How to change the background colour of ListView on ios - ios

I'm trying to change the backgorund colour of a ListView item on ios.
for Android i have this in my index.tss and it works fine :
'#ListView': {
top:'0%',
left:'0%',
height:'100%',
width:'98%',
zIndex:1,
backgroundImage: "/main.png",
backgroundColor:'#2e2f30',
borderColor:'transparent',
borderWidth:0,
borderRadius:0,
separatorColor:'#2d2f2f',
opacity:1
Im using an ImageView inside each item to basically just create and display a scrollable image list.
On Android, each row displays the image perfectly full without the white border around the image like on ios.
I want to remove the white colour background around the image on each row.
Titanium SDK 8.0
Regards

Sorry for the late answer.
I have set the item to transparent, thanks Mr. mukesh.kumar .
Regards

Related

Xamarin IOS BackGgroundColor doesn't work?

I have a problem with the header of a listview, as I understand it, unlike Android, on IOS by default I have the background color = White .. I would like to have it as transparent as on android in fact, but I can't set it up, I'll post the code:enter image description here
Thanks in advance.
You may refer to this Cell Background Color on iOS.
In your code, change
<ViewCell Height="25" x:Name="ViewCellWithe" >
to
ViewCell Height="25" x:Name="ViewCellWithe" ios:Cell.DefaultBackgroundColor="Transparent" >

Storyboard is not showing custom color hex code in XCode 12.0.1

After updating to the latest Xcode, into storyboard I am not able to see actual custom color hex code. It is showing a white(FFFFFF) color hex code all time.
Can someone please help me with this? Please check the below screenshot.
I have noticed this same problem since the latest XCode Version 12.0.1.
A workaround that works for me is to
Click on the custom color to bring up the color chooser.
The color chooser is the wrong color, but tap on any other color in the color chooser.
Tap Cmd+Z to undo the color change. Magically the original custom color is now selected in the color chooser.
Almost the same idea work around and quicker without needing to change the color (and then reverse):
Select your color (this will make the color picker appear) in the drop list.
Select again your color (with the picker still shown) in the drop list (not in the color picker window), it will update the picker to your color.
Apple has now fixed this issue in Xcode 12.5
Fixed an issue where the custom colors swatch in an inspector’s color
properties displayed an incorrectly offset focus indicator.
Reference: Apple Xcode 12.5 Release Notes

iOS overrides the `navBarButtonColor` when using PNGs

Issue Description
In my application I have a navigation bar search button set up as follows:
static navigatorButtons = {
leftButtons: [
{
id: 'back-nav-button',
icon: require('../assets/images/icons/arrow-left.png')
}
]
};
The button works as intended on both iOS and Android, but the button is blue on iOS. I understand that this is the desired behavior and that the color can be overridden by setting navBarButtonColor, but the problem is that it's a multi-colored button - meaning I want then button to simply contain the PNG image's colors, and not the navBarButtonColor.
I've tried setting navBarButtonColor to null, transparent, but nothing seems to work.
So my question is, is there a way to make navigation bar icons take on the color of the PNG provided, as is the case on Android?
Steps to Reproduce / Code Snippets / Screenshots
Simply run any RNN app on iOS with a simple static navigatorButtons = ... using a local multi-colored PNG and you'll see the colors of the icon get overwritten.
Environment
React Native Navigation version: 1.1.473
React Native version: 0.55.3
Platform(s) (iOS, Android, or both?): iOS
Device info (Simulator/Device? OS version? Debug/Release?): Android Emulator on Debug
On iOS, UIBarButtonItem uses images created with source image's alpha channel. To display the actual image (not an alpha channel mask of it) you need to change your image's rendering mode to alwaysOriginal
Although, looking at React Native Image class documentation I can't see renderingMode property
We've managed to find a workaround for this. By setting the disableIconTint button property to true, it disables the icon color override. See the following example:
static navigatorButtons = {
leftButtons: [
{
id: 'back-nav-button',
icon: require('../assets/images/icons/arrow-left.png'),
disableIconTint: true // Add this line to use the PNG's color
}
]
};

iOS 10, Swift 3 - change inactive bar item icon?

I was trying to find answer to my problem but I couldn't figure it out.
I've imported my own icons to icons assets which are white and in .png format and I want to use them in tab bar item. Everything works great but when the screen is inactive the icon is gray. I want it to be white as original. I've tried to change "render as" in assets but then the icon doesn't change when the screen gets active.
Is there any way to fix it?
Thanks for all help. https://i.stack.imgur.com/mzDl3.png
TRY THIS-:
var image = UIImage(named:"your image")?.withRenderingMode(.alwaysOriginal)

How to create Semi-transparent buttons

If anyone could show me how to make a button similar to the one in the image below I would be really grateful!! I intend to use the button in XCode for Iphone/ IPad
I have no experience of this, but did you tried to make a e.g. 50% transparent (.GIF / .BMP) picture and set it as a background of the button?
OK so I solved this now, I set the alpha of my image to 0.7 with the following code
shootButton.alpha = 0.7;
And I also used photoshop's "Satin" effect to give it a more translucent effect.

Resources