Safari browser test execution is too slow after updating Appium 1.15.0, Xcode 11.1 and iOS 13.1.2 version - appium

Safari browser test execution is too slow after updating Appium 1.15.0, Xcode 11.1 and iOS 13.1.2 version
It was working fine in Appium 1.13.0, Xcode 10.3 and iOS 12.x version

Is there any particular part (line of code) or just launching safari which is slow? I am running on safari in osx 12x and 13

Related

how to run iOS simulator 10.3.1 on Xcode 12.4?

currently we are developing a flutter app with flutter SDK 1.20, we are sticking to version 1.20 due to some outdated packages we use.
after some googling we found that we still can open a debugging session on iOS simulators 10.3.1,
we are using Xcode 12.4 and when we try to add a new simulator and try to download a new OS version, we downloaded iOS simulator 10.3.1 and its added in Library/Developer/CoreSimulator/Profiles/Runtimes as iOS 10.3.simruntime
but unfortunately its not appearing when we choose to install an OS version on a new iOS simulator.
all we can choose are these simulators only...but 10.3.1 not showing:
how can we choose iOS simulator 10.3.1?
did you somehow fix this problem?
Regards

Gluon sample application failing on ios devices

I am trying to run my gluon sample application on ios device but I am getting an exception while launching the app using the command ./gradlew --info launchIosDevice.
The error stack trace is
org.robovm.libimobiledevice.LibIMobileDeviceException: IDEVICE_E_NOT_ENOUGH_DATA
at org.robovm.libimobiledevice.IDevice.checkResult(IDevice.java:197)
at org.robovm.libimobiledevice.IDeviceConnection.receive(IDeviceConnection.java:109)
at org.robovm.libimobiledevice.util.AppLauncher.receiveGdbAck(AppLauncher.java:475)
at org.robovm.libimobiledevice.util.AppLauncher.sendReceivePacket(AppLauncher.java:485)
at org.robovm.libimobiledevice.util.AppLauncher.pipeStdOut(AppLauncher.java:763)
at org.robovm.libimobiledevice.util.AppLauncher.launchInternal(AppLauncher.java:734)
at org.robovm.libimobiledevice.util.AppLauncher.launch(AppLauncher.java:1052)
at org.robovm.compiler.target.ios.AppLauncherProcess$1.run(AppLauncherProcess.java:67)
Although the app is installed on device but it crashes while starting.
I am using mac-os version 10.14.6 and iPhone 8+ with software version 13.3
Xcode version is 11.3
I believe this is a problem with the latest version of Gluon ( 5.0.2 charm) not playing nicely with iOS 13.2.3 and beyond. Prior to this it worked fine.

How to install iOS 9.x Simulator on Xcode 11?

I'm developing and iOS app with iOS 9 support, but with Xcode 11 update I'm missing the possibility to add / install iOS 9 simulator.
Is there any chance to have iOS 9.x simulator in Xcode 11?
It seems iOS 9 simulator is supported by Xcode 11, but only on macOS 10.14 Mojave. After upgrade to macOS 10.15 Catalina, this simulator is not supported any more.
Though I didn't find confirmation of this in any release notes. The only acknowledgment I found is this tweet by Apple engineer: https://twitter.com/xenadu02/status/1140093901438689280?lang=en
I tried installing Xcode 10.1 on my Mac, but it also did not work for iOS9, i suspect it has to do with Apple dropping support for 32 bit applications (like iOS9)
iOS 9.3 (9.3 - 13E233) - com.apple.CoreSimulator.SimRuntime.iOS-9-3 (unavailable, The iOS 9.3 simulator runtime is not supported on hosts after macOS 10.14.99.) (unavailable, The iOS 9.3 simulator runtime is not supported on hosts after macOS 10.14.99.)
I've got macOS Catalina 10.15.5 currently installed and the only solution I found to test my app on iOS 9 simulator it's described in the following steps:
create a virtual machine with macOS Mojave 10.14.4 (following steps are done into the virtual machine)
install Xcode 10.2.1
Download and install the simulators you need from Preferences/Components
install Xcode 11
Now you should be able to test your app on iOS 9... kind of
iOS 9.0 is not supported by Xcode 11.
Jayaraj M, it's not a true:
Xcode 11 is available in the Mac App Store and includes SDKs for iOS
13, macOS Catalina 10.15, watchOS 6, and tvOS 13. Xcode 11 supports
development for devices running iOS 13.1. Xcode 11 supports on-device
debugging for iOS 8 and later, tvOS 9 and later, and watchOS 2 and
later. Xcode 11 requires a Mac running macOS Mojave 10.14.4 or later.
https://developer.apple.com/documentation/xcode_release_notes/xcode_11_release_notes

XE8 apps does not run in iOS 9.1?

I have an IOS app compiled in RAD Studio XE8 that no longer runs, and does not give an error message, after I updated the Xcode, MacOS and the iPad:
Xcode version 7.1
IOS Version: 9.1
MacOS version: 10.10.5
How can I make this app run in iOS 9.1 again?

How to run ios 8.4.1 device into xcode 6.0.1?

i can't access my device
My Device Version is->8.4.1
My Xcode deployment Version is ->8.0(maximum version),when i try to run its give me error message [may be running a version of iOS that is not supported by this version of Xcode].
Is there any possibility to run my device.
If you're running iOS 8.4.1 on your phone/simulator, then you'll need to upgrade to Xcode 6.4, which contains the iOS 8.4 SDK.

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