The children of a ListWheelScrollView do not recognize taps. How can I make the children of a ListWheelScrollView recognize taps? I think there is some kind of scrollable widget infront of the children which is preventing the children from being clicked. If I put this code inside of a listview, everything works fine, but not for a listWheelScrollView
Here's my code
import 'package:flutter/material.dart';
void main() {
runApp(
MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text(
'List Wheel',
),
),
body: myListWheel,
),
),
);
}
Widget myListWheel = ListWheelScrollView (
itemExtent: 100,
children: <Widget>[
ListTile(
enabled: true,
onTap: () {
print('Hello, World');
},
title: Text(
'First',
),
subtitle: Text(
'this is subtitle'
),
),
ListTile(
enabled: true,
onTap: () {
print('Hello, World');
},
title: Text(
'Second',
),
subtitle: Text(
'this is a subtitle'
),
),
],
);
Last month, Michael Lang (Cilestal) published a new clickable_list_wheel_widget package.
Behavior:
When you click on the selected item, onItemTapCallback is called on the ClickableListWheelScrollView
When you click on another item, onItemTapCallback is called on the ClickableListWheelScrollView, immediately followed by a call to onSelectedItemChanged on the ListWheelScrollView
import 'package:flutter/material.dart';
import 'package:clickable_list_wheel_view/clickable_list_wheel_widget.dart';
void main() {
runApp(
MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text(
'List Wheel',
),
),
body: MyListWheel(),
),
),
);
}
class MyListWheel extends StatelessWidget {
final _scrollController = FixedExtentScrollController();
final double _itemHeight = 100.0;
final data = List.generate(20, (index) => 'Item $index');
#override
Widget build(BuildContext context) {
return ClickableListWheelScrollView(
scrollController: _scrollController,
itemHeight: _itemHeight,
itemCount: data.length,
onItemTapCallback: (index) {
print("onItemTapCallback index: $index");
},
child: ListWheelScrollView.useDelegate(
controller: _scrollController,
itemExtent: _itemHeight,
physics: FixedExtentScrollPhysics(),
overAndUnderCenterOpacity: 0.5,
perspective: 0.002,
onSelectedItemChanged: (index) {
print("onSelectedItemChanged index: $index");
},
childDelegate: ListWheelChildBuilderDelegate(
builder: (context, index) => ListTile(title: Text(data[index])),
childCount: data.length,
),
),
);
}
}
Related
I'm using the sample below (taken from the CupertinoTabScaffold documentation page).
There is a "slide" transition when pushing a new route inside the tab, but when I click on a tabbar item, the content is brutally replaced. How can I have a transition when switching between tabs?
I would like implement something like that: https://github.com/Interactive-Studio/TransitionableTab
CupertinoTabScaffold(
tabBar: CupertinoTabBar(
items: [
BottomNavigationBarItem(
icon: Icon(CupertinoIcons.home),
title: Text("Tab 0"),
),
BottomNavigationBarItem(
icon: Icon(CupertinoIcons.news),
title: Text("Tab 1"),
),
],
),
tabBuilder: (BuildContext context, int index) {
return CupertinoTabView(
builder: (BuildContext context) {
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
middle: Text('Page 1 of tab $index'),
),
child: Center(
child: CupertinoButton(
child: const Text('Next page'),
onPressed: () {
Navigator.of(context).push(
CupertinoPageRoute<void>(
builder: (BuildContext context) {
return CupertinoPageScaffold(
navigationBar: CupertinoNavigationBar(
middle: Text('Page 2 of tab $index'),
),
child: Center(
child: CupertinoButton(
child: const Text('Back'),
onPressed: () { Navigator.of(context).pop(); },
),
),
);
},
),
);
},
),
),
);
},
);
},
)
May be this package will be help you page_transition: ^2.0.5
https://pub.dev/packages/page_transition
Try this -
It has info on how to animate tabBarView but should be similar to CupertinoTabView
class MyApp2 extends StatefulWidget {
#override
_MyApp2State createState() => _MyApp2State();
}
class _MyApp2State extends State<MyApp2> with SingleTickerProviderStateMixin {
TabController _tabController;
#override
void initState() {
_tabController = TabController(length: 4, vsync: this);
super.initState();
}
_tabBarView() {
return AnimatedBuilder(
animation: _tabController.animation,
builder: (BuildContext context, snapshot) {
return Transform.rotate(
angle: _tabController.animation.value * pi,
child: [
Container(
color: Colors.blue,
),
Container(
color: Colors.orange,
),
Container(
color: Colors.lightGreen,
),
Container(
color: Colors.red,
),
][_tabController.animation.value.round()],
);
},
);
}
_bottomTabBar() {
return TabBar(
controller: _tabController,
labelColor: Colors.black,
tabs: [
Tab(
icon: new Icon(Icons.home),
),
Tab(
icon: new Icon(Icons.public),
),
Tab(
icon: new Icon(Icons.group),
),
Tab(
icon: new Icon(Icons.person),
)
],
);
}
#override
Widget build(BuildContext context) {
return DefaultTabController(
length: 4,
child: Scaffold(
appBar: AppBar(title: const Text('Bottom App Bar')),
body: _tabBarView(),
bottomNavigationBar: _bottomTabBar(),
),
);
}
}
The above code is taken from the following link-
Flutter - Change the animation of TabBarView
I want the app bar to remain at the top of the app without changing or being animated when changing tabs so I set my code up like so, this is the main.dart:
import 'package:flutter/material.dart';
import 'package:stewart_inc_app/tabs/first.dart';
import 'package:stewart_inc_app/tabs/second.dart';
import 'package:stewart_inc_app/tabs/third.dart';
void main() {
runApp(MaterialApp(
home: Home(),
));
}
class Home extends StatefulWidget {
#override
HomeState createState() => HomeState();
}
class HomeState extends State<Home> {
Widget build(BuildContext context) {
return new Scaffold(
appBar: AppBar(
title: new Text(
"Hello World",
),
),
body: Navigator(
initialRoute: 'tabs/third',
onGenerateRoute: (RouteSettings settings) {
WidgetBuilder builder;
switch (settings.name) {
case 'tabs/first':
builder = (BuildContext _) => FirstTab();
break;
case 'tabs/second':
builder = (BuildContext _) => SecondTab();
break;
case 'tabs/third':
builder = (BuildContext _) => ThirdTab();
break;
default:
throw Exception('Invalid route: ${settings.name}');
}
return MaterialPageRoute(builder: builder, settings: settings);
}),
drawer: Drawer(
child: ListView(
padding: EdgeInsets.zero,
children: <Widget>[
DrawerHeader(
child: Text(
'Select Tab',
style: TextStyle(color: Colors.white),
),
decoration: BoxDecoration(
color: Colors.black,
),
),
ListTile(
title: Text('First Tab'),
onTap: () {
Navigator.pushNamed(context, 'tabs/first');
},
),
ListTile(
title: Text('Second Tab'),
onTap: () {
Navigator.pushNamed(context, 'tabs/second');
},
),
ListTile(
title: Text('Third Tab'),
onTap: () {
Navigator.pushNamed(context, 'tabs/third');
},
),
],
),
),
);
}
}
and this is the third tab, third.dart:
import 'package:flutter/material.dart';
class ThirdTab extends StatelessWidget {
static const String routeName = "/third";
#override
Widget build(BuildContext context) {
return new Scaffold(
body: new Container(
child: new Center(
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new RaisedButton(
onPressed: () {
Navigator.pushNamed(context, 'tabs/second');
},
child: new Text("Second Tab"),
),
],
),
),
),
);
}
}
When I trigger Navigator.pushNamed(context, 'tabs/second'); in third.dart it works fine and animates a page change to the second tab. However when I trigger the same code from the main.dart drawer I get the following error:
flutter: The following assertion was thrown while handling a gesture:
flutter: Could not find a generator for route "tabs/second" in the _WidgetsAppState.
If anyone could help me overcome this problem it would be greatly appreciated.
It's probably the wrong context for Navigator.pushNamed(context, 'tabs/second');
Pass a GlobalKey to MaterialApp.navigatorKey https://docs.flutter.io/flutter/material/MaterialApp/navigatorKey.html and use this key to get the context for Navigator when you call a navigation method.
I have a problem regarding if statement in dart, I want the user to tap the city to go to a new screen. this code work perfectly fine
class citySec extends StatelessWidget {
Widget getListView(BuildContext context) {
var listView = ListView(
children: <Widget>[
Text(
"choose ur city:",
textDirection: TextDirection.rtl,
textAlign: TextAlign.center,
),
ListTile(
leading: Icon(Icons.location_city),
title: Text("Toronto ", textDirection: TextDirection.rtl),
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => TorontoUniversitySection(),
),
);
},
),
],
);
return listView;
}
#override
Widget build(BuildContext context) {
return Scaffold(body: getListView(context));
}
}
Since I have a long list of cities and the previous code will make my code very long so I had to change my code. However, I faced some errors with if statements, here is what I did so far.
import 'package:flutter/material.dart';
import 'package:rate/screens/firstScreen.dart';
void main() {
runApp(MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Rate',
home: Scaffold(
appBar: AppBar(
title: Text("jgfnjfnj ", textDirection: TextDirection.rtl),
),
body: ListDisplay(),
),
));
}
class ListDisplay extends StatelessWidget {
List<String> litems = ["Toronto","NewYork","London","Riyadh","Dubai","Istanbul"];
#override
Widget build (BuildContext ctxt) {
return new Scaffold(
appBar: AppBar(title: Text("Please Choose your city: ", textDirection: TextDirection.ltr,),
),
body: new ListView.builder
(
itemCount: litems.length,
itemBuilder: (BuildContext ctxt, int index) {
return new ListTile(
leading: Icon(Icons.location_city),
title: Text(litems[index], textDirection: TextDirection.rtl),
onTap: () {
// begin of all IF statements
if (litems.contains("Totonto")){
Navigator.push(
ctxt,
MaterialPageRoute(
builder: (ctxt) => TorontoUniversitySection()
),
);
}
if (litems.contains("London")){
Navigator.push(
ctxt,
MaterialPageRoute(
builder: (ctxt) => LondonUniversitySection()
),
);
}
// end of all If statements
},
);
}
)
);
}
}
for example, when I press Toronto it will take me to LondonUniversitySection()
That is because in your if statements, you check whether your list contains Toronto/London and not if currently pressed one is Toronto/London. Changing litems.contains("x") to litems[index] == "x" will do the trick. Here's edited fragment:
return new ListTile(
leading: Icon(Icons.location_city),
title: Text(litems[index], textDirection: TextDirection.rtl),
onTap: () {
if (litems[index] == "Toronto") {
Navigator.push(
ctxt,
MaterialPageRoute(builder: (ctxt) => TorontoUniversitySection()),
);
} else if (litems[index] == "London") {
Navigator.push(
ctxt,
MaterialPageRoute(builder: (ctxt) => LondonUniversitySection()));
}
},
);
Also, I recommend using a switch or else-if for that, not a bunch of ifs.
Try onTap: litems.contains("Totonto")?
Navigator.push( ctxt, MaterialPageRoute( builder: (ctxt) => TorontoUniversitySection() ), )
: null
class _RegisterBodyState extends State<RegisterBody> {
FocusNode myFocusNode = new FocusNode();
FocusNode myFocusNode2 = new FocusNode();
void initState() {
super.initState();
myFocusNode = FocusNode();
myFocusNode2 = FocusNode();
}
#override
void dispose() {
// Clean up the focus node when the Form is disposed.
myFocusNode.dispose();
myFocusNode2.dispose();
super.dispose();
}
Color color;
#override
Widget build(BuildContext context) {
return Center(
child: SingleChildScrollView(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Text(
"Register",
style: TextStyle(
color: Theme.of(context).primaryColor,
fontSize: 70.0,
fontWeight: FontWeight.bold,
),
),
Form(
child: Column(
children: [
TextFormField(
onTap: () {
setState(() {
color = Colors.red;
});
},
autofocus: true,
focusNode: myFocusNode,
decoration: InputDecoration(
icon: Icon(
Icons.supervised_user_circle,
size: 40.0,
),
labelText: "User Name",
labelStyle: TextStyle(
color:
myFocusNode.hasFocus ?color : Colors.yellow),
),
),
TextFormField(
focusNode: myFocusNode2,
onTap: () {
setState(() {
color = Colors.black;
});
},
autofocus: false,
decoration: InputDecoration(
icon: Icon(
Icons.supervised_user_circle,
size: 40.0,
),
labelText: "User Name",
labelStyle: TextStyle(
color: myFocusNode2.hasFocus ? color : Colors.teal,
),
),
),
],
))
],
),
),
);
}
}
I'm quite new with Flutter and I'm coming from using the Angular framework. Currently, I'm experimenting with flutter to make a desktop application using the following flutter embedding project: https://github.com/Drakirus/go-flutter-desktop-embedder.
I was wondering if someone could explain to me the best way to implement the following:
The black box represents the application as a whole.
The red box represents the custom menu.
The green box represents the content of the page.
How would I go about routing between "widgets" inside of the green area without changing the widget holding the application?
I'd love some direction please.
I am contributing Drakirus 's go-flutter plugin.
This projecd had moved to https://github.com/go-flutter-desktop
The question you ask can use package responsive_scaffold
https://pub.dev/packages/responsive_scaffold
or
you can reference this doc https://iirokrankka.com/2018/01/28/implementing-adaptive-master-detail-layouts/
Basically, there two are different layouts, see comments for detail
class _MasterDetailContainerState extends State<MasterDetailContainer> {
// Track the currently selected item here. Only used for
// tablet layouts.
Item _selectedItem;
Widget _buildMobileLayout() {
return ItemListing(
// Since we're on mobile, just push a new route for the
// item details.
itemSelectedCallback: (item) {
Navigator.push(...);
},
);
}
Widget _buildTabletLayout() {
// For tablets, return a layout that has item listing on the left
// and item details on the right.
return Row(
children: <Widget>[
Flexible(
flex: 1,
child: ItemListing(
// Instead of pushing a new route here, we update
// the currently selected item, which is a part of
// our state now.
itemSelectedCallback: (item) {
setState(() {
_selectedItem = item;
});
},
),
),
Flexible(
flex: 3,
child: ItemDetails(
// The item details just blindly accepts whichever
// item we throw in its way, just like before.
item: _selectedItem,
),
),
],
);
}
For package responsive_scaffold
on-line demo https://fluttercommunity.github.io/responsive_scaffold/#/
github https://github.com/fluttercommunity/responsive_scaffold/
more template code snippets for layout
https://github.com/fluttercommunity/responsive_scaffold/tree/dev
more pictures and demo can found here https://github.com/fluttercommunity/responsive_scaffold/tree/dev/lib/templates/3-column
code snippet 1
import 'package:flutter/material.dart';
import 'package:responsive_scaffold/responsive_scaffold.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
var _scaffoldKey = new GlobalKey<ScaffoldState>();
#override
Widget build(BuildContext context) {
return MaterialApp(
home: ResponsiveListScaffold.builder(
scaffoldKey: _scaffoldKey,
detailBuilder: (BuildContext context, int index, bool tablet) {
return DetailsScreen(
// appBar: AppBar(
// elevation: 0.0,
// title: Text("Details"),
// actions: [
// IconButton(
// icon: Icon(Icons.share),
// onPressed: () {},
// ),
// IconButton(
// icon: Icon(Icons.delete),
// onPressed: () {
// if (!tablet) Navigator.of(context).pop();
// },
// ),
// ],
// ),
body: Scaffold(
appBar: AppBar(
elevation: 0.0,
title: Text("Details"),
automaticallyImplyLeading: !tablet,
actions: [
IconButton(
icon: Icon(Icons.share),
onPressed: () {},
),
IconButton(
icon: Icon(Icons.delete),
onPressed: () {
if (!tablet) Navigator.of(context).pop();
},
),
],
),
bottomNavigationBar: BottomAppBar(
elevation: 0.0,
child: Container(
child: IconButton(
icon: Icon(Icons.share),
onPressed: () {},
),
),
),
body: Container(
child: Center(
child: Text("Item: $index"),
),
),
),
);
},
nullItems: Center(child: CircularProgressIndicator()),
emptyItems: Center(child: Text("No Items Found")),
slivers: <Widget>[
SliverAppBar(
title: Text("App Bar"),
),
],
itemCount: 100,
itemBuilder: (BuildContext context, int index) {
return ListTile(
leading: Text(index.toString()),
);
},
bottomNavigationBar: BottomAppBar(
elevation: 0.0,
child: Container(
child: IconButton(
icon: Icon(Icons.share),
onPressed: () {},
),
),
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.add),
onPressed: () {
_scaffoldKey.currentState.showSnackBar(SnackBar(
content: Text("Snackbar!"),
));
},
),
),
);
}
}
code snippet 2
import 'package:flutter/material.dart';
import 'package:responsive_scaffold/responsive_scaffold.dart';
class MultiColumnNavigationExample extends StatelessWidget {
#override
Widget build(BuildContext context) {
return ThreeColumnNavigation(
title: Text('Mailboxes'),
showDetailsArrows: true,
backgroundColor: Colors.grey[100],
bottomAppBar: BottomAppBar(
elevation: 1,
child: Row(
children: <Widget>[
IconButton(
icon: Icon(
Icons.filter_list,
color: Colors.transparent,
),
onPressed: () {},
),
],
),
),
sections: [
MainSection(
label: Text('All Inboxes'),
icon: Icon(Icons.mail),
itemCount: 100,
itemBuilder: (context, index, selected) {
return ListTile(
leading: CircleAvatar(
child: Text(index.toString()),
),
selected: selected,
title: Text('Primary Information'),
subtitle: Text('Here are some details about the item'),
);
},
bottomAppBar: BottomAppBar(
elevation: 1,
child: Row(
children: <Widget>[
IconButton(
icon: Icon(Icons.filter_list),
onPressed: () {},
),
],
),
),
getDetails: (context, index) {
return DetailsWidget(
title: Text('Details'),
child: Center(
child: Text(
index.toString(),
),
),
);
},
),
MainSection(
label: Text('Sent Mail'),
icon: Icon(Icons.send),
itemCount: 100,
itemBuilder: (context, index, selected) {
return ListTile(
leading: CircleAvatar(
child: Text(index.toString()),
),
selected: selected,
title: Text('Secondary Information'),
subtitle: Text('Here are some details about the item'),
);
},
getDetails: (context, index) {
return DetailsWidget(
title: Text('Details'),
actions: [
IconButton(
icon: Icon(Icons.share),
onPressed: () {},
),
],
child: Center(
child: Text(
index.toString(),
),
),
);
},
),
],
);
}
}
I'm a noob so please take anything I say with a grain of salt.
I know 2 ways to navigate through widgets and you can find them both here
https://flutter.io/docs/development/ui/navigation
I believe the main difference I can perceive is if you want to
send data to the new 'route' or not (the named route way cannot, at least that I'm aware of);
said so you can keep your main 'screen' and change the red and green widget
using the state of the widget where they are contained
example
class BlackWidget extends StatefulWidget
bla bla bla => BlackWidgetState();
class BlackWidget extend State<BlackWidget>
Widget tallWidget = GreenWidget();
Widget bigWidget = RedWidget();
return
container, column.. etc
Row(
children:[tallWidget,bigWidget
])
button onTap => tallWidget = YellowWidget();
}
GreenWidget... bla bla bla...
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => RedWidget()),
);
}
sorry for the 'bla bla', the part you need is at the bottom,
just added the 'yellow' widget to underline that you can
actually swap the 'green widget' with anything you want
I'm a beginner trying to practice coding with Flutter so it would be helpful if the explanation or suggestion is easy to understand. :) Thanks in advance!
[Goal]
I've created a two folders and one of them is for parts that can be used in multiple places without having to create them every time. And the other one includes files with different pages (I like to keep them separate).
[Question]
I'm currently trying to navigate by using the side drawer and want to go to other pages, however it's not working and I'm getting blanks in black :( Please help...
In this case, should I use the "routes:" argument or should I use the MaterialPageRoute() or is there something else that can be suggested?
I apologize for posting the entire code, but I thought it would be best to understand the whole context. If there's anything that seems odd or have a better idea. Please do let me know!
[Code of Drawer]
class AppDrawer extends StatefulWidget {
#override
_AppDrawerState createState() => _AppDrawerState();
}
class _AppDrawerState extends State<AppDrawer> {
#override
Widget build(BuildContext context) {
return Drawer(
child: ListView(
children: <Widget>[
UserAccountsDrawerHeader(
accountName: Text('John T.'),
accountEmail: Text('*********#gmail.com'),
currentAccountPicture: GestureDetector(
child: CircleAvatar(
backgroundColor: Colors.grey,
child: Icon(Icons.person, color: Colors.white))),
decoration: BoxDecoration(color: Colors.red)),
ListTile(
leading: Icon(Icons.home, color: Colors.redAccent),
title: Text('Home'),
trailing: null,
onTap: () {
Navigator.of(context).pop();
Navigator.of(context).push(
MaterialPageRoute(
builder: (BuildContext context) {
Home();
},
),
);
},
),
ListTile(
leading: Icon(Icons.person, color: Colors.redAccent),
title: Text('My Acount'),
trailing: null,
onTap: () {
Navigator.of(context).pop();
Navigator.of(context).push(
MaterialPageRoute(
builder: (BuildContext context) {
MyAccount();
},
),
);
},
),
ListTile(
leading: Icon(Icons.fitness_center, color: Colors.redAccent),
title: Text('My Workout'),
trailing: null,
onTap: () {},
),
ListTile(
leading: Icon(Icons.cancel, color: Colors.redAccent),
title: Text('My Nutrition'),
trailing: null,
onTap: () {},
),
Divider(color: Colors.red, indent: 20.0),
ListTile(
leading: Icon(Icons.settings, color: Colors.blue),
title: Text('Settings'),
trailing: null,
onTap: () {},
),
ListTile(
leading: Icon(Icons.help, color: Colors.green),
title: Text('About'),
trailing: null,
onTap: () {},
),
],
),
);
}
}
[Code of Home Page]
class Home extends StatefulWidget {
#override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
elevation: 5.0,
title: Text('Home'),
backgroundColor: Colors.red,
centerTitle: true,
),
endDrawer: AppDrawer(),
body: Container(
color: Colors.white,
child: Center(
child: ListView(
children: <Widget>[],
),
),
),
);
}
}
[My Account Page]
class MyAccount extends StatefulWidget {
final String value;
MyAccount({Key key, this.value}) : super (key: key);
#override
_MyAccountState createState() => _MyAccountState();
}
class _MyAccountState extends State<MyAccount> {
final TextEditingController _ageFieldController = TextEditingController();
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('My Account'),
centerTitle: true,
backgroundColor: Colors.blue,
),
endDrawer: AppDrawer(),
body: Container(
color: Colors.white,
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Container(
child: Column(
children: <Widget>[
TextField(
controller: _ageFieldController,
decoration: InputDecoration(
hintText: 'Example: 27',
),
autocorrect: true,
keyboardType: TextInputType.number,
),
Text('${widget.value}')
],
),
),
],
),
),
),
);
}
}
[Code of Main.dart]
void main(List<String> args) {
runApp(Bmi());
}
class Bmi extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'BMI',
theme: ThemeData(
primarySwatch: Colors.deepPurple,
),
home: Home(),
);
}
}
The Material Design guidelines suggest a Drawer for navigation between sites of equal importance, so Navigator.push() should not be used, because the animation it does looks like it's a linear navigation(like going to the next page, not one of equal importance.)
Here's a link regarding this topic: material.io site for Navigation Drawer Component
I always update my body according to the currently selected item in the drawer, similar as you would do it with a BottomNavigationBar.
An implementation of that would look similar to this:
return Scaffold(
drawer: Drawer(),
body: Stack(
children: <Widget>[
Offstage(
offstage: index != 0,
child: _buildAccountPage(),
),
Offstage(
offstage: index != 0,
child: _buildHomePage(),
),
],
),
);
You need to return New Page to the Builder Function of Navigator.
Correct Code:
ListTile(
leading: Icon(Icons.person, color: Colors.redAccent),
title: Text('My Acount'),
onTap: () {
Navigator.push(context,
MaterialPageRoute(builder: (context) => MyAccount()));
},
),