UINavigationController in UITabBarController not completely wraps UIViewController - ios

I have an UITabBarController as my rootViewcontroller which has 3 UINavigationController for each Tab. Each UINavigationController has an initial UIViewController which just has a red background color.
My Problem is that the UINavigationController does not completely cover the UIViewController at the first start. After switching the tabs it covers the UIViewController. So what am I doing wrong here?
Thanks in advance.
AppDelegate:
window = UIWindow(frame: UIScreen.main.bounds)
window?.rootViewController = TabBarViewController()
window?.makeKeyAndVisible()
UITabBarController:
class TabBarViewController: UITabBarController {
override func viewDidLoad() {
super.viewDidLoad()
// Navigation Tab
let navVC = NavigationViewController()
// Departure Tab
let depVC = DeparturesViewController()
// Settings Tab
let setVC = SettingsViewController()
self.viewControllers = [
createNavigationController(title: "Navigation", rootViewController: navVC, imageName: "map"),
createNavigationController(title: "Abfahrten", rootViewController: depVC, imageName: "station"),
createNavigationController(title: "Einstellungen", rootViewController: setVC, imageName: "user"),
]
}
private func createNavigationController(title: String, rootViewController: UIViewController, imageName: String) -> UINavigationController {
rootViewController.title = title
let nc = UINavigationController(rootViewController: rootViewController)
nc.title = title
nc.view.backgroundColor = .white
nc.navigationBar.prefersLargeTitles = true
nc.navigationController?.navigationItem.largeTitleDisplayMode = .always
nc.tabBarItem.image = UIImage(named: imageName)?.withRenderingMode(UIImage.RenderingMode.alwaysTemplate)
return nc
}
override func viewWillAppear(_ animated: Bool) {
self.selectedIndex = 0
}
}
The very simple UIViewController:
class NavigationViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
self.view.backgroundColor = .red
}
}

After removing following code form the TabBarController it completely wraps the Viewcontroller
override func viewWillAppear(_ animated: Bool) {
self.selectedIndex = 0
}
But I can't explain why

Related

coordinator is nil and not navigating to the next screen on button click

I have been trying to refactor my source code so that it would conform to the Coordinator Pattern. I have used UITabBarController as the parent viewController of my app which contains 4 viewControllers.
I have been following the tutorials on how to implement the Coordinator pattern for iOS apps, and I have created and set up the protocols and classes of the Coordinator. I have a button inside my viewController (child viewController of the TabbarViewController), however, on button click, coordinator is not pushing / navigating to the desired VC, and I see the coordinator is returning nil on the debug console while debugging through the breakpoint, and I could not figure it out how to resolve this issue.
MainCoordinator.swift:
class MainCoordinator: SubCoordinator {
var subCoordinators = [SubCoordinator]()
var navigationController: UINavigationController
init(navigationController: UINavigationController) {
self.navigationController = navigationController
}
func start() {
print("Initialized.. .")
UIApplication.app().window?.rootViewController = self.navigationController
let vc = SplashViewController.instantiate()
vc.coordinator = self
navigationController.pushViewController(vc, animated: false)
}
}
// testing using a simple Viewcontroller class, its background color is set to red, so if the
// navigation works, a blank red VC should appear. but not working so far
func testView() {
let vc = ViewController.instantiate()
vc.coordinator = self
navigationController.pushViewController(vc, animated: false)
}
}
SubCoordinator.swift:
protocol SubCoordinator {
var subCoordinators: [SubCoordinator] { get set }
var navigationController: UINavigationController { get set }
func start()
}
StoryBoarded.swift:
protocol StoryBoarded {
static func instantiate() -> Self
}
// I am using storyBoard, and `instantiate()` should instantiate and return the specified VC
// from the Storyboard with the specified VC id (?)
extension StoryBoarded where Self: UIViewController {
static func instantiate() -> Self {
let id = String(describing: self)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
return storyboard.instantiateViewController(withIdentifier: id) as! Self
}
}
FirstViewController.Swift:
class FirstViewController: UIViewController, StoryBoarded {
#IBOutlet weak var button: UIButton!
var coordinator: MainCoordinator?
//MARK: - viewDidLoad()
override func viewDidLoad() {
super.viewDidLoad()
// If uncommented the below line, coordinator is not returning `nil`, but not navigating
anyways!
//coordinator = MainCoordinator(navigationController: UINavigationController())
}
#IBAction func onButtonTap(_ sender: Any) {
// So, basically I would expect the coordinator to navigate to the testView, but not
navigating
coordinator?.testView()
}
}
ViewController.swift:
// testView
class ViewController: UIViewController, StoryBoarded {
var coordinator: MainCoordinator?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.view.backgroundColor = .red
}
}
and
// TabbarController, set as the root VC after the splashVC is completed
class MainViewController: UITabBarController, StoryBoarded {
var coordinator: MainCoordinator?
override func viewDidLoad() {
super.viewDidLoad()
let firstVC = UIStoryboard.firstViewController()
let secondVC = UIStoryboard.secondViewController()
let views: [UIViewController] = [firstVC, secondVC]
self.setViewControllers(views, animated: false)
self.navigationController?.navigationBar.isHidden = false
}
}
start() is being called, and splashVC appears and updates rootViewController with MainViewontroller on completion, But the navigation is not working at all on button click event.
Any feedback or help would highly be appreciated!
Since you're using the StoryBoarded protocol, you should follow the pattern and call instantiate() for initialization. Then, just set the coordinator.
class MainViewController: UITabBarController, StoryBoarded {
var coordinator: MainCoordinator?
override func viewDidLoad() {
super.viewDidLoad()
let firstVC = FirstViewController.instantiate()
let secondVC = SecondViewController.instantiate()
firstVC.coordinator = self.coordinator
secondVC.coordinator = self.coordinator
let views: [UIViewController] = [firstVC, secondVC]
self.setViewControllers(views, animated: false)
self.navigationController?.navigationBar.isHidden = false
}
}

How to show different ViewControllers when tapping on tabBar in swift

I have three viewControllers and two of them connected to a tabBarController. So app should show one of the two vc’s depending Bool value when tapping on tabBar item here is my storyboard
import UIKit
class TabBarController: UITabBarController, UITabBarControllerDelegate {
override func viewDidLoad() {
super.viewDidLoad()
self.delegate = self
}
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
let userLoggedIn: Bool!
if tabBarController.selectedIndex == 1{
if userLoggedIn == true{
// show firstVC
}else{
// show secondVC
}
}
}
}
You can use childViewController with the parent is ViewController fromStoryboard.
override func viewDidLoad() {
super.viewDidLoad()
///add two ChildVC here, hide 1 ifneeded
}
When click to this tab you check userLoggedIn.
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
if userLoggedIn == true {
/// show first childVC
/// hide second childVC
} else {
/// hide first childVC
/// show second childVC
}
}
You can check demo: Demo
Simply add .overCurrentContext to modalPresentationStyle in your viewDidLoad like this.
let newVC = self.storyboard?.instantiateViewController(withIdentifier:"secondVC")
newVC?.modalPresentationStyle = .overCurrentContext
self.present(newVC!, animated: false, completion: nil)
Simply set the viewController list when the userLoggedIn variable is modified (assuming userLoggedIn is TabBarCOntroller instance variable) :
class TabBarC: UITabBarController {
#IBOutlet var firstVC : FirstViewController!
#IBOutlet var secondVC : SecondViewController!
#IBOutlet var thirdVC : ThirdViewController!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
for vc in self.viewControllers! {
if let fv = vc as? FirstViewController {
firstVC = fv
} else if let fv = vc as? SecondViewController {
secondVC = fv
} else if let fv = vc as? ThirdViewController {
thirdVC = fv
}
}
}
var userLoggedIn : Bool = false {
didSet {
if userLoggedIn {
self.viewControllers = [firstVC, thirdVC]
} else {
self.viewControllers = [secondVC, thirdVC]
}
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
self. userLoggedIn = false
}
override func tabBar(_ tabBar: UITabBar, didSelect item: UITabBarItem) {
if item.tag == 3 { // For purpose of test i set tag for 3 VC to 1 for firsttVC, 2 for secondVC, 3 for thirdVC
// for test : change login value each time thirdVC is selected
userLoggedIn = ! userLoggedIn
}
}
So each time from anywhere in your code you setup userLoggedIn, the tabor show the wanted tab bar items.
The 3 VC are added to the tabbar in the stpryboard.
When selecting thirdVC, the first tab bar item changes between one and two

Present Modally UIViewController From UITabBarController Programmatically

Hi everyone I need to present a View Controller modally when the user selects the index 1 of my Tab bar.
I created a UITabBarController class where I instantiate all the view controllers to be shown with the tabBar
In this part of the code I manage the modal presentation of the view controller for the index 1 of the tabBar
The problem is that when I select index 1 the VCIndex1 controller is called twice ... once for the normal display of the tabBar and another time for the modal presentation
How can I present VCIndex1 modally without the tab bar calling the controller x2 times?
class TabBarController: UITabBarController {
override func viewDidLoad() {
super.viewDidLoad()
delegate = self
tabBar.barTintColor = UIService.Color.backgroundColor
tabBar.isTranslucent = false
tabBar.tintColor = UIService.Color.primaryColor
tabBar.selectedItem?.badgeColor = UIService.Color.secondaryColor
tabBar.unselectedItemTintColor = UIService.Color.tertiaryColor
tabBar.shadowImage = UIImage()
let vcIndex0 = UINavigationController(rootViewController: VC0())
vcIndex0 = UIImage(systemName: "rosette")
let vcIndex1 = UINavigationController(rootViewController: VC1())
vcIndex1 = UIImage(systemName: "plus.square.on.square")
let vcIndex2 = UINavigationController(rootViewController: VC2())
vcIndex2 = UIImage(systemName: "tag")
viewControllers = [vcIndex0, vcIndex1, vcIndex2]
}
override func tabBar(_ tabBar: UITabBar, didSelect item: UITabBarItem) {
let indexOfTab = tabBar.items?.firstIndex(of: item)
if indexOfTab == 1 {
let vc = VC1()
vc = .fullScreen
present(vc, animated: true, completion: nil)
}
}
}
You probably want to implement shouldSelect (Apple Docs) and handle your tab-detection and modal presentation there.
Give this a try:
class TabBarController: UITabBarController, UITabBarControllerDelegate {
override func viewDidLoad() {
super.viewDidLoad()
delegate = self
tabBar.barTintColor = .lightGray // UIService.Color.backgroundColor
tabBar.isTranslucent = false
tabBar.tintColor = .green // UIService.Color.primaryColor
tabBar.selectedItem?.badgeColor = .blue // UIService.Color.secondaryColor
tabBar.unselectedItemTintColor = .cyan // UIService.Color.tertiaryColor
tabBar.shadowImage = UIImage()
let vcIndex0 = UINavigationController(rootViewController: VC0())
vcIndex0.tabBarItem = UITabBarItem(title: "0", image: UIImage(systemName: "rosette"), tag: 0)
// just create a plain UIViewController here (it will never be seen)
//let vcIndex1 = UINavigationController(rootViewController: VC1())
let vcIndex1 = UIViewController()
vcIndex1.tabBarItem = UITabBarItem(title: "1", image: UIImage(systemName: "plus.square.on.square"), tag: 0)
let vcIndex2 = UINavigationController(rootViewController: VC2())
vcIndex2.tabBarItem = UITabBarItem(title: "2", image: UIImage(systemName: "tag"), tag: 0)
viewControllers = [vcIndex0, vcIndex1, vcIndex2]
}
func tabBarController(_ tabBarController: UITabBarController, shouldSelect viewController: UIViewController) -> Bool {
if viewController == tabBarController.viewControllers?[1] {
let vc1 = VC1()
vc1.modalPresentationStyle = .fullScreen
present(vc1, animated: true, completion: nil)
return false
}
return true
}
override func tabBar(_ tabBar: UITabBar, didSelect item: UITabBarItem) {
// if you want to do something based on selected tab
if let indexOfTab = tabBar.items?.firstIndex(of: item) {
print("didSelect:", indexOfTab)
}
}
}
class VC0: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .red
}
}
class VC1: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .green
let tap = UITapGestureRecognizer(target: self, action: #selector(dismissMe))
view.addGestureRecognizer(tap)
}
#objc func dismissMe() -> Void {
dismiss(animated: true, completion: nil)
}
}
class VC2: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .blue
}
}

How to set up a title at the top of a ViewController

In my app I have a tabBarViewController, and this is the first bar:
class FirstViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = UIColor.white
}
override func viewWillAppear(_ animated: Bool) {
self.navigationItem.title = "RECENTS"
}
}
this is the custom class:
class CustomTabBar: UITabBarController {
override func viewDidLoad() {
super.viewDidLoad()
let firstVC = FirstViewController()
let secondVC = SecondViewController()
let thirdVC = ThirdViewController()
firstVC.tabBarItem.title = "RECENT"
secondVC.tabBarItem.title = "MAP"
thirdVC.tabBarItem.title = "SETTINGS"
firstVC.title = "RECENT"
secondVC.title = "MAP"
thirdVC.title = "SETTINGS"
viewControllers = [firstVC,secondVC,thirdVC]
}
}
So my question is: How can I put a title at the top of the view controller?
In the previous code I tried, but it's not working!
Something like this:
The title property is shown when a view controller is wrapped in a UINavigationController. Here's some code replacing the last line (i.e. the viewControllers assignment) in of your example that should do the trick:
let firstNC = UINavigationController(rootViewController: firstVC)
let secondNC = UINavigationController(rootViewController: secondVC)
let thirdNC = UINavigationController(rootViewController: thirdVC)
viewControllers = [firstNC,secondNC,thirdNC]
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
self.tabBarController?.navigationItem.title = "My Title"
}
This should work. I hope it helps you.
Or if you can try this.
let vc3 = UINavigationController(rootViewController: SearchVC())
vc3.tabBarItem.image = UIImage(named: "vyhledavani")
vc3.title = "Vyhledat"
vc3.tabBarItem.tag = 2
viewControllers = [vc3, ...]

iOS10: Hide status bar when using a UITabBarController()

I have a UITabBarController() that I use and assign in AppDelegate:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
showTabBar()
return true
}
func showTabBar() {
let tabBarVC = TabBarVC()
if let window = self.window {
window.rootViewController = tabBarVC
}
}
I have the following key is in info.plist:
In my Target under General, I have the following setting:
I use the following code in one of my tabs to hide the Status Bar:
class ViewController: UIViewController {
var statusBarShouldBeHidden = false
override func viewDidLoad() {
super.viewDidLoad()
}
override var prefersStatusBarHidden: Bool {
return statusBarShouldBeHidden
}
override var preferredStatusBarUpdateAnimation: UIStatusBarAnimation {
return .slide
}
#IBAction func buttonHideShowStatusBarTapped(_ sender: UIButton) {
statusBarShouldBeHidden = !statusBarShouldBeHidden
UIView.animate(withDuration: 0.25) {
self.setNeedsStatusBarAppearanceUpdate()
print("animating")
}
}
}
When the button is tapped, "animating" prints in the log; however, the status bar does not hide.
I am not sure if this is related to UITabBarController(), but the code above seems to work fine in a project without it.
How can I hide the status bar in iOS10 when using UITabBarController()?
You have taken TabBarVC as UIViewController subclass rather than UITabBarController subclass and then initialised and added the UITabBarController instance to it's view, I think TabBarVC should be subclass of UITabBarController and should be the rootViewController of the window. If you change the TabBarVC to subclass of UITabbarViewController status bar is working fine. Check the code below
class TabBarVC: UITabBarController, UITabBarControllerDelegate, UINavigationControllerDelegate {
//var mainTabBarController = UITabBarController() //not needed
init() {
super.init(nibName: nil, bundle: nil)
self.delegate = self
self.navigationController?.delegate = self
self.selectedIndex = 0
self.customizableViewControllers = []
self.setViewControllers(self.topLevelControllers(), animated: false)
}
You need to setNeedsStatusBarAppearanceUpdate() in your root view controller, i.e. TabBarVC. Here is the solution:
Override prefersStatusBarHidden in TabBarVC to return value of selectedViewController
override var prefersStatusBarHidden: Bool {
return mainTabBarController.selectedViewController?.prefersStatusBarHidden ?? false
}
Add reference to TabBarVC in ViewController class
var tabBarVC: UIViewController?
Set tabBarVC variable on topLevelControllers() method
let one = self.viewControllerFromStoryBoard(storyboardName: "One",
sceneName: "Initial",
iconName: "",
title: "Tab One") as! ViewController
one.tabBarVC = self
Finally, on your #IBAction update your status bar
self.tabBarVC?.setNeedsStatusBarAppearanceUpdate()

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