When do I get notified when monitoring an iBeacon region based on UUID? - ios

I want to build that gets notified (even when in the background) when it gets in range of any iBeacon with a given UUID.
I know I could monitor an individual region for each of my beacons, but if I understand correctly, on iOS, I am limited to 20 monitored regions.
So the other alternative is to monitor a region based solely on its UUID, but then when do I get enter/exit notifications for that region? Whenever I get in range or out of range of any beacon with the same UUID, or only when I get in range of the first one and out of range of the last one?

If you monitor based on a wildcard region that includes only a ProximityUUID (leaving major and minor nil) then :
You will only get one didEnter callback the first time the first beacon is detected. If a second, third, or additional beacon is detected matching this wildcard region, then you did not get any monitoring callbacks.
You won't get any further callbacks until all beacons matching the wildcard region disappear (this takes at least 30 seconds in the foreground, longer in the background.) At that time, you'll get a call to didExit. After receiving a didExit, you will again be eligible for the callback in (1) above.
If you want more granular callbacks about individual beacons there are a few choices:
Use additional region definitions (up to the 20 allowed) and monitor them all.
Dynamically change the regions you are monitoring when you get a didEnter. This might work if you have a limited number of beacons (e.g. less than 20) matching a particular wildcard region. You could then activate monitoring for each of these sub-regions.
Use ranging APIs. These give you callbacks once per second with a list of all matching beacons seen that match a region. The trick is that this is generally limited to 10 seconds after region transition in the background. But it is possible to extend it to 180 seconds on request, or indefinitely if you declare your app to be a background location app in Info.plist. (If you go this route, there are a few tricks to get this working properly.)

Related

Unique notification for each Beacon (more than 20 beacons)

I'm building an iOS App, in which I would wish to handle more than 20 iBeacons. Basically all beacons added to the web portal have to be handled by the App. Since there is an iOS restriction to number of region to be monitored as 20, I'm unable to give different local notifications for beacons in same region (having same UUID).
Is there any way to handle this?
A few points:
The 20 region limit applies to the number of CLRegion objects that can be registered by a single app. It does not mean you can only detect 20 beacons. Since each CLRegion object can leave the major and/or minor nil (making the fields a wildcard), each one can match billions of beacons.
Beacon apps typically use local notifications, not push notifications.
The way you set up many different notifications to come from many different beacons is like this:
Define a single wildcard region that matches all of your beacons. (Or a few regions if needed for background triggering).
Start monitoring and ranging for each of these regions.
In the didRangeBeacond:inRegion callback keep a flag for each individual beacon to see if you have sent a notification for it before. If not, set the flag to true and trigger a local notification specific to that beacon's identifiers.

iBeacon case - trigger didEnterRegion with distance constraints

For a specific business case, I would like to trigger proximity-based notification (push or UILocalNotification) by leveraging the iBeacon technology.
This is aimed to work while the app is in background/lockscreen.
I have some specific constraints :
The product has to scale at a certain level so it's not possible to range 20 regions. We will range on one UUID only (maybe 2 or 3 if we develop new set of features, but we will not register a region per physical beacon)
We will use the major and minor to call webservices
Regarding this, I know I will have to use the following approach : first didEnterRegion: with no prior information on the major/minor/distance, and then didRangeBeacon: to perform more advanced actions.
I already use local storage mechanisms to timeout a beacon after he has been used considering the fast beaming rate of beacons.
* The major constraints : we have to region events regarding to the distance of the beacon (exemple, only trigger the notification if CLProximityImmediate)
Now I see a major limitation. As my app will only range in background for a few seconds after it entered in a region, if I had constraints based on the distance/proximity, it is very possible that the app will:
return to background state before the user get close enough from the physical beacon for the event to be triggered
never be triggered again because it has to enter the region to range again, which will probably not happen
Do you have any ideas / work around for such a case ?
You are absolutely correct on the limitations CoreLocation applies in this use case. If you set it up as you describe, the typical behavior will be that the app will detect the beacon in the background at an unknown distance (often the max range of around 50 meters), range in the background for about 5 secs, then the app will be suspended by iOS. That five seconds of ranging time will typically not be enough for the user to get near enough to the beacon to trigger your use case.
Unfortunately, there are no easy workarounds with standard beacons and CoreLocation. CLBeaconRegion objects do not have a distance field like CLCircularRegion does for geofences.
Two more extreme approaches you might try:
Turn off monitoring of your one region as soon as you detect the device is too far away, then re-enable it right as your app suspends itself in the applicationWillResignActive: callback. You might get a new entry event and more background ranging time.
Use nonstandard beacons that periodically stop their transmissions to trigger forced exit/entry events.

iBeacon region monitoring AND proximity for >20 beacons?

I have been working on a prototype iOS app utilizing iBeacons to provide location-relevant information to office employees depending on where in the office they are. The ideal use case is that whenever an employee enters or exits their office, a callback is fired which provides them some information in the form of a notification (it might make a server query to get information first, etc - that sort of thing). We also want to be able to do this when the app is backgrounded or terminated; fortunately, we already know that beacon region boundary crossings trigger the appropriate CoreLocation callbacks even if the app is backgrounded or suspended.
From looking around, I understand that broadly, I have two options for how to approach the beacon region monitoring:
Give each iBeacon its own CLBeaconRegion, and monitor for each of these regions independently.
Monitor for CLBeaconRegions that correspond to multiple iBeacons - for example, each iBeacon has the same UUID and only monitor for a CLBeaconRegion corresponding to that UUID - then try to determine which beacon triggered the boundary crossing using ranging.
Thus far, I had chosen option #1. The advantage of this approach is that I get didEnterRegion: and didExitRegion: calls for each individual beacon and immediately know which beacon I have entered/exited. Also, I only get one enter call and one exit call, which is exactly what I want. Unfortunately, I just realized that this approach also limits me to 20 beacons (since each beacon gets its own region).
I'm not as familiar with the exact implementation details of #2, so correct me if I'm wrong. But it seems that this approach has more drawbacks:
Apple discourages ranging when the app is in the background because the results may not be as accurate.
The ranging calls fire once every second, while I only want to have "enter/exit" callbacks.
If the beacons have region overlap, the ranging calls might continually flip which one is "closest", which would further complicate things.
Basically, I'm wondering if there is a way to utilize option #2, but still have the benefits of option #1 - a quick and easy way to immediately determine which beacon triggered the region change with only one enter or exit callback?
I hope this question is clear enough. It's not all entirely clear in my own head, especially how ranging works.
Option #2 is absolutely more complicated, but you must accept these complications in order to get around the 20 region monitoring limit.
A few points:
In the background, you only have around 5 seconds of ranging time, which does not give you as much time to average RSSI (signal strength) from each beacon to get a good distance estimate. So, yes, the estimates will be less accurate. If you understand this limitation and can live with it for your use case, there is nothing wrong with ranging in the background.
Yes, you will get multiple ranging calls per beacon after region entry, and you won't get any callbacks on region exit. You have to write extra code to take care of this. I have done this by maintaining a NSMutableArray of all the unique beacons (same uuid/major/minor) seen and update it in the ranging callback. You can then access this array in the region exit callback, so you know which beacons disappeared. Of course, it is possible that additional beacons were seen after the 5 seconds of background ranging time expires, but your app will never know about them. With this option, you must accept this limitation.
While it is true that errors on the distance estimate in ranging may incorrectly tell you which beacon is closest, you have an even worse problem when doing monitoring, because you don't get a distance estimate at all. If multiple beacons come into monitoring range around the same time, there is no guarantee that the first entered region callback you get will be for the closest beacon. So if your use case requires taking action based on the closest beacon, then you must do ranging (knowing that there may be error on the distance estimate.)
The drawback of the second approach is detecting the entry of a particular beacon will be purely based on ranging, that will not work if the application is killed. The reason is we will get didEnterRegion only once, because we are monitoring only one region with a particular UID. The next beacon with same UID will not be detected again if the application is terminated or if the background ranging stopped.
I recommend a combination of the mentioned approaches ,
Use same UID for all the beacons.
A beacon is uniquely identified using major/minor value that is collected when ranging.
As mentioned in apple doc, always keep number of monitoring regions below 20 by removing and adding beacons when the user moves from beacon to beacon (better to keep a beacon neighbour relationship graph in the server.)
Start ranging when entering the region ... and identify major/minor and calculate proximity.
Stop ranging when exiting the region.
Find the closest beacon from ranging method (need to skip unknown range beacons).
Monitor only the neighbours of the closest beacon in a given time.
When implementing both options, We should consider one fact, An iBeacon will be detected in 200feet distance. There may be multiple beacons in 200feet range.
If you use the same UUID for every beacon, you can just set the major/minor numbers to differentiate between the different beacons. This way, you are only monitoring for 1 beacon instead of > 20. Then just sort out which one is which from the other identifiers. This is how it works currently with Starbucks and other retailer apps. 1 beacon no matter where you are in the world, and different identifiers to sort things out on the back end.

How to Handle the iBeacons overlapping eachother

I have created a app for detecting the beacons. things are going on good. the problem that I have is:
When there are more beacons overlapping on one another. how am I suppose to handle the situation considering the case
1. When we want to receive the offer only once from a particular beacon on entering to the beacon/we are in the place where we have more than one beacon overlapping each other.
Thanks,
When you have overlapping iBeacons, it is important to design the iBeacon identifiers (UUID, major, minor) and the CLBeaconRegions you use to monitor them so that you get the results you want.
Do you want to trigger "the offer" whenever any of the overlapping iBeacons are detected? If so, then monitor for a CLBeaconRegion that matches them all, probably by setting just the UUID (and maybe the major if all beacons share that value.) In this case, you will only get one Region entry notification when any of them are detected. You won't get one for each overlapping iBeacon.
If you only want to trigger "the offer" when a single one of the overlapping iBeacons is detected, then monitor for a CLBeaconRegion that only matches that one iBeacon, typically by specifying the UUID, major, and minor in that CLBeaconRegion. Of course, you also need to ensure that each iBeacon is configured with a different minor. Remember, too, that you can monitor for multiple CLBeaconRegions simultaneously, if needed, and get a specific callback for each one.
While it a separate issue from overlapping iBeacons, if you really want users to "receive the offer only once", you also need to add a filter to your detection callback. A glitch in iOS sometimes gives you a very quick exited region callback followed by an almost instantaneous entered region callback. In order to prevent users from getting the offer a second time, store off the timestamp of the last time the offer was pushed to the user, and only push it again if enough time has passed (say 1 hour or one day.) See this answer for details.
My workflow at the moment is to detect in the didRangeBeacons method the Beacon which is the closest to my actual position. This is done by comparing for each beacon the rssi property.
After identifying the closest Beacon I process the desired action for this beacon.
To avoid that this action is triggered repeatedly (beacause the didRangeBeacons method is triggered a couple of times per seconds) I implemented an isLocked Flag (BOOL) in my actual beaconHandler, which does the processing.
So I only react to the Beacon which is the closest to me. And I only react once. I also keep track of my last beacon which I identified as closest. This enables me to react immediatly, If you are getting in Range of another beacon. So e.g. when you walk along a store, every beacon is triggered immediatly, but not repeatedly.

iBeacon, Bluetooth BLE and fleet management

From what I have understood, minor and major ids in beacons are used for segmentation (for instance, major for physical stores and minor for different locations within a given store).
Then, as a beacon does not deliver rich payload, I guess those ids will be exploited to deserve the adequate information to the user - and probably through webservices.
Finally, UUID are said to be for the whole fleet. From what I understand, an app (e.g for retail store) is likely to register for only one or a few UUID (generally one, more for complex architectures or overload of services).
At the application level, you can (1) range for beacons when the app is foreground (with catching capabilities for minor/major ids), and (2) detect region exit/entry (monitoringForRegion:) while in background + deliver UILocalNotification to wake up the app (going back to (1)).
Now lets deal with the end user. I think we can assume that the average one will not go through a whole retail store with the app in foreground in his hand, and is more likely to have it running in background.
Consequently, case (2) will be the most common one.
But as all emitters will share the same UUID and as the geolocation manager running in background is monitoring for region linked to UUID, didEnter and didExit regions delegate methods risk no to be triggered intelligently depending on the range/configuration of emitters. Finally, not all the indoor location-based advertising you wanted to broadcast to your customers will be received and catched.
In fact, I fear that only the one when the customer will arrive at the store location will be systematically suggested (in a background mode context).
Am I missing something?
You are mostly right. The one thing you are missing is that you can monitor on 20 different regions simultaneously, and these regions can optionally include the major and/or the minor. So you could trigger many times in a (big) store by intelligently designing your iBeacon identifiers and region monitors.
Two caveats: in-region monitoring callbacks fire when the beacon first comes into range (about 50m). They are also not simultaneous. They can take up to 15 min on an iPhone 4S with the app in the background, although it is faster on an iPhone 5.
To phrase what David said a little differently:
You can define a beacon region using a UUID, a UUID and a major value, or a UUID + a major and a minor value.
If you define a region using just the UUID, any beacon with that UUID will trigger a didEnterRegion message, and the OS will treat all beacons with that UUID as part of the same region.
However, if you create a region with UUID+Major, or UUID+Major+Minor, only beacons matching those values will trigger a region notification. You can have 2 beacons with the same UUID and major value right next to each other and different minor values. If you've registered 2 different regions with specific UUID+Major+Minor value, you'll get independent enter/exit/ranging messages about each region. A third beacon with the same UUID and major value but a different minor value will not trigger enter/exit notifications.

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