Can't see build on itunesconnect - ios

First I face with this error "There was an error sending to the App Store. Scheduling restart shortly..." and I was wait and it was successfully uploaded but there is no build at itunesconnect I already waited about one and two hour still can't see any new build. How can I solve this?

Once build uploaded successfully it will go into processing stage. Where they are checking the internal settings using the automated tools.
Things will be checked like if any permission issues coming etc.
Lets say of example if you are using camera into your application but you have not given permission into.plist file than it will get failed into processing & removed build from the App Store.
Also if you have set up the permission properly but not given instructions that how & why this gets used than also build will get failed into processing stage. So there can be various reasons.
Ofcourse they will send you an email to your Admin email Id about the build failed while processing with the reason so by that you can resolve the issue.
Hope this will helps to everyone.

Related

Build not showing up in App Store connect

I'm trying to publish my first app at Apple Store and use flight test, so I was following Apple Tutorial to upload an app to App Store Connect using archive.
Now I'm already have a build uploaded, as I can confirm by that error message I get when I try to upload it again:
But my Apple Store Connect dashboard do not show me that build uploaded, as you can see in the following image
I found similar questions in a lot of places, but just
one was exactly my issue. Unfortunately, it still with no answers.
Increment build number and version number to 2.1 (or whatever is one less than your latest attempt) and try again. Sometimes it takes time for upload to appear. But if the upload is successful it should appear under the Test Flight tab.
Cheers!

Can't deploy an app on the app store using Microsoft App Center

Submitting a freshly build built with App Center used to work perfectly for us. But this week, it's not working at all. Every time we try to deploy,
through build > distribute > store, we have the same message appearing in the bottom :
Oh no! Build XX failed to distribute. Error: Release notes string or mandatory update boolean were successfully updated, but failed to distribute to some or all the destinations.
And we're stuck with that, we can still deploy the build, by downloading it, an doing it manually, but still, we kind of lost the need to use Appcenter.ms
If you are using AppCenter to automatic sign your builds, you might have lost your connection to the apple.developer portal.Go to settings and reestablish your connection. Maybe you also needs to agree to new terms with Apple on the apple.developer site.

Build is disappearing from itunes connect

When I upload a build from xcode I'm able to see the build is processing on itunesconnect.apple.com, the image below is the screen I initially see:
build processing
But after I refresh the page the build disappears and doesn't reappear. It's been over an hour and I still don't see the build anymore. I've tried rearchiving but I get the same result--I see it initially but then it disappears. This is the "empty" screen I see after my build has disappeared:
empty build
Should I keep on waiting, contact support, or is this normal?
Most probably you are missing some key in the plist.
Please check your email for the developer account.
App Store review may send you a email for the above issue.
Make sure you have the key
" NSPhotoLibraryUsageDescription " also added in your plist
I've had issues in the past when I tab to different applications during the build upload process. In those cases XCode seems to mess up and builds can take an exceptionally long time to process (3+ hours in my case). In my case I just incremented the build number and generated a new version making sure to keep Xcode in focus during the upload.
Usually the build might take around 3 hours to get processed and appear in App store depending on the size of your app. But so far I have not seen a scenario where even processing of build is not shown. I would suggest you to logout and login and then check for the same.
I got a email from apple.
I am not using camera and photo in my app, but still i got this email from apple developer team to add in my info.plist file. I don't know why to add it, but it worked.

ItunesConnect processing app forever

I was uploading my application (v1.3 build 105) and I had some internet issue that I cannot process to upload it.
After that I tried to upload it once again. But build 105 was never available. I've changed application build number to 106 and upload it once again.
And now I have problem with internal testing, because I cannot select newest build (build 105 is still processing).
Do anyone had similar issue?
Thanks for any help
I have been through the same experience few times.
We upload builds with iTunes Connect and it can fail due to any reason, maybe the network etc.
It still appears in the iTunes build list with processing label as you have mentioned.
Then, you have to upload a fresh build with a new build number.
Sometimes, the new build takes 2 hours, even up to 6-8 hours to get listed for testing, and then this false "processing" labeled entry gets cleared.
I would suggest waiting for a while, and then you will be able to test your new uploaded build.
Yes, this issue happened with me too. Actually the problem is the uploading process did not finished and aborted due to slow internet connection. But meanwhile uploading, it creates a record in the itunesconnect whose processing starts at certain part of the app finished uploading.
But since the complete app is not uploaded. Therefore it remains in the processing state.
I am sorry, you will have to wait for some more time and this new build 106 will be considered and the older one will be removed from it.
Just a note-
Don't forget to refresh the page or logout and login again to see the correct status of your build. Simply switching tabs on itunesconnect won't help in many cases.
If possible try to clear cache/use different browser instance just to make sure that the status is updated.
I've created a new version of my app 1.3.1 (build 107) and now everything looks right, I can select build for testing etc.

Application Loader: Apple's web service operation was not successful

I'm trying to upload an app with Application Loader but I get following error :
Apple's web service operation was not successful Unable to
authenticate the package: 54005906.itmsp An unknown error occurred.
(2010)
What is the problem? I really can't find any info.
Its was problem with Apples process. Worked the day after!
I would check following
1. Profile, username, password, certificate 2. Clean Build and Try again.
I kept getting it for several days until I changed Deployment Target from 3.1.3 to 4.3.
I just selected Standard Architectures in both Project and Target, and it worked for me.
I had the same error but fixed it by changing Build Active Architecture Only from
Release YES
to
Release NO.
When submitting a question like this you need to include all the error messages
If you choose to post only the error messages that you think are relevant, you are probably going to choose the wrong messages. If you know how to indentify the extraneous info, you probably don't need to post a question to StackOverflow at all. ;-)
When submitting a question like this there are a few things to note:
• If you submit enough failures in some given time frame, Apple will stop allowing you to connect/submit for some other time frame!
- This is a situation that seems to correct itself overnight in most cases. You can use a different authorized account to get around this. (Create a new one if you gotta.)
• The first 2 items are red herrings
Apple's web service operation was not successful
In spite of how it sounds, this doesn't mean it couldn't connect. This simply means that the ultimate goal was not successful.
As a metaphor: if (ApplicationLoader.DeliverYourApp(SelectedFile)){log("Delivery Successful");} else {msg("Apple's web service operation was not successful");}
Unable to authenticate the package: 81680085.itmsp
Before Apple accepts your package on their server, they want it to pass a few "field sobriety" checks.
From their perspective, it's like "cloud computing". They are saving server resources by doing analysis in the cloud. And the cloud is the workstations of all their developer.apple.com members.
• The "Background Activity" panel (revealed by clicking "Activity...") is very useful to watch.
Seeing "Could not start delivery: all transports failed diagnostics" makes you think there is some form of connection or login error (especially when combined with the top 2 errors. If you open the Background Activity panel early on and watch the entire process, you see that the message that is RED in the screenshot above actually goes through these states:
Upload package to the iTunes Store
Authenticating with the iTunes Store
Verifying assets with the iTunes Store
Could not start delivery: all transports failed diagnostics
Finally, the error in my screenshot actually means...
The IPA file I was given fixes the bug that prevented my previous upload from succeeding, however, the developer forgot to increment the build number and Apple re-rejects it out of principle. This could be avoided if they would implement a build script that does something alone the lines of git log --oneline | wc -l. This is pretty much exactly the way I do it in my projects.

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