I am making an app in which I stream data from native android and iOS side to flutter side and there I display the data in the UI.
I already did the android part. The android part is sending the data to flutter side and displays them in UI. But the problem is how to achieve same for iOS swift side.
Android code that works for me:
new EventChannel(getFlutterView(), "Eventchannelname").setStreamHandler(
new EventChannel.StreamHandler() {
#Override
public void onListen(Object args, EventChannel.EventSink events) {
Log.w(TAG, "adding listener");
mEventSink = events; // I use mEventsink.success(data) to pass the data to flutter side
#Override
public void onCancel(Object args) {
Log.w(TAG, "cancelling listener");
}
}
);
How can I achieve the same in Swift native code. I googled it and did not find anything that can help me.
I want same in swift as what I did in android java: I want to capture the events in local variable and then use that where I need to send data to flutter.
just call mEventSink as a function
mEventSink(data)
Use FlutterEndOfEventStream constant to signal end of stream
mEventSink(FlutterEndOfEventStream)
if you going to send error to flutter side use
mEventSink(FlutterError(code: "ERROR_CODE",
message: "Detailed message",
details: nil))
Reference to API DOC
Complete swift example
let eventChannel = FlutterEventChannel(name: "your.channel.id", binaryMessenger: messenger!)
eventChannel.setStreamHandler(SwiftStreamHandler())
....
class SwiftStreamHandler: NSObject, FlutterStreamHandler {
public func onListen(withArguments arguments: Any?, eventSink events: #escaping FlutterEventSink) -> FlutterError? {
events(true) // any generic type or more compex dictionary of [String:Any]
events(FlutterError(code: "ERROR_CODE",
message: "Detailed message",
details: nil)) // in case of errors
events(FlutterEndOfEventStream) // when stream is over
return nil
}
public func onCancel(withArguments arguments: Any?) -> FlutterError? {
return nil
}
}
I also find an example in the official Flutter repo: https://github.com/flutter/flutter/blob/master/examples/platform_channel_swift
The code in Swift looks like the following:
import UIKit
import Flutter
enum ChannelName {
static let battery = "samples.flutter.io/battery"
static let charging = "samples.flutter.io/charging"
}
enum BatteryState {
static let charging = "charging"
static let discharging = "discharging"
}
enum MyFlutterErrorCode {
static let unavailable = "UNAVAILABLE"
}
#UIApplicationMain
#objc class AppDelegate: FlutterAppDelegate, FlutterStreamHandler {
private var eventSink: FlutterEventSink?
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
GeneratedPluginRegistrant.register(with: self)
guard let controller = window?.rootViewController as? FlutterViewController else {
fatalError("rootViewController is not type FlutterViewController")
}
let batteryChannel = FlutterMethodChannel(name: ChannelName.battery,
binaryMessenger: controller.binaryMessenger)
batteryChannel.setMethodCallHandler({
[weak self] (call: FlutterMethodCall, result: FlutterResult) -> Void in
guard call.method == "getBatteryLevel" else {
result(FlutterMethodNotImplemented)
return
}
self?.receiveBatteryLevel(result: result)
})
let chargingChannel = FlutterEventChannel(name: ChannelName.charging,
binaryMessenger: controller.binaryMessenger)
chargingChannel.setStreamHandler(self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
private func receiveBatteryLevel(result: FlutterResult) {
let device = UIDevice.current
device.isBatteryMonitoringEnabled = true
guard device.batteryState != .unknown else {
result(FlutterError(code: MyFlutterErrorCode.unavailable,
message: "Battery info unavailable",
details: nil))
return
}
result(Int(device.batteryLevel * 100))
}
public func onListen(withArguments arguments: Any?,
eventSink: #escaping FlutterEventSink) -> FlutterError? {
self.eventSink = eventSink
UIDevice.current.isBatteryMonitoringEnabled = true
sendBatteryStateEvent()
NotificationCenter.default.addObserver(
self,
selector: #selector(AppDelegate.onBatteryStateDidChange),
name: UIDevice.batteryStateDidChangeNotification,
object: nil)
return nil
}
#objc private func onBatteryStateDidChange(notification: NSNotification) {
sendBatteryStateEvent()
}
private func sendBatteryStateEvent() {
guard let eventSink = eventSink else {
return
}
switch UIDevice.current.batteryState {
case .full:
eventSink(BatteryState.charging)
case .charging:
eventSink(BatteryState.charging)
case .unplugged:
eventSink(BatteryState.discharging)
default:
eventSink(FlutterError(code: MyFlutterErrorCode.unavailable,
message: "Charging status unavailable",
details: nil))
}
}
public func onCancel(withArguments arguments: Any?) -> FlutterError? {
NotificationCenter.default.removeObserver(self)
eventSink = nil
return nil
}
}
Related
I am trying to implement flutter version of this IOS Code - https://developer.mastercard.com/open-banking-us/documentation/connect/mobile-sdks/#ios
I am facing this issue when I am trying to connect the Connect SDK
2022-12-21 23:52:39.678730+0530 Runner[36839:1696429] [Security] This method should not be called on the main thread as it may lead to UI unresponsiveness.
This is the Code I have written so far:
import Flutter
import UIKit
import Connect
public class SwiftFinicityPlugin: NSObject, FlutterPlugin {
var flutterResult: FlutterResult!
var connectViewController: ConnectViewController!
var connectNavController: UINavigationController!
public static func register(with registrar: FlutterPluginRegistrar) {
let channel = FlutterMethodChannel(name: "finicity", binaryMessenger: registrar.messenger())
let instance = SwiftFinicityPlugin()
registrar.addMethodCallDelegate(instance, channel: channel)
}
public func handle(_ call: FlutterMethodCall, result: #escaping FlutterResult) {
flutterResult = result;
guard let args = call.arguments as? [String : Any] else {return}
let connectUrl = args["connectUrl"] as! String
let config = ConnectViewConfig(connectUrl: connectUrl, loaded: self.connectLoaded, done: self.connectDone, cancel: self.connectCancelled, error: self.connectError, route: self.connectRoute, userEvent: self.connectUserEvent)
flutterResult("iOS " + UIDevice.current.systemVersion)
self.connectViewController = ConnectViewController()
self.connectViewController.load(config: config)
}
func connectLoaded() {
self.connectNavController = UINavigationController(rootViewController: self.connectViewController)
self.connectNavController.modalPresentationStyle = .fullScreen
self.present(self.connectNavController, animated: false)
}
func connectDone(_ data: NSDictionary?) {
flutterResult("iOS " + UIDevice.current.systemVersion)
}
func connectCancelled() {
// Connect flow exited prematurely
}
func connectError(_ data: NSDictionary?) {
// Error encountered in Connect flow
}
func connectRoute(_data: NSDictionary?) {
// Connect route changed
}
func connectUserEvent(_ data: NSDictionary?) {
// Connect user event fired in response to user action
}
}
I'm using a companion app to authorize a user with a 3rd party service. Once authorized, I update a UserDefaults variable to true. On the companion app side, the view updates correctly and shows that the user has been authenticated. However, on the watch OS side the view does not update. Would I need to use the Watch Connectivity API and send a message to the watch to update the state? Or is there a simple way?
Phone App
struct AuthenticationView: View {
#State private var startingWebAuthenticationSession = false
#AppStorage("authorized") private var authorized = false
var body: some View {
Group {
if !authorized {
VStack {
Button("Connect", action: { self.startingWebAuthenticationSession = true })
.webAuthenticationSession(isPresented: $startingWebAuthenticationSession) {
WebAuthenticationSession(
url: URL(string: "https://service.com/oauth/authorize?scope=email%2Cread_stats&response_type=code&redirect_uri=watch%3A%2F%2Foauth-callback&client_id=\(clientId)")!,
callbackURLScheme: callbackURLScheme
) { callbackURL, error in
guard error == nil, let successURL = callbackURL else {
return
}
let oAuthCode = NSURLComponents(string: (successURL.absoluteString))?.queryItems?.filter({$0.name == "code"}).first
guard let authorizationCode = oAuthCode?.value else { return }
let url = URL(string: "https://service.com/oauth/token")
var request = URLRequest(url: url!)
request.httpMethod = "POST"
let params = "client_id=\(clientId)&client_secret=\(clientSecret)&grant_type=authorization_code&code=\(authorizationCode)&redirect_uri=\(callbackURLScheme)://oauth-callback";
request.httpBody = params.data(using: String.Encoding.utf8);
let task = URLSession.shared.dataTask(with: request) { (data, response, error) in
if let error = error {
print("Error took place \(error)")
return
}
if let data = data, let response = String(data: data, encoding: .utf8) {
let accessTokenResponse: AccessTokenResponse = try! JSONDecoder().decode(AccessTokenResponse.self, from: response.data(using: .utf8)!)
let defaults = UserDefaults.standard
authorized = true
startingWebAuthenticationSession = false
defaults.set(accessTokenResponse.access_token, forKey: DefaultsKeys.accessToken) //TODO: Store securely
ConnectivityService.shared.send(authorized: true)
}
}
task.resume()
}
.prefersEphemeralWebBrowserSession(false)
}
}
}
else {
VStack {
Text("Authenticated!")
}
}
}
}
}
WatchOS
import SwiftUI
struct ConnectView: View {
#ObservedObject var connectivityService: ConnectivityService
var body: some View {
if !$connectivityService.authorized.wrappedValue {
VStack {
Text("Open the app on your primary device to connect.")
}
}
else {
//Some other view
}
}
}
EDIT:
Trying with Watch Connectivity API but the issue I'm experiencing is that when I authenticate from the phone, it'll take some time for the ConnectView to update the authorized variable. I know Watch Connectivity API doesn't update right away but at minimum I'd need some way for the watch to pick up that a secret access token has been retrieved and it can transition to the next view; whether that's through a shared state variable, UserDefaults, or whatever other mechanism.
Here is the ConnectivityService class I'm using:
import Foundation
import Combine
import WatchConnectivity
final class ConnectivityService: NSObject, ObservableObject {
static let shared = ConnectivityService()
#Published var authorized: Bool = false
override private init() {
super.init()
#if !os(watchOS)
guard WCSession.isSupported() else {
return
}
#endif
WCSession.default.delegate = self
WCSession.default.activate()
}
public func send(authorized: Bool, errorHandler: ((Error) -> Void)? = nil) {
guard WCSession.default.activationState == .activated else {
return
}
#if os(watchOS)
guard WCSession.default.isCompanionAppInstalled else {
return
}
#else
guard WCSession.default.isWatchAppInstalled else {
return
}
#endif
let authorizationInfo: [String: Bool] = [
DefaultsKeys.authorized: authorized
]
WCSession.default.sendMessage(authorizationInfo, replyHandler: nil)
WCSession.default.transferUserInfo(authorizationInfo)
}
}
extension ConnectivityService: WCSessionDelegate {
func session(_ session: WCSession, activationDidCompleteWith activationState: WCSessionActivationState, error: Error?) { }
func session(
_ session: WCSession,
didReceiveUserInfo userInfo: [String: Any] = [:]
) {
let key = DefaultsKeys.authorized
guard let authorized = userInfo[key] as? Bool else {
return
}
self.authorized = authorized
}
func session(_ session: WCSession, didReceiveMessage message: [String : Any]) {
self.authorized = true
}
#if os(iOS)
func sessionDidBecomeInactive(_ session: WCSession) {
}
func sessionDidDeactivate(_ session: WCSession) {
WCSession.default.activate()
}
#endif
}
I tried doing these two lines but they have varying results:
WCSession.default.sendMessage(authorizationInfo, replyHandler: nil)
WCSession.default.transferUserInfo(authorizationInfo)
In the first line, XCode will say that no watch app could be found, even though I'm connected to both physical devices through XCode; launch phone first then watch. I believe the first one is immediate and the second is more of when the queue feels like it. Sometimes if I hard close the watch app, it'll pick up the state change in the authorized variable, sometimes it won't. Very frustrating inter-device communication.
UserDefaults doesn't pick up the access token value on the watch side. Maybe I have to use App Groups?
I do see this error on the Watch side:
Publishing changes from background threads is not allowed; make sure to publish values from the main thread (via operators like receive(on:)) on model updates.
So I thought to try and encapsulate the self.authorized = authorized call into something like:
DispatchQueue.main.async {
self.authorized = authorized
}
But it didn't do anything as far as solving the immediate state change issue.
I want to check if both the volume buttons are working fine. So I set the observer AVSystemController_SystemVolumeDidChangeNotification to check that.
NotificationCenter.default.addObserver(self, selector: #selector(volumeCallback(notification:)), name: NSNotification.Name("AVSystemController_SystemVolumeDidChangeNotification"), object: nil)
Given is volumeCallback method:
#objc private func volumeCallback(notification: NSNotification) {
// check if app is in forground
guard UIApplication.shared.applicationState == .active else {
return
}
//get volume level
if let userInfo = notification.userInfo {
if let volumeChangeType = userInfo["AVSystemController_AudioVolumeChangeReasonNotificationParameter"] as? String {
if volumeChangeType == "ExplicitVolumeChange" {
print("value changed")
let level = userInfo["AVSystemController_AudioVolumeNotificationParameter"] as? Float
guard let volLevel = level else {
return
}
// my work here
}
}
}
}
Now the problem is, I am not getting callback in volumeCallback for the first installation of the app. The weird thing is, this method is being called when the app is in background, but not being called in foreground.
I am using iPhone 5s (iOS 10.3.3).
I don't understand what is the problem in this code. Any help will be appreciated.
This can be easily done with key-value observer as AVAudioSession provides outputVolume property. Check here.
You can just add observer on this property and get callbacks.
Here's a simple way of doing this in Swift 5:
// Audio session object
private let session = AVAudioSession.sharedInstance()
// Observer
private var progressObserver: NSKeyValueObservation!
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
do {
try session.setActive(true, options: .notifyOthersOnDeactivation)
} catch {
print("cannot activate session")
}
progressObserver = session.observe(\.outputVolume) { [weak self] (session, value) in
print(session.outputVolume)
}
return true
}
I am trying to write a complication for watchOS 2 GM that displays a value it gets from my iPhone (iOS 9 GM) using WCSession.
Unfortunately I get the following error when sending a message:
Error Domain=WCErrorDomain Code=7014 "Payload could not be delivered." UserInfo={NSLocalizedDescription=Payload could not be delivered.}
This is what my code looks like in ComplicationController.swift:
import ClockKit
import WatchConnectivity
class ComplicationController: NSObject, CLKComplicationDataSource,WCSessionDelegate {
// MARK: - Timeline Configuration
var session : WCSession.defaultSession()
var myValue : Int?
...
func getCurrentTimelineEntryForComplication(complication: CLKComplication, withHandler handler: ((CLKComplicationTimelineEntry?) -> Void)) {
getInfo()
if self.myValue != nil {
if complication.family == .CircularSmall {
let template = CLKComplicationTemplateCircularSmallRingText()
template.textProvider = CLKSimpleTextProvider(text: "\(self.myValue)")
template.fillFraction = Float(self.myValue!) / 100
template.ringStyle = CLKComplicationRingStyle.Closed
let timelineEntry = CLKComplicationTimelineEntry(date: NSDate(), complicationTemplate: template)
handler(timelineEntry)
} else {
handler(nil)
}
}
}
func requestedUpdateDidBegin(){
getInfo()
}
// MARK: - Update Scheduling
func getNextRequestedUpdateDateWithHandler(handler: (NSDate?) -> Void) {
// Call the handler with the date when you would next like to be given the opportunity to update your complication content
handler(NSDate(timeIntervalSinceNow: 5)); // only that low for debugging
}
func getInfo(){
if (WCSession.defaultSession().reachable) {
let messageToSend = ["Value":"Info"]
session.sendMessage(messageToSend, replyHandler: { replyMessage in
//handle and present the message on screen
let value:[String:AnyObject] = replyMessage
if value.indexForKey("myValue") != nil{
self.myValue = value["myValue"]! as? Int
print("Value: \(self.myValue)")
}
}, errorHandler: {error in
// catch any errors here
print(error)
})
}
}
This is my ExtensionDelegate.swift:
import WatchKit
import WatchConnectivity
class ExtensionDelegate: NSObject, WKExtensionDelegate,WCSessionDelegate {
var session:WCSession!
func applicationDidFinishLaunching() {
// Perform any final initialization of your application.
if (WCSession.isSupported()) {
session = WCSession.defaultSession()
session.delegate = self
session.activateSession()
}
}
...
And finally my iOS AppDelegate:
import UIKit
import WatchConnectivity
class AppDelegate: UIResponder, UIApplicationDelegate, WCSessionDelegate {
var window: UIWindow?
var myDevice: UIDevice?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
if (WCSession.isSupported()) {
let session = WCSession.defaultSession()
session.delegate = self // conforms to WCSessionDelegate
session.activateSession()
}
application.statusBarStyle = UIStatusBarStyle.LightContent
return true
}
func session(session: WCSession, didReceiveMessage message: [String : AnyObject], replyHandler: ([String : AnyObject]) -> Void) {
var reply = [String:AnyObject]()
// some logic
let value = //some Int value
reply.updateValue(value, forKey: "myValue")
replyHandler(reply)
}
Any ideas?
Thanks in advance!
A few things that will help you set things up so you can update your complications.
Generally, you'd want to have your timeline data already available for those points when the CLKComplicationDataSource methods are called. (Not always easy to do).
It looks like both your ComplicationController and ExtensionDelegate are being used as WCSessionDelegates. Use it in one place (probably ExtensionDelegate) and not the other, on the watch.
You have set up your AppDelegate to respond to a message, but any message handled by that didReceiveMessage method will only be coming from your Watch.
Determine where your message is originally coming from (maybe an external notification?), and send that info to the watch as a dictionary via WCSession 'send' methods.
Have your ExtensionDelegate (or whomever is responding to WCSessionDelegate methods) respond to the corresponding 'receive' methods to capture that sent info.
THEN: Kick off a refresh of your timeline by having the CLKComplicationServer reload your timeline.
I am trying to pass data from my app into my Apple Watch app. Basically, I am using the same method as I used for creating the today widget and so I am passing data through NSUserDefaults.
The problem is, that when I run my app, the data does not update the labels in the Watch app as I would expect it to.
Here is what I have...
override init(context: AnyObject?) {
// Initialize variables here.
super.init(context: context)
// Configure interface objects here.
NSLog("%# init", self)
var defaults = NSUserDefaults(suiteName: "group.AffordIt")
var totalBudgetCalculation = ""
if (defaults!.stringForKey("totalBudgetWidget") != nil) {
println("Worked")
totalBudgetCalculation = defaults!.stringForKey("totalBudgetWidget")!
initialBudgetLabel.setText("Initial: \(totalBudgetCalculation)")
}
var currentBudgetCalculation = ""
if (defaults!.stringForKey("currentBudgetWidget") != nil) {
currentBudgetCalculation = defaults!.stringForKey("currentBudgetWidget")!
currentBudgetLabel.setText("Current: \(currentBudgetCalculation)")
}
}
I tried putting this code in willActivate(), however that doesn't seem to make a difference.
Anyone know where I am going wrong?
This applies to OS 1 only. See below for better answers.
I got it working using your method. I guess there's a couple of things you can check:
1) Are you synchronising the defaults after you set the value:
defaults?.synchronize();
NSLog("%# ", defaults?.dictionaryRepresentation())
2) Have you enabled the App Group in both your app and your extension?
3) Are you using the correctly named app group when constructing the NSDefaults? For example, I use:
NSUserDefaults(suiteName: "group.com.brindysoft.MyWatch");
Once all that's set up I run the app, set the value in the defaults, then run the glance target which reads the value from the default and that seems to work!
Still stuck? check your app groups in your apple account
The accepted answer applies to apple watch os 1. See NSUserDefaults not working on Xcode beta with Watch OS2
For OS2 - you will need to use the WatchConnectivity frameworks and implement the WCSessionDelegate.
import WatchConnectivity
import WatchKit
#available(iOS 9.0, *)
var alertDelegate:HomeIC? = nil
public class WatchData: NSObject,WCSessionDelegate {
var session = WCSession.defaultSession()
//
class var shared: WatchData {
struct Static {
static var onceToken: dispatch_once_t = 0
static var instance: WatchData? = nil
}
dispatch_once(&Static.onceToken) {
Static.instance = WatchData()
}
return Static.instance!
}
public func session(session: WCSession, didReceiveFile file: WCSessionFile){
print(__FUNCTION__)
print(session)
}
public func session(session: WCSession, didReceiveApplicationContext applicationContext: [String : AnyObject]) {
print(__FUNCTION__)
print(session)
alertDelegate?.showMessage("didReceiveApplicationContext")
}
public func sessionReachabilityDidChange(session: WCSession){
print(__FUNCTION__)
print(session)
print("reachability changed:\(session.reachable)")
let text = session.reachable ? "reachable" : "unreachable"
alertDelegate?.showMessage(text)
}
public func sessionWatchStateDidChange(session: WCSession) {
print(__FUNCTION__)
print(session)
print("reachable:\(session.reachable)")
// alertDelegate?.showMessage("sessionWatchStateDidChange")
if !session.receivedApplicationContext.keys.isEmpty {
alertDelegate?.showMessage(session.receivedApplicationContext.description)
}
}
public func session(session: WCSession, didReceiveMessageData messageData: NSData){
if !session.receivedApplicationContext.keys.isEmpty {
alertDelegate?.showMessage(session.receivedApplicationContext.description)
}
}
public func session(session: WCSession, didReceiveMessage message: [String : AnyObject]){
print(__FUNCTION__)
if let data = message["data"] {
alertDelegate?.showMessage(data as! String)
return
}
}
public func session(session: WCSession, didReceiveMessage message: [String : AnyObject], replyHandler: ([String : AnyObject]) -> Void) {
print(__FUNCTION__)
if let data = message["data"] {
alertDelegate?.showMessage(data as! String)
return
}
guard message["request"] as? String == "showAlert" else {return}
}
public func activate(){
if WCSession.isSupported() { // it is supported
session = WCSession.defaultSession()
session.delegate = self
session.activateSession()
print("watch activating WCSession")
} else {
print("watch does not support WCSession")
}
if(!session.reachable){
print("not reachable")
return
}else{
print("watch is reachable")
}
}
}
Sample Usage
class HomeIC: WKInterfaceController {
// MARK: Properties
override func awakeWithContext(context: AnyObject?) {
super.awakeWithContext(context)
// Initialize the `WCSession`.
WatchData.shared.activate()
alertDelegate = self
}
internal func showMessage(msg:String){
let defaultAction = WKAlertAction(title: msg, style: WKAlertActionStyle.Default) { () -> Void in }
let actions = [defaultAction]
self.presentAlertControllerWithTitle( "Info", message: "", preferredStyle: WKAlertControllerStyle.Alert, actions: actions)
}
}
in my iphone code / I can invoke sharing data here
if #available(iOS 9.0, *) {
WatchData.shared.sendInbox()
} else {
// Fallback on earlier versions
}
And somewhere else I have another discrete singleton for watch data session.
#available(iOS 9.0, *)
public class WatchData: NSObject,WCSessionDelegate {
var session = WCSession.defaultSession()
var payload:String = ""
class var shared: WatchData {
struct Static {
static var onceToken: dispatch_once_t = 0
static var instance: WatchData? = nil
}
dispatch_once(&Static.onceToken) {
Static.instance = WatchData()
}
return Static.instance!
}
public func sessionReachabilityDidChange(session: WCSession){
print(__FUNCTION__)
print(session)
print("reachability changed:\(session.reachable)")
if (session.reachable){
}
}
public func sessionWatchStateDidChange(session: WCSession) {
print(__FUNCTION__)
print(session)
print("reachable:\(session.reachable)")
}
public func session(session: WCSession, didReceiveMessage message: [String : AnyObject], replyHandler: ([String : AnyObject]) -> Void) {
print(__FUNCTION__)
guard message["request"] as? String == "showAlert" else {return}
guard let m = message["m"] as? String else { return }
print("msg:",m)
}
public func sendInbox(){
if (!session.reachable){
if WCSession.isSupported() { // it is supported
session = WCSession.defaultSession()
session.delegate = self
session.activateSession()
print("iphone activating WCSession")
} else {
print("iphone does not support WCSession")
}
session.activateSession()
}
if(session.paired){
if(session.watchAppInstalled){
print("paired | watchAppInstalled")
}
}else{
print("not paired | or no watchAppInstalled")
}
if(!session.reachable){
print("not reachable")
return
}else{
/*let transfer:WCSessionUserInfoTransfer = (session.transferUserInfo(["data" : "Test2"]) as WCSessionUserInfoTransfer?)!
if(transfer.transferring){
print("-> iphone")
}else{
print("!-> iphone")
}*/
session.sendMessage(["data" :"test"],
replyHandler: { reply in
},
errorHandler: { error in
print(error)
})
}
}
}
Refer to sample watch os2 app
https://github.com/shu223/watchOS-2-Sampler/tree/20eeebeed66764d0814603e97d3aca5933236299
As #johndpope said, shared NSUserDefaults no longer work on WatchOS2.
I'm posting a simplified solution that's not as full featured as john's but will get the job done in most cases.
In your iPhone App, follow these steps:
Pick find the view controller that you want to push data to the Apple Watch from and add the framework at the top.
import WatchConnectivity
Now, establish a WatchConnectivity session with the watch and send some data.
if WCSession.isSupported() { //makes sure it's not an iPad or iPod
let watchSession = WCSession.defaultSession()
watchSession.delegate = self
watchSession.activateSession()
if watchSession.paired && watchSession.watchAppInstalled {
do {
try watchSession.updateApplicationContext(["foo": "bar"])
} catch let error as NSError {
print(error.description)
}
}
}
Please note, this will NOT work if you skip setting the delegate, so even if you never use it you must set it and add this extension:
extension MyViewController: WCSessionDelegate {
}
Now, in your watch app (this exact code works for Glances and other watch kit app types as well) you add the framework:
import WatchConnectivity
Then you set up the connectivity session:
override func awakeWithContext(context: AnyObject?) {
super.awakeWithContext(context)
let watchSession = WCSession.defaultSession()
watchSession.delegate = self
watchSession.activateSession()
}
and you simply listen and handle the messages from the iOS app:
extension InterfaceController: WCSessionDelegate {
func session(session: WCSession, didReceiveApplicationContext applicationContext: [String : AnyObject]) {
print("\(applicationContext)")
dispatch_async(dispatch_get_main_queue(), {
//update UI here
})
}
}
That's all there is to it.
Items of note:
You can send a new applicationContext as often as you like and it
doesn't matter if the watch is nearby and connected or if the watch
app is running. This delivers the data in the background in an
intelligent way and that data is sitting there waiting when the
watch app is launched.
If your watch app is actually active and running, it should receive
the message immediately in most cases.
You can reverse this code to have the watch send messages to the
iPhone app the same way.
applicationContext that your watch app receives when it is viewed will ONLY be the last message you sent. If you sent 20 messages before the watch app is viewed, it will ignore the first 19 and handle the 20th one.
For doing a direct/hard connection between the 2 apps or for background file transfers or queued messaging, check out the WWDC video.
Another way to communicate between the app and the watch is via wormhole:
https://github.com/mutualmobile/MMWormhole
Send:
[self.wormhole passMessageObject:#{#"titleString" : title}
identifier:#"messageIdentifier"];
id messageObject = [self.wormhole messageWithIdentifier:#"messageIdentifier"];
Recieve:
[self.wormhole listenForMessageWithIdentifier:#"messageIdentifier"
listener:^(id messageObject) {
// Do Something
}];
Just use watch connectivity for communicate between these two platform you can read more about this in apple document
https://developer.apple.com/documentation/watchconnectivity