I am using Zapier to send a pin to my Pinterest account from Google Sheets
but it is showing me an error:
We had trouble sending your test through. The app returned "Sorry! We
blocked this link because it may lead to spam.". It looks like the
server for your connected app is down or currently experiencing
problems. Please check the app's status page or contact support if
there are no reported issues.
My Sample Record
My sample Excel File
My Board Link where I want to pin
If you have not already reached out to them, I would suggest that this is the perfect question for Zapier's support team. They are quite punctual and have access to information regarding specific app integration status' that we, the general public, will not. That said this looks like it may be a symptom of an error with Zapier's Google Sheet integration. At the time of this writing Zapier is reporting 429 errors concerning Google Sheets. If I am ever facing unexplained errors with one of my zaps the first place I check is https://status.zapier.com/ which has live updates and reports on any integrations that may be facing issues.
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I am getting this message in my AdMob account.
IAB TCF v2.0 errors detected We've detected an issue on your IAB TC string on one or more of your sites or apps. These errors may affect your ability to serve ads to European users. A detailed report is available for you on the EU user consent page.
And as I found error 3.3 indicates that The TC string last updated date was more than 13 months ago. and the suggested action is CMP should delete the old TC string and reobtain consent.
And I am using Funding Choices as a CMP, so how can I resolve this issue?
Do I need to do any changes to the app for it?
Please guide me on the solution if anyone has solution of this issue, it will be very helpful to me
Thanks
according to that Google group if you are using UMP SDK, and you probably are as you're using Funding Choices like me, it should be handled by the SDK itself. So nothing to worry about, if the error persist, meaning it present itself in several different days, than I fear the only way is to open a ticket with Google Admob.
I'm running Facebook Ads campaigns for my iOS app and quite naturally I have Facebook Analytics SDK integrated inside my app to track App Installs and Start Trial events to measure the "quality" of the traffic my campaigns bring.
At the Analytics settings page inside Facebook developer dashboard.
https://developers.facebook.com/apps/XXX_APP_ID_XXX/analytics/settings/?business_id=XXX_BUSINESS_ID_XXX
I have the option Log In-App Events Automatically (Recommended) set to "Yes", which I presume enables the tracking of App Install and Start Trial events. There's also a Shared App Secret field filled in with the value from iTunesConnect.
Indeed, the App Install and Start Trial events have started to appear inside Analytics dashboard
https://www.facebook.com/analytics/XXX_APP_ID_XXX/AppEvents?__aref_src=landing_page&__aref_id=entity_name&force_desktop=1&user_id=XXX_USER_ID_XXX
However I noticed when viewing the stats for just App Installs there's a quite considerable value in USD attributed to these events. I decided to take a closer look into these events using Event Debugging
https://www.facebook.com/analytics/XXX_APP_ID_XXX/most_recent?since=1577923200000&until=1580256000000&__aref_src=landing_page&__aref_id=entity_name&force_desktop=1&user_id=XXX_USER_ID_XXX
and selecting "App Install" in the events filter.
There I saw that some (only some and as if randomly) App Installs have a value associated with them. To me this is an unexpected behavior since I can't imagine revenue being made by just receiving an install.
Same goes for Start Trial event, which always has the value associated to it (equal to the sale price of a subscription period) and once again this makes no sense to me because started trials themselves bring no value to me. They may be canceled or may end up in Billing Retry when the user has no money on the bank card attached to their iTunes account, etc. I track the conversions from Start Trial to Purchase on my backend separately with great precision and only these conversions as well as subsequent renewals would bring real value to my business.
I can and will track these Purchases manually and post them to Facebook (server-to-server style) and I will supply the corresponding value to these events myself, which will help to understand the overall performance and ROI but I need to clean my stats from these "false" automatically and erroneously attributed values to App Install and Start Trial events first.
I've already reported this issue to Facebook few days ago, however they seem to be slow in handling such requests so I've decided to ask here if anybody ran into similar issue.
Add this to your plist file to disable Auto Event Logging
<key>FacebookAutoLogAppEventsEnabled</key>
<false/>
Thanks to Lena Bru for giving enough food to find a solution.
The Facebook documentation is scarce on the raised questions and the support answer literally headed me towards the documentation. To recap things, there were 2 main issues (the second one I've mentioned in the comments to Lena's reply):
Facebook was tracking value for the events, which brought no value to my business
Some of the events I've sent from backend didn't appear in the campaign reports
To solve both of these problems, I:
Turned off the value tracking option in the Facebook app settings
On the client side I've started setting up User ID (which the client receives from backend) according to Facebook documentation
I've started to send all of the events, which I wanted to view inside Facebook business cabinet, under custom names from backend. I've supplemented them with app_user_id parameter (see Advanced Matching for App Events in Facebook documentation) so that they could match the App Installs reported from client.
There's still a smaller issue left (it feels like Facebook reports include 20% less installs than actually happening) but the current setup is already something to begin with.
I connected IFTTT with Google Assistant in order to test some custom commands.
The idea was to tell the assistant:
Ok Google, this is, John
And I wanted the Assistant to reply, saying:
Hi John, nice to meet you!
Note: this is an example of the command I created. As I said before the original command was deleted (around November 2018) in IFTTT the same day I disconnected my account from the service.
It worked as expected but then I noticed that all the core commands were replaced by the custom command created in IFTTT.
For example, simple commands like:
Ok Google, what time is it?
Returned:
Hello what time is it, nice to meet you!
Since then (November 2018) I have tried all sort of things:
I have deleted the custom commands in IFTTT
I have disconnected IFTTT from my Google Assistant Account
Deleted the cache in Google App in my android handset
Delete the history of voice commands at https://myactivity.google.com
Restored Google Home device to factory settings
Looked into https://developers.google.com/actions/ to see if there was a way to DEBUG or RESTORE my Assistant. Unfortunately this only allows me to create apps to be used with the Assistant.
But nothing seems to fully restore the Assistant's behaviour to where it was before the integration with IFTTT.
Update: After all the things I have tried it seems to be improved (although not totally fixed).
I mean, now it does not reply with the custom command created in IFTTT but instead it replies saying Sorry I cannot process that request
For example, when asking simple commands like thew the following:
Ok Google, what time is it?
Ok Google, what day is today?
Ok Google, what can you do?
It replies saying:
Sorry I cannot process that request.
This only happen in the language I created the custom command for. If I ask the same question in another language it works fine.
Also, this only happen in the Google Account I used to created the custom commands. If I create a new Google Account and activate the Assistant in there it works fine in any language.
Same issue reported in Google forums
https://support.google.com/assistant/thread/252800?hl=en
https://support.google.com/assistant/thread/662913?msgid=662913
So here are the questions:
Is there a way to DEBUG/Fix this issue? (apart from creating a new Google Account which is my last resource)
Is there a way to restore the Google Assistant to its defaults?
Update2: I recently noticed (maybe I am going mad) that if I replace the word what with something else, the commands actually work.
For example if I say:
Ok Google, what time is it tell me the actual time?
Ok Google, what day is today which day is today?
Ok Google, what can you do how can you help me?
I get the right response from the assistant.
i am in the process of making my app with firebase i am pretty much done with that except Firebase App Indexing. I am very exited with this feature because it could help me to increase my app get more traffic from the web but the problem is i really can't able to see how to implement this. According to Firebase Docs i just need to register my app with this pice of code
[[FIRAppIndexing sharedInstance] registerApp:your Apple ID from iTunes Connect];
I have done that but what should i do after that?
1.My app is firebase app that means i don't have any website to host my content except firebase realtime database. Does my content is available for crawlers? if not how can i make available to them?
2.If i can able to show my content in the google search results i don't wanna show all the content and i wanna show just some of my content for example i have a social app for sharing General Knowledge questions, i wanna show just the question like "What is the highest mountain" in the search results and if the user want to see the answer it should take them to my app how can i do that?
3.As per docs i came to know that i need to create univiersal links for my app content to direct users from google search but how shold i do that ? Lets say should i crate universal links when the user create question?? if so how can i do that ??
Thank you very much for the help.
This is not currently possible on iOS using Firebase App Indexing. The situation is slightly different on Android, but that is not applicable to your question.
On iOS, Firebase App Indexing is simply highlighting pages on your website in Google search results that have corresponding content inside your app. This is achieved by piggybacking on Apple's Universal Links standard, and there is no proactive 'crawling' going on inside your app. This means unless you have a corresponding web page for your app with 1:1 content parity, you can't really benefit from Firebase App Indexing on iOS as it comes out-of-the-box.
The best workaround is to generate little 'placeholder pages' for every piece of content in your app, which the sole purpose of opening your app (if it is installed) or redirecting to the App Store (if it is not installed). Ideally you'll need some sort of deferred deep linking system so that users still see the correct content after downloading. Fun fact: this is essentially how HotelTonight operates their entire business model. Unfortunately Firebase's implementation is not mature enough to support this full flow, and Google hasn't quite figured out how to rank app-only content properly yet in search results so you will probably need to pro-actively submit your placeholder pages to them.
Shameless plug: at Branch, we provide all of the above as a free service. You can read more about it here and take a look at the set up docs here.
I'm working on an iOS app that allows the user to like a Facebook page within the app. I've implemented this using FacebookLikeView. During the course of testing this functionality, I've liked and unliked the same page multiple times. Unfortunately, this seems to have triggered Facebook's spam detection. Now, when trying to like a page using the like button displayed by FacebookLikeView, the following error is presented: "URL could not be liked because it has been blocked".
Based on reports of the same problem found by searching the web, I've filled out this form to request that Facebook remove the block. However, I've received no response from them. I'm not sure how to proceed. Has anyone else run into this issue and successfully solved it?
With billions of pieces of content being shared on Facebook every month and bad actors constantly targeting the people who use Facebook, preventing spam isn't easy. Just as a community relies on its citizens to report crime, we rely on you to let us know when you encounter spam, which can be anything from a friend request sent by someone you don't know to a message that includes a link to a malicious website.
From : Explaining Facebook Spam Detection
This is no answer and what Donn Lee said is maybe the best answer.
My best guess at this is to send them lot information regarding you testing the app rather than abusing the system. You could try screenshots, contact info and explain what you are testing it for.
Try : Facebook Help Center
Developer Help : Rate Limits, Restrictions and Disables
Try filing a bug on the Facebook Developers Bugreporter.
If it's been a week and the site is still blocked, submit your site on this form.
if it comes down to no other option, there is also unrelated contact info on Facebook Newsroom, including the e-mail address press#fb.com.