Increasing height of UINavigationBar - ios

I use standard UINavigationController with custom provided UINavigationBar. I cannot find a way how to expand the height of the bar, yellow area on the screenshot. Need to put a UIView on extra space.
Looks like a simple task, but after trying everything I'm out of ideas :(
Should support iOS 11+.

Related

Best approach for creating this custom UINavigationbar ios

I am creating a UINavigationBar that will expand and contract in various states. The top image is when it is in a contracted state with a transparent background. The lower image represents when it has expanded with a background and search bar. As the user scrolls down the nav bar background would animate in and expose the search field.
Can someone suggest the best way to build this?
So far I've explored subclassing the UINavigationBar, but I've been having a really tough time with the placement of the items within the nav bar or hooking that view up to a xib. I've also see examples where the extended content is just a UIview anchored to the top of the view controller top margin, but then I'm splitting the appearance of my nav into two views which will make the animation problematic.
According to the answer to UISegmentedControl below UINavigationbar in iOS 7 it can be accomplished using a UIToolBar and some delegate methods.
You might have to tweak it a little bit however, to fit the search bar that you want to include.

Creating custom implementation of navigation bar

I wish to create a view similar in behavior to the UINavigationBar.
I cannot simply customize the bar as I want the space to be taller and I want to have several other subviews on it other than just UIBarButtonItems. So, I want to be able to create a similar implementation including the floating/translucency effect.
I good example of this is the address bar in Safari in iOS 7. The UITextField on the bar is something that cannot be added on the default UINavigationBar. Nevertheless, the Safari bar still has the transparency.
I do not want it to shrink like it does in Safari when scrolling down, I simply want it to remain just like a UINavigationBar would. I was thinking about adding a subview to the root UIScrollView, but this would scroll along with everything. I want this to remain at the top, but I want other elements to be able to scroll.
How would I go about implementing this?
If you are confident that you can't to this with the default UINavigationBar, you could shrink (from the top) the UIScrollView with whatever the size the custom UINavigationBar is and then add the navbar as a subview to the root view at (0,0) coordinates. It will be independent from the scroll view.
On the other hand, if you need this to be persistent through the application and use it in all of the screens, it will be wise to make some changes starting for the AppDelegate, but that's for another question.
For the iOS 7 transparent-style part, look here: FXBlurView. Best of luck!

UIToolbarPosition set to bottom on resize

I have a UIToolBar at the top of one of my views and the shadowing shows up on the bottom of the tool bar as I'd expect. I know UIToolbarPosition is internally set to UIToolbarPositionTop.
When I rotate my device (iPad), the tool bar grows (using auto sizing in IB) and the UIToolbarPosition changes to UIToolbarPositionBottom which flips the shadow to be at the top of the bar. If I don't have the bar resize, it remains correct, but of course doesn't stretch to match screen width.
So, what gives? What would cause the UIToolbarPosition to flip on me? This is sitting at 0,0 the whole time and only changes width based on rotation.
Extra: I've considered work arounds like using a UINavigationBar. UIAppearance is probably a no go because I do have a toolbar at the bottom too and I do want my "top" different than my "bottom"
I eventually solved this using the UIBarPositioning protocol on UIToolBarand setting the barPosition = UIBarPositionTop

Simple Horizontal Button Bar for iOS

I have a requirement for a very simple Button Bar.
It should take up the width of the screen.
It should allow at least 3
buttons.
The buttons should be of equal width and together take up
the whole width of the bar.
Each button should be tappable, but not
have a selected state.
The bar will be overlaid on a MapView and positioned directly above a TabBar.
Tapping a button will launch a Modal ViewController.
I thought about using a UITabBar and not allowing its tabs to become selected, but the HIG is pretty clear that this is not correct usage and UIToolBar doesn't allow the button widths to be set.
This seems like a very simple requirement but I can't see an obvious solution. Is there something I'm missing? Can anyone suggest a solution?
What's wrong with just creating a simple view that draws an appropriate gradient, and then adding three buttons of the appropriate size?
If you're feeling ambitious, or if this is something that you're likely to use more than once, you could even have the view create the three buttons. Call it ThreeButtonBar or something. Give it a constant height and adjust the width to match that of its superview so that you can use it in portrait or landscape orientation.

iOS customized tabview bar with different size icons

Is there a way to customize the bottom tabview buttons to have different sizes and even shape. Something like this:
Thanks!
If you want the UITabBar to have a different shape or size, unfortunately, you won't be able to change it even by subclassing UITabBar.
To get started, you'll want to take a look at subclassing another type of UIView -- either vanilla UIView or UIImageView, add icons to them, and configure touch events to make them do what you want.
Here's some helpful resources for you to get started:
How Can I Create My Own UITabBar?
Making a Thinner UITabBar

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