I'm trying to run Derric with command
import lang::derric::testparse;
I followed all instructions and got everything to work with eclipse and Rascal. I am running the rascal console with Derric. I have tried downloading older versions of eclipse, used windows 7, and windows 10. Nothing is working, I even read the rascal tutorial on modules to see if everything looks right and it does. I need it to work for a school assignment, if someone can get it to run can you tell me under which circumstances (i.e eclipse version, windows version, steps taken) to run the program?
rascal>import lang::derric::testparse;
Error: Cannot import module lang::derric::testparse
Time: 484ms
ok
rascal>
It's suppose to say ok at the end, and then I can run command generate().
Hi #yoyo great that you are trying Rascal, but you need to give more explanation about what you are trying to do. There are potentially two main causes of the message you get:
the module is correct but it cannot be found, or
the module is incorrect (e.g. it does not even parse correctly).
It would therefore be helpful if you show
where lang::derric::testparse is located in your file system, and
to show its contents.
As a side question: is there any relation with the Derric language (a DSL for file formats) Jeroen van den Bos has been working on a few years ago?
Related
i was transfering code from my tablet's ide to VSC to tweak it and continue it on PC but i've ran into an issue. I'm trying to define a variable by using local xyz = 0 but it keeps returning SyntaxError: Unexpected identifier when i try to run it but it worked perfectly fine on my mobile IDE. (on pc i'm using Visual Studio Code with the Lua extension by sumneko and on pc i was using an app called TouchLua+)debug console output
i've tried looking it up on google but there were no posts describing any similar issue
It's hard to say without more code or context(not familiar with the touchapp) but this as a standalone piece of lua is valid.
However notice your debug screenshot, you are executing a piece of lua with nodejs, Look at the cli
C:\ProgramFiles\nodejs\node.exe RPSbot.lua
^ ^
| |
Path to node |
your lua file given to the node.exe
Unsure if there is some other js process that you used on your tablet that ran lua via nodejs or you are trying this from js yourself. But nodejs is intended for javascript files.
Using node on this piece of code produces the same error. You should run this using the lua runtime. If you haven't already, you can download lua here, be sure to add it to your path if needed.
Then you can run it from cli as following:
lua RPSbot.lua
Or create a batch script to call it by name without lua before it, i.e. create a file called RPSbot.cmd or RPSbot.bat and place calling code in it lua RPSbot.lua. The calling code might need to use the full path to lua and your script. Then you can just run that batch script each time.
If it is intended to run trough node you might need to provide more code and/or context.
Use Zerobranestudio or jdoodle. I give up to compile Lua with vsc.
I'am using the WAMPServer, and it's located in d:/wamp/. Is there a way to show logging window or console in realtime as I'am crawling on my server web ?
On unix/linux boxes I tend to use the tail command to watch logs as I browse for debugging. Of course, Windows has no equivalent, but there are a few options. The one I settled with was mTAIL. It's a standalone app and not a command line program, but it does exactly what you'd expect:
I was going to suggest using unxtools, a suite of ported GNU tools that can be used on the command line, but it's out of date and trying it on more recent versions of Windows I had problems. You can download them from sourceforge if you want to take a look. Also tail for Windows, is another Windows app that unfortunately doesn't seem to work on later versions, but included here in case it saves anyone the time looking.
Of course, you may find that if you prefer the command line you want to look at getting cygwin installed, which contains a host of commands you could use for the task you have.
I am trying to use an application called CLUT.exe which is an old application for MS-DOS that can be used to reindex NTX files for DBF databases.
(This is not the main topic, but I am just writing this if someone wants to test the app and don't trust at all about the content).
The problem starts when trying to run the command line version through console (cmd.exe) and this error appears:
C:\>CLUT.exe [arg1] [arg2] [arg3]
run-time error R6009
- not enough space for environment
So, according to what I've searched, this could be a possible solution:
http://support.microsoft.com/default.aspx?scid=kb;en-us;230205
but it doesn't work and every alternative that I found to solve this over the internet is the same.
Another alternative could be to make right-click in the .exe file, go to Properties then Memory tab and increase the Initial environment memory from Auto to the max value but it doesn't work too.
Well, I am stuck and no "possible" solution is working for me. If someone is interested, knows more about this issue and want to test, you can download the application from here (click "Free Download" green button):
http://www.filebasket.com/free/Development-Clipper-programming-language/clut-exe/13996.html
or directly from my DropBox:
https://dl.dropbox.com/u/15208254/stackoverflow/clut_214.rar
Just to know, I am using Windows 7 and the CLUT.exe application is a Clipper based app (old programming language) that may run under windows console (cmd.exe).
Wikipedia does mention other dos emulators but, oddly, doesn't mention BOCHS.
Reindexing NTX files is not a difficult thing to do, and can be done with tools other than CLUT. For example, many of the utilities listed on this part of Download32 could be used. Otherwise, you could write your own using Harbour Project or xHarbour. Or contact me off list and I'll cook up something in Clipper 5.3.
LATER
If I read the README correctly for CLUT, it's a replacement for the DBU utility that comes with Clipper 5.x. I can supply you with a build of that if you're unsuccessful with other approaches.
I'm interested in playing around with the MaxSAT/MaxSMT c example (specifically, maxsat.c) provided on the z3 (Microsoft Research) website. Using Visual Studio 2010, I eventually got the example to compile (using a fresh install of z3 4.0). However, I can't get any of my (SMT 2.0) models to run using them. Further, I cannot get the example posted in this question to work either.
In the first case, my compiled program crashes when it tries to call Z3_get_smtlib_num_formulas in get_hard_constraints of the file. I don't know why, instead, I get the standard windows 7 "this program has stopped working" popup.
In the second case, it reports unsupported ;benchmark.
In order to help me to get this work, I was wondering if
(a) Has anyone had similar issues when compiling this code, and if so, how did you resolve them?
or
(b) How can I debug either compilation of the file (assuming it is correct)? Namely, can someone enumerate the correct libraries (and library versions - e.g., z3 4.0?) to include in the compiler options to get this example working?
In either case, information on the error reported in the second case would also be appreciated: what does it mean exactly? The keyword was not valid? That the SMT input is the wrong version? Or something else?
Thanks.
The MaxSAT example has not been updated to SMTLIB 2.0 yet. It uses the function Z3_parse_smtlib_file to parse the input, which means that it supports only SMTLIB 1.0 at the moment.
This example is distributed alongside Z3, i.e., you should have received a copy in Z3-4.0/examples/maxsat/, which also contains compilation and execution scripts.
Compilation should be straight-forward by running build.cmd in a Visual Studio Command Prompt, or build.sh on Linux.
I am interested in trying to get a program ported to 64-bit and would like to know if it's even a good candidate for porting. I am a lighting director and have built a SUSE 11.1 Linux box for a program called MagicQ made by Chamsys (http://www.chamsys.be/download.html). I have been working on this for about 6 months now and have all hardware recognised. I am still working on stage visualizers, and I have a separate CPU/board generating the DMX512 code via PoE. I don't think getting it to run in SUSE will be a problem "it was natively built for Ubuntu".
Any help or direction is greatly appreciated!!
Unbuntu and Suse are subtlely different in how things are laid out for file sytems, home directories and such. Usually when you try to install a package on either on you need to use their own package manager programs so that all dependincies are handled and you don't need to manually try to find package 'x' version 'y' and package 'a' version 'b' just to get something working.
If you know that you have all the dependencies covered, and if you have the raw source code, you should be able to just run a compilier against the source code and have it compilied for a 64-bit processor.
Here is a link to the GCC, the GNU Compiler Collection for your reference.
Good luck with your porting project.