I am facing this error on build for the function shown in the code
Only instance methods can be declared #IBAction
this error is coming up only after I introduced google sign in method for similar functionality , earlier it not an error
#IBAction func SignInButtonAction(_ sender: Any) {
guard let email = emailField.text else { return }
guard let pass = passwordField.text else { return }
Auth.auth().signIn(withEmail: email, password: pass) { user, error in
if error == nil && user != nil {
let setupcheckref = Firestore.firestore().collection("users").document(Auth.auth().currentUser!.uid)
setupcheckref.getDocument{(document, error) in
if let document = document, document.exists{
let dataDescription = document.data().map(String.init(describing:)) ?? "nil"
self.checksetup = document.get("setupComplete") as! Bool
if self.checksetup == true {
if Auth.auth().currentUser!.isEmailVerified {
self.performSegue(withIdentifier: "toLoginFeed", sender: self)
}
else{
print("please verify your email")
try! Auth.auth().signOut()
}
}
else{
self.view.makeToast("Please Setup Your Account!", duration: 2.5)
self.performSegue(withIdentifier: "fromlogintosetup", sender: self)
SVProgressHUD.dismiss()
} }
}
// self.dismiss(animated: false, completion: nil)
} else {
print("Error logging in: \(error!.localizedDescription)")
// self.resetForm()
// SVProgressHUD.dismiss()
}
}
}
That means you can create #IBActions only as instance methods of a class.
You might be creating it of a class.
class VC: UIViewController {
#IBAction func SignInButtonAction(_ sender: Any) {
//your code...
}
}
Related
After creating account i sending an email with verification link:
func sendVerificationMail() {
if self.authUser != nil && !self.authUser!.isEmailVerified {
self.authUser!.sendEmailVerification(completion: { (error) in
// TODO Notify user email was sent or not because of error
})
} else {
// TODO Notify everything is OK
}
}
And in other place i checking it confirmed:
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
if Auth.auth().currentUser != nil && Auth.auth().currentUser!.isEmailVerified {
self.performSegue(withIdentifier: "toMainScreen", sender: self)
} else {
self.performSegue(withIdentifier: "notLoggedView", sender: self)
}
}
Even if confirmed, i always go to notLoggedView. Somebody can explain why?
I have faced the similar issue and to solve it I have to reload the profile. Try this.
func loginUser() {
Auth.auth().currentUser?.reload(completion: { (error) in
if let error = error {
print(error)
} else {
if Auth.auth().currentUser != nil && Auth.auth().currentUser!.isEmailVerified {
self.performSegue(withIdentifier: "toMainScreen", sender: self)
} else {
self.performSegue(withIdentifier: "notLoggedView", sender: self).
}
}
})
}
Also, instead of writing Auth.auth().currentUser every time you can store that in a variable. And, you can use this function wherever you want.
if let authUser = Auth.auth().currentUser { //You can also get current user like this in a safe way
//Do your stuff here
}
I am implementing firebase email verification, but when user received an email it's redirecting to app which is fine. When I am trying to sign in with verified email Auth.auth().currentUser?.isEmailVerified always return false. Below is my code:
class ViewController: UIViewController {
#IBOutlet weak var emailTextField: UITextField!
#IBOutlet weak var signInBtn: UIButton!
var link: String!
override func viewDidLoad() {
super.viewDidLoad()
if let link = UserDefaults.standard.value(forKey: "Link") as? String{
self.link = link
signInBtn.isEnabled = true
}
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
self.view.endEditing(true)
}
#IBAction func didTapSignInWithEmailLink(_ sender: AnyObject) {
if let email = self.emailTextField.text {
Auth.auth().signIn(withEmail: email, link: self.link) { (user, error) in
if let error = error {
print("\(error.localizedDescription)")
return
}
}
} else {
print("Email can't be empty")
}
print(Auth.auth().currentUser?.email)
if Auth.auth().currentUser?.isEmailVerified == true {
print("User verified")
} else {
print("User not verified")
}
}
#IBAction func didTapSendSignInLink(_ sender: AnyObject) {
if let email = emailTextField.text {
let actionCodeSettings = ActionCodeSettings()
actionCodeSettings.url = URL(string: "https://example.firebaseapp.com")
// The sign-in operation has to always be completed in the app.
actionCodeSettings.handleCodeInApp = true
actionCodeSettings.setIOSBundleID(Bundle.main.bundleIdentifier!)
actionCodeSettings.setAndroidPackageName("com.example.android",
installIfNotAvailable: false, minimumVersion: "12")
Auth.auth().sendSignInLink(toEmail: email, actionCodeSettings: actionCodeSettings) { error in
if let error = error {
print("\(error.localizedDescription)")
return
}
print("Check your email for link")
}
} else {
print("Email cant be empty")
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
I've found the solution we need to reload the user, which will update the current user status. Call Auth.auth.currentUser.reload in didTapSignInWithEmailLink button func:
Auth.auth().currentUser?.reload(completion: { (error) in
if error == nil{
if let email = self.emailTextField.text {
Auth.auth().signIn(withEmail: email, link: self.link) { (user, error) in
if let error = error {
print("\(error.localizedDescription)")
return
}
}
} else {
print("Email can't be empty")
}
print(Auth.auth().currentUser?.email)
if Auth.auth().currentUser?.isEmailVerified == true {
print("User verified")
} else {
print("User not verified")
}
} else {
print(error?.localizedDescription)
}
})
any idea on how to perform this segue. Once users sign up and they are authenticated they will be shown an interstitial ad. however once the ad is done or dismissed. the segue to the next view controller should be performed. I not exactly sure what im missing in my code:
#IBAction func signUpBtn_TouchUpInside(_ sender: Any) {
view.endEditing(true)
ProgressHUD.show("Waiting...", interaction: false)
if let profileImg = self.selectedImage, let imageData = UIImageJPEGRepresentation(profileImg, 0.1) {
AuthService.signUp(username: usernameTextField.text!, email: emailTextField.text!, password: passwordTextField.text!, imageData: imageData, onSuccess: {
ProgressHUD.showSuccess("Success")
if self.interstitial.isReady {
self.interstitial.present(fromRootViewController: self)
} else {
print("Ad wasn't ready")
self.performSegue(withIdentifier: "signUpToTabbarVC", sender: nil)
}
self.performSegue(withIdentifier: "signUpToTabbarVC", sender: nil)
}, onError: { (errorString) in
ProgressHUD.showError(errorString!)
})
} else {
ProgressHUD.showError("Profile Image can't be empty")
}
}
and help or feedback is always greatly appreciated
You should conform your ViewController to interstitial delegate and perform the segue when interstitial is dismissed
extension ViewController: GADInterstitialDelegate {
func interstitialDidDismissScreen(_ ad: GADInterstitial) {
self.performSegue(withIdentifier: "signUpToTabbarVC", sender: nil)
}
}
And update signUpBtn_TouchUpInside method as below,
#IBAction func signUpBtn_TouchUpInside(_ sender: Any) {
view.endEditing(true)
ProgressHUD.show("Waiting...", interaction: false)
if let profileImg = self.selectedImage, let imageData = UIImageJPEGRepresentation(profileImg, 0.1) {
AuthService.signUp(username: usernameTextField.text!, email: emailTextField.text!, password: passwordTextField.text!, imageData: imageData, onSuccess: {
self.handleSignupSuccess()
}, onError: { (errorString) in
ProgressHUD.showError(errorString!)
})
} else {
ProgressHUD.showError("Profile Image can't be empty")
}
}
private func handleSignupSuccess() {
ProgressHUD.showSuccess("Success")
if self.interstitial.isReady {
self.interstitial.delegate = self
self.interstitial.present(fromRootViewController: self)
} else {
print("Ad wasn't ready"
self.performSegue(withIdentifier: "signUpToTabbarVC", sender: nil)
}
}
i have a problem with my code in Swift
the method verifyInput should return false when there's an error
but it always return true no matter what + when there's an error it print "error" but its just return true
please help
#IBAction func register(_ sender: UIButton) {
let check = verifyInput(email :email.text! ,password: password.text!)
if(check==true){
self.performSegue(withIdentifier: "goToAmazon", sender: nil)
} else if(check==false) {
self.message.text = "Sorry! there's an error"
}
}
func verifyInput(email: String, password: String) -> Bool {
var check = true
Auth.auth().createUser(withEmail: email, password: password) { (user, error) in
if error != nil {
print("error")
check = false
} else if(error==nil){
check = true
print("registered!")
}
}
return check
}
The problem is that verifyInput is being called synchronously from register but within it is an asynchronous call to Auth.auth().createUser with a completion block.
The check result is being returned before the asynchronous call ever completes. You need to change your method to be asynchronous as well.
Something vaguely like this is what you want:
#IBAction func register(_ sender: UIButton) {
if let email = email.text, let password = password.text {
verifyInput(email: email, password: password) { (check) in
DispatchQueue.main.async {
// only run UI code on the main thread
if(check){
self.performSegue(withIdentifier: "goToAmazon", sender: nil)
} else {
self.message.text = "Sorry! there's an error"
}
}
}
}
}
func verifyInput(email: String, password: String, escaping completion:#escaping (Bool)->Void) {
Auth.auth().createUser(withEmail: email, password: password) { (user, error) in
if error != nil {
print("error")
completion(false)
} else if(error==nil){
print("registered!")
completion(true)
}
}
}
I'm trying to pass a property to my next VC using prepareforSegue. It is called, however my other VC does not load.
Original
#IBAction func onSignupPressed(sender: AnyObject) {
FBSDKLoginManager().logInWithReadPermissions(permissions,
fromViewController: self) { result, error in
guard error == nil else { print("Login Error"); return }
guard result.grantedPermissions.contains("email") else {
print("No Email Permissions"); return }
self.getFBUserData()
dispatch_async(dispatch_get_main_queue()) {
self.performSegueWithIdentifier("loginSegue", sender: self)
}
}
}
I've been able to get the next VC showing by doing calling my doLogin function below. And there I instantiate a VC from the storyboard and present it. I believe it is due to the timing of the Facebook login window that pops up and closes. I searched for a delegate method, but have not found anything
#IBAction func onSignupPressed(sender: AnyObject) {
FBSDKLoginManager().logInWithReadPermissions(permissions,
fromViewController: self) { result, error in
guard error == nil else { print("Login Error"); return }
guard result.grantedPermissions.contains("email") else {
print("No Email Permissions"); return }
self.getFBUserData()
dispatch_async(dispatch_get_main_queue()) {
self.performSegueWithIdentifier("loginSegue", sender: self)
}
}
}
func getFBUserData(){
let params = "id, name, first_name, last_name, picture.type(large),friends, email, birthday, work, photos, education, location, hometown, religion, likes, about"
if((FBSDKAccessToken.currentAccessToken()) != nil){
FBSDKGraphRequest(graphPath: "me", parameters: ["fields":params]).startWithCompletionHandler({ (connection, result, error) -> Void in
if (error == nil){
//everything works print the user data
print(result)
let resultdict = result as? NSDictionary
self.user = Mapper<User>().map(result)
self.doLogin()
}
})
}
}
func doLogin() {
let successVC = self.storyboard?.instantiateViewControllerWithIdentifier("LoginSucessViewController")
self.presentViewController(successVC!, animated: true, completion: nil)
}
Very silly mistake! Didn't realize I could simply set the property of instantiating the VC!
func doLogin() {
let successVC = self.storyboard?.instantiateViewControllerWithIdentifier("LoginSucessViewController") as! LoginSucessViewController
successVC.currentUser = user
self.presentViewController(successVC, animated: true, completion: nil)
}