I try to play youku video with YKMediaPlayerSDK on iOS app. Passing password as parameter will show the password is wrong. This video and password works fine in our android version app.
Thanks for helping.
NSString *passwordAndClientID = [NSString stringWithFormat:#"%#%#", _youkuPW, _VideoId];
NSLog(#"clientIDAndPassword: %#", passwordAndClientID);
NSString *md5 = [self md5:passwordAndClientID];
NSLog(#"md5: %#", md5);
[_cloudPlayer playVid:_VideoId quality:_itemQuality language:#"default" password:passwordAndClientID from:0];
MD5 method
- (NSString *) md5:(NSString *) input {
const char *cStr = [input UTF8String];
unsigned char digest[CC_MD5_DIGEST_LENGTH];
CC_MD5( cStr, (CC_LONG)strlen(cStr), digest ); // This is the md5 call
NSMutableString *output = [NSMutableString stringWithCapacity:CC_MD5_DIGEST_LENGTH * 2];
for(int i = 0; i < CC_MD5_DIGEST_LENGTH; i++)
[output appendFormat:#"%02x", digest[i]];
return [output copy];
}
It's seems like a bug in there SDK, we turn off password to solve it!
Related
We are facing problem while creating compressed file at iOS Device Document Directory, .tgz file is in Hex string transferring from pin-pad device to iPad iOS App at TCP socket layer. We used below HexToString function to convert that hex string and make file with .tgz. but at the end file is corrupted.
Can anyone please help us here, how to create compress file at iOS level with below hex string ? Please suggest us any code changes.
Note :- we had tried multiple NSStringEncoding technique, like ASCII, Unicode, Utf8, etc.
HEX String:-
1F8B08003058A8620203EDCA3B0A80301045D1594A5660265FB7E036065422A8453282CB57B4B2B112419CD3DCE2BD6966DD8F54925E4A975B62D22551EE741A2A5E199E80BBE8F1681DFDA5270BC6DB60D1398735A0092E0650082F580A53566A6F36F7BFFBFDA39A01841042FCD0062C8057FA00080000
we are using Xcode Version:13.1 and IOS Version 15.1 and above.
//Below function we used for creating .tgz file
//fileName here is abc.tgz which is compress file type
//content here is hex string mention aboved
+ (void)writeToLogFile:(NSString*)content fileName:(NSString*)fileNameString{
content = [NSString stringWithFormat:#"%#",content];
NSString *documentsDirectory = [NSHomeDirectory() stringByAppendingPathComponent:#"Documents"];
NSString *fileName = [documentsDirectory stringByAppendingPathComponent:fileNameString];
NSData *fileOriginalString = [self HextoString:content];
NSData *fileData = [fileOriginalString dataUsingEncoding:NSASCIIStringEncoding];
***//In alternative we also tried direct hex string to NSData type by calling below commentented method but it still failing
//NSData *fileData = [self dataFromHexString:content];***
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
NSError *error = nil;
[fileData writeToFile:fileName options:NSDataWritingAtomic error:&error];
NSLog(#"Write returned error: %#", [error localizedDescription]);
});
}
//Below function we used for Hex to String conversion
+(NSString*)HextoString:(NSString*)string{
#try{
NSMutableString * StrResult = [[NSMutableString alloc] init];
int i = 0;
while (i < [string length]){
NSString * hexChar = [string substringWithRange: NSMakeRange(i, 2)];
int value = 0;
sscanf([hexChar cStringUsingEncoding:NSASCIIStringEncoding], "%x", &value);
[StrResult appendFormat:#"%c", (char)value];
i+=2;
}
return StrResult;
}
#catch (NSException *exception){
[AELoggerManager info:[NSString stringWithFormat:#" %s EXCEPTION ::%#",__FUNCTION__,exception]];
}
}
+ (NSData *)dataFromHexString:(NSString *) string {
if([string length] % 2 == 1){
string = [#"0"stringByAppendingString:string];
}
const char *chars = [string UTF8String];
int i = 0, len = (int)[string length];
NSMutableData *data = [NSMutableData dataWithCapacity:len / 2];
char byteChars[3] = {'\0','\0','\0'};
unsigned long wholeByte;
while (i < len) {
byteChars[0] = chars[i++];
byteChars[1] = chars[i++];
wholeByte = strtoul(byteChars, NULL, 16);
[data appendBytes:&wholeByte length:2];
}
return data;
}
I'm developing an iOS app. I've come across a problem.
I am trying to send a hexString data through UDP to an wifi camera, which will response while getting correct data. My code is shown below. However I can't get any response from my wifi camera. (I'm using
https://github.com/robbiehanson/CocoaAsyncSocket)
NSString *sendMsg = #"6745000005000000000000000000000000000000000000001400000067450000140000000A";
NSData *bytes = [sendMsg dataUsingEncoding:NSUTF16BigEndianStringEncoding];
NSString *host = #"255.255.255.255";
[self.udpSocket sendData:bytes toHost:host port:ListenPort withTimeout:-1 tag:1];
Beside, I've try send my data through PacketSender (an app can send UDP data), which has a correct response.
enter image description here
Problem has been solved. The problem is while converting NSString to NSData. It's hex string which need to convert to NSData. Below is my code which works.
- (NSData *)dataFromHexString:(NSString *)hexString {
NSAssert((hexString.length > 0) && (hexString.length % 2 == 0), #"hexString.length mod 2 != 0");
NSMutableData *data = [[NSMutableData alloc] init];
for (NSUInteger i=0; i<hexString.length; i+=2) {
NSRange tempRange = NSMakeRange(i, 2);
NSString *tempStr = [hexString substringWithRange:tempRange];
NSScanner *scanner = [NSScanner scannerWithString:tempStr];
unsigned int tempIntValue;
[scanner scanHexInt:&tempIntValue];
[data appendBytes:&tempIntValue length:1];
}
return data;}
I am trying to implement password hashing in my iPad application.I found secure salted password hashing link which is having sample codes of java, .net ,etc but not ios. Can anybody help me to found a solution in the same way how they are doing...
Use common crypto library for making md5 of your password.
#import <CommonCrypto/CommonDigest.h>
and then use.
- (NSString *) md5:(NSString *) input
{
const char *cStr = [input UTF8String];
unsigned char digest[CC_MD5_DIGEST_LENGTH];
CC_MD5( cStr, strlen(cStr), digest ); // This is the md5 call
NSMutableString *output = [NSMutableString stringWithCapacity:CC_MD5_DIGEST_LENGTH * 2];
for(int i = 0; i < CC_MD5_DIGEST_LENGTH; i++)
[output appendFormat:#"%02x", digest[i]];
return output;
}
Note that MD5 is insecure and shouldn't be used for hashing sensitive information such as passwords. You should instead use SHA1 or SHA256 like this:
+ (NSData *)sha256:(NSData *)data {
unsigned char hash[CC_SHA256_DIGEST_LENGTH];
if(CC_SHA256([data bytes], [data length], hash) ) {
NSData *sha256 = [NSData dataWithBytes:hash length: CC_SHA256_DIGEST_LENGTH];
return sha256;
}
return nil;
}
I have one quick question...
I am building a social media network site app and I need to hash the password NSString. How would I accomplish this? I have the password field on the app and would like to hash the string and encode it in SHA512 for the POST request.
Thanks in advance,
TechnologyGuy
Already answered: hash a password string using SHA512 like C#
But here's the copy-pasted code:
#include <CommonCrypto/CommonDigest.h>
+ (NSString *) createSHA512:(NSString *)source {
const char *s = [source cStringUsingEncoding:NSASCIIStringEncoding];
NSData *keyData = [NSData dataWithBytes:s length:strlen(s)];
uint8_t digest[CC_SHA512_DIGEST_LENGTH] = {0};
CC_SHA512(keyData.bytes, keyData.length, digest);
NSData *out = [NSData dataWithBytes:digest length:CC_SHA512_DIGEST_LENGTH];
return [out description];
}
Or if you prefer a hashed output, try this:
+(NSString *)createSHA512:(NSString *)string
{
const char *cstr = [string cStringUsingEncoding:NSUTF8StringEncoding];
NSData *data = [NSData dataWithBytes:cstr length:string.length];
uint8_t digest[CC_SHA512_DIGEST_LENGTH];
CC_SHA512(data.bytes, data.length, digest);
NSMutableString* output = [NSMutableString stringWithCapacity:CC_SHA512_DIGEST_LENGTH * 2];
for(int i = 0; i < CC_SHA512_DIGEST_LENGTH; i++)
[output appendFormat:#"%02x", digest[i]];
return output;
}
+ (NSData *)sha512:(NSData *)data {
unsigned char hash[CC_SHA512_DIGEST_LENGTH];
if ( CC_SHA512([data bytes], [data length], hash) ) {
NSData *sha1 = [NSData dataWithBytes:hash length:CC_SHA512_DIGEST_LENGTH];
return sha1;
}
return nil;
}
Put this in a category on NSData, or use it whatever way you like, the code remains the same.
You should've researched your question. I found an answer in one google search.
In my iPhone app I am getting the device token from Apple which I am assigning a public property inside the Delegate file as shown below:
- (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken
{
self.dToken = [[NSString alloc] initWithData:deviceToken encoding:NSUTF8StringEncoding];
}
The dToken property is declared as shown below:
NSString *dToken;
#property (nonatomic,retain) NSString *dToken;
But when I try to retrieve the device token from another file I get the null value.
+(NSString *) getDeviceToken
{
NSString *deviceToken = [(MyAppDelegate *)[[UIApplication sharedApplication] delegate] dToken];
NSLog(#" getDeviceToken = %#",deviceToken); // This prints NULL
return deviceToken;
}
What am I doing wrong?
I suggest you to convert token to string in this way:
self.dToken = [[[deviceToken description]
stringByTrimmingCharactersInSet:[NSCharacterSet characterSetWithCharactersInString:#"<>"]]
stringByReplacingOccurrencesOfString:#" "
withString:#""];
UPDATED:
As many people mentioned it is better to use next approach to convert NSData * to NSString *:
#implementation NSData (Conversion)
- (NSString *)hexadecimalString
{
const unsigned char *dataBuffer = (const unsigned char *)[self bytes];
if (!dataBuffer) {
return [NSString string];
}
NSUInteger dataLength = [self length];
NSMutableString *hexString = [NSMutableString stringWithCapacity:(dataLength * 2)];
for (int i = 0; i < dataLength; ++i) {
[hexString appendFormat:#"%02lx", (unsigned long)dataBuffer[i]];
}
return hexString;
}
#end
From the discussion at Best way to serialize an NSData into a hexadeximal string, here is a better way to do it. Is longer, but your code will be future-proof if Apple changes the way NSData emit debugger descriptions.
Extend NSData as follows:
#implementation NSData (Hex)
- (NSString*)hexString {
unichar* hexChars = (unichar*)malloc(sizeof(unichar) * (self.length*2));
unsigned char* bytes = (unsigned char*)self.bytes;
for (NSUInteger i = 0; i < self.length; i++) {
unichar c = bytes[i] / 16;
if (c < 10) c += '0';
else c += 'A' - 10;
hexChars[i*2] = c;
c = bytes[i] % 16;
if (c < 10) c += '0';
else c += 'A' - 10;
hexChars[i*2+1] = c;
}
NSString* retVal = [[NSString alloc] initWithCharactersNoCopy:hexChars
length:self.length*2
freeWhenDone:YES];
return [retVal autorelease];
}
#end
I know that this is an old question and that this may be new information that has come up since then, but I'd just like to point something out to all of the people who are claiming that using the description method is a really bad idea. In most cases, you'd be exactly right. The description property is generally just used for debugging, but for the NSData class, it's specifically defined as returning a hexadecimal representation of the receivers contents which is exactly what is needed here. Since Apple has put it in their documentation, I think you're pretty safe as far as them changing it.
This can be found in the NSData Class Reference here: https://developer.apple.com/library/ios/documentation/Cocoa/Reference/Foundation/Classes/NSData_Class/Reference/Reference.html