using the GA SDK v3 within an Xcode v4.6.3 while Xcode v5 is expected.
Then Downgrading the GA SDK version to 2 beta4 has not directly solved the problem because perhaps GA SDK's persistent data was kept in my app (by user default or core data).
#BhargaviShamukh, if you still have this issue, the way to solve it should be to clean the project (menu Product > Clean) and to uninstall the app from both simulator and device to be sure any GA SDK's data is deleted.
At least for me, this process has solved the problem.

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