iOS 13 remove UIView for simulate status bar background - ios

I'm working with a UITableViewController which when scrolling makes the navigationBar disappear. Now when the navigation bar is hidden when the user swipes the table view the contents of the cells are seen below the status bar ...
To solve this problem I tried to insert a UIView to simulate a background of the status bar and everything works but the problem is that when I close the UITableViewController the background view of the status bar is not removed from the superview
For now my code is this, can you help me understand where I am wrong? why can't I remove the UIView from the superview?
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
setupStatusBarView()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
navigationController?.navigationBar.isHidden = true
UIApplication.shared.windows.first?.viewWithTag(1)?.removeFromSuperview()
}
//MARK: - Setup Status Bar View
func setupStatusBarView() {
let height = view.window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
let statusBarView = UIView()
statusBarView.frame = CGRect(x: 0, y: 0, width: view.frame.width, height:height+5)
statusBarView.backgroundColor = .systemBackground
statusBarView.tag = 1
UIApplication.shared.windows.first?.addSubview(statusBarView)
}

viewDidLayoutSubviews get calls multiple times and you have put setupStatusBarView() in viewDidLayoutSubviews that means your background view has been added multiple times and this is totally wrong flow!
You are removing topmost view only not previous ones!
You should set frame in viewDidLayoutSubviews and should add the view from viewDidLoad!

try this one
let subviewArray = UIApplication.shared.windows.first?.subviews
for view in subviewArray!{
if view.tag == 1{
view.removeFromSuperview()
}
}

Related

Corner radius for Popover view controller

I want to change the corner radius of Popoverview.
Below is my code.
class PopOverViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewWillLayoutSubviews() {
super.viewDidLayoutSubviews()
self.view.superview?.layer.cornerRadius = 0.0
self.view.superview?.layer.masksToBounds = true
}
}
I am presenting the view controller like below
if let popoverPresentationController = popOverViewController.popoverPresentationController {
popoverPresentationController.permittedArrowDirections = .down
popoverPresentationController.sourceView = tabBar
popoverPresentationController.sourceRect = rect
popoverPresentationController.delegate = self
popoverPresentationController.canOverlapSourceViewRect = false
popOverViewController.preferredContentSize = CGSize(width: 341, height: 68)
self.present(popOverViewController, animated: true, completion: {
})
}
It always shows rounded corners.
Any help is appreciated.
As of right now, there is no supported way to have a popover view controller with unrounded corners. The way that UIPopoverController works is by adding your view to a view with rounded corners that clips to bounds.
There are two ways to go around this:
Wait for popover controller to be shown then traverse its parents and set radius to 0 and clips to bounds to false. This is kind of hacky and it it might not be compatible with all versions of iOS past and future. I do not recommend this.
Create your own class that mimics the same functionality as UIPopoverController. This is the best way to solve your problem.

UISplitViewController: titleView in DetailViewController disappears on landscape orientation, intended behaviour?

I'm adding a custom titleView inside a navigation bar using navigationItem.titleView for both Master/Detail VC. On changing the orientation of the device to landscape, titleView under MasterViewController works fine, but for DetailViewController titleView disappears. On changing the orientation back to portrait titleView appears back for DetailViewController. I have also attached a link for source code and video.
Is this an intended behavior or am I making a mistake from my side or is it an issue from Apple's side ?
//Custom Title View:
class TitleView: UIView {
override func sizeThatFits(_ size: CGSize) -> CGSize {
return CGSize(width: 50, height: 20)
}
}
class DetailViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
//Adding titleView for Master/Detail VC:
navigationItem.titleView = {
//Setting frame size here, did not make any difference
let view = TitleView(frame: .zero)
view.backgroundColor = .red
return view
}()
}
}
Full source code here: https://github.com/avitron01/SplitViewControllerIssue/tree/master/MathMonsters
Video highlighting the issue:
https://vimeo.com/336288580
I had the same issue. It seems an iOS bug. My workaround was to reassign the title view on every view layout. I used this piece of code in my DetailViewController:
override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
if let v = navigationItem.titleView {
navigationItem.titleView = nil
navigationItem.titleView = v
}
}
For those who stumble upon this, see also iOS 11 navigationItem.titleView Width Not Set. Basically, there's two suggested workarounds:
use a custom UIView that tells iOS to treat its intrinsicContentSize to be as big as possible with UIView.layoutFittingExpandedSize
use widthAnchor/heightAnchor constraints to set width and height of your view

Custom TabBar layout for UITabBarViewController

Please refer to this Answer.
I am trying to do the same thing, however I want to do this in a Tab Bar App where the Now Playing bar is above the Tab Bar in all the scenes of the app.
Update:
I want to have a view at the bottom of the screen (above the tab bar) and under the content views of the different tabs (not above them). In addition, I want to have the ability to remove this view at a certain point making the main view take the whole screen.
I can do this using the mentioned Answer by changing the constraints of the nowPlaying view programmatically.
Using UITabBarViewController subclass it is possible:
Ex:
class DashBoardViewController: UITabBarController {
let nowPlayingBar:UIView = {
let view = UIView(frame: .zero)
view.backgroundColor = .blue
return view
}()
override func viewDidLoad() {
super.viewDidLoad()
initView()
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
nowPlayingBar.frame = tabBar.frame
}
override func viewDidAppear(_ animated: Bool) {
var newSafeArea = UIEdgeInsets()
// Adjust the safe area to accommodate
// the height of the bottom views.
newSafeArea.bottom += nowPlayingBar.bounds.size.height
// Adjust the safe area insets of the
// embedded child view controller.
self.childViewControllers.forEach({$0.additionalSafeAreaInsets = newSafeArea})
}
private func initView() {
nowPlayingBar.frame = tabBar.frame
view.addSubview(nowPlayingBar)
}
}
You'll add your view/container to your app window, you'd do something like
guard let window = (UIApplication.shared.delegate as? AppDelegate)?.window
else { return } // check if there's a window
let containerHeight: CGFloat = 50 // height for the view where you wish to add the music player
let containerFrame = CGRect(x:0, y: window.frame.maxY - (tabBar.frame.height + containerHeight), width: window.frame.width, height: containerHeight)
// most important part here is the y axis in some sense, you will add the height of the tabBar and the container, then subtract it from window.frame.maxY
let container = UIView(frame: containerFrame)
// now you have the container do whatever you want with it
window.addSubView(container) // finally add the container to window as a subview

Push ViewController subviews beneath NavigationBar when translucent is True, Programmatically

This question asked to be implemented in Swift 4, iOS 11
Is there any way to make every subview of ViewController's view to be pushed down when it is under UINavigationBar?
If navigation bar is NOT TRANSLUCENT the subview is under it. This is what I want.
Desired Result
But when navigation bar is TRANSLUCENT the subview is lying under it. I dont want it. I want the subview is pushed down just be like if navigation bar is not translucent.
Undesired Result
I create the view programmatically :
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
self.view.backgroundColor = UIColor.red
let navBar = (self.parent as? UINavigationController)?.navigationBar
navBar?.isTranslucent = true
}
func makeChildView() {
let myframe = CGRect(x: 0, y: 10, width: self.view.frame.width, height:
self.view.frame.height * 0.4)
let view = UIView(frame: myframe)
view.backgroundColor = UIColor.green
self.view.addSubview(view)
}
Using Autolayout
I am able to solve this problem using autolayout. But I just want to know how to achieve this result without autolayout if possible. Is there any other approach?
Swift 3.x
navBar?.isTranslucent = true
self.automaticallyAdjustsScrollViewInsets = false
Add this line & you are good to go.

TableView Showing Behind Tab Bar

I am updating my app to use iOS 7 and I'm having a problem with a table view. My tab bar is translucent. The problem is when I scroll to the bottom of my table view, part of the last cell is still behind the tab bar. I'd like to have a bit of space between the last cell and the tab bar. I could fix this by using an opaque tab bar instead, but I want to keep it translucent.
Try setting
self.edgesForExtendedLayout = UIRectEdgeNone;
self.extendedLayoutIncludesOpaqueBars = NO;
self.automaticallyAdjustsScrollViewInsets = NO;
Inside the tableview controller
Swift 4.x
let adjustForTabbarInsets: UIEdgeInsets = UIEdgeInsetsMake(0, 0, self.tabBarController!.tabBar.frame.height, 0)
self.yourTableView.contentInset = adjustForTabbarInsets
self.yourTableView.scrollIndicatorInsets = adjustForTabbarInsets
Check the screen shot
Check the under top Bar and Un-checke under Bottom Bar
SWIFT 3
put this inside viewDidLoad of your tableViewController:
self.edgesForExtendedLayout = UIRectEdge()
self.extendedLayoutIncludesOpaqueBars = false
self.automaticallyAdjustsScrollViewInsets = false
Swift 3.0
This is what worked for me. In your Custom ViewController:
override func viewDidLoad() {
super.viewDidLoad()
let adjustForTabbarInsets: UIEdgeInsets = UIEdgeInsetsMake(self.tabBarController!.tabBar.frame.height, 0, 0, 0);
//Where tableview is the IBOutlet for your storyboard tableview.
self.tableView.contentInset = adjustForTabbarInsets;
self.tableView.scrollIndicatorInsets = adjustForTabbarInsets;
}
Not to sure I like the solution but it works for me.
With iOS 11 I have no issue, I simply use the following in viewDidLoad():
self.collectionView.bottomAnchor.constraint(self.view.safeAreaLayoutGuide.bottomAnchor).isActive = true
However on iOS 10 I need to hack my way like this:
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
let tabBarHeight: CGFloat = (self.parent?.tabBarController?.tabBar.frame.size.height)!
if #available(iOS 11.0, *) {
} else {
self.collectionView.bottomAnchor.constraint(equalTo: self.view.bottomAnchor, constant: -tabBarHeight).isActive = true
}
}
This is working for me
override func viewDidLoad() {
self.edgesForExtendedLayout = UIRectEdge()
self.extendedLayoutIncludesOpaqueBars = false
}
If any view shows behind a UITabBar you can grab the bottomLayoutGuide and make adjustments at runtime. What I do is have a BaseViewController that all my view controllers inherit from. Then if the tab bar is visible we adjust the view like so:
import UIKit
class BaseVC: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewDidLayoutSubviews() {
//Ensures that views are not underneath the tab bar
if tabBarController?.tabBar.hidden == false {
var viewBounds = self.view.bounds;
var bottomBarOffset = self.bottomLayoutGuide.length;
self.view.frame = CGRectMake(0, 0, viewBounds.width, viewBounds.height - bottomBarOffset)
}
}
}
Since I don't use storyboards (where you can click a checkbox in IB to fix this problem), this has been the best solution I have found.
It is really hard to resolve the issue without detail information or actual codes. I have similar issue of tabview behind UItabBar in my project. The solutions offered here do not work in my case. After exploring my codes, I found a solution for my case.
Here is brief explanation of my case. I have a UItabBar in main view with two tab buttons. In one tab view, there is table view. If user taps on a row, a detail view is presented by using navigation controller. In the detail view, the tab bar is hidden, and a toolbar is showing at the bottom.
In order to bring tab bar back and hide the toolbar when the main view is brought back, I have to explicitly show tab bar and hide toolbar in the event of viewWillAppear:
class myMainViewController: UITableViewController {
private var tabBarHidden: Bool? = {
didSet {
self.tabBarController?.tabBar.isHidden = tabBarIsHidden ?? true
}
}
private var toolBarIsHidden: Bool? {
didSet {
let hidden = toolBarIsHidden ?? true
self.navigationController?.toolbar.isHidden = hidden
self.navigationController?.setToolbarHidden(hidden, animated: true)
}
}
...
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
self.tabBarIsHidden = false
self.toolBarIsHidden = true
}
...
}
I finally realize that the visibility of bar at the bottom is set in the event of viewWillAppear. At that time, the tableView or scroll view's content insets are set already based on no bar at the bottom. That's why my tableView is behind the bottom bar.
The solution I found is to reset content insets in the event of viewDidAppear:
override func viewDidAppear(_ animated: Bool) {
// In the event of viewWillAppear, visibilities of tool bar and tab bar are set or changed,
// The following codes resets scroll view's content insets for tableview
let topInset = self.navigationController!.navigationBar.frame.origin.y +
self.navigationController!.navigationBar.frame.height
let adjustForTabbarInsets: UIEdgeInsets = UIEdgeInsetsMake(
topInset, 0,
self.tabBarController!.tabBar.frame.height, 0)
self.tableView.contentInset = adjustForTabbarInsets
self.tableView.scrollIndicatorInsets = adjustForTabbarInsets
}
The best approch would be to Embed TabBarController to your ViewController (Editor -> Embed In -> TabBar Controller)and set the bottom of the tableview to be bottom of safe area of viewcontroller. The other ways wont be as perfect as this one.
You need to adjust the height of the table view. Just leave 49px at the bottom, as the tabbar height is 49 px. Adjust the height of table view so that it leaves 49px space below it.

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