Container icons changes for all on selection one - dart

I am new to flutter this is my problem,
When I select an icon, I am selecting all the other item in the container
I am not able to change the color of container to green when selected
not only on icon but also on container function onpressed
class _AddEmpToProjectState extends State<AddEmpToProject> {
bool _isSelected = false;
Container addEmpListTile() {
return Container(
margin: EdgeInsets.fromLTRB(10.0, 0.0, 10.0, 10.0),
padding: EdgeInsets.all(5.0),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(10.0), color: Colors.white),
child: Container(
child: ListTile(
leading: CircleAvatar(
backgroundImage: AssetImage('assets/tom.jpg'),
),
title: Text('Sam'),
subtitle: Text('Site Manager'),
trailing: InkWell(
onTap: () {
_isSelected = !_isSelected;
setState(() {});
},
child: _isSelected
? Icon(
Icons.done,
color: Colors.green,
size: 35.0,
)
: Icon(
Icons.add,
color: Colors.deepPurple,
size: 35.0,
))),
));
}
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.deepPurple,
appBar: AppBar(
title: Text('Add Employees'),
elevation: 0.0,
actions: <Widget>[
IconButton(
icon: Icon(
Icons.search,
color: Colors.white,
),
onPressed: () {},
),
IconButton(
icon: Icon(
Icons.done,
color: Colors.white,
),
onPressed: () {},
)
],
),
body: ListView.builder(
itemCount: 10,
itemBuilder: (BuildContext context, int index) {
return addEmpListTile();
},
),
);
}
}
when container is tapped change color to green and should move to top
if deselected must return back to the array widget index
this is what i am expected to do

Need to track in some way which item is selected (some sort of identifier), not only the fact that an item is selected (boolean).
One solution can be to use index as tracking number
class _AddEmpToProjectState extends State<AddEmpToProject> {
-bool _isSelected = false;
+Set<int> _selected = Set();
...
class _AddEmpToProjectState extends State<AddEmpToProject> {
Set<int> _selected = Set();
Container addEmpListTile(int index) {
...
onTap: () {
setState(() {
if(_selected.contains(index)) {
_selected.remove(index);
} else {
_selected.remove(index);
};
}
},
child: _selected.contains(index)
? Icon(Icons.done)
: Icon(Icons.add)
}
...
build() {
...
itemBuilder: (BuildContext context, int index) {
return addEmpListTile(index); // <-- add index here
...
}

Related

How to have four of the same custom widget have text change individually?

I am looking to create a grid with 4 custom widgets that can either add or subtract from a given starting number. See image for reference.
For example, if you press player one, the number would increase or decrease to 100 or 99. But the other 3 players would remain the same.
I had originally used one stateful widget with a separate function for each player, but I am sure there's a way to do it in a more modular way.
class CommanderDamage extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return CommanderDamageState();
}
}
class CommanderDamageState extends State<CommanderDamage> {
int damage = 0;
void update() {
setState(() {
damage++;
});
}
#override
Widget build(context) {
return MaterialApp(
home: Scaffold(
body: GridView.builder(
gridDelegate:
SliverGridDelegateWithFixedCrossAxisCount(crossAxisCount: 2),
itemCount: 4,
itemBuilder: (BuildContext context, index) {
return Container(
child: Column(
children: <Widget>[
Text("Player " + index.toString()),
InkWell(
onTap: update,
child: Container(
width: 100.0,
height: 100.0,
child: Text(damage),
)
],
),
);
},
),
),
);
}
}
EDIT: I have edited my code to reflect my current. Currently, when the damage area is pressed, the damage increases for all 4 players instead of the one I am pressing.
Wrap your text widget inside InkWell(). Basically what InkWell does is creates a rectangular touch responsive area.
InkWell(
child: Text(
'Player One',
style: TextStyle(
fontSize: 20, color: Colors.white),
onTap: () {
// Your function
}
)
But this make the interactive tap area according to size of the text which is very small, so it's better to wrap it inside a container and provide height-width or some space with padding
InkWell(
child: Container(
width: 100,
height: 100,
child: Text(
'Player One',
style: TextStyle(
fontSize: 20, color: Colors.white), ),
onTap: () {
// Your function
}
)
An inside onTap you can your function and perform changes.
Read more about InkWell:
https://docs.flutter.io/flutter/material/InkWell-class.html
After lots of trial and error I managed to find an answer.
I had to set the state within the onTap instead of making a separate function and calling it in the onTap.
class CommanderDamage extends StatefulWidget {
int damage = 0;
CommanderDamage({this.damage, Key key});
#override
State<StatefulWidget> createState() {
return CommanderDamageState();
}
}
class CommanderDamageState extends State<CommanderDamage> {
var damage = [0, 0, 0, 0, 0, 0];
#override
Widget build(context) {
return MaterialApp(
home: Scaffold(
body: Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Container(
height: MediaQuery.of(context).size.height,
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topLeft, end: Alignment.bottomRight,
colors: [Color(0xfff6921e), Color(0xffee4036)],
),
),
child: GridView.builder(
gridDelegate:
SliverGridDelegateWithFixedCrossAxisCount(crossAxisCount: 2),
itemCount: damage.length,
itemBuilder: (BuildContext context, index) {
return Container(
child: Column(
children: <Widget>[
InkWell(
onTap: () {
setState(() {
damage[index]++;
});
},
onLongPress: () {
setState(() {
damage[index] = 0;
});
},
child: Container(
width: 100.0,
height: 100.0,
child: Text(damage[index].toString()),
),
),
],
),
);
},
),
),
],
),
),
);
}
}

Flutter: `onPressed` acts on all `IconButton`s in a list view

I want to change color of every icon after pressing. But all of icons in a ExpandableContainerchange after pressing one of them.
class _ExpandableListViewState extends State<ExpandableListView> {
bool expandFlag = false;
Color _iconColor = Colors.white;
#override
Widget build(BuildContext context) {
return new Container(
margin: new EdgeInsets.symmetric(vertical: 1.0),
child: new Column(
children: <Widget>[
new Container(
.
.
.
),
new ExpandableContainer(
expanded: expandFlag,
expandedHeight: ...
child: new ListView.builder(
itemBuilder: (BuildContext context, int index) {
return new Container(
decoration:
new BoxDecoration(border: new Border.all(width: 1.0, color: Colors.grey), color: Colors.black),
child: new ListTile(
title: ...
leading: new IconButton(
icon: Icon(Icons.star, color: _iconColor),
onPressed: () {
setState(() {
_iconColor = _iconColor == Colors.white ? Colors.yellow : Colors.white;
});
},
),
subtitle: ...
),
);
},
itemCount: ...,
))
],
),
);
}
}
class ExpandableContainer extends StatelessWidget {
final bool expanded;
final double expandedHeight;
final Widget child;
ExpandableContainer({
#required this.child,
this.expandedHeight,
this.expanded = true,
});
#override
Widget build(BuildContext context) {
.
.
.
}
Whole code:
import 'package:flutter/material.dart';
import 'data.dart';
void main() {
runApp(new MaterialApp(home: new Home()));
}
class Home extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new Scaffold(
backgroundColor: Colors.grey,
appBar: new AppBar(
title: new Text("Expandable List", style: TextStyle(color: Colors.black)),
backgroundColor: Colors.lightGreen,
),
body: new ListView.builder(
itemBuilder: (BuildContext context, int index) {
return new ExpandableListView(title: broadcast[index].title, ind: index);
},
itemCount: broadcast.length,
),
);
}
}
class ExpandableListView extends StatefulWidget {
final String title;
final int ind;
const ExpandableListView({this.title, this.ind});
#override
_ExpandableListViewState createState() => new _ExpandableListViewState();
}
class _ExpandableListViewState extends State<ExpandableListView> {
bool expandFlag = false;
Color _iconColor = Colors.white;
#override
Widget build(BuildContext context) {
return new Container(
margin: new EdgeInsets.symmetric(vertical: 1.0),
child: new Column(
children: <Widget>[
new Container(
color: Colors.blue[300],
padding: new EdgeInsets.symmetric(horizontal: 5.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
new IconButton(
icon: new Container(
height: 50.0,
width: 50.0,
decoration: new BoxDecoration(
color: Colors.deepOrange,
shape: BoxShape.circle,
),
child: new Center(
child: new Icon(
expandFlag ? Icons.keyboard_arrow_up : Icons.keyboard_arrow_down,
color: Colors.white,
size: 30.0,
),
),
),
onPressed: () {
setState(() {
expandFlag = !expandFlag;
});
}),
new Text(
widget.title,
style: new TextStyle(fontWeight: FontWeight.bold,fontSize: 20.0, color: Colors.black87),
)
],
),
),
new ExpandableContainer(
expanded: expandFlag,
expandedHeight: 90.0 * (broadcast[widget.ind].contents.length < 4 ? broadcast[widget.ind].contents.length : 4), // + (0.0 ?: 29.0),
child: new ListView.builder(
itemBuilder: (BuildContext context, int index) {
return new Container(
decoration:
new BoxDecoration(border: new Border.all(width: 1.0, color: Colors.grey), color: Colors.black),
child: new ListTile(
title: new Text(
broadcast[widget.ind].contents[index],
style: new TextStyle(fontWeight: FontWeight.bold, color: Colors.lightGreen),
textAlign: TextAlign.right,
),
leading: new IconButton(
icon: Icon(Icons.star, color: _iconColor),
onPressed: () {
setState(() {
_iconColor = _iconColor == Colors.white ? Colors.yellow : Colors.white;
});
},
),
subtitle: new Text ('${broadcast[widget.ind].team[index]}\n${broadcast[widget.ind].time[index]} ${broadcast[widget.ind].channel[index]}',
textAlign: TextAlign.right, style:TextStyle(color: Colors.white)),
isThreeLine: true,
),
);
},
itemCount: broadcast[widget.ind].contents.length,
))
],
),
);
}
}
class ExpandableContainer extends StatelessWidget {
final bool expanded;
final double expandedHeight;
final Widget child;
//final Color iconColor;
ExpandableContainer({
#required this.child,
this.expandedHeight,
this.expanded = true,
//this.iconColor,
});
#override
Widget build(BuildContext context) {
double screenWidth = MediaQuery.of(context).size.width;
return new AnimatedContainer(
duration: new Duration(milliseconds: 100),
curve: Curves.easeInOut,
width: screenWidth,
height: expanded ? expandedHeight : 0.0,
child: new Container(
child: child,
decoration: new BoxDecoration(border: new Border.all(width: 1.0, color: Colors.blue)),
),
);
}
}
You need to make the list item a StatefulWidget in which you have the state _iconColor
Stateful List Tile
class StatefulListTile extends StatefulWidget {
const StatefulListTile({this.subtitle, this.title});
final String subtitle, title;
#override
_StatefulListTileState createState() => _StatefulListTileState();
}
class _StatefulListTileState extends State<StatefulListTile> {
Color _iconColor = Colors.white;
#override
Widget build(BuildContext context) {
return new Container(
decoration: new BoxDecoration(
border: new Border.all(width: 1.0, color: Colors.grey),
color: Colors.black),
child: new ListTile(
title: new Text(
widget?.title ?? "",
style: new TextStyle(
fontWeight: FontWeight.bold, color: Colors.lightGreen),
textAlign: TextAlign.right,
),
leading: new IconButton(
icon: Icon(Icons.star, color: _iconColor),
onPressed: () {
setState(() {
_iconColor =
_iconColor == Colors.white ? Colors.yellow : Colors.white;
});
},
),
subtitle: new Text(widget?.subtitle ?? "",
textAlign: TextAlign.right, style: TextStyle(color: Colors.white)),
isThreeLine: true,
),
);
}
}
Usage
class ExpandableListView extends StatefulWidget {
final String title;
final int ind;
const ExpandableListView({this.title, this.ind});
#override
_ExpandableListViewState createState() => new _ExpandableListViewState();
}
class _ExpandableListViewState extends State<ExpandableListView> {
bool expandFlag = false;
Color _iconColor = Colors.white;
#override
Widget build(BuildContext context) {
return new Container(
margin: new EdgeInsets.symmetric(vertical: 1.0),
child: new Column(
children: <Widget>[
new Container(
color: Colors.blue[300],
padding: new EdgeInsets.symmetric(horizontal: 5.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
new IconButton(
icon: new Container(
height: 50.0,
width: 50.0,
decoration: new BoxDecoration(
color: Colors.deepOrange,
shape: BoxShape.circle,
),
child: new Center(
child: new Icon(
expandFlag
? Icons.keyboard_arrow_up
: Icons.keyboard_arrow_down,
color: Colors.white,
size: 30.0,
),
),
),
onPressed: () {
setState(() {
expandFlag = !expandFlag;
});
}),
new Text(
widget.title,
style: new TextStyle(
fontWeight: FontWeight.bold,
fontSize: 20.0,
color: Colors.black87),
)
],
),
),
new ExpandableContainer(
expanded: expandFlag,
expandedHeight: 90.0 *
(broadcast[widget.ind].contents.length < 4
? broadcast[widget.ind].contents.length
: 4), // + (0.0 ?: 29.0),
child: new ListView.builder(
itemBuilder: (BuildContext context, int index) {
return StatefulListTile(
title: broadcast[widget.ind].contents[index],
subtitle:
'${broadcast[widget.ind].team[index]}\n${broadcast[widget.ind].time[index]} ${broadcast[widget.ind].channel[index]}',
);
},
itemCount: broadcast[widget.ind].contents.length,
))
],
),
);
}
}
You should make the color property distinct for each element in the ListView, what you are doing is that the color is global and shared among all the icons in the ListView, for this reason all icons are changing their color when one icon is pressed.
class Broadcast {
final String title;
List<String> contents;
List<String> team = [];
List<String> time = [];
List<String> channel = [];
Color iconColor = Colors.white; //initialize at the beginning
Broadcast(this.title, this.contents, this.team, this.time, this.channel); //, this.icon);
}
edit your ExpandableListView
class ExpandableListView extends StatefulWidget {
final int ind;
final Broadcast broadcast;
const ExpandableListView({this.broadcast,this.ind});
#override
_ExpandableListViewState createState() => new _ExpandableListViewState();
}
edit your Home class
class Home extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new Scaffold(
backgroundColor: Colors.grey,
appBar: new AppBar(
title: new Text("Expandable List", style: TextStyle(color: Colors.black)),
backgroundColor: Colors.lightGreen,
),
body: new ListView.builder(
itemBuilder: (BuildContext context, int index) {
return new ExpandableListView(title: broadcast[index], ind: index);
},
itemCount: broadcast.length,
),
);
}
}
edit your _ExpandableListViewState
class _ExpandableListViewState extends State<ExpandableListView> {
bool expandFlag = false;
#override
Widget build(BuildContext context) {
return new Container(
margin: new EdgeInsets.symmetric(vertical: 1.0),
child: new Column(
children: <Widget>[
new Container(
color: Colors.blue[300],
padding: new EdgeInsets.symmetric(horizontal: 5.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
new IconButton(
icon: new Container(
height: 50.0,
width: 50.0,
decoration: new BoxDecoration(
color: Colors.deepOrange,
shape: BoxShape.circle,
),
child: new Center(
child: new Icon(
expandFlag ? Icons.keyboard_arrow_up : Icons.keyboard_arrow_down,
color: Colors.white,
size: 30.0,
),
),
),
onPressed: () {
setState(() {
expandFlag = !expandFlag;
});
}),
new Text(
widget.broadcast.title,
style: new TextStyle(fontWeight: FontWeight.bold,fontSize: 20.0, color: Colors.black87),
)
],
),
),
new ExpandableContainer(
expanded: expandFlag,
expandedHeight: 90.0 * (broadcast[widget.ind].contents.length < 4 ? broadcast[widget.ind].contents.length : 4), // + (0.0 ?: 29.0),
child: new ListView.builder(
itemBuilder: (BuildContext context, int index) {
return new Container(
decoration:
new BoxDecoration(border: new Border.all(width: 1.0, color: Colors.grey), color: Colors.black),
child: new ListTile(
title: new Text(
broadcast[widget.ind].contents[index],
style: new TextStyle(fontWeight: FontWeight.bold, color: Colors.lightGreen),
textAlign: TextAlign.right,
),
leading: new IconButton(
icon: Icon(Icons.star, color: widget.broadcast.iconColor),
onPressed: () {
setState(() {
widget.broadcast.iconColor = widget.broadcast.iconColor == Colors.white ? Colors.yellow : Colors.white;
});
},
),
subtitle: new Text ('${broadcast[widget.ind].team[index]}\n${broadcast[widget.ind].time[index]} ${broadcast[widget.ind].channel[index]}',
textAlign: TextAlign.right, style:TextStyle(color: Colors.white)),
isThreeLine: true,
),
);
},
itemCount: broadcast[widget.ind].contents.length,
))
],
),
);
}
}

Flutter : Refresh same screen with different data and back button

I have recently started exploring flutter few days back. I have created a list which has some rows.
Some rows has the Child data.
Right now screen has customised button on the top.
final topAppBar = AppBar(
elevation: 0.1,
backgroundColor: Color.fromRGBO(0, 113, 188, 1.0),
title: Text("RESOURCES", style: TextStyle(
color: Colors.white,
fontFamily: 'Raleway-ExtraBold',
fontWeight: FontWeight.w900,
fontSize: 20.0,
),),
leading: IconButton(
icon: new Image.asset('assets/images/settings.png'),
),
);
When user clicks on those rows I want to just refresh the list with child data and push effect with updating “back button” on the top.
The below code is able to navigate the screen with push effect but how can we maintain the state of application with data as well as back button.
ListTile makeResourcesListTile(Resources resources) => ListTile(
contentPadding: EdgeInsets.symmetric(horizontal: 20.0, vertical: 0.0),
title: Text(
resources.title,
style: TextStyle(
color: Colors.white,
fontSize: 14.0,
fontWeight: FontWeight.bold,
fontFamily: "Raleway-Bold",
),
),
trailing:
Icon(Icons.keyboard_arrow_right, color: Colors.white, size: 30.0),
onTap: () {
Navigator.pushNamed(context, ‘/listScreen’);
},
);
Please suggest. Thank you in advance
I think you should have a look at: Passing data between screens in Flutter
Is this what you are looking for?
LE:
If you just want to change data source for the list and add a back button, please try this code:
class MyHomePage extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return _MyHomePageState();
}
}
class _MyHomePageState extends State<MyHomePage> {
bool showDetails = false;
String title = 'Resources';
List<Resource> resources = [
new Resource('1', 'one', null),
new Resource('2', 'two', [new Resource('Child', 'Child', null)]),
new Resource('3', 'three', null),
new Resource('4', 'four', [
new Resource('Child', 'Child', null),
new Resource('Child', 'Child', null)
]),
new Resource('5', 'five', null)
];
List<Resource> currentSource;
#override
Widget build(BuildContext context) {
if (!showDetails) {
currentSource = resources;
}
Widget showResourcesList() {
return new ListView.builder(
itemCount: currentSource.length,
itemBuilder: (BuildContext context, int index) {
return new ListTile(
title: Center(
child: Text(currentSource[index].name),
),
onTap: () {
setState(() {
if (currentSource[index].children != null) {
title = 'Children for ' + currentSource[index].name;
currentSource = resources[index].children;
showDetails = true;
}
});
});
});
}
Widget showBackButton() {
return IconButton(
icon: Icon(Icons.arrow_back),
onPressed: () {
setState(() {
showDetails = false;
currentSource = resources;
title = 'Resources';
});
},
);
}
Widget showSettingsButton() {
return IconButton(
icon: Icon(Icons.settings),
onPressed: () {},
);
}
return Scaffold(
appBar: AppBar(
elevation: 0.1,
backgroundColor: Color.fromRGBO(0, 113, 188, 1.0),
title: Text(
title,
style: TextStyle(
color: Colors.white,
fontWeight: FontWeight.w900,
fontSize: 20.0,
),
),
leading: showDetails ? showBackButton() : showSettingsButton(),
),
body: showResourcesList(),
);
}
}
class Resource {
String name;
String description;
List<Resource> children;
Resource(this.name, this.description, this.children);
}
I used a bool variable (showDetails) which represents the app state and I change the data source when tapping on a listTile.

Is there a way to convert Future<List<String>> to List<dynamic>?

Edit:
Home Page - I'm fetching a list of strings from my firebase collection. I then want to make a call to firestore storage and get the downloadable image link and store it in a list that I will pass to Page 2. The code below is how i'm getting the downloadable links.
Future<List<String>> test(List images) async{
List<String> listOfImages = List<String>();
for(int i = 0; i < images.length; i++){
final ref = FirebaseStorage.instance.ref().child(images[i]);
var url = await ref.getDownloadURL();
listOfImages.add(url);
}
return listOfImages;
}
I'm then passing the list of Images in the following manner
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => CarDetailScreen(
carImages: test( car['images'])
)),
);
Page 2 - I'm receiving a Future> that I would like to convert to a List
List<T> map<T>(List list, Function handler) {
List<T> result = [];
for (var i = 0; i < list.length; i++) {
result.add(handler(i, list[i]));
}
return result;
}
new CarouselSlider(
items: ***["This is where I need a List"]***.map((url) {
return new Container(
margin: new EdgeInsets.all(5.0),
child:
new GestureDetector(
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => ViewCarImages(
carImages: _getImages(snapshot))),
);
},
child:
new ClipRRect(
borderRadius: new BorderRadius.all(new Radius.circular(5.0)),
child:
new Image.network(
url,
fit: BoxFit.cover,
width: 1000.0,
)
)
)
);
}).toList(),
viewportFraction: 0.9,
aspectRatio: 2.0,
autoPlay: false,
)
You can just return a List of Widget, like this:
Future<List<Widget>> test(List images) async{
List<Widget> listOfImages = List<Widget>();
for(int i = 0; i < images.length; i++){
final ref = FirebaseStorage.instance.ref().child(images[i]);
var url = await ref.getDownloadURL();
listOfImages.add(Image.network(url));
}
return listOfImages;
}
Below code will solve your problem. In carouselSlide class(check items variable) written below and you need to follow below procedure to work the Future object in carousel
#override
Widget build(BuildContext context) {
return Scaffold(
key: _scaffoldKey,
appBar: AppBar(
backgroundColor: Colors.white,
title: Text("some text",
style: TextStyle(
fontWeight: FontWeight.normal,
color: Colors.black,
fontSize: 16.0)),
centerTitle: false,
actions: <Widget>[
IconButton(
tooltip: 'Search something',
icon: Icon(
Icons.search,
color: SharedColor().sapphireDarkBlue,
),
onPressed: () async {
var selected = await showSearch<int>(
context: context, delegate: _delegate);
if (selected != null && selected != _lastIntegerSelected) {
setState(() {
//pass the data from searchfield query to here
});
}
},
),
],
automaticallyImplyLeading: false,
),
body: _carouselBuild(),
);
}
FutureBuilder<caraouselImage> _carouselBuild() {
return FutureBuilder<caraouselImage>(
future: ImageRestApiManager().caraouselImage(myEmail),
builder: (context, AsyncSnapshot<caraouselImage> snapshot) {
if (snapshot.hasData) {
return CarouselSlider(
items: snapshot.data.collection.map((i) {
return Builder(builder: (BuildContext context) {
return Container(
margin: EdgeInsets.all(5.0),
child: ClipRRect(
borderRadius: BorderRadius.all(Radius.circular(5.0)),
child: Stack(children: <Widget>[
Image.network(i.imageurl,
fit: BoxFit.cover, width: 1000.0),
Positioned(
bottom: 0.0,
left: 0.0,
right: 0.0,
child: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [
Color.fromARGB(200, 0, 0, 0),
Color.fromARGB(0, 0, 0, 0)
],
begin: Alignment.bottomCenter,
end: Alignment.topCenter,
),
),
padding: EdgeInsets.symmetric(
vertical: 10.0, horizontal: 20.0),
child: Text(
_currentCookieSelected.toString(),
style: TextStyle(
color: Colors.white,
fontSize: 20.0,
fontWeight: FontWeight.bold,
),
),
),
),
]),
),
);
});
}).toList(),
autoPlay: false,
enlargeCenterPage: true,
viewportFraction: 0.9,
aspectRatio: 2.0,
onPageChanged: (index) {
setState(() {
_currentImageSelected = snapshot.data.collection[index].id;
});
});
} else {
return CircularProgressIndicator();
}
});
}
}
I solved using below youtube tutorial
https://www.youtube.com/watch?v=xBLtPDHvT44
A FutureBuilder should get you wht you're looking for. Here, I've wrapped your CarouselSlider in a FutureBuilder, and have the future property set to your carImages Future. When your list of Strings is ready, the FutureBuilder will create the CarouselSlider via its builder method, and all of the list items will be present then:
return FutureBuilder<List<String>>(
future: carImages,
initialData: [],
builder: (context, snapshot) {
return new CarouselSlider(
viewportFraction: 0.9,
aspectRatio: 2.0,
autoPlay: false,
items: snapshot.data.map((url) {
return new Container(
margin: new EdgeInsets.all(5.0),
child:
new GestureDetector(
onTap: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => ViewCarImages(
carImages: _getImages(snapshot))),
);
},
child: new ClipRRect(
borderRadius: new BorderRadius.all(new Radius.circular(5.0)),
child: new Image.network(
url,
fit: BoxFit.cover,
width: 1000.0,
)
)
)
);
}).toList(),
);
}
);

Flutter - widget testing for the Cupertino picker in flutter/Dart

i am testing the Cupertino picker,for which i am writing widget testing and i am struggling to implement how the onselectItemChanged in testing and accordingly the values chosen by the wheeling of the cupertino picker. The testing has to be done so that the value when user chooses accordingly the test case has to written in such a way that it suits to different values chosen
List<String> ages1 = ["-- select --"];
List<String> ages2 = List<String>.generate(
45, (int index) => (21 + index).toString(),
growable: false);
List<String> ages = [ages1, ages2].expand((f) => f).toList();
picker.dart:
Widget _buildAgePicker(BuildContext context) {
final FixedExtentScrollController scrollController =
FixedExtentScrollController(initialItem: _selectedAgeIndex);
return GestureDetector(
key: Key("Age Picker"),
onTap: () async {
await showCupertinoModalPopup<void>(
context: context,
builder: (BuildContext context) {
return _buildBottomPicker(
CupertinoPicker(
key: Key("Age picker"),
scrollController: scrollController,
itemExtent: dropDownPickerItemHeight,
backgroundColor: Theme.of(context).canvasColor,
onSelectedItemChanged: (int index) {
setState(() {
_selectedAgeIndex = index;
ageValue = ages[index];
if (ageValue == S.of(context).pickerDefaultValue) {
ageDividerColor = Theme.of(context).errorColor;
errorText = S.of(context).pickerErrorMessage;
ageDividerWidth = 1.2;
} else {
ageDividerColor = Colors.black87;
errorText = "";
ageDividerWidth = 0.4;
}
});
},
children: List<Widget>.generate(ages.length, (int index) {
return Center(
child: Text(ages[index]),
);
}),
),
);
},
);
},
child: _buildMenu(
<Widget>[
Text(
S.of(context).Age,
style: TextStyle(fontSize: 17.0),
),
Text(
ages[_selectedAgeIndex],
),
],
),
);
}
Widget _buildMenu(List<Widget> children) {
return Container(
decoration: BoxDecoration(
color: Theme.of(context).canvasColor,
),
height: 44.0,
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: SafeArea(
top: false,
bottom: false,
child: DefaultTextStyle(
style: const TextStyle(
color: Colors.black,
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: children,
),
),
),
),
);
}
Widget _buildBottomPicker(Widget picker) {
return Container(
height: dropDownPickerSheetHeight,
padding: const EdgeInsets.only(top: 6.0),
color: Theme.of(context).canvasColor,
child: DefaultTextStyle(
style: const TextStyle(
color: Colors.black,
fontSize: 22.0,
),
child: GestureDetector(
key: Key("picker"),
onTap: () {},
child: SafeArea(
top: false,
child: picker,
),
),
),
);
}
widget_test.dart:
testWidgets("picker test",(WidgetTester tester)async{
await tester.tap(find.byKey(Key("Age Picker")));
await tester.drag(find.byKey(Key("Age Picker")), Offset(0.0,70.0));
await tester.pumpAndSettle();
expect(ages[1], "21");
});

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