Setting Z3 verbosity from the API - z3

I'm wondering, is there a way to set verbosity in the Z3 API? Something equivalent to the -v 10 option on the command line?

When using the programmatic API, you get finer level control on what gets printed. See this function here: https://z3prover.github.io/api/html/group__capi.html#ga3c7d069930a7bec13f8c30cd795abc33
To figure out exactly which tags are allowed, you'll have to look through the source code. (And also compile z3 in the debug mode.)

Related

Evaluating Rascal's Performance?

I want to evaluate the performance of Rascal for a given rewrite system that I've written. I'm wondering if there's a good way of doing it?
Ideally, I'd generate some compiled Java classes from the system and then run them manually against my inputs. Is there an easy or recommended way to do it?
Cheers,
One way to do this is to use the functions in the library util::Benchmark. Typically, you could write something like
cpuType( (){ call_the_function_I_want_to_observe(); } ). This will execute your function and print the cpu time used.
Note that Rascal can be executed in two ways: interpreted and compiled which makes a big difference when measuring performance. We are working hard at the moment to fully integrate the compiler in the Eclipse IDE, but a stand alone version is available as well. This can be called as java -Xss8m -jar rascal-0.8.4-SNAPSHOT.jar --compiledREPL followed by at least values for directories for sources (--src), and binaries (--bin). Here rascal-0.8.4-SNAPSHOT.jar (but most likely named differently) is downloaded from the https://update.rascal-mpl.org/console/rascal-shell-unstable.jar.
If you need more information, don't hesitate to ask for more details: this part of our tool chain is unfortunately still undocumented.

Is there something like Python help function in Fsharp interactive?

Using Python in command line you can write help(function) to see docstring.
Is there something similar in Fsharp for fsi?
Do you have any tips and tricks for working in fsi anyway?
What is even possible to find out without using IDE? Just from interactive session.
EDIT:
This question is actually addressed to Python guys who know Fsharp as well. I guess MS guys relying on their VS might find my question pretty strange :)
So far it seems that my question has simple answer: NO.
EXAMPLE:
Lets say you are logged to remote computer via console. I dont know whether this is typical or even possible scenario. For some reason I started fsi and now what? Am I lost or do I have some chances to get some help from fsi directly
DISCLAMER:
I know Scott Wlaschins fsharpforfunandprofit.com pretty well. But his example is dedicated to C# users. Pythonists have different workflow.
If you are used to interactive python, and you like the approach, you may have a look at this F# engine for iPython Notebook:
https://github.com/fsprojects/IfSharp
Yes.
Simple introspection can be done by typeof <_> or typedefof<_>.
For example:
typeof<System.Console>;;
In fsi you can use TAB completation, but apperantly just from command line. It is not working in my Xamarin.
Neat trick is to run:
fsi --use:yourfile.fsx
which run your file and let you test it interactively.
For more info you can use in command line fsi.exe --help.

REPL for the Dart language

Is there a REPL for Dart to experiment with?
I tried inputing dart code in DevTools in Dartium and that also didn't work.
So I couldn't find an easy way to play with various APIs in dart.
I tried inputing dart code in devtools in Dartium and that also didn't
work.
I'm very new to Dart, but something I came across was that you CAN evaluate code in Dartium. In order to do so, you must first load a page with Dart code in it and then toggle this selector in the console from "javascript page context" to one that references a Dart package or Dart code.
Once you do that you should be able to execute Dart in the console:
As a VIM user, I hardly have to open the Dart Editor now :). I should also mention that breakpoints, hovering over stepped into code to get variable details, navigating the call stack, and some level of intellisense in the console also work. I couldn't get conditional breakpoints to work, though.
Though it is not really a REPL, you may find the Try Dart online tool useful for playing around. It's a bit slow, since it is actually compiling the Dart code to JavaScript in order to have it work within the browser.
There is also a console that someone built, which is probably better if you're looking for a real REPL, but it requires a bit of setup.
There is an announcement about REPL for Dartium - see Nathanial's comment below. There are plans for Smalltalk like super-REPL. Here is what Gilad Bracha (member of the Dart team at Google) wrote on this subject in Is there a REPL or console for Dart:
"I don't see this as a language question at all. It is a matter of tooling and reflective library support. With proper mirror builder APIs, building a REPL would be trivial. As it sands right now, it can be quite challenging. And of course, REPL is not the ultimate goal - there are more advanced interactive tools, like workspaces in Smalltalk/Self/Newspeak, where you not only evaluate things interactively at some top level, but can inspect the resulting objects, evaluate within the scope of an individual declaration or object etc. I am sure we will get there in time - and i much prefer sooner than later."
The correct answer is https://dartpad.dev/
That site didn't exist when the other answers were posted in 2013, but you've stumbled on this post after 2020. And now you know. https://dartpad.dev allows you to create and share new Dart snippets and even put them in a Flutter app running online. Very, very cool!
Since 2022.10.22, there is a REPL for Dart: https://github.com/fzyzcjy/dart_interactive :)
Features:
Use any third-party package freely
Auto hot-reload code anywhere, with state preserved
Supports full grammar in REPL
Play with existing code side-by-side
Disclaimer: I wrote that package.

z3 MaxSAT example error

I'm interested in playing around with the MaxSAT/MaxSMT c example (specifically, maxsat.c) provided on the z3 (Microsoft Research) website. Using Visual Studio 2010, I eventually got the example to compile (using a fresh install of z3 4.0). However, I can't get any of my (SMT 2.0) models to run using them. Further, I cannot get the example posted in this question to work either.
In the first case, my compiled program crashes when it tries to call Z3_get_smtlib_num_formulas in get_hard_constraints of the file. I don't know why, instead, I get the standard windows 7 "this program has stopped working" popup.
In the second case, it reports unsupported ;benchmark.
In order to help me to get this work, I was wondering if
(a) Has anyone had similar issues when compiling this code, and if so, how did you resolve them?
or
(b) How can I debug either compilation of the file (assuming it is correct)? Namely, can someone enumerate the correct libraries (and library versions - e.g., z3 4.0?) to include in the compiler options to get this example working?
In either case, information on the error reported in the second case would also be appreciated: what does it mean exactly? The keyword was not valid? That the SMT input is the wrong version? Or something else?
Thanks.
The MaxSAT example has not been updated to SMTLIB 2.0 yet. It uses the function Z3_parse_smtlib_file to parse the input, which means that it supports only SMTLIB 1.0 at the moment.
This example is distributed alongside Z3, i.e., you should have received a copy in Z3-4.0/examples/maxsat/, which also contains compilation and execution scripts.
Compilation should be straight-forward by running build.cmd in a Visual Studio Command Prompt, or build.sh on Linux.

Using GNU Readline; how can I add ncurses in the same program?

The title is a bit more specific than my actual goal:
I have a command-line program which uses GNU Readline, primarily for command history (i.e. retrieving previous commands using up-arrow) and some other niceties. Right now the program's output appears interspersed with the user's input, which sometimes is OK but the output is asynchronous (it comes via a network connection in response to the input commands), and that gets annoying sometimes (e.g. if lines are output when the user is typing new input).
I'd like to add a feature to this program: a separate "window" for the output. I thought about using ncurses for this. But it appears from the ncurses FAQ that the two libraries are not easy to use together.
I might consider using Editline or tecla instead of Readline, but it's not clear to me if either of those will solve my problem. I'd also consider using something other than ncurses, including a library which provides both kinds of functionality (text-mode windows and command history), but I don't know what might be best.
Oh, and support for colored text might get bonus points. I suspect I may be able to do that with Readline, so maybe it's a separate concern, but if a solution to my problem also makes it easy to add a bit of color to the output, so much the better.
I'm using Ubuntu Hardy (Linux 2.6).
I've now put together a simple example program on GitHub: https://github.com/ulfalizer/readline-and-ncurses.
It supports seamless and efficient terminal resizing and multibyte/combining/wide characters. The code has helpful comments.
Screenshot below:
I have done some searching, and it seems like you are out of luck.
For ncurses alternatives there are SLang, Newt and Turbo
Vision. Slang is much more than just screen handling and thus more
complex, but maybe it can be used for your purpose?. Newt uses the screen
handling and is much simpler, but too simple and single-threaded-mode
for your purpose I think.
Turbo vision is the text mode graphics library from Borland, used by
all their tools in the late 80s/early 90s. Borland released the source
code when the market for that kind of thing diminished, and there is
now a port for linux (side note, this project seems to have written
its own turbo vision implementation). That port is not dead (there have
been some cvs updates this year which compiled fine (the older releases
did not)), but none of the TV examples I found were up to date and I
did only got a few of them to compile before giving up on the rest.
This is a bit of a shame, because TV was a lovely environment to use.
TV is btw C++ (and I assume you are using C?).
For an alternative to readline, there is libkinput, which maybe works
together with ncurses (it says it can use ncurses' terminfo. but I am
not sure if that means that it can co-exists together with ncurses usage)?
Maybe one option is to run readline "externally" to your ncurses program
using rlwrap?
This had me banging my head for a few hours, so just to save people Googling some pain:
If you're using ncurses' builtin SIGWINCH handler with KEY_RESIZE, be aware that readline sets the LINES and COLUMNS environment variables by default. These override any dynamic size calculation (usually with ioctl() TIOCGWINSZ) that ncurses would otherwise do, meaning you'll keep getting the initial terminal size even after resizing the terminal.
This can be prevented by setting rl_change_environment to 0 before initializing readline.
Update:
Here's some additional information I gleaned from the readline sources:
readline's SIGWINCH handling code (which is used if rl_catch_sigwinch is 1) does update LINES and COLUMNS, which seems like it should be sufficient for ncurses. However, when using the alternate readline interface (which makes most sense when combining readline with ncurses), the signal handlers (including the one for SIGWINCH) will only be installed for the duration of each rl_callback_read_char() call, meaning any terminal resize between two calls to rl_callback_read_char() will not be seen by readline.
So it turns out that gdb uses both readline and ncurses. If you're interested in doing this, I recommend that you check out their implementation: http://sourceware.org/git/?p=gdb.git;a=blob;f=gdb/tui/tui-io.c
I've achieved what you've described in a program of mine:
http://dpc.ucore.info/lab:xmppconsole
The following is the file handling io:
http://github.com/dpc/xmppconsole/blob/master/src/io.c
I'm not sure which version you tried. As of today(2012.09.14) It is very simple, We just need to hook our custom function to following function pointers.
rl_getch_function
rl_redisplay_function
rl_completion_display_matches_hook
I did something reasonable here.

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