Xtext language Server and Global Scoping - xtext

I've implemented a Language Server for a Java-like "toy" DSL based on Xtext together with a VS code extension and everything worked like a charm.
Trying to improve my language server a bit, I've added "imports" support and have leveraged the scoping system to resolve cross-file references and global scoping. Once again, it worked like a charm. Nonetheless, for the language server to be able to resolve imported classifiers, both files should live within the same workspace.
In order to enable global scoping outside the workspace boundaries, I am thinking of adding classpath definition file in YML, containing path to the other files that are referenced to by and that live outside the workspace boundaries.
The idea would be to lazily resolve them when referenced to by other files. Let's say that the classpath specification will be in the same project as the referencing files.
Is this something we can do in Xtext? If so, can you please point me to some code snippets?
Thank you in advance,

Related

Load pre-compiled dart code at runtime using a shared library

Let's assume I have the following project structure:
interfaces/
A.dart, B.dart, etc
app/
main.dart, etc
addon1/
Aimpl.dart, Bimpl.dart, etc
addon2/ etc
The code being executed lies in app/, with some features using the functionalities defined in the interfaces located under interfaces/. However, the actual implementation of those interfaces lie in various addonX/ folders, whose code ONLY accesses code in the interfaces/ folder. The name of that folder might be a bit misleading, really it should be shared/, as my addon/ code is also allowed to instantiate classes from there and so on.
When I compile my app this way, everything works fine - after all, it's all the same project.
However, I would now like to essentially "outsource" the whole code in the addon folders, initially only compiling my interfaces/ and app/ code, and then loading various implementations (which can therefore be chosen by the user) at runtime.
In essence, I would like to have a plugin system where each plugin has access to all interfaces and functionalities in a shared folder (the shared folder would, in essence, be the SDK of my project), similar to how it can be done in Java with the usage of pre-compiled jar files. About a decade ago I saw one implementation of this system that I quite liked in the Bukkit project.
Is there a simple way to achieve this in dart? I've seen some talk about plugins in dart on stackoverflow already, but it took a much different form, with plugins "communicating" with the main app via messages, which is, imo, incredibly cumbersome.

Analog of r-here or py-here for Julia

BACKGROUND
One of the very useful tools for reproducible work in R is the "here" library.
https://malco.io/2018/11/05/why-should-i-use-the-here-package-when-i-m-already-using-projects/
http://jenrichmond.rbind.io/post/how-to-use-the-here-package/
https://here.r-lib.org/
https://here.r-lib.org/articles/rmarkdown.html
I was hooked by the part in the first link where they said this:
The "here" library is encoded in Anaconda as "r-here"
I'm not sure which came first, but Python has a "here" library as well.
https://pypi.org/project/pyhere/
https://github.com/wildland-creative/pyhere
"Here" makes relative paths a trivial matter, which is really useful for reproducible data-science and analysis work.
QUESTION
What is the Julia equivalent for clean handling of relative paths for files?
Is there a clean way to integrate that with project packaging, like RStudio does?
Based on the description, it sounds like DrWatson.jl does what you're looking for. From the website:
[DrWatson] is a Julia package created to help people increase the consistency of their scientific projects, navigate them and share them faster and easier, manage scripts, existing simulations as well as project source code. DrWatson helps establishing reproducibility, and in general it makes managing a scientific project a simple job.
Like the description implies, it's more ambitious than here seems to be, having functionality to also manage data, simulation runs, etc. But they're optional, and you can use only the directory handling part if you need.
The Navigating a Project describes the projectdir function which works similar to here. projectdir("foo", "bar") resolves to foo/bar under the current project's root directory, just like with here.
There's also datadir(), srcdir(), and others to directly handle common subdirectories under a project for eg. datadir("foo", "test.jld2") resolves to data/foo/test.jld2 under the project's root directory.
It doesn't exist, as far as I'm aware (Here.jl doesn't return any Google hits), but it seems like it would a simple enough for someone to implement. Maybe you!

In Delphi do you use include paths or explicity include all required files?

Looking at our codebase some code is included in a project explicitly and is pulled in from the search path. Does anyone have an opinion as to which is best practise and why?
Update:
I thought I would clarify my question. All our paths are relatives, so we can have multiple branches that all refer to code within their branches. So I'm not asking about relative paths, but whether units should be in the .dpr or picked up using the search path, which is why the previously asked questions don't quite answer my needs. Thanks to everyone
I have a very basic way of determining this... If the code is specific to the project (not used elsewhere) I include it explicitly. All shared code gets pulled from the library path.
best regards,
don
I don't think I can count the number of times I've helped someone who discovered that the compiler was finding a duplicate copy of a unit somewhere on their search path where they did not expect to find it. They couldn't understand why they were changing their code in the editor (on a copy of the units not found in the search path) and not seeing any change in the behavior of the application. Explicitly including the unit and not setting a search path means there can only be one copy of the unit found by the compiler.
This has been covered here before:
In Delphi, should I add shared units to my projects, to a shared package, or neither?
What is the best way to share Delphi source files among projects?
My answer to the first question is also my answer to your question.
my libraries are in SVN, and I usually check them out for (branch them into) a project at ../libraries relative to the project. This keeps the scope of the includes dirs small and to the point.
In the real source (.pas), paths are totally forbidden.
no project related paths in global delphi searchpath (only per project, or they are truly universally shared sources/components)
I hate poluting source with hardcoded paths, so I usually have only a few units in the project, always with relative paths. Not the VSS w:\ drive substitutes hack please! Typically these are the units that pull in framework parts or are needed due to visual inheritance or form initialization.
Unfortunately, relative paths can be dangerous with Delphi, because they are relative to the working directory, which can change according to Delphi dialogs (e.g. Open). The solution is simple, have an include file with an unique name in the main project.
The shared code vs specific code is a good rule.
I use VSSConnextion a lot, so files that I usually need to check out/in together, naturally belongs to the same project.
After upgrading Delphi twice and moving my project to new computers twice, I've learned that hard-coded paths are evil because root directories tend to change. Doubly so if you're working on a shared project.
I had the same problem. The blue-dots where not showing up in the gutter.
Simple solution (one of):
Menu > Project > Compiler > Build Configuration... set to DEBUG instead of release.
Delphi 2007
PS: well, I thought I was done coding. Someone had requested a new feature. :)

In Delphi, should I add shared units to my projects, to a shared package, or neither?

This question is similar to this one, but not a duplicate because I'm asking about issues not discussed in that question.
I have a client-server project in Delphi 7 with the following directory structure:
\MyApp
\MyClientApp
\MyServerApp
\lib
There are 2 actual Delphi projects (.dpr), one each in the MyClientApp and MyServerApp folders.
The lib folder has .pas units that have common code to the client and server apps. What I'm wondering is if I should include those .pas files in the client and server projects? Or should I create a package in the lib folder which includes those units? Or should I just leave the .pas files sitting in the lib folder and not add them to any app/package?
What are the pros/cons of each approach? Which way is "best"? Is there any issue with having those units from the lib folder be included in more than one project?
Right now the units in the lib folder are not a part of any app/package. One disadvantage of this is that when I have my client app open in Delphi, for example, and I want to search in all files in the project for something, it doesn't also search in the units in the lib folder. I get around this by opening those units and doing a find in all open files, or using grep search (but I'd prefer a better solution).
I would also greatly prefer a solution where I will not have to go and open some separate package and recompile it when I make changes to those files in the lib folder (is this where I should use a project group?).
Sharing units between applications always carries the risk of incompatible changes done in one application that breaks the other. On the other hand, making copies of these units is even worse, so your approcach of moving them to their own subdirectory at least adds a psychological barrier to changing them without considering other programs.
As for adding them to the project files: I usually add some units which I frequently access (either for expanding or for reference) from the IDE to the project, and leave others out for the compiler to pick using the search path. I do that on per project basis, that means, some units may be part of several projects, why not?
Putting them into a package only makes sense, if you actually want to create a package based application, otherwise, why bother?
For more info on how I organize my projects and libraries, see http://www.dummzeuch.de/delphi/subversion/english.html
I dislike having files shared by projects. All too often, you'll be tempted to edit one of the shared files, and you'll either break something in the other project, or you'll forget that you have to rebuild the other project at all.
When the shared files are instead separated into their own library (package), then there's a little extra barrier to editing them. I consider that a good thing. It will be a light reminder that you're switching from project-specific code to shared code. You can use project groups to let you keep every together in a single IDE instance. arrange the library projects ahead of the executable projects. The "build all" command will build everything in order, starting with the first project.
Keep your DCU files separate from your PAS files. You can do this easily by setting the "DCU output directory" project option to send your package's units to some other location. Then put that destination directory on your other projects' "search path." They'll find the DCU, but they won't find the PAS file, and so no other project will accidentally recompile a unit that isn't really a member.
Having a separate package also discourages use of project-specific conditional defines. Those cause all sorts of trouble when you're sharing units between projects. Find a way to instead keep all project-specific options within the respective projects. A shared library shouldn't require project-specific modifications. If a library needs to act differently based on who's using it, then employ techniques like callback functions that the library user can set to modify the library's behavior.
I would need to have a very good reason to add shared code to a package. If you just have a few shared files stick them all in a directory called Shared. This should make it obvious the files are shared between projects.
Also use a good build tool to do automated builds so you will find out soon enough if you break something.
.bpl files are fine for components, but bring in serious added complexity for things like this, unless you have a huge amount of shared files.
I usually create a package with all shared unit, and just use the units.
If you do not explicitly mark "Build with run time packages" the package content (all used dcu's) will be linked to your project as any other unit.
I would only use runtime packages if you actually had two binaries that were supposed to run on the same physical machine and that shared some code. Keep in mind that runtime packages are mostly an all-or-nothing approach. Once you decide to use them you will also no longer be able to link the RTL and VCL units straight into your projects and will instead have to deploy those separately as well.
However, packages might still be a good solution to your problem when combined with project groups which is exactly what I'm doing. I hate having shared units included in multiple projects. Including the shared units in a package (but not compiling your actual projects with runtime packages) allows you to add that package to your project group so you (and the IDE!) will always have them easily accessible yet nicely separated from the project-specific code. Strictly speaking you don't even ever have to compile those packages. They can merely serve as an organisational unit in the project manager.
Note that for the Find in Files, you can also specify "in all files in project group"

Organizing the search path

We create via "Tools | Options | Environment Variables" Variables like that:
$(Sources) = D:\Sources\Delphi
$(OurLib) = $(Sources)\OurLib\Src
$(OurApp1) = $(Sources)\Applications\App1\3.x
$(ThirdParty) = $(Sources)\ThirdPartyComponents
We use these Variables in the project search path like that:
($OurApp1)\Src\Core;($OurApp1)\Src\GUI;($OurApp1)\Src\Plugins;$(ThirdParty)\JVCL
But this is broken (meanwhile fixed) since Delphi 2009 as these variables are not evaluated completely anymore (see QC #73276). So the files in the directories are not found by the compiler. A workaround: Use only complete directories in the environment variables.
We use this approach because on all developer machines and the build servers the files can be found and we only have to point $(Sources) to the right place.
We don't have anything in our global library path (except the Delphi defaults), because that wouldn't be in the version control and isn't reflected on other developers or build machines.
One problem is: If one unit in $(OurLib) decides to include another new unit maybe in a new path, all projects break because they don't find this new unit. Then we have to go through all projects and add the search path. (BTW: I really hate the search path editor...wouldn't be a simple memo field much better to edit than this replace/add/delete logic?)
Another thing we do is not adding many units to our project. Especially everything from $(OurLib), but we often have units like plugins which add functionality only by including them. For different editions of our products, we want to include different units. As Delphi always messes up $IFDEFs in the uses clause in the .dpr we help us by including units named like "IncludePlugins" which then include the units depending on IFDEFs.
But not including units in the project makes navigating to a pain. The units don't appear in the project, they are not found by Ctrl+12 (Show Units), they are not shown in code completion etc.
Has anybody a better way to cope with these problems?
We use only relative paths, any libraries are always below the libs subdirectory while the project source code resides in the src subdir. So our search paths always look like:
..\libs\library1;..\libs\library2\common;
etc.
All libraries are added as svn:external to each project, so checking out the project will automatically check out the libraries as well and the search path will always point to the correct version of the library for that project.
Not perfect, but it works most of the time.
I have to agree about the search path editor, it is even worse for relative paths because you must not use the "..." buttons otherwise Delphi will insert an absolute path.
We use standard drive mappings.
Our current project is always on W: regardless if it is a network drive or a substitute.
This works great.
When you need to work on a different project, swap the W: and you can continue.
You can copy the search path out to an editor, modify it and then copy it back.
Your search path is much too big. It should contain only the things you want Delphi to recompile with your project. You don't really want to recompile the Jedi VCL every day, do you?
I create a single directory where all compiled units go. Say, C:\dcu. Specify that as the "unit output directory" in all packages. My "search path," then, is always just this:
$(Delphi)\Lib;C:\dcu
The compiler finds everything it needs, and it never finds any source code. The only source code it ever sees is in the files that directly belong to whatever project I'm compiling. The project's own source directories don't need to be on the search path because all of those files are already direct members of the project. The compiler knows exactly where they are.
For me, all a project's source files go in a single directory. If you want separate directories for different parts, like Core and GUI, then I would put those in separate packages so I could work on them and compile them separately. Even if the final program doesn't use the resultant BPLs, packages are still a good way of segmenting your project and defining dependencies.
When compiling units for one project doesn't automatically compile units for all the other projects, you're forced to change active projects. It takes a moment of your time, but it also serves as a mental reminder that you're "changing hats," too.
Although you're producing just one product, that doesn't mean you should have just one project in Delphi. You should have at least one project for each executable module (EXE, DLL, BPL) in your product. Use project groups to manage multiple projects in a single IDE session. No unit should be a member of more than one project.
I don't understand your part about plug-ins and different editions of your project. When you say "plug-in," I assume you're talking about separate executable modules, like DLLs or packages, that the customer can choose to include or not. Couldn't you turn your different editions' features into plug-in modules that simply don't include in the lesser editions? Then you don't have to worry about conditional compilation of your project; just have several different installer packagers that grab different sets of plug-ins.
I have always found it odd that this has never been addressed adequately. I suggested recently to David I that Delphi should allow the user to set up some sort of preferred development structure and that third party library publishers could be made aware of this so that they could automatically adjust their installers to install correctly in the preferred development framework. If the preferred development structure was stored in an XML file or similar, then, it could be copied from one computer to another on a development team.
As an alternative, it could make an interesting project to create a Delphi application that would allow a user to "refactor" their library installation in a high level way. You specify which folders on your system contain source or compiled components or whatever and where you want to keep source files or compiled units, hit Go and your system gets rearranged for you, while updating your Delphi environment so that when you start Delphi, it finds everything it should.
I've just recently discovered a way to have project specific environment variables in delphi builds using XE6, it's not quite as good as a full blown #define like in C but at least I can now have consistent search paths across multiple projects and create some shared option sets.
What I've done is setup environment variables in the same manner as the original poster and then override them in the dproj or optionset.
The BuildPaths.optset added to the project looks like
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<SVN_Root>..\..\..</SVN_Root>
<SVN_Riemann>$(SVN_Root)\Riemann</SVN_Riemann>
<SVN_Library>$(SVN_Root)\Library</SVN_Library>
<SVN_ThirdParty>$(SVN_Library)\Third Party</SVN_ThirdParty>
</PropertyGroup>
<ProjectExtensions>
<Borland.Personality>Delphi.Personality.12</Borland.Personality>
<Borland.ProjectType>OptionSet</Borland.ProjectType>
<BorlandProject>
<Delphi.Personality/>
</BorlandProject>
<ProjectFileVersion>12</ProjectFileVersion>
</ProjectExtensions>
</Project>

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