How to find Image View for Xcode 10.1 - ios

I have following this documentation here:
https://medium.com/handlebar-labs/how-to-add-a-splash-screen-to-a-react-native-app-ios-and-android-30a3cec835ae
which is pretty useful up to the point:
We then want to add an Image View to our splash screen. You can find
that by pressing the third option in the bottom right menu and
searching for “image”. When you’ve got that drag it onto the blue
View.
I am using Xcode 10.1 and I know a lot of online resources are from Xcode 8 and 9. Can anyone guide me to how to pull up that Image View for Xcode 10.1?
This is what I am currently seeing:
This is what I would like to see:
I have kicked the tires, looked around for over 20 minutes and I see nothing that pulls up Image View so I can choose the image I desire for the splash screen.

It's under the Library.
Refer to the following images (Xcode 10.3):
Update
Or, as pointed out by the OP in the comments, the Library can also be opened via menu:
View / Libraries / Show Library (⇧⌘L)

Related

Can't edit LaunchScreen.storyboard on Visual Studio

I have a Xamarin.Forms app, and am trying to publish the iOS app in it. I'm following the Xamarin tutorial here for the launch screen.
In steps 6 and 7 it assumes there is some View on the screen. I don't see one. This is what I have:
When I try to drag an Image View as mentioned in the tutorial - I get a "do not enter" symbol on the Image View. (I assume, because I first need the default View there.)
What now? (I'm using VS2017 on Windows 10 Pro.)
Just add ViewController and go from there
Drag and drop ViewController to LaunchScreen.storyboard
Example here:

Can't find containerView Xcode 6.4

Today I tried to use a container view in Xcode and when I searched in the bar at the bottom of the Library menu, I could not find it. I have also searched through the entire list and can not find it.
Does anyone have any idea what might be occurring. I am using Xcode 6.4.
Any suggestions will be much appreciated.
It looks like the reason I can't find it is because I am using XIB's and not a storyboard (which is what I used in the past when I used a container view).
Thanks to the other answers which helped me come to this conclusion.
I am using Xcode V6.4 and searched by the name UIContainer/container in the object library section of utilities. and It is showing the container view.
You can find it in your storyboard. See image bellow.
This is definitely a bug that is still present in Xcode 7.3.1.
However, I kept playing with switching tabs and looking into other storyboards to see if I could make it find it from a different file. It turns out that after a navigating thru some of my storyboards and seeing the storyboard form the main editor (instead of doing it from the assistant editor) I was able to find it.
Hope this helps!
Oddly, there seems to be a bug in Xcode 6.4. Once I changed the tab in the lower right navigator and came back to the Objects tab, the search/filter worked again. I had the same exact problem in the same exact version of Xcode.
Like kriztho said, container view won't be listed in the object library when viewing storyboard from the assistant editor for some stupid reason. I'm using Xcode 9, and this is still an issue. Right when I switched storyboard to the standard editor (Cmd + return on Mac), the container view was listed once again in the object library.

XCode Storyboard Issue

I cant see the Labels, Button etc in the View or their constraints though the Labels and Button appears on the side of the storyboard. And when you run the program in the simulator you can see that they are there.
The project from my colleague who uses XCode 6.3.1 and I am using XCode 6.3.2
and he doesn't have this issue. When he updated his to to the same version I have he had the same problem; so he went back to the previous version 6.3.1.
Now the problem persisted on my device even when I removed the 6.3.2 and substitute it with 6.3.1
stackoverflow prevented me from uploading the images but I can send it by email to anyone to see the screen shots
I think I found the answer but yet the labels seems to be shifted out of the view. but the Answer is: This problem occurs when one of the users design the view controller using the compact or any other dimension other than Any X Any. to fix the problem, click in any of the objects created ( label, button..etc), and go the attribute inceptor, and scroll down to the bottom and you will find a check box with the word installed. there will probably be more than one. Look for the one that is not highlighted, and highlight it. This should fix the problem.
Another faster solution instead of going over each object you can deselect
Use Auto Layout
Use Size Classes
then select them again

Cannot drag and drop image from Media library onto a view controller in Xcode Interface Builder

I'd like to reference this question, but even though I am zoomed in to a view controller, on some occasions there is just no way of adding drag-dropping an image from the Media library onto a view controller. What's going on? Xcode 6.3.2.
When this does not work, I have found out that closing and opening the right tab (Utilities) does help. It's like it does not refresh the contents of the media library properly if not doing this close-open trick. I can confirm that this problem is still in Xcode 6.4 that was released yesterday.

Where do I get the iOS toolbar icons for up/down arrow?

I'm looking for these button icons,
, that I found in the Apple developer's guide for working with toolbars (almost half way down the page, but I can't find them in the storyboard.
I found a bunch of other icons in the storyboard for images, as shown here on the right, and I expected they would be there but they weren't.
Where do I get all these icons that Apple suggests I use? I would really like to use the up/down arrows for casting votes in my app.
Specifically, where can I get all of the images found in this guide
(source: apple.com)
They are not available. They're just a list of icons they have developed for iOS as a showcase. You should look into making them yourself and applying them as a UIButtonTypeCustom. Small drawback is that if the iOS style changes (like iOS6 -> iOS7) you need to manually update your custom buttons while the rest is automatically upgraded.

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