Make iOS app receive VoIP push notifications again - ios

Apple changed the way VoIP push notifications work. And apps not handling them in the new way stop getting push notifications. The problem: Once this happens, how can I receive push notifications again with an updated application, without reinstalling the app?
(What I'm not asking is how to handle VoIP push notifications. That doesn't help because the app stopped receiving them, so it can't handle them either correctly or incorrectly).

From what I've seen, the only way to receive VoIP notifications again is indeed reinstalling the app. If you can't do so, it seems that in around 24 hours you will be able to receive VoIP notifications again, without doing anything else than waiting.

Related

VoIP notifications in hybrid apps not working

Recently Apple changed its way of handling VoIP notifications. Now they force you to use CallKit in the same run loop in order not to throw your notification away. The trace I get is this one
Apps receving VoIP pushes must post an incoming call (via CallKit or IncomingCallNotifications) in the same run loop as pushRegistry:didReceiveIncomingPushWithPayload:forType:[withCompletionHandler:] without delay.
When you get this warning three times, the system is "dropping your notifications on the floor".
The problem here is that I'm developing a hybrid VoIP app using the phonegap-plugin-push, and I'm afraid that the on notification event is not fast enough (or at least not the same run loop) for iOS.
Did anyone face this issue?
I've thought of changing to regular push notifications, but I can't find a way to make my app relaunch when it's killed and execute some code (launch CallKit, for example).
Edit:
I'm trying this approach with push notifications and I already configured the background modes. I noticed that sending the "content-available" and some data, like "badge", or "alert" in the notification, the app is launched if it went to background recently. After 15 minutes in the background the push notification arrives but the app doesn't launch anymore
Thank you in advance.
Our app uses CallKit and push notifications, and it launches when a push notification arrives for a new incoming call. It has to be configured in the project build and run once to register with iOS for this, though.
I found a solution:
Since iOS changed its policy about handling voip push notifications, it forces you to report a new incoming call when receiving the voip: https://forums.developer.apple.com/thread/117939
This plugin does it: https://github.com/mattkhaw/cordova-plugin-callkit
It merges two plugins (WebsiteBeaver/CordovaCall and Hitman666/cordova-ios-voip-push). It worked for me. I just had to remove the receiveCall from the javascript and tweak a little bit the plugin.
The methods related to the voip notifications register are in the cordovaCall class, so it is pretty straightforward to work with.

Voip Push notification stop working in IOS 13

One of my application stop receiving the voip notification from last week.
As per recent IOS documentation, "Repeatedly failing to report calls may prevent your app from receiving any more incoming call notifications." so in this case ,
1) How can we find out wether my app stop receiving any more incoming call notifications? is this data will present anywhere in any console?
2) what needs to be do for receiving the voip again?
Now i have updated my code base as per the documentation but still i am not getting any Voip notification.
I had the same problem, Try to reinstall the app.

FCM support when app is terminated

I am using FCM notification for my app. When my app is in background or foreground I am receiving notification. But when my app is terminated that means closed from task then I am not receiving any notification. I searched about this and I am confused is it work when the app is terminated? I just need to know is it work or not when the app is terminated.
If it works when the app is terminated then I will go for next step for my app otherwise I will stop my implementation that's why I am not sharing any code. I followed this link
Beware with fcm on iOS, there are 2 ways of sending and receiving data; one is upstream/downstream messages the other is the push notifications. If you are using upstream/downstream messages the fcm connection is closed after the app is suspended, new messages will not wake your app. You may use push notifications instead but of course the downside is that they are push notifications you don't have much control over them.

Handling Push Notifications when the app is open

I'm building a mobile chat app. I've configured OneSignal to send push notifications to my iOS device.
I plan to send push notifications to the user when a new message is received and the application isn't in the foreground (similar to how Facebook Messenger works).
I'm new to push notifications. I can imagine two solutions, neither of them elegant:
Solution 1: Send a push notification every time a message is sent. Then, if the app is open, ignore/swallow the notification. (Seems like a waste of resources).
Solution 2: Keep track of the app's state in my own database and only send a push notification if the app isn't in the foreground. (Seems overly complex).
What am I missing? What is the correct way to handle this?

Notification - when app is killed

I have implemented AWS SNS push notification service.
We have an issue which is explained below :
Scenario :
We are trying to save the notification message we receive as a part of requirement.
When the app is killed (swipe out from recent apps) we are able to receive notification, also we are able to save the notification message when we open the message directly from the notification panel it works fine,but when we open the app directly the notification message is not getting saved.
In short we are not able to know if we had received a notification message if we directly open the app rather than clicking the message from the notification panel.
Is this default behavior ? or is there any work around for this ?
Have looked into many posts on about Push Notifications but haven't seen any threads pointing to this scenario.
This is a normal behavior, and there is no workaround.
If your app is killed by the user, it won't be able to run ANY code before it's manually launched again.
If it's manually launched from a notification, this notification's payload will be handled by your AppDelegate.
On top of that, don't forget that Push notifications are Best Effort. That means that they are not reliable, they can be heavily delayed or never delivered at all. Don't rely on Push notifications to achieve any critical work.
If you need to keep a copy of your notifications in-app, keep them server side and fetch them as you would do with any other object.
In order to execute code when the app is killed by the user you need to implement VOIP using PushKit framework provided by apple.
VOIP push unlike regular push notification enables the app to become active even if the app is killed by user.

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