✅ Xcode 10.2.1
I have a project, on which I worked in Xcode 10.2.1. Suddenly it started to get stuck building one of my many pods (one of 2, inconsistently). Says something like "Building <AppName>: <PodName> | Building 749 of 803 tasks". And while idle, it gets stuck "Indexing Text".
Update: This version is unable to Build or Index ANY project I try. True even for unchanged presets.
SOLVED: Restarting my machine was the solution
✅ Xcode 11.0 Beta 1
Just to test, I've opened this project in Xcode 11 Beta (1) and it worked just fine. I was able to Build and Run, Archive but not Distribute (AppStore Connect says tool is unsupported).
❌ Xcode 11.0 Beta 4
The latest available Beta, however, Builds and Runs this project with no problems, however, fails to Archive it.
Additional information
I tried cleaning, restarting; updating CocoaPods; reinstalling and reinitializing all Pods, nothing helped.
The issue appeared, seemingly, out of nowhere, not in between installing or updating any of the Pods.
It worked perfectly in Xcode 11.0 Beta 1, just as one would expect any version of Xcode to work with an .xcworkspace. No warnings, no errors, nothing.
Solved this whole thing by restarting my machine.
Related
I've had the same error over and over for 5 times till now, and it's happening randomly on builds. In previous scenarios one of fallowing actions resolved it for me:
Clean project filed and delete xcode folder in Library/Developer
Reinstallation of xcode and actions from the first point
But my colleagues in project have no problem with this but they are on Catalina not BigSur. Could you please help me find a permanent solution to this problem? I'm using xCode version 11.3.1
I update xcode version 9.4 to 10.2.1, I have created a project on xcode 9.4, run it once on xcode 10.2.1 and then delete this version and switch back to xcode 9.4 due to some reasons ... when I tried to run project on xcode 9.4 it gives lot of warnings and 198 errors
how to solve this issue.
If it's only linker errors, try to clear derived data on Xcode (Which you can access from Xcode > Preferences > Locations) and run application after clean and build. Some times your lesser disk spay might caused to these kind of issues as well.
When you opened the project on XCode 10.2.1 did you allow the project to be updated to the "recommended settings"?
It would have appeared as the yellow yield icon in the issues log.
A possible solution is to go into Time Machine (hopefully you keep backups) and revert your project folder to a copy from before you updated XCode
After installing Xcode 9 beta, Xcode 8 gives me an error when compiling a project:
Cannot find cdtool at '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Xcode/Agents/cdtool': Cannot find a simulator runtime for platform <DVTPlatform:0x7fd67af0a930:'com.apple.platform.iphonesimulator':<DVTFilePath:0x7fd67af0a7c0:'/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform'>>.
I suspect Xcode 9 modified some shared state with Xcode 8 (set a path, overwrote a file, etc.). But I've tried deleting and both Xcodes to no avail.
The project uses Core Data and it's clearly failing when trying to compile the xcdatamodel.
I can still compile and run under Xcode 9.
An Apple engineer reached out about this...
Those of you with cdtool errors in Xcode 8, I suspect you installed the iOS 10.3 Simulator runtime from Xcode 9. It was discovered this week that this causes a problem with cdtool in Xcode 8.3.
You can work around that by moving iOS 10.3.simruntime aside and restarting CoreSimulatorService (source):
sudo mkdir /Library/Developer/CoreSimulator/Profiles/Runtimes/Backup
sudo mv /Library/Developer/CoreSimulator/Profiles/Runtimes/{,Backup/}iOS\ 10.3.simruntime
sudo killall -9 com.apple.CoreSimulator.CoreSimulatorService
Then restart Xcode, Simulator, etc. Those of you that deleted CoreSimulator.framework and thus cannot run Xcode.app any more can reinstall CoreSimulator.framework with:
installer -pkg /Applications/Xcode-beta.app/Contents/Resources/Packages/XcodeSystemResources.pkg -target /
Didn't work for me because I also have a Watch app and got the error on the Watch SDK.
I ended up deleting both Xcode 8 and 9 Beta, deleting /Library/Developer and ~/Library/Developer. Then reinstalled Xcode 8 and it worked.
You can also remove the 10.3 folder from
/Library/Developer/CoreSimulator/Profiles/Runtimes
Restart Xcode in order to take effect (may not be needed).
I agree with this answer. In addition I first removed all existing(took backup) Xcode version from machine.Then kept xcode 8.3.3 in Application folder. Made the project to open with default Xcode 8.3.2. Problem got resolved.
The problem came when I updated Xcode 9 beta to 9.2.
Getting this error for pods in Xcode when trying to run app:
error: A cryptographic verification failure has occurred.
Tried reinstalling Pods/repo
Reinstalling Xcode(s)
Also doesn't run on simulators:
Also, running Sierra at the moment (yes, I know).
This is a regression in macOS Sierra that multiple developers have reported in the forums and in the lab sessions at WWDC. Xcode 7.3 is not officially supported on Sierra. If you want to use macOS Sierra, please use Xcode 8.0 beta or later.
If you must use Xcode 7.3 on Sierra, you can partially workaround this bug by using Xcode.app to install the app through Build & Run, launch the app suspended from the command line (xcrun simctl launch -w booted <app identifier>) and then attach with the debugger and resume the suspended process.
Note that this issue only impact Xcode 7.3.1 downloaded from the Mac App Store. You will not hit this issue if you use Xcode downloaded from http://developer.apple.com (ie, the "drag & drop installer"). Note that you might hit another issue with the same symptoms when using the drag & drop installer. That is discussed in DTAssetProviderService could not start DTXConnection with Simulator
I got mine working now!! Not really sure what I did, at all, but I just deleted the Xcode 8 .app entirely and then I redownloaded it, opened up my project in it, did a pod install and pod update, and it's running in the simulator just like normal! Not sure what I did at all, but redownloading is worth a try, it is in fact possible to fix.
If you have reinstalled CocoaPods so that it updated from a version that is lower than 1.0.0 to 1.0.0 or above it can't hurt to delete your DerivedData folder of the project that is having problems. I don't know why it fixes a lot of bugs when above scenario is the case, but it does! You can do this by going to: Window -> Projects
Then select your project on the left (It was my "Piece" project for me)
Then click the delete button
Hope this helps you out!
Launch "Keychain Access", go to "Preferences..." and click "Reset My Default Keychain". After that I was finally able to build my projects.
I'm having problems archiving an iOS Swift application since the last Xcode update (Xcode 7.3), the application builds and runs correctly in debug mode but as soon as I try to archive it I get the following error:
No such module "RealmSwift"
Although it references RealmSwift it fails randomly importing this or any other pod.
The most strange point is that downgrading to Xcode 7.2.1 and Command Line tools 7.2 doesn't fix the problem.
I've clean Cocoapods cache, completely removed ~/Library/Developer folder, removed my Pods folder within the project folder. Even trying to archive with a different machine doesn't work. I rolled back to a version of the app released on Crashlytics and therefore successfully archived in the past with the same result.
Any thoughts about what could be wrong?