I have installed TFS 2018 Community and was trying to publish a project to plesk domain using one of the publish profiles in the arguments of msdeploy task as shown in the picture below but it only build the project but did not publish it like I thought it would
Generally if you can run the msbuild command successfully with the arguments on local VS, then it should be also available in TFS.
So, please check below things to narrow down the issue:
Just make sure you have the same components installed and configured
on your build agent machine.
Make sure you have the correct configuration for your build
definition.
Based on your screenshot above, just try to set the correct buildPlatform and buildConfiguration (consistent with your project settings in VS).
Also verify that if you have checked in the PublishProfiles, and check the first Get sources step, make sure the system can get the sources and PublishProfiles during the build process.
This article for your reference : TFS 2015: deploy website to IIS without installing extra add-ons to TFS
UPDATE:
In order to use Publish Profiles on the build server, you have to have some of Visual Studio's prerequisites. Make sure you have installed the full version of Visual Studio on the build agent machine.
Besides, you can try with below arguments (Just change the PackageLocation value accordingly) :
/p:DeployOnBuild=true /p:WebPublishMethod=Package /p:PackageAsSingleFile=true /p:SkipInvalidConfigurations=true /p:PackageLocation="$(build.artifactstagingdirectory)\\"
Referecne: Working with Web Deploy and Release Management for the deployment.
I am trying to run a newly created Build in TFS but i am getting an error as shown in the screenshot below :
Build Configuration
I tried to debug the Unit Test project on my machine and even on the TFS server, it worked fine. So i am not able to understand if there is any configuration missing or issue in the test assemblies code?
Update
Since VS is installed after the build agent configured. Then reregister the build agent with TFS, since the system capabilities are only discovered when the agent is first configured -- any changes made after that are not captured.
First you could also Enable Verbose Debug Mode for TFS Build vNext by add system.debug=true to get more detail log info for trobuleshooting.
According to your build log and configuration, the error occurs after code coverage warning.
Try to uncheck the code coverage option and trigger the build again.
As a prerequisite to using Code Coverage, the first thing to do is to install Visual Studio Enterprise version on the build agent.
I had installed Build Agent before installing Visual Studio. Re-configuring the Build Agent resolved the issue.
For a specific project in my TFS 2015, a vNext build agent is unable to sync source code from the repository.
Only message I can see in log file is:
Starting: Get sources
Syncing repository: RDW (TFVC)
Workspace Name: ws_d565d474_34;Build\1b470f52-2a65-4b67-a68a-b8c32cebcad5
Done syncing repository RDW to version C283662 (workspace version -1)
Note that "workspace version -1". If I check the work folder on my build agent server is empty (not even created). Still the workspace on TFS side is created (checked with TF).
I checked the permissions assigned to the account I'm running the agent on and all seems fine.
I can't find anything in the log, nor on TFS, nor on agent computer.
It is happening only for one project. I tried with a different build server but the outcome is the same.
Does anyone have any tip on what should I check in order to try to solve this problem?
Thanks
I found the answer to my problem. I had the permission inheritance switched off on the folder in the source control under which all of my branches lied.
I do analyse the problem in a bit more details here http://blog.majcica.com/2015/12/24/tfs-2015-build-agent-failing-syncing-the-repository/
The build agent service account needs to be a member of the Build Service Accounts group.
I'm setting up a new build server using TFS 2015 and after I configured the agent, when I tried to queue a build I got this error:
No agent could be found with the following capabilities: msbuild, visualstudio, vstest
How can this be resolved?
Install Visual Studio on your build agent, then restart the build agent. Restarting the build agent will capture the added Capabilities.
Note: First of all, you can do all this with the community edition and TFS Express 2015 on your own server (for free up to five users) - so don't worry about needing to use the Visual Studio online version or paying for Visual Studio Professional.
It is very easy to misinterpret the error message provided and go off on a wild-goose chase trying to debug it.
Unfortunately the message itself is just badly worded and that's the real problem.
Here is what that error message really means:
"No agent could be found with the following capabilities: msbuild,
visualstudio, vstest.
In fact I didn't actually find ANY build agents configured for the selected build queue."
So you're thinking that doesn't apply to you because you just created a build agent?
Well, maybe you did, but here's what probably happened:
You created a new pool (for no reason other than you just thought you ought to).
You then created a queue under that pool.
You ran the PowerShell script to create an agent and you assumed it put it in the pool you just created....
But it didn't - it put it in the 'default' pool which you aren't even using...
Aha!
So here's what happens when you build:
You select a queue from the dropdown.
TFS tries to build by looking for the pool that corresponds to that queue and it doesn't find any agents AT ALL there, so you get a stupid useless red-herring error message.
When I finally realized what happened I just deleted my cutely named pool + queue and just reverted to using the default pool.
Next time I will try to pay more attention to this message during the PowerShell configuration:
Configure this agent against which agent pool? (default pool name is
'default')
You will have to create a queue under the pool, but then your agent should start working.
If you have a genuine with a certain capability being absent from your agent you can check what your agent supports via the 'capabilities' tab shown here. Of course msbuild, visualstudio and vstest are all here :-)
In my case, after installing MSBuild (https://www.visualstudio.com/downloads/, search for "Build Tools for Visual Studio 2017"), I just had to add the path to MSBuild to the PATH environment variable. The agent wasn't detecting MSBuild until I did that.
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\MSBuild\15.0\Bin
I did NOT have to install the full Visual Studio IDE. The selected answer for this question is just plain wrong...
By default, when using the new build system on VSO, it doesn't pick the hosted build option, which is how I ended up on this post in Stack Overflow. If you are used to using a VSO build server here's what you need to do:
Create a hosted build by going to the General tab and changing your Default Queue to hosted. More on the restrictions of that and how it works here: https://www.visualstudio.com/get-started/build/hosted-agent-pool
Add them as User-defined capabilities, e.g.:
visualstudio C:\Program Files\Microsoft Visual Studio\2022\Community
vstest C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\TestWindow
I had initially installed the agent on a machine that did not have Visual Studio installed. However, after installing Visual Studio (and then Visual Studio Build Tools), restarting/recreating my agent, restarting my machine, etc., I could not get the agent to detect the new capabilities automatically, so I added them myself in Azure DevOps as User-defined capabilities.
I had this issue and it turned out being my release process had selected the "wrong" agent. Just edit the release and set the correct agent queue
I was using a Xcode build slave for building an Xcode project.
And the error message I ended up with in TFS 2015 was
"No agent could be found with the following capabilities: xcode"
I registered an OS X on-premise build slave.
In the "Register Agent" step, I named by build agent:
>> Register Agent:
Enter agent pool (press enter for default) > My-Xcode-Agent-Pool
So, I had to select the "My-Xcode-Agent-Pool" as Default queue in the build settings. Source: Microsoft-hosted agents
Although none of previous answers worked for me, the post by Simon_Weaver pointed me in the right direction.
He mentioned that vstest was in his list, but it wasn't in mine. I fixed it by adding a user-defined capability named "vstest" with the full path to vstest.console.exe under Visual Studio 2017.
What ended up working for me was to go to where I downloaded the agent and running:
./config.cmd remove then ./config.cmd to reinstall the agent from the command line inside the directory of my agent.
Download agent
per microsoft https://msdn.microsoft.com/en-us/ie/bb399135(v=vs.94)
You must install on the build agent the version of Visual Studio that your team uses on its dev machines. See Installing Visual Studio. You must also install any other software and components that are installed on your dev machines and that are required to build your app.
In my case, after installing MSBuild, restart all Azure services (in windows service) and it worked. No need to install full Visual Studio
You have to install the correspondent Visual Studio version on the build machine (where you have installed your agent). This will add the required tools and capabilities to the server.
Visual Studio is required, because it installs all the build targets required to build your projects.
After being installed, you have to restart the agent Windows service so that it refreshes the list of capabilities.
Since you are using the Visual Studio installation on the build machine to build, that installation doesn't count as an additional license.
General solution for TFS:
The common way of resolving most of the issues on the build server is to install Visual Studio & all dependent packages on your build server.
Alternative solution in case of using VSTS
When you choose where to build, use "Hosted"
and then the build will work.
The guide how to make it work may be found here: Deploy an agent on Windows for TFS 2015
Check the agent section which will contain information about capabilities.
Updated:
Once you have the list of capabilities in vsts(azuredevops)
you might need to install the desired software on your build agent machine.
PS Be aware, you might have to license your sw, if required.
On my local dev machine this works perfectly:
msbuild project.name.csproj /p:DeployOnBuild=true /p:DeployTarget=PipelinePreDeployCopyAllFilesToOneFolder /p:_PackageTempDir="c:\proyectos\folder1\deploy" /p:AutoParameterizationWebConfigConnectionStrings=false
I'm trying to configure a Build step in TeamCity with MSBuild, in the "Command line parameters" I'm putting this:
/p:DeployOnBuild=true /p:DeployTarget=PipelinePreDeployCopyAllFilesToOneFolder /p:_PackageTempDir="c:\proyectos\folder1\deploy" /p:AutoParameterizationWebConfigConnectionStrings=false
It runs, no errors are displayed, but files are not copied to "c:\proyectos\folder1\deploy"
Edit: I'm having the same issues with MSBuild on the command prompt, so it's not teamcity. My local dev machine is on windows 7 and the server is windows 2003
Run with /v:d or v:diag to get logging.
(Get it working local first but... In TeamCity, view the agent in the console and look at the agent detail logs for similar such logs (or just pass the same /v: flag to MSBuild via TeamCity))
You'll want to ensure that the user running the "TeamCity Build Agent Service" has write access to the relevant directories.
(FWIW, I believe the LocalSystem account has different group memberships in Server 2003 and Windows 7. We run all of our TeamCity build agents under their own "teamcity" accounts to more explicitly control permissions and allow access to network shares.)
Installing Visual Studio 2010 DOES fix this problem. But, you can also fix it by copying the appropriate build targets to your machine. Typically, on your dev machine they'll be at (Or take away the (x86) for 32 bit machines):
C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\Web
In there you'll find a bunch of Microsoft.Web.Publishing.* targets.
Just copy those over to the equivalent location on your build machine and all will be well.
Installing Web deploy tool through web platform in the server works for me. Actually visual studio installation installs web deploy, It might be the reason why it works for #himinaya.