I'm trying to integrated 360° images into my website.
But it's not working, can someone help me please ?
thanks in advance
When i try to run it i get an render error like below (picture)
I have Added (in the header):
<script src="https://storage.googleapis.com/vrview/2.0/build/vrview.min.js"></script>
And in the view i have added:
<div id='vrview'></div>
Also The script in the view :
<script>
var vrView;
var scenes = {
petra: {
image: 'https://localhost:44323/images/Inside/chichen-itza.jpg',
preview: 'https://localhost:44323/images/Inside/chichen-itza-preview.jpg'
}
}
function onLoad() {
vrView = new VRView.Player('#vrview', {
width: '100%',
height: 480,
image: 'https://localhost:44323/images/Inside/chichen-itza-preview.jpg',
is_stereo: false,
is_autopan_off: true
});
vrView.on('ready', onVRViewReady);
vrView.on('modechange', onModeChange);
vrView.on('getposition', onGetPosition);
vrView.on('error', onVRViewError);
}
function loadScene(id) {
console.log('loadScene', id);
// Set the image
vrView.setContent({
image: scenes[id].image,
preview: scenes[id].preview,
is_autopan_off: true
});
}
function onVRViewReady(e) {
console.log('onVRViewReady');
loadScene('petra');
}
function onModeChange(e) {
console.log('onModeChange', e.mode);
}
function onVRViewError(e) {
console.log('Error! %s', e.message);
}
function onGetPosition(e) {
console.log(e)
}
window.addEventListener('load', onLoad);</script>[![enter image description here][1]][1]`
try this code
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/aframe/1.0.4/aframe.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/3dweb/360javascriptviewer/lib/JavascriptViewer.min.js"></script>
<a-scene>
<img id="panorama" src="~/images/gear-360_overview_bg.jpg" />
<a-sky src="#panorama" rotation="0 -90 0"></a-sky>
</a-scene>
}
Related
Map is showing in all browsers like chrome,Firefox but the map is not showing in IE 11,this code is working in chrome but its not working in IE11 once add the load event and loop the data,answer is appreciable? but its working in chrome if i use load event also
<html>
<head>
<link href="https://ajax.googleapis.com/ajax/libs/jqueryui/1.12.1/themes/base/jquery-ui.css" rel="stylesheet">
<link href="https://netdna.bootstrapcdn.com/font-awesome/4.0.3/css/font-awesome.css" rel="stylesheet">
<script src="https://code.jquery.com/jquery-3.1.1.min.js"></script>
<script src="https://code.highcharts.com/maps/highmaps.js"></script>
<script src="https://code.highcharts.com/maps/modules/data.js"></script>
<script src="https://code.highcharts.com/mapdata/index.js?1"></script>
<script src="https://code.highcharts.com/maps/modules/exporting.js"></script>
<script src="https://code.highcharts.com/mapdata/custom/world.js"></script>
<script src="https://ajax.googleapis.com/ajax/libs/jqueryui/1.12.1/jquery-ui.js"></script>
<script src="https://www.highcharts.com/samples/maps/demo/all-maps/jquery.combobox.js"></script>
<script type="text/javascript">
$(function() {
var mapData = Highcharts.maps['custom/world'];
var data = [{"Name": "Australia","status": "Live"}];
$('#container').highcharts('Map', {
chart: {
events: {
load: function() {
for (let i = 0; i < this.series[1].data.length; i++) {
this.series[0].data.forEach((el) => {
if (el['name'] == this.series[1].data[i].Name) {
if(this.series[1].data[i].status == 'Live'){
el.update({color: "lightgreen"});
}
}
return el
})
}
}
}
},
series: [{
name: 'Countries',
mapData: mapData,
}, {
name: 'Countries options',
visible: false,
data: data
}]
});
});
</script>
</head>
<body>
<div id="container"></div>
</body>
</html>
The answer is simple - you are using arrow function which is not supported in IE11: caniuse.com/#feat=arrow-functions
If you want to make your code working on IE11, it is not enough to change arrow function to normal function, because you will have different this. Using arrow function your this is the same this like in your load() function. But when you define a normal function() (instead of arrow function), your this will be changed. That's why you need to define var chart = this; in your load() function and replace this to chart in few places. Here you have working code:
chart: {
events: {
load: function() {
var chart = this;
for (let i = 0; i < this.series[1].data.length; i++) {
this.series[0].data.forEach(function(el) {
if (el['name'] == chart.series[1].data[i].Name) {
if(chart.series[1].data[i].status == 'Live'){
el.update({color: "lightgreen"});
}
}
return el
})
}
}
}
},
Working IE11 demo: https://codepen.io/raf18seb/full/RYjavx/
In TFS it is possible to get build historical data on start screen. So when you log into TFS you immediately see the status of your builds. Can the same be achieved for displaying Code Coverage? This is something that SonarCube definitely does nicely.
There isn’t the feature of include Code Coverage result in start screen. But you can custom dashboard widget with test REST API to achieve that.
A simple sample to custom dashboard:
<!DOCTYPE html>
<html>
<head>
<title>Custom widget</title>
<meta charset="utf-8" />
<script src="node_modules/vss-web-extension-sdk/lib/VSS.SDK.js"></script>
<script type="text/javascript">
VSS.init({
explicitNotifyLoaded: true,
usePlatformStyles:true
});
VSS.require(["TFS/Dashboards/WidgetHelpers","TFS/TestManagement/RestClient"], function (WidgetHelpers,TFS_Test_WebApi) {
WidgetHelpers.IncludeWidgetStyles();
VSS.register("WidgetStarain", function () {
var projectId = VSS.getWebContext().project.id;
var getCodeCoverage = function (widgetSettings) {
return TFS_Test_WebApi.getClient().getBuildCodeCoverage(projectId, 252)
.then(function (buildCoverage) {
var $codeCoverageResult = $('div.codeCoverage');
var $codeCoverageObject = buildCoverage.coverageData[0].coverageStats;
var $detailResult = $codeCoverageObject[0].label + ": Total:" + $codeCoverageObject[0].total + ";covered:" + $codeCoverageObject[0].covered;
$codeCoverageResult.text($detailResult);
//$codeCoverageResult.text(JSON.stringify(buildCoverage))
return WidgetHelpers.WidgetStatusHelper.Success();
}, function (error) {
return WidgetHelpers.WidgetStatusHelper.Failure(error.message);
});
}
return {
load: function (widgetSettings) {
var $title = $('h2.title');
$title.text('starain widget custom');
return getCodeCoverage(widgetSettings);
}
}
//return {
// load: function (widgetSettings) {
// var $title = $('h2.title');
// $title.text('starain widget custom');
// return WidgetHelpers.WidgetStatusHelper.Success();
// }
//}
});
VSS.notifyLoadSucceeded();
});
</script>
</head>
<body>
<div class="widget">
<h2 class="title">widgets starain</h2>
<div class="codeCoverage">non code coverage</div>
</div>
</body>
</html>
After that, you can add that widget to the dashboard and check code coverage.
I am using following function for capture image.
function openCamera() {
navigator.camera.getPicture(
function(uri) {
var img = document.getElementById('camera_image');
img.style.visibility = "visible";
img.style.display = "block";
img.src = uri;
},
function(e) {
console.log("Error getting picture: " + e);
},
{ quality: 50, destinationType: navigator.camera.DestinationType.FILE_URI});
};
And I am using following js of phonegap
<script type="text/javascript" charset="utf-8" src="phonegap-1.2.0.js"></script>
I am using following image tag for captured image
<img style="width: 128px; height: 160px; visibility:hidden; display:none;" id="camera_image" src="" />
But its not open camera.Am not know what is the issue.?
try adding the sourceType too..
sourceType : navigator.camera.PictureSourceType.CAMERA
How i can make fancybox auto close when youtube video ended?
This isn't as simple as it sounds:
First determine if you are going to use the embed or iframe player.
Follow the embed player API or iframe player API examples to initialize the API.
Use the "onComplete" fancybox callback functon to set up the player once the popup is open.
In the callback, make sure you add an onStateChange event listener so you can determine when the video has completed (the value of zero means the video has ended)
Once you find that the video has ended, then use the $.fancybox.close method to close the popup
or, you could just let the user close the popup.
this is the full script with Fancybox-Youtube-Cookie-Autoclose-Autopopup just download the images that required in css put them in /fancybox folder in your root and replace with your video id. Really works fully tested...
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.8.3/jquery.min.js"></script>
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/fancybox/2.1.5/jquery.fancybox.min.js"></script>
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/fancybox/2.1.5/helpers/jquery.fancybox-media.js"></script>
<link rel="stylesheet" type="text/css" href="https://cdnjs.cloudflare.com/ajax/libs/fancybox/2.1.5/jquery.fancybox.min.css" media="screen" />
<script type="text/javascript" src="http://cdnjs.cloudflare.com/ajax/libs/jquery-cookie/1.4.1/jquery.cookie.min.js"></script>
<script src="http://www.youtube.com/player_api"></script>
<script type="text/javascript">
// detect mobile devices features
var isTouchSupported = 'ontouchstart' in window,
isTouchSupportedIE10 = navigator.userAgent.match(/Touch/i) != null;
function onPlayerReady(event) {
if (!(isTouchSupported || isTouchSupportedIE10)) {
// this is NOT a mobile device so autoplay
event.target.playVideo();
}
}
function onPlayerStateChange(event) {
if (event.data === 0) {
$.fancybox.close();
}
}
function onYouTubePlayerAPIReady() {
$(function() {
if ($.cookie('welcome_video')) {
// it hasn't been three days yet
} else {
// set cookie to expire in 3 days
$.cookie('welcome_video', 'true', { expires: 3});
$(document).ready(function () {
$.fancybox.open({
href: "https://www.youtube.com/embed/qm1RjPM9E-g", /*YOUR VIDEO ID*/
helpers: {
media: {
youtube: {
params: {
autoplay: 1,
rel: 0,
// controls: 0,
showinfo: 0,
autohide: 1,
}
}
},
buttons: {}
},
beforeShow: function () {
var id = $.fancybox.inner.find('iframe').attr('id');
var player = new YT.Player(id, {
events: {
onReady: onPlayerReady,
onStateChange: onPlayerStateChange
}
});
}
}); // fancybox
}); // ready
} // cookie else ready
}); // function for cookie
} // youtube API ready
</script>
After looking around without any luck here is a solution I came up with
See what we do, watch a video here
<div style="display: none;">
<div id="player"></div>
</div>
<script src="http://www.youtube.com/player_api"></script>
<script>
$(document).ready(function () {
$("a.video_button").fancybox({
'titlePosition' : 'inside',
'transitionIn' : 'none',
'transitionOut' : 'none'
});
});
// create youtube player
var player;
function onYouTubePlayerAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 's19V_6Ay4No',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
// autoplay video
function onPlayerReady(event) {
}
// when video ends
function onPlayerStateChange(event) {
if(event.data === 0) {
$(document).ready(function () { parent.$.fancybox.close();});
}
}
</script>
Yes this is the right way to handle to fancybox or colorbox. Youtube Video API provides different states to handle this like unstarted=-1, ended=0, playing=1, paused=2, buffering=3, video cued=5
Getting or traping this state in fancybox jquery code block one can achieve this easily. Just visit this article with proper demo also.Visit here
I am very fresh to asp.net mvc and jQuery. After one day trying, I still don't know how to pop up a jQuery dialog using data from a action(return JsonResult) while user click a link.
Any suggest or guideline is appreciate.
Thanks!
Thx for Stuntz & RhinoDevX64 's reply, finally I work it out.
jQuery Code:
<script type="text/javascript">
$(function() {
$('.newsitem').click(function() {
var $thisLink = $(this);
$('#dialog').empty();
$.getJSON($thisLink.attr("href"), function(data) {
$('#dialog').html(data.content);
$("#dialog").dialog({
autoOpen: false,
title: data.title,
bgiframe: true,
modal: true,
height: 450,
width: 540,
buttons: {
'关闭': function() {
$(this).dialog('close');
}
}
});
$('#dialog').dialog('open');
});
return false;
});
});
</script>
ActionLink
<%= Html.ActionLink(item.Title, "GetByJs", "Article", new { id = item.ID }, new { #class = "newsitem" })%>
Action Code
public ActionResult GetByJs(Guid id) {
var item = Article.SingleOrDefault(a => a.ID == id && a.AtFront == true);
var jsonData = new {
title = item.Title, content = item.BodyContent
};
return new JsonResult {
Data = jsonData
};
}
var ph = $("#idOfPlaceHolderInPage");
ph.load(/Controller/SomeActionWhichReturnsPartialView, function() {
// this callback will be called after your partial view loaded into placeholder
ph.dialog({
// pass options here to customize dialog
});
});
1st use jQuery UI follow their documentation for including the css and js files.
<script src="../../Scripts/jquery-1.3.2.js" type="text/javascript" ></script>
<script src="../../Scripts/jquery-ui-1.7.1.custom.min.js" type="text/javascript"></script>
<link href="../../Content/jquery-ui-1.7.1.custom.css" rel="stylesheet" type="text/css" />
<script type="text/javascript">
$(document).ready(function(){
$("#idOfModalPlaceholder").dialog({autoOpen: false, title:"MODAL TITLE"});
});
function OpenModalGetContent(){
$("#idOfModalPlaceHolder").load("/Controller/View");
$("#idOfModalPlaceHolder").dialog('open');
}
</script>
CLICK HERE FOR MODAL
2nd You should really just use a regular ActionResult and a Partial View (*.ascx), if you are just grabbing some content;
if you are calling data I presume you may be loading into an autocomplete which would be completely different than this scenario.