How to see access token when using a sessionmanager? - ios

I'm using the Spotify API, and followed the instructions for their iOS SDK setup. This involved abstracting away/delegating away most of the work to the SPTSession/SPTSessionManager. But now that everything is abstracted away, how can I get my access token so that I can do "manual" calls (using URL, URLSession, URLRequest, etc classes in Swift)?
The instructions for set up had me include a lazy var sessionmanager (an instance of SPTSessionManager) defined via closure that manages my SPTSession, and I know an SPTSession has members access_token and refresh_token. However, I can't seem to access them outside of my Appdelegate because sessionmanager is a lazy var in AppDelegate. I tried making global variables for the tokens outside of appdelegate, but I can't seem to find a way to actually set the values since sessionmanager is completely abstracted away. Even when I'm in the AppDelegate, if I try doing sessionmanager.session?.access_token it sends me into an infinite loop, which I assume is because sessionmanager is a lazy variable so every time I try to get it, the closure just reevaluates?
I'm not sure what's going on. Also, I'm not very familiar with stackoverflow etiquette so please let me know if there's anything I should do differently!
class AppDelegate: UIResponder, UIApplicationDelegate, SPTSessionManagerDelegate {
// Default appdelegate methods and other irrelevant code
// implement session delegate
func sessionManager(manager: SPTSessionManager, didInitiate session: SPTSession) {
isLoggedIn = true
authToken = session.accessToken
refreshToken = session.refreshToken
print("success", session)
}
func sessionManager(manager: SPTSessionManager, didFailWith error: Error) {
print("fail", error)
}
func sessionManager(manager: SPTSessionManager, didRenew session: SPTSession) {
authToken = session.accessToken
print("renewed", session)
}
let SpotifyClientID = "b29fa2b4649e4bc697ecbf6721edaa39"
let SpotifyRedirectURL = URL(string: "spotify-ios-quick-start://spotify-login-callback")!
lazy var configuration = SPTConfiguration(
clientID: SpotifyClientID,
redirectURL: SpotifyRedirectURL
)
// Setup token swap via glitch
lazy var sessionManager: SPTSessionManager = {
if let tokenSwapURL = URL(string: "https://spotify-token-swap.glitch.me/api/token"),
let tokenRefreshURL = URL(string: "https://spotify-token-swap.glitch.me/api/refresh_token") {
self.configuration.tokenSwapURL = tokenSwapURL
self.configuration.tokenRefreshURL = tokenRefreshURL
self.configuration.playURI = ""
}
let manager = SPTSessionManager(configuration: self.configuration, delegate: self)
return manager
}()
// Request to login with Spotify. Called from a different file.
func requestSpotify() {
let requestedScopes: SPTScope = [.userTopRead, .playlistModifyPublic]
sessionManager.initiateSession(with: requestedScopes, options: .default)
}
// Configure auth callback
func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:]) -> Bool {
self.sessionManager.application(app, open: url, options: options)
return true
}
}
Edit: As a separate issue, I can't seem to actually open the login flow cause I have an "invalid client", even though I've whitelisted my redirect uri and I'm sure my client id is correct?

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TikTok LoginKit iOS Integration Issue

I am implementing social login with TikTok in my app, From official documentation I implemented Basic setup and connected with my AppDelegate https://developers.tiktok.com/doc/getting-started-ios-quickstart-swift. Implemented loginkit with there sample code but request.send completionBlock is not getting any response or do not enter into completion block after we authorised from TikTok app. Please help if any one has implemented tiktok login kit in iOS.
/* STEP 1 */
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let request = TikTokOpenSDKAuthRequest()
request.permissions = scopesSet
/* STEP 2 */
request.send(self, completion: { resp -> Void in
/* STEP 3 */
if resp.errCode == 0 {
/* STEP 3.a */
let clientKey = ... // you will receive this once you register in the Developer Portal
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// replace this baseURLstring with your own wrapper API
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let task = session.dataTask(with: urlRequest as URLRequest) { (data, response, error) -> Void in
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Thanks to author's comment I figured that out too. In my case, there was no SceneDelegate in the project, so I had 3 url-related methods implemented in AppDelegate as per TikTok's documentation:
1:
func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any]) -> Bool
2:
func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any)
3:
func application(_ application: UIApplication, handleOpen url: URL) -> Bool
The docs also suggested that 1st method should use a default value of [:] for options, which is plainly wrong so I removed it.
I also had Firebase dynamic links implemented in the 1st method:
if let dynamicLink = DynamicLinks.dynamicLinks().dynamicLink(fromCustomSchemeURL: url) {
self.handleDynamicLink(dynamicLink)
return true
}
Turns out, if you remove the 1st method completely and move Firebase DL handling to method #2 everything starts working! Dynamic links are handled and TT's completion block finally gets called

Forwarding user's location to server when application is in the background (Swift/iOS)

I need to keep my server updated with user's location even when the app is in the background or terminated.
The location updating is working just fine and seems to wake the application as wanted.
My problem is regarding the forwarding of the user's location via a PUT request to the server.
I was able to go through the code with breakpoints and it goes well except that when I check with Charles if requests are going though, nothing appears.
Here is what I have so far:
API Client
final class BackgroundNetwork: NSObject, BackgroundNetworkInterface, URLSessionDelegate {
private let keychainStorage: Storage
private var backgroundURLSession: URLSession?
init(keychainStorage: Storage) {
self.keychainStorage = keychainStorage
super.init()
defer {
let sessionConfiguration = URLSessionConfiguration.background(withIdentifier: "backgroundURLSession")
sessionConfiguration.sessionSendsLaunchEvents = true
sessionConfiguration.allowsCellularAccess = true
backgroundURLSession = URLSession(configuration: sessionConfiguration,
delegate: self,
delegateQueue: nil)
}
}
func put<T: Encodable>(url: URL, headers: Headers, body: T) {
var urlRequest = URLRequest(url: url)
urlRequest.httpMethod = "PUT"
let authenticationToken: String? = try? keychainStorage.get(forKey: StorageKeys.authenticationToken)
if let authenticationToken = authenticationToken {
urlRequest.setValue(String(format: "Bearer %#", authenticationToken), forHTTPHeaderField: "Authorization")
}
headers.forEach { (key, value) in
if let value = value as? String {
urlRequest.setValue(value, forHTTPHeaderField: key)
}
}
do {
let jsonData = try JSONEncoder().encode(body)
urlRequest.httpBody = jsonData
} catch {
#if DEBUG
print("\(error.localizedDescription)")
#endif
}
backgroundURLSession?.dataTask(with: urlRequest)
}
}
AppDelegate
// ...
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
if launchOptions?[UIApplication.LaunchOptionsKey.location] != nil {
environment.locationInteractor.backgroundDelegate = self
_ = environment.locationInteractor.start()
}
return true
}
// ...
extension AppDelegate: LocationInteractorBackgroundDelegate {
func locationDidUpdate(location: CLLocation) {
taskId = UIApplication.shared.beginBackgroundTask {
UIApplication.shared.endBackgroundTask(self.taskId)
self.taskId = .invalid
}
environment.tourInteractor.updateLocationFromBackground(latitude: Float(location.coordinate.latitude),
longitude: Float(location.coordinate.longitude))
UIApplication.shared.endBackgroundTask(taskId)
taskId = .invalid
}
}
SceneDelegate (yes, the application is using SwiftUI and Combine and I target iOS 13 or later)
func sceneWillEnterForeground(_ scene: UIScene) {
if let environment = (UIApplication.shared.delegate as? AppDelegate)?.environment {
environment.locationInteractor.backgroundDelegate = nil
}
}
func sceneDidEnterBackground(_ scene: UIScene) {
if let appDelegate = (UIApplication.shared.delegate as? AppDelegate) {
appDelegate.environment.locationInteractor.backgroundDelegate = appDelegate
_ = appDelegate.environment.locationInteractor.start()
}
}
So basically, whenever my app goes in background, I set my delegate, restart the location updates and whenever an update comes, my interactor is called and a request is triggered.
According to breakpoints, eveything just works fine up to backgroundURLSession?.dataTask(with: urlRequest). But for some reason the request never gets fired.
I obviously checked Background Modes capabilities Location updates and Background fetch.
Any idea why ?
That’s correct, the line
backgroundURLSession?.dataTask(with: urlRequest)
does nothing. The way to do networking with a session task is to say resume, and you never say that. Your task is created and just thrown away. (I’m surprised the compiler doesn’t warn about this.)

403 with initial API call when using Amazon Cognito iOS

I'm using Amazon Cognito for authentication and AWS iOS SDK v. 2.6.11 in my project. My app has the following flow on the main view: Get session, then make an API call using subclass of AWSAPIGateway class.
The issue here is that after successfully authenticating with Amazon Cognito, the API call response code is 403.
After stopping the app and then running it again (now the user is already authenticated) the response status code from the API is 200.
This is the message in responseData I get from the API call with 403 response:
"Message":"User: arn:aws:sts::############:assumed-role/####_unauth_MOBILEHUB_##########/CognitoIdentityCredentials is not authorized to perform: execute-api:Invoke on resource: arn:aws:execute-api:############:********####:##########/Development/POST/my-api-endpoint
(identifiers replaced with # characters)
It seems that the API calls are unauthorized. Is there a way to make those API calls authorized after an successful authentication?
This is the authentication code in my initial UIViewController:
let user = pool.currentUser() ?? pool.getUser()
user.getSession("myUsername", password: "myPassword", validationData: nil).continueOnSuccessWith { sessiontask -> Any? in
// i've left error handling out of this example code
let request = AWSAPIGatewayRequest(httpMethod: "POST",
urlString: "/my-api-endpoint",
queryParameters: nil,
headerParameters: nil,
httpBody: nil)
let serviceClient = AWSAPI_MY_AUTOGENERATED_Client.default()
return serviceClient.invoke(request).continueOnSuccessWith(block: { (task) -> Any? in
if let result = task.result, result.statusCode == 200 {
// A: all good - Continue
} else {
// B: Handle error (403 etc.)
}
return nil
})
This is how my AppDelegate looks like:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
let pool = AWSCognitoIdentityUserPool.default()
let credentialsProvider = AWSMobileClient.sharedInstance().getCredentialsProvider()
let configuration = AWSServiceConfiguration(
region: .EUCentral1,
credentialsProvider: credentialsProvider)
AWSServiceManager.default().defaultServiceConfiguration = configuration
// keeping reference to the pool and the credentials provider
self.pool = pool
self.credentialsProvider = credentialsProvider
window = UIWindow(frame: UIScreen.main.bounds)
let rootViewController = MyInitialViewController()
window!.rootViewController = rootViewController
window!.makeKeyAndVisible()
return AWSMobileClient.sharedInstance().interceptApplication(application, didFinishLaunchingWithOptions: launchOptions)
}

Socket.connect() is not consistent when using connectParams with JWT

I'm using https://github.com/auth0/socketio-jwt to connect the user to my node.js/socket.io server and I'm using one round trip
My problem right now is that whenever user logs in on the IOS part, the socket.connect() is not consistent, my theory is that the token is not yet ready even before the socket.connect() gets invoked.
I'm using Singleton design for my Socket.io class as many people pointed that out.
Here's the code on the SocketManager.swift part
import SocketIO
class SocketIOManager: NSObject {
static let sharedInstance = SocketIOManager()
var socket = SocketIOClient(socketURL: URL(string: mainURL)!, config: [.log(false), .compress, .connectParams(["token": getToken()])]) // getToken() I got it from other file which is Constant.Swift
func establishConnection() {
socket.connect()
}
func closeConnection() {
socket.disconnect()
}
}
I'm using KeychainAccess to store the token and Constant.Swift file store all the global variables and functions so that I could call it on any Swift files.
Constant.Swift
import Foundation
import KeychainAccess
let keychain = Keychain(server: "www.example.com", protocolType: .https)
func getToken() -> String {
if let token = keychain["token"] {
return token
}
return ""
}
LoginViewController.swift
#IBAction func facebookButtonClicked(_ sender: UIButton) {
Alamofire.request("/login", method: .post, parameters: parameters, encoding: JSONEncoding.default)
.responseJSON { response in
if let value = response.result.value {
let json = JSON(value)
self.keychain["token"] = String(describing: json["token"])
SocketIOManager.sharedInstance.establishConnection()
self.segueToAnotherVC() // Segue to another screen, to simplify things i put it in a function
}
}
}
So technically what is happening in this controller is, when the user logs in, I will store the token into KeychainAccess (it is equivalent to NSUserDefaults), then only I will make a socket connection because the socket connection needs a token beforehand.
What should I do to make the connection consistent all the time, whenever user logs in? Any methods that I could use?
I suggest you to use keychain like this:
let keychain = KeychainSwift()
keychain.set("string", forKey: "key")
keychain.get("key")
keychain.delete("key")
keychain Usage:
let saveBool: Bool = KeychainWrapper.setString("String", forKey: "key")
let retrievedString: String? = KeychainWrapper.stringForKey("key")
let removeBool: Bool = KeychainWrapper.removeObjectForKey("key")
And make sure that your token is set when calling establish connection, if not, don't try and connect.
References:
https://github.com/socketio/socket.io-client-swift/issues/788
https://github.com/marketplacer/keychain-swift
https://github.com/jrendel/SwiftKeychainWrapper
More info:
JSON Web Token is a JSON-based open standard for creating access tokens that assert some number of claims.

Square API + OAuth2: How do I set my redirect URL to my iOS app?

I am trying to implement OAuth2 in my iOS app through Square but it's saying there is an error with my redirect_uri when I sign in successfully through the browser that pops up.
I'm using the OAuthSwift pod. This is what I have so far to set up the URL scheme so that the redirect should open my iOS app:
Square dashboard config:
AppDelegate:
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ app: UIApplication, open url: URL, options: [UIApplicationOpenURLOptionsKey : Any] = [:]) -> Bool {
print("hollaaaaaaaaaaaaaaaaa") // i never see this printed
OAuthSwift.handle(url: url)
return true
}
}
Target:
Controller that opens the browser:
class OAuthViewController: UIViewController {
#IBAction func signInButtonTapped(_ sender: AnyObject) {
print("tapped");
let oauthswift = OAuth2Swift(
consumerKey: "my token",
consumerSecret: "my secret",
authorizeUrl: "https://connect.squareup.com/oauth2/authorize?client_id=my_id",
responseType: "token"
)
oauthswift.authorize(
withCallbackURL: URL(string: "com.edmund.ios/oauth-callback")!, // doesn't seem to do anything honestly... I think the Square dashboard setting has precedence over this.
scope: "MERCHANT_PROFILE_READ%20PAYMENTS_READ%20ITEMS_READ%20ORDERS_READ",
state: "",
success: { (credential, response, parameters) -> Void in
print(credential)
},
failure: { error in
print(error.localizedDescription)
}
)
}
}
Redirect to ios app is possible? Completly possible
Here I will guide you simple approach to achieve this.
The square oAuth implementation can achieve by 2 simple easy steps without using any third-party libraries.
Benefits of this approach
You always stay within the application (because we use the in-app browser)
No need to add URI schema in the application (because we never leave the app)
Step 1: Add a view controller and attach a WKWebview;
Step 2: Load auth request URL and listen for redirect URI;
You can dismiss the controller and proceed with the access token once the redirection happens.
Redirect URI
You have to set a redirect URI in the square dashboard;
(Example: "http://localhost/square-oauth-callback")
but you are free to set any valid URL.
We monitor this url within our app.
Implement the following code in your application
import Foundation
import UIKit
import WebKit
class SquareAuthenticationViewController: UIViewController {
// MARK: Connection Objects
#IBOutlet weak var webView: WKWebView!
// MARK: Life Cycle
override func viewDidLoad() {
super.viewDidLoad()
configureView()
initiateAuthentication()
}
func configureView() {
webView.navigationDelegate = self
}
func initiateAuthentication() {
// Validation
guard let url = getPath() else {
return
}
// Prepare request
let request = URLRequest(url: url)
webView.load(request)
}
func getPath() -> URL? {
let clientId = "Your Suare Application Id"
let scope = ["MERCHANT_PROFILE_READ",
"CUSTOMERS_READ",
"CUSTOMERS_WRITE",
"EMPLOYEES_READ",
"EMPLOYEES_WRITE",
"ITEMS_READ",
"PAYMENTS_READ"].joined(separator: " ")
let queryClientId = URLQueryItem(name: "client_id" , value: clientId.addingPercentEncoding(withAllowedCharacters: .urlQueryAllowed))
let queryScope = URLQueryItem(name: "scope" , value: scope.addingPercentEncoding(withAllowedCharacters: .urlQueryAllowed))
var components = URLComponents()
components.scheme = "https"
components.host = "connect.squareup.com"
components.path = "/oauth2/authorize"
components.percentEncodedQueryItems = [queryClientId, queryScope]
return components.url
}
}
extension SquareAuthenticationViewController: WKNavigationDelegate {
func webView(_ webView: WKWebView, decidePolicyFor navigationAction: WKNavigationAction, decisionHandler: #escaping (WKNavigationActionPolicy) -> Void) {
// here we handle internally the callback url and call method that call handleOpenURL (not app scheme used)
if let url = navigationAction.request.url, url.host == "localhost" , url.path == "/square-oauth-callback" {
print(url)
print(url.valueOf("code"))
//decisionHandler(.cancel)
/* Dismiss your view controller as normal
And proceed with OAuth authorization code
The code you receive here is not the auth token; For auth token you have to make another api call with the code that you received here and you can procced further
*/
/*
Auth Process Flow: https://developer.squareup.com/docs/oauth-api/how-it-works#oauth-access-token-management
Obtain Auth Token: https://developer.squareup.com/reference/square/oauth-api/obtain-token
*/
}
decisionHandler(.allow)
}
}
extension URL {
func valueOf(_ queryParamaterName: String) -> String? {
guard let url = URLComponents(string: self.absoluteString) else { return nil }
return url.queryItems?.first(where: { $0.name == queryParamaterName })?.value
}
}
When you guide a user through the oauth flow for your app, you must specify a redirect_uri parameter that matches that value you have specified in the Square developer portal. Note that this redirect_uri must start with http or https and correspond to a webpage on your server.
If you redirect the square endpoint to your server, if your sure they are running on iOS you can use your URL Scheme to reopen your app and pass any parameters that you wish

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