I had asked this question regarding some Apple code and making it work.
I have looked here but the answer there does not solve my problem
Although I solved that problem I am not getting the bellow error on the line shown.
Thread 5: Simultaneous accesses to 0x10b883638, but modification requires exclusive access
private var playerItemContext = 0
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
// Only handle observations for the playerItemContext
print("jdslfhjkfdhaldfahjkflhajfldashkjfdshkjlas")
guard context == &playerItemContext else {
super.observeValue(forKeyPath: keyPath, of: object,change: change, context: context)
return
}
...
Why is this and how can I fix this?
Try this code:
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
// Only handle observations for the playerItemContext
guard context == &P2SheetViewController.playerStatusContext else {
super.observeValue(forKeyPath: keyPath, of: object, change: change, context: context)
return
}
if keyPath == #keyPath(AVPlayer.status) {
let status: AVPlayer.Status
if let statusNumber = change?[.newKey] as? NSNumber {
status = AVPlayer.Status(rawValue: statusNumber.intValue)!
} else {
status = .unknown
}
//Switch over status value
switch status {
case .readyToPlay:
break
// Player item is ready to play
case .failed:
print(".UKNOWN")
break
// Player item failed. See error.
case .unknown:
print(".UKNOWN")
break
// Player item is not yet ready.
#unknown default: //new jul 17
print(".UKNOWN")
break
}
}
}
Hope it helps
Related
I implemented the following code from Apple. It is meant to observe for a change in the status of a playerItem. The problem is that for some reason it does not work. The observe function does not run when ready.
All relevant code is below:
func preloadVideo(media: Media) {
//setup code, and then:
media.playerItem1!.addObserver(self,
forKeyPath: #keyPath(AVPlayerItem.status),
options: [.old, .new],
context: &playerItemContext)
}
Observe method:
private var playerItemContext = 0
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
// Only handle observations for the playerItemContext
print("jdslfhjkfdhaldfahjkflhajfldashkjfdshkjlas")
guard context == &playerItemContext else {
super.observeValue(forKeyPath: keyPath, of: object,change: change, context: context)
return
}
if keyPath == #keyPath(AVPlayerItem.status) {
let status: AVPlayerItem.Status
// Get the status change from the change dictionary
if let statusNumber = change?[.newKey] as? NSNumber {
status = AVPlayerItem.Status(rawValue: statusNumber.intValue)!
} else {
status = .unknown
}
print("dsfdgddgdggdgdgdgddsafdsaf434fdfdg433444343")
// Switch over the status
switch status {
case .readyToPlay:
//Stop animation, and go to p3
print("dsfdsafdsaf434433444343")
if goToVideo {
print("Runinfdsh sahkbdsfhbsadfbadsfl")
goToP3()
}
break
// Player item is ready to play.
case .failed: break
// Player item failed. See error.
case .unknown: break
// Player item is not yet ready.
#unknown default: break
//fatal error
}
}
}
This method will run first:
#objc func viewHandleTap(_ sender: UITapGestureRecognizer) {
if selectedPost?.interimMedia.first?.imageURLString != nil || selectedPost?.interimMedia.first!.playerQueue?.status.rawValue == 1 {
//do something
} else {
//status is 0 (video has not loaded yet)//load animation
//this runs...
goToVideo = true
}
}
How can I make it work? Currently nothing in the observe method is printing.
If there is another method to accomplish this go ahead and post as answer.
Try by updating addObserver options to [.old, .new, .initial, .prior].
I need to observe AVPlayer.status change.
I have an AVPlayer instance and a context variable
private var lastPlayer : AVPlayer?
private var playerStatusContext = 0
After I've set up the AVPlayer instance I add an observer like so:
// KVO status property
self.lastPlayer!.addObserver(self, forKeyPath: "status", options: [.new, .initial], context: &playerStatusContext)
Then I've overridden observeValue function like so:
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?)
{
let status : AVPlayerStatus? = change?[.newKey] as? AVPlayerStatus
if(status != nil && context == &playerStatusContext)
{
// DO MY STUFF
}
}
The problem is that change is either 0 key/value dictionary or some (whatever that means) and my local status constant is always nil, hense I can't do my stuff.
Maybe I am converting change to AVPlayerStatus wrongly? Please help. Thanks.
Well, it seems like cast like this
let status : AVPlayerStatus? = change?[.newKey] as? AVPlayerStatus
does not work. The app crashed when tried checking change for nil and then force unwrap it. Using raw values helped:
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?)
{
// Check status
if keyPath == "status" && context == &playerStatusContext && change != nil
{
let status = change![.newKey] as! Int
// Status is not unknown
if(status != AVPlayerStatus.unknown.rawValue)
{
// DO STUFF!!!
}
}
}
I am not sure this is the best way however.
I've got an issue with AVPlayer. The case is: I've got one function, that sets the rate of AVPlayer
func applyEffect(effectNumber : Int) {
switch effectNumber {
case 0:
self.AvPlayer.setRate(Float(1.0), time: kCMTimeInvalid, atHostTime: kCMTimeInvalid)
case 1:
self.AvPlayer.setRate(Float(1.5), time: kCMTimeInvalid, atHostTime: kCMTimeInvalid)
case 2:
self.AvPlayer.setRate(Float(0.5), time: kCMTimeInvalid, atHostTime: kCMTimeInvalid)
default:
self.AvPlayer.setRate(Float(1.0), time: kCMTimeInvalid, atHostTime: kCMTimeInvalid)
}
}
For every response I download audio file into AVPlayerItem and save them as array. I've got an observer for item which calls applyEffect function if AVPlayerItem.status is changed, otherwise it applies effect immediately:
if AVCurrentItem.status != AVPlayerItemStatus.readyToPlay {
AVCurrentItem.addObserver(self, forKeyPath: "status", options: NSKeyValueObservingOptions.new, context: nil)
pushMessageLoading()
} else {
self.applyEffect(effectNumber: currentEffect)
}
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if keyPath == "status" {
popMessageLoading()
self.applyEffect(effectNumber: currentEffect)
AVCurrentItem.removeObserver(self, forKeyPath: "status")
}
}
The AVPlayer property "automaticallyWaitsToMinimizeStalling" is set to false during the initialisation. So, first time audio plays on a requested rate, but all times after - on rate like 1.0. What's the problem?
The root of evil is simple: I've used AVPlayer.play which equals to AVPlayer.rate = 1.0, instead of this you need to use AVPlayer.rate = desired value
I am trying to track changes to the map orientation using the camera heading property.
// Register for notifications of changes to camera
if let camera = self.mapView?.camera {
self.camera = camera
camera.addObserver(self, forKeyPath: "heading", options: NSKeyValueObservingOptions.new, context: &MapViewController.myContext)
}
...
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if context == &MapViewController.myContext {
if keyPath == "heading" {
if let heading = change?[NSKeyValueChangeKey.newKey] as? CLLocationDirection {
self.heading = heading
}
}
} else {
super.observeValue(forKeyPath: keyPath, of: object, change: change, context: context)
}
}
The camera property mode is copy so you are not observing the current camera instance just one that was copied when you called the getter. You need to observe key path of #"camera.heading" or #"camera" on the map view and hope that a new camera object is set internally when the heading changes.
I'm migrating an app to Swift 3 but Xcode is throwing an error with this function:
The error is at the case condition ("contentSize", MyObservationContext)
i'm doing this for update the content size of a uiwebview
var MyObservationContext = 0
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
guard let keyPath = keyPath else {
super.observeValue(forKeyPath: nil, of: object, change: change, context: context)
return
}
switch (keyPath, context) {
case("contentSize", MyObservationContext):
webviewHeightConstraint.constant = TextoHtml.scrollView.contentSize.height
default:
super.observeValue(forKeyPath: keyPath, of: object, change: change, context: context)
}
}
I'm open for suggestions, thanks.
The case needs to be
case("contentSize", .some(&MyObservationContext)):
.some is to make sure the context is not nil
& gets the pointer to MyObservationContext so it can compare a pointer to a pointer.