crop a specific area of a image in swift - ios

I am creating a app where you can crop multiple images to one specific size.
I have a array with multiple images. The images of the array were displayed on a view, where I can drag them inside the view. I am using the same image twice. It look like this:
I also have a crop view (displays red only for demonstration). The images should be crop to this size of the crop view:
The end result look like this:
There were a few problems.
I don't understand why the image is rotated. It also seems the image is not cropped to the crop view that I created (the red view). Also the images should have a slight delay, because I drag each of them to a other place in the view.
The method that I am using is from apples documentation:
let cropRect = CGRect(x: cropView.frame.origin.x, y: cropView.frame.origin.y, width: cropView.frame.width, height: cropView.frame.height)
let croppedImage = ImageCrophandler.sharedInstance.cropImage(imageContentView[i].image!, toRect: cropRect, viewWidth: cropView.frame.width, viewHeight: cropView.frame.height)
print(croppedImage)
arrayOfCropedImages.append(croppedImage!)
func cropImage(_ inputImage: UIImage, toRect cropRect: CGRect, viewWidth: CGFloat, viewHeight: CGFloat) -> UIImage? {
let imageViewScale = max(inputImage.size.width / viewWidth,
inputImage.size.height / viewHeight)
// Scale cropRect to handle images larger than shown-on-screen size
let cropZone = CGRect(x:cropRect.origin.x * imageViewScale,
y:cropRect.origin.y * imageViewScale,
width:cropRect.size.width * imageViewScale,
height:cropRect.size.height * imageViewScale)
// Perform cropping in Core Graphics
guard let cutImageRef: CGImage = inputImage.cgImage?.cropping(to:cropZone)
else {
return nil
}
// Return image to UIImage
let croppedImage: UIImage = UIImage(cgImage: cutImageRef)
return croppedImage
}

Related

Swift iOS -How to extract a separate view or image from within it's own UIImageView's bounds? [duplicate]

I'm trying to crop a sub-image of a image view using an overlay UIView that can be positioned anywhere in the UIImageView. I'm borrowing a solution from a similar post on how to solve this when the UIImageView content mode is 'Aspect Fit'. That proposed solution is:
func computeCropRect(for sourceFrame : CGRect) -> CGRect {
let widthScale = bounds.size.width / image!.size.width
let heightScale = bounds.size.height / image!.size.height
var x : CGFloat = 0
var y : CGFloat = 0
var width : CGFloat = 0
var height : CGFloat = 0
var offSet : CGFloat = 0
if widthScale < heightScale {
offSet = (bounds.size.height - (image!.size.height * widthScale))/2
x = sourceFrame.origin.x / widthScale
y = (sourceFrame.origin.y - offSet) / widthScale
width = sourceFrame.size.width / widthScale
height = sourceFrame.size.height / widthScale
} else {
offSet = (bounds.size.width - (image!.size.width * heightScale))/2
x = (sourceFrame.origin.x - offSet) / heightScale
y = sourceFrame.origin.y / heightScale
width = sourceFrame.size.width / heightScale
height = sourceFrame.size.height / heightScale
}
return CGRect(x: x, y: y, width: width, height: height)
}
The problem is that using this solution when the image view is aspect fill causes the cropped segment to not line up exactly with where the overlay UIView was positioned. I'm not quite sure how to adapt this code to accommodate for Aspect Fill or reposition my overlay UIView so that it lines up 1:1 with the segment I'm trying to crop.
UPDATE Solved using Matt's answer below
class ViewController: UIViewController {
#IBOutlet weak var catImageView: UIImageView!
private var cropView : CropView!
override func viewDidLoad() {
super.viewDidLoad()
cropView = CropView(frame: CGRect(x: 0, y: 0, width: 45, height: 45))
catImageView.image = UIImage(named: "cat")
catImageView.clipsToBounds = true
catImageView.layer.borderColor = UIColor.purple.cgColor
catImageView.layer.borderWidth = 2.0
catImageView.backgroundColor = UIColor.yellow
catImageView.addSubview(cropView)
let imageSize = catImageView.image!.size
let imageViewSize = catImageView.bounds.size
var scale : CGFloat = imageViewSize.width / imageSize.width
if imageSize.height * scale < imageViewSize.height {
scale = imageViewSize.height / imageSize.height
}
let croppedImageSize = CGSize(width: imageViewSize.width/scale, height: imageViewSize.height/scale)
let croppedImrect =
CGRect(origin: CGPoint(x: (imageSize.width-croppedImageSize.width)/2.0,
y: (imageSize.height-croppedImageSize.height)/2.0),
size: croppedImageSize)
let renderer = UIGraphicsImageRenderer(size:croppedImageSize)
let _ = renderer.image { _ in
catImageView.image!.draw(at: CGPoint(x:-croppedImrect.origin.x, y:-croppedImrect.origin.y))
}
}
#IBAction func performCrop(_ sender: Any) {
let cropFrame = catImageView.computeCropRect(for: cropView.frame)
if let imageRef = catImageView.image?.cgImage?.cropping(to: cropFrame) {
catImageView.image = UIImage(cgImage: imageRef)
}
}
#IBAction func resetCrop(_ sender: Any) {
catImageView.image = UIImage(named: "cat")
}
}
The Final Result
Let's divide the problem into two parts:
Given the size of a UIImageView and the size of its UIImage, if the UIImageView's content mode is Aspect Fill, what is the part of the UIImage that fits into the UIImageView? We need, in effect, to crop the original image to match what the UIImageView is actually displaying.
Given an arbitrary rect within the UIImageView, what part of the cropped image (derived in part 1) does it correspond to?
The first part is the interesting part, so let's try it. (The second part will then turn out to be trivial.)
Here's the original image I'll use:
https://static1.squarespace.com/static/54e8ba93e4b07c3f655b452e/t/56c2a04520c64707756f4267/1455596221531/
That image is 1000x611. Here's what it looks like scaled down (but keep in mind that I'm going to be using the original image throughout):
My image view, however, will be 139x182, and is set to Aspect Fill. When it displays the image, it looks like this:
The problem we want to solve is: what part of the original image is being displayed in my image view, if my image view is set to Aspect Fill?
Here we go. Assume that iv is the image view:
let imsize = iv.image!.size
let ivsize = iv.bounds.size
var scale : CGFloat = ivsize.width / imsize.width
if imsize.height * scale < ivsize.height {
scale = ivsize.height / imsize.height
}
let croppedImsize = CGSize(width:ivsize.width/scale, height:ivsize.height/scale)
let croppedImrect =
CGRect(origin: CGPoint(x: (imsize.width-croppedImsize.width)/2.0,
y: (imsize.height-croppedImsize.height)/2.0),
size: croppedImsize)
So now we have solved the problem: croppedImrect is the region of the original image that is showing in the image view. Let's proceed to use our knowledge, by actually cropping the image to a new image matching what is shown in the image view:
let r = UIGraphicsImageRenderer(size:croppedImsize)
let croppedIm = r.image { _ in
iv.image!.draw(at: CGPoint(x:-croppedImrect.origin.x, y:-croppedImrect.origin.y))
}
The result is this image (ignore the gray border):
But lo and behold, that is the correct answer! I have extracted from the original image exactly the region portrayed in the interior of the image view.
So now you have all the information you need. croppedIm is the UIImage actually displayed in the clipped area of the image view. scale is the scale between the image view and that image. Therefore, you can easily solve the problem you originally proposed! Given any rectangle imposed upon the image view, in the image view's bounds coordinates, you simply apply the scale (i.e. divide all four of its attributes by scale) — and now you have the same rectangle as a portion of croppedIm.
(Observe that we didn't really need to crop the original image to get croppedIm; it was sufficient, in reality, to know how to perform that crop. The important information is the scale along with the origin of croppedImRect; given that information, you can take the rectangle imposed upon the image view, scale it, and offset it to get the desired rectangle of the original image.)
EDIT I added a little screencast just to show that my approach works as a proof of concept:
EDIT Also created a downloadable example project here:
https://github.com/mattneub/Programming-iOS-Book-Examples/blob/39cc800d18aa484d17c26ffcbab8bbe51c614573/bk2ch02p058cropImageView/Cropper/ViewController.swift
But note that I can't guarantee that URL will last forever, so please read the discussion above to understand the approach used.
Matt answered the question perfectly. I was creating a full-screen camera and had a need to make the final output match the full-screen preview. Offering here a compact extension of Matt's overall answer in Swift 5 for easy use by others. Recommend reading Matt's answer as it explains things very well.
extension UIImage {
func cropToRect(rect: CGRect) -> UIImage? {
var scale = rect.width / self.size.width
scale = self.size.height * scale < rect.height ? rect.height/self.size.height : scale
let croppedImsize = CGSize(width:rect.width/scale, height:rect.height/scale)
let croppedImrect = CGRect(origin: CGPoint(x: (self.size.width-croppedImsize.width)/2.0,
y: (self.size.height-croppedImsize.height)/2.0),
size: croppedImsize)
UIGraphicsBeginImageContextWithOptions(croppedImsize, true, 0)
self.draw(at: CGPoint(x:-croppedImrect.origin.x, y:-croppedImrect.origin.y))
let croppedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return croppedImage
}
}

Crop picture from UIImagePickerController like credit card scanning in iOS [duplicate]

I'm trying to crop a sub-image of a image view using an overlay UIView that can be positioned anywhere in the UIImageView. I'm borrowing a solution from a similar post on how to solve this when the UIImageView content mode is 'Aspect Fit'. That proposed solution is:
func computeCropRect(for sourceFrame : CGRect) -> CGRect {
let widthScale = bounds.size.width / image!.size.width
let heightScale = bounds.size.height / image!.size.height
var x : CGFloat = 0
var y : CGFloat = 0
var width : CGFloat = 0
var height : CGFloat = 0
var offSet : CGFloat = 0
if widthScale < heightScale {
offSet = (bounds.size.height - (image!.size.height * widthScale))/2
x = sourceFrame.origin.x / widthScale
y = (sourceFrame.origin.y - offSet) / widthScale
width = sourceFrame.size.width / widthScale
height = sourceFrame.size.height / widthScale
} else {
offSet = (bounds.size.width - (image!.size.width * heightScale))/2
x = (sourceFrame.origin.x - offSet) / heightScale
y = sourceFrame.origin.y / heightScale
width = sourceFrame.size.width / heightScale
height = sourceFrame.size.height / heightScale
}
return CGRect(x: x, y: y, width: width, height: height)
}
The problem is that using this solution when the image view is aspect fill causes the cropped segment to not line up exactly with where the overlay UIView was positioned. I'm not quite sure how to adapt this code to accommodate for Aspect Fill or reposition my overlay UIView so that it lines up 1:1 with the segment I'm trying to crop.
UPDATE Solved using Matt's answer below
class ViewController: UIViewController {
#IBOutlet weak var catImageView: UIImageView!
private var cropView : CropView!
override func viewDidLoad() {
super.viewDidLoad()
cropView = CropView(frame: CGRect(x: 0, y: 0, width: 45, height: 45))
catImageView.image = UIImage(named: "cat")
catImageView.clipsToBounds = true
catImageView.layer.borderColor = UIColor.purple.cgColor
catImageView.layer.borderWidth = 2.0
catImageView.backgroundColor = UIColor.yellow
catImageView.addSubview(cropView)
let imageSize = catImageView.image!.size
let imageViewSize = catImageView.bounds.size
var scale : CGFloat = imageViewSize.width / imageSize.width
if imageSize.height * scale < imageViewSize.height {
scale = imageViewSize.height / imageSize.height
}
let croppedImageSize = CGSize(width: imageViewSize.width/scale, height: imageViewSize.height/scale)
let croppedImrect =
CGRect(origin: CGPoint(x: (imageSize.width-croppedImageSize.width)/2.0,
y: (imageSize.height-croppedImageSize.height)/2.0),
size: croppedImageSize)
let renderer = UIGraphicsImageRenderer(size:croppedImageSize)
let _ = renderer.image { _ in
catImageView.image!.draw(at: CGPoint(x:-croppedImrect.origin.x, y:-croppedImrect.origin.y))
}
}
#IBAction func performCrop(_ sender: Any) {
let cropFrame = catImageView.computeCropRect(for: cropView.frame)
if let imageRef = catImageView.image?.cgImage?.cropping(to: cropFrame) {
catImageView.image = UIImage(cgImage: imageRef)
}
}
#IBAction func resetCrop(_ sender: Any) {
catImageView.image = UIImage(named: "cat")
}
}
The Final Result
Let's divide the problem into two parts:
Given the size of a UIImageView and the size of its UIImage, if the UIImageView's content mode is Aspect Fill, what is the part of the UIImage that fits into the UIImageView? We need, in effect, to crop the original image to match what the UIImageView is actually displaying.
Given an arbitrary rect within the UIImageView, what part of the cropped image (derived in part 1) does it correspond to?
The first part is the interesting part, so let's try it. (The second part will then turn out to be trivial.)
Here's the original image I'll use:
https://static1.squarespace.com/static/54e8ba93e4b07c3f655b452e/t/56c2a04520c64707756f4267/1455596221531/
That image is 1000x611. Here's what it looks like scaled down (but keep in mind that I'm going to be using the original image throughout):
My image view, however, will be 139x182, and is set to Aspect Fill. When it displays the image, it looks like this:
The problem we want to solve is: what part of the original image is being displayed in my image view, if my image view is set to Aspect Fill?
Here we go. Assume that iv is the image view:
let imsize = iv.image!.size
let ivsize = iv.bounds.size
var scale : CGFloat = ivsize.width / imsize.width
if imsize.height * scale < ivsize.height {
scale = ivsize.height / imsize.height
}
let croppedImsize = CGSize(width:ivsize.width/scale, height:ivsize.height/scale)
let croppedImrect =
CGRect(origin: CGPoint(x: (imsize.width-croppedImsize.width)/2.0,
y: (imsize.height-croppedImsize.height)/2.0),
size: croppedImsize)
So now we have solved the problem: croppedImrect is the region of the original image that is showing in the image view. Let's proceed to use our knowledge, by actually cropping the image to a new image matching what is shown in the image view:
let r = UIGraphicsImageRenderer(size:croppedImsize)
let croppedIm = r.image { _ in
iv.image!.draw(at: CGPoint(x:-croppedImrect.origin.x, y:-croppedImrect.origin.y))
}
The result is this image (ignore the gray border):
But lo and behold, that is the correct answer! I have extracted from the original image exactly the region portrayed in the interior of the image view.
So now you have all the information you need. croppedIm is the UIImage actually displayed in the clipped area of the image view. scale is the scale between the image view and that image. Therefore, you can easily solve the problem you originally proposed! Given any rectangle imposed upon the image view, in the image view's bounds coordinates, you simply apply the scale (i.e. divide all four of its attributes by scale) — and now you have the same rectangle as a portion of croppedIm.
(Observe that we didn't really need to crop the original image to get croppedIm; it was sufficient, in reality, to know how to perform that crop. The important information is the scale along with the origin of croppedImRect; given that information, you can take the rectangle imposed upon the image view, scale it, and offset it to get the desired rectangle of the original image.)
EDIT I added a little screencast just to show that my approach works as a proof of concept:
EDIT Also created a downloadable example project here:
https://github.com/mattneub/Programming-iOS-Book-Examples/blob/39cc800d18aa484d17c26ffcbab8bbe51c614573/bk2ch02p058cropImageView/Cropper/ViewController.swift
But note that I can't guarantee that URL will last forever, so please read the discussion above to understand the approach used.
Matt answered the question perfectly. I was creating a full-screen camera and had a need to make the final output match the full-screen preview. Offering here a compact extension of Matt's overall answer in Swift 5 for easy use by others. Recommend reading Matt's answer as it explains things very well.
extension UIImage {
func cropToRect(rect: CGRect) -> UIImage? {
var scale = rect.width / self.size.width
scale = self.size.height * scale < rect.height ? rect.height/self.size.height : scale
let croppedImsize = CGSize(width:rect.width/scale, height:rect.height/scale)
let croppedImrect = CGRect(origin: CGPoint(x: (self.size.width-croppedImsize.width)/2.0,
y: (self.size.height-croppedImsize.height)/2.0),
size: croppedImsize)
UIGraphicsBeginImageContextWithOptions(croppedImsize, true, 0)
self.draw(at: CGPoint(x:-croppedImrect.origin.x, y:-croppedImrect.origin.y))
let croppedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return croppedImage
}
}

How to crop a UIImageView to a new UIImage in 'aspect fill' mode?

I'm trying to crop a sub-image of a image view using an overlay UIView that can be positioned anywhere in the UIImageView. I'm borrowing a solution from a similar post on how to solve this when the UIImageView content mode is 'Aspect Fit'. That proposed solution is:
func computeCropRect(for sourceFrame : CGRect) -> CGRect {
let widthScale = bounds.size.width / image!.size.width
let heightScale = bounds.size.height / image!.size.height
var x : CGFloat = 0
var y : CGFloat = 0
var width : CGFloat = 0
var height : CGFloat = 0
var offSet : CGFloat = 0
if widthScale < heightScale {
offSet = (bounds.size.height - (image!.size.height * widthScale))/2
x = sourceFrame.origin.x / widthScale
y = (sourceFrame.origin.y - offSet) / widthScale
width = sourceFrame.size.width / widthScale
height = sourceFrame.size.height / widthScale
} else {
offSet = (bounds.size.width - (image!.size.width * heightScale))/2
x = (sourceFrame.origin.x - offSet) / heightScale
y = sourceFrame.origin.y / heightScale
width = sourceFrame.size.width / heightScale
height = sourceFrame.size.height / heightScale
}
return CGRect(x: x, y: y, width: width, height: height)
}
The problem is that using this solution when the image view is aspect fill causes the cropped segment to not line up exactly with where the overlay UIView was positioned. I'm not quite sure how to adapt this code to accommodate for Aspect Fill or reposition my overlay UIView so that it lines up 1:1 with the segment I'm trying to crop.
UPDATE Solved using Matt's answer below
class ViewController: UIViewController {
#IBOutlet weak var catImageView: UIImageView!
private var cropView : CropView!
override func viewDidLoad() {
super.viewDidLoad()
cropView = CropView(frame: CGRect(x: 0, y: 0, width: 45, height: 45))
catImageView.image = UIImage(named: "cat")
catImageView.clipsToBounds = true
catImageView.layer.borderColor = UIColor.purple.cgColor
catImageView.layer.borderWidth = 2.0
catImageView.backgroundColor = UIColor.yellow
catImageView.addSubview(cropView)
let imageSize = catImageView.image!.size
let imageViewSize = catImageView.bounds.size
var scale : CGFloat = imageViewSize.width / imageSize.width
if imageSize.height * scale < imageViewSize.height {
scale = imageViewSize.height / imageSize.height
}
let croppedImageSize = CGSize(width: imageViewSize.width/scale, height: imageViewSize.height/scale)
let croppedImrect =
CGRect(origin: CGPoint(x: (imageSize.width-croppedImageSize.width)/2.0,
y: (imageSize.height-croppedImageSize.height)/2.0),
size: croppedImageSize)
let renderer = UIGraphicsImageRenderer(size:croppedImageSize)
let _ = renderer.image { _ in
catImageView.image!.draw(at: CGPoint(x:-croppedImrect.origin.x, y:-croppedImrect.origin.y))
}
}
#IBAction func performCrop(_ sender: Any) {
let cropFrame = catImageView.computeCropRect(for: cropView.frame)
if let imageRef = catImageView.image?.cgImage?.cropping(to: cropFrame) {
catImageView.image = UIImage(cgImage: imageRef)
}
}
#IBAction func resetCrop(_ sender: Any) {
catImageView.image = UIImage(named: "cat")
}
}
The Final Result
Let's divide the problem into two parts:
Given the size of a UIImageView and the size of its UIImage, if the UIImageView's content mode is Aspect Fill, what is the part of the UIImage that fits into the UIImageView? We need, in effect, to crop the original image to match what the UIImageView is actually displaying.
Given an arbitrary rect within the UIImageView, what part of the cropped image (derived in part 1) does it correspond to?
The first part is the interesting part, so let's try it. (The second part will then turn out to be trivial.)
Here's the original image I'll use:
https://static1.squarespace.com/static/54e8ba93e4b07c3f655b452e/t/56c2a04520c64707756f4267/1455596221531/
That image is 1000x611. Here's what it looks like scaled down (but keep in mind that I'm going to be using the original image throughout):
My image view, however, will be 139x182, and is set to Aspect Fill. When it displays the image, it looks like this:
The problem we want to solve is: what part of the original image is being displayed in my image view, if my image view is set to Aspect Fill?
Here we go. Assume that iv is the image view:
let imsize = iv.image!.size
let ivsize = iv.bounds.size
var scale : CGFloat = ivsize.width / imsize.width
if imsize.height * scale < ivsize.height {
scale = ivsize.height / imsize.height
}
let croppedImsize = CGSize(width:ivsize.width/scale, height:ivsize.height/scale)
let croppedImrect =
CGRect(origin: CGPoint(x: (imsize.width-croppedImsize.width)/2.0,
y: (imsize.height-croppedImsize.height)/2.0),
size: croppedImsize)
So now we have solved the problem: croppedImrect is the region of the original image that is showing in the image view. Let's proceed to use our knowledge, by actually cropping the image to a new image matching what is shown in the image view:
let r = UIGraphicsImageRenderer(size:croppedImsize)
let croppedIm = r.image { _ in
iv.image!.draw(at: CGPoint(x:-croppedImrect.origin.x, y:-croppedImrect.origin.y))
}
The result is this image (ignore the gray border):
But lo and behold, that is the correct answer! I have extracted from the original image exactly the region portrayed in the interior of the image view.
So now you have all the information you need. croppedIm is the UIImage actually displayed in the clipped area of the image view. scale is the scale between the image view and that image. Therefore, you can easily solve the problem you originally proposed! Given any rectangle imposed upon the image view, in the image view's bounds coordinates, you simply apply the scale (i.e. divide all four of its attributes by scale) — and now you have the same rectangle as a portion of croppedIm.
(Observe that we didn't really need to crop the original image to get croppedIm; it was sufficient, in reality, to know how to perform that crop. The important information is the scale along with the origin of croppedImRect; given that information, you can take the rectangle imposed upon the image view, scale it, and offset it to get the desired rectangle of the original image.)
EDIT I added a little screencast just to show that my approach works as a proof of concept:
EDIT Also created a downloadable example project here:
https://github.com/mattneub/Programming-iOS-Book-Examples/blob/39cc800d18aa484d17c26ffcbab8bbe51c614573/bk2ch02p058cropImageView/Cropper/ViewController.swift
But note that I can't guarantee that URL will last forever, so please read the discussion above to understand the approach used.
Matt answered the question perfectly. I was creating a full-screen camera and had a need to make the final output match the full-screen preview. Offering here a compact extension of Matt's overall answer in Swift 5 for easy use by others. Recommend reading Matt's answer as it explains things very well.
extension UIImage {
func cropToRect(rect: CGRect) -> UIImage? {
var scale = rect.width / self.size.width
scale = self.size.height * scale < rect.height ? rect.height/self.size.height : scale
let croppedImsize = CGSize(width:rect.width/scale, height:rect.height/scale)
let croppedImrect = CGRect(origin: CGPoint(x: (self.size.width-croppedImsize.width)/2.0,
y: (self.size.height-croppedImsize.height)/2.0),
size: croppedImsize)
UIGraphicsBeginImageContextWithOptions(croppedImsize, true, 0)
self.draw(at: CGPoint(x:-croppedImrect.origin.x, y:-croppedImrect.origin.y))
let croppedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return croppedImage
}
}

Crop Image from Camera in Swift without move to another ViewController

I have an image overlay inside CameraViewController:
I want to get the image from inside this red square.
I don't want to move to another view controller to setup a CropViewController, the crop should be done inside this Controller.
This code behind almost works, the problem is that the image generated from camera is 1080x1920 and the self.cropView.bounds is (0,0,185,120) and of course it do not represent the same scale used to take the image
extension UIImage {
func crop(rect: CGRect) -> UIImage {
var rect = rect
rect.origin.x*=self.scale
rect.origin.y*=self.scale
rect.size.width*=self.scale
rect.size.height*=self.scale
let imageRef = self.cgImage!.cropping(to: rect)
let image = UIImage(cgImage: imageRef!, scale: self.scale, orientation: self.imageOrientation)
return image
}
}
You can always crop visually any image in a quadrilateral (a four sided shape - doesn't have to be rectangle) using a Core Image filter call CIPerspectiveCorrection.
Let's say you have an imageView frame that is 414 width by 716 height, with an image that is 1600 width by 900 height in size. (You are using a content mode of .aspectFit, right?) Let's say you want to crop a 4 sided shape that's corners - in (X,Y) coordinates in the imageView - are (50,50), (75,75), (100,300), and (25,200). Note that I'm listing the points in top left (TL, top right (TR), bottom right (BR), bottom left (BL) order. Also note that this is not a straight forward rectangle.
What you need to do is this:
Convert the UIImage to a CIImage where the "extent" is the UIImage size,
Convert those UIImageView coordinates to CIImage coordinates,
pass them and the CIImage into the CIPerspectiveCorrection filter for cropping, and
render the CIImage output into a UIImageView.
The below code is a little rough around the edges, but hopefully you get the concept:
class ViewController: UIViewController {
let uiTL = CGPoint(x: 50, y: 50)
let uiTR = CGPoint(x: 75, y: 75)
let uiBL = CGPoint(x: 100, y: 300)
let uiBR = CGPoint(x: 25, y: 200)
var ciImage:CIImage!
var ctx:CIContext!
#IBOutlet weak var imageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
ctx = CIContext(options: nil)
ciImage = CIImage(image: imageView.image!)
}
override func viewWillLayoutSubviews() {
let ciTL = createVector(createScaledPoint(uiTL))
let ciTR = createVector(createScaledPoint(uiTR))
let ciBR = createVector(createScaledPoint(uiBR))
let ciBL = createVector(createScaledPoint(uiBL))
imageView.image = doPerspectiveCorrection(CIImage(image: imageView.image!)!,
context: ctx,
topLeft: ciTL,
topRight: ciTR,
bottomRight: ciBR,
bottomLeft: ciBL)
}
func doPerspectiveCorrection(
_ image:CIImage,
context:CIContext,
topLeft:AnyObject,
topRight:AnyObject,
bottomRight:AnyObject,
bottomLeft:AnyObject)
-> UIImage {
let filter = CIFilter(name: "CIPerspectiveCorrection")
filter?.setValue(topLeft, forKey: "inputTopLeft")
filter?.setValue(topRight, forKey: "inputTopRight")
filter?.setValue(bottomRight, forKey: "inputBottomRight")
filter?.setValue(bottomLeft, forKey: "inputBottomLeft")
filter!.setValue(image, forKey: kCIInputImageKey)
let cgImage = context.createCGImage((filter?.outputImage)!, from: (filter?.outputImage!.extent)!)
return UIImage(cgImage: cgImage!)
}
func createScaledPoint(_ pt:CGPoint) -> CGPoint {
let x = (pt.x / imageView.frame.width) * ciImage.extent.width
let y = (pt.y / imageView.frame.height) * ciImage.extent.height
return CGPoint(x: x, y: y)
}
func createVector(_ point:CGPoint) -> CIVector {
return CIVector(x: point.x, y: ciImage.extent.height - point.y)
}
func createPoint(_ vector:CGPoint) -> CGPoint {
return CGPoint(x: vector.x, y: ciImage.extent.height - vector.y)
}
}
EDIT: I'm putting this here to explain things. The two of us swapped projects, and there was an issue with the questioner's code where a nil return was happening. First, here's the corrected code, which should be in the cropImage() function:
let ciTL = createVector(createScaledPoint(topLeft, overlay: cameraView, image: image), image: image)
let ciTR = createVector(createScaledPoint(topRight, overlay: cameraView, image: image), image: image)
let ciBR = createVector(createScaledPoint(bottomRight, overlay: cameraView, image: image), image: image)
let ciBL = createVector(createScaledPoint(bottomLeft, overlay: cameraView, image: image), image: image)
The issue is with the last two lines, which were transposed by passing bottomLeft where it should have been bottomRight, and vice-versa. (Easy mistake to make, I've done it too!)
Some explanation to help those who use CIPerspectiveCorrection (and other filters that use CIVectors).
A CIVector can have anywhere from - I think 2 to, well, almost infinite amount of components. It depends on the filter. In this case there are two components (X, Y). Simple enough, but the twist is that the 4 CIVectors describe 4 points inside the CIImage extent where the origin is the bottom left, not the top left.
Note I did not say a 4 sided shape. You can actually have a "figure 8" like shape where the "bottom right" point is left of the "bottom left" point! This would result in a shape where two sides cross each other.
All that matters is that all 4 points lie with the CIImage extent. If they don't, the filter with return nil for it's output image.
One last note for those who haven't work with CIImage filters before - the filters will not execute until you ask for the outputImage. You can instantiate one, fill in the parameters, chain them, whatever. You can even make a typo in the filter name (or any of their keys). Until your code asks for the filter.outputImage, nothing happens.

Photo resizing and compressing

I am resizing and compressing my photos an unusual result.
When I choose the image from photo album, the image compresses and resizes fine. However, If I do it on a image that was passed from the camera, the image becomes oddly small (And unwatchable). What I have done as a test is assign some compression and resizing function in my button that takes an image either from a camera source or photo album. Below are my code and console output
#IBAction func testBtnPressed(sender: AnyObject) {
let img = selectedImageView.image!
print("before resize image \(img.dataLengh_kb)kb size \(img.size)")
let resizedImg = img.resizeWithWidth(1080)
print("1080 After resize image \(resizedImg!.dataLengh_kb)kb size \(resizedImg!.size)")
let compressedImageData = resizedImg!.mediumQualityJPEGNSData
print("Compress to medium quality = \(compressedImageData.length / 1024)kb")
}
extension UIImage {
var mediumQualityJPEGNSData: NSData { return UIImageJPEGRepresentation(self, 0.5)! }
func resizeWithWidth(width: CGFloat) -> UIImage? {
let imageView = UIImageView(frame: CGRect(origin: .zero, size: CGSize(width: width, height: CGFloat(ceil(width/size.width * size.height)))))
imageView.contentMode = .ScaleAspectFit
imageView.image = self
UIGraphicsBeginImageContextWithOptions(imageView.bounds.size, false, scale)
guard let context = UIGraphicsGetCurrentContext() else { return nil }
imageView.layer.renderInContext(context)
guard let result = UIGraphicsGetImageFromCurrentImageContext() else { return nil }
UIGraphicsEndImageContext()
return result
}
}
When photo was selected from photo album
before resize image 5004kb size (3024.0, 3024.0)
1080 After resize image 1023kb size (1080.0, 1080.0)
Compress to medium quality = 119kb
When photo was passed by camera
before resize image 4653kb size (24385.536, 24385.536)
1080 After resize image 25kb size (1080.576, 1080.576)
Compress to medium quality = 4kb
I have replaced the image resizing function with the following one and it worked a lot better
func resizeImage(newHeight: CGFloat) -> UIImage {
let scale = newHeight / self.size.height
let newWidth = self.size.width * scale
UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight))
self.drawInRect(CGRectMake(0, 0, newWidth, newHeight))
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage
}

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