Label not displaying full text swift - ios

I set up label programmatically and want to change the text of the label once a button is clicked. However, the label just displays part of the text. For example, I want to change the text from "press to start a trip" to "searching for GPS signal..", only "searching for" displayed even without "..." to indicate that there are more texts.
let startTravelBtn = UIButton(frame: CGRect(x: 40, y: 50, width: 50,
height: 30))
let startTipLabel = UILabel(frame: CGRect(x: 100, y: 50, width: 200, height: 30))

Solution
yourLabel.text = "Lorem Ipsum is simply dummy text of the printing"
yourLabel.sizeToFit()
OR
Set Lines on label to 0

public let descriptionLabel: UILabel = {
let label = PaddingLabel(withInsets: 10, 10, 10, 10)
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont(name: "Helvetica Neue Light", size: 17)
label.adjustsFontSizeToFitWidth = true
label.numberOfLines = 0
label.sizeToFit()
(label.lineBreakMode = .byWordWrapping) - doesn't also work
I tried many methods As a result, only this method
(label.adjustsFontSizeToFitWidth = true) helps to avoid hiding the text.

You can do this by setting numberOfLines to 0
startTipLabel.text = "longer text what you want"
startTipLabel.numberOfLines = 0
startTipLabel.lineBreakMode = NSLineBreakMode.ByWordWrapping

Related

See nothing after adding label to scrollview

I am trying to add label to scrollview in swift but it doesn't works for me, here my code:
let messageLbl: UILabel = UILabel()
messageLbl.frame = CGRect(x: 0, y: 0, width: self.resultsScrollView.frame.size.width-60, height: CGFloat.greatestFiniteMagnitude)
messageLbl.backgroundColor = UIColor.groupTableViewBackground
messageLbl.lineBreakMode = NSLineBreakMode.byWordWrapping
messageLbl.textAlignment = NSTextAlignment.left
messageLbl.numberOfLines = 0
messageLbl.font = UIFont(name: "Helvetica Neuse", size: 17)
messageLbl.textColor = UIColor.black
messageLbl.text = "myTextGoesHere"
messageLbl.sizeToFit()
messageLbl.layer.zPosition = 20
messageLbl.frame.origin.x = (self.resultsScrollView.frame.size.width - self.messageX) - messageLbl.frame.size.width
messageLbl.frame.origin.y = self.messageY
self.resultsScrollView.addSubview(messageLbl)
But I see nothing when I run my app:
If you "see nothing when [you] run [your] app" that doesn't mean it doesn't exist in the hierarchy of your views. Debug your code by printing messageLbl.frame.origin.x and check if you get a value bigger than the width of your screen.
Adjusting the code in this line will do the trick:
messageLbl.frame.origin.x = (self.resultsScrollView.frame.size.width - self.messageX) - messageLbl.frame.size.width

Why setting titleView lowers header text?

I'm trying to dynamically set my navigation bar's text so that the header text always fits. I'm acccomplishing that like this:
// Pet's Day text "Joy's Day"
if let range = currentPet.range(of: "_") {
let petsName = currentPet[range.upperBound..<currentPet.endIndex]
let deviceWidth = UIScreen.main.bounds.size.width
let titleLabel = UILabel(frame: CGRect(x: 0, y: 0, width: deviceWidth, height: 40))
titleLabel.text = "\(petsName)'s Day"
titleLabel.font = UIFont.systemFont(ofSize: 30)
titleLabel.backgroundColor = UIColor.clear
titleLabel.textColor = UIColor.white
titleLabel.adjustsFontSizeToFitWidth = true
titleLabel.minimumScaleFactor = 0.5
titleLabel.textAlignment = .center
self.navBar.topItem?.titleView = titleLabel
}
However, as seen by this picture, this lowers the header text below its natural height:
The navigation bar on the left is from one of my app's other views, while the one on the right is the one I'm setting.
Both of these navigation bars are navigation bars that I've dragged in and made the prompt equal to an empty string to increase their height:
Can anybody please help me implement my code above so that it doesn't drop down the header text?
**Edit: Here are screenshots from Xcode's debug hierarchy:
This is the normal navigation bar:
This is the one I'm setting:
You need to set the baseline, by default is Align Baseline, you need to change to Align Centers
Code example:
class TestViewController: UIViewController {
#IBOutlet weak var navBar: UINavigationBar!
override func viewDidLoad() {
super.viewDidLoad()
// Change the height of the navbar
self.navBar.frame = CGRect(x: 0, y: 0, width: self.view.bounds.width, height: 68)
let deviceWidth = UIScreen.main.bounds.size.width
let titleLabel = UILabel(frame: CGRect(x: 0, y: 0, width: deviceWidth, height: 40))
titleLabel.text = "Log Events" // Change to Joy's Day and check the result
titleLabel.font = UIFont.systemFont(ofSize: 30)
titleLabel.baselineAdjustment = .alignBaselines
titleLabel.textColor = UIColor.white
titleLabel.adjustsFontSizeToFitWidth = true
titleLabel.minimumScaleFactor = 0.5
titleLabel.textAlignment = .center
self.navBar.topItem?.titleView = titleLabel
}
}

UILabel: adjustsFontSizeToFitWidth doesn't work

I want to make a string to fit the size of label. The code below doesn't change anything. What am I doing wrong?
nameLabel.font = UIFont.systemFont(ofSize: 30)
nameLabel.adjustsFontSizeToFitWidth = true
nameLabel.text = "fjggfjghggiuhgughuohgoihiohiohiughiugyiugyu8ftufuyguoy80houhuiy78rt6drtyreruti"
nameLabel.numberOfLines = 1
nameLabel.minimumScaleFactor = 0.5
UIKit needs a hint about how many lines of text you want, or it doesn't know how much to scale down. If you want the whole text to fit into the label on one line, you also need: nameLabel.numberOfLines = 1.
Working playground example:
import Foundation
import UIKit
let label = UILabel(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
label.numberOfLines = 1
label.adjustsFontSizeToFitWidth = true
label.minimumScaleFactor = 0.5
label.text = "Some very long text goes here"

TableViewController navigation bar title not bold

In my storyboard, the title of the navigation bar in the TableViewController is in bold by default (there are no options to change it). However, when I run the app, both in the simulator and on an iPhone 6S, the title is not in bold. The two screenshots below will show the difference. I did not find any settings to change the font in the interface builder. I am not sure that it was incorrect before updating the environment to iOS 10. No code is changing anything visual, everything is done in the interface builder
try
self.navigationController?.navigationBar.titleTextAttributes =
[NSFontAttributeName: UIFont(name: "your-bold-font", size: 21)!]
Just create a label and add it to your navigationItem:
let title = UILabel(frame: CGRect(x: 0, y: 7, width: 200, height: 30))
title.textAlignment = NSTextAlignment.center
title.textColor = UIColor.white
title.text = "Test heading"
title.font = UIFont.boldSystemFont(ofSize: 20)
let titleView = UIView(frame: CGRect(x: deviceHelper.screenWidth / 2, y: 0, width: 200, height: 44))
titleView.backgroundColor = UIColor.clear
self.navigationItem.titleView = titleView
titleView.addSubview(title)

Adjust UILabel height to text

I have some labels which I want to adjust their height to the text, this is the code I wrote for this now
func heightForView(text:String, font:UIFont, width:CGFloat) -> CGFloat{
let label:UILabel = UILabel(frame: CGRectMake(0, 0, width, CGFloat.max))
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.ByWordWrapping
label.font = font
label.text = text
label.sizeToFit()
return label.frame.height
}
EDIT:
The issue was not in this piece of code, so my fix is in the question itself. It might still be useful for others!
I've just put this in a playground and it works for me.
Updated for Swift 4.0
import UIKit
func heightForView(text:String, font:UIFont, width:CGFloat) -> CGFloat{
let label:UILabel = UILabel(frame: CGRectMake(0, 0, width, CGFloat.greatestFiniteMagnitude))
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.byWordWrapping
label.font = font
label.text = text
label.sizeToFit()
return label.frame.height
}
let font = UIFont(name: "Helvetica", size: 20.0)
var height = heightForView("This is just a load of text", font: font, width: 100.0)
Swift 3:
func heightForView(text:String, font:UIFont, width:CGFloat) -> CGFloat{
let label:UILabel = UILabel(frame: CGRect(x: 0, y: 0, width: width, height: CGFloat.greatestFiniteMagnitude))
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.byWordWrapping
label.font = font
label.text = text
label.sizeToFit()
return label.frame.height
}
If you are using AutoLayout, you can adjust UILabel height by config UI only.
For iOS8 or above
Set constraint leading/trailing for your UILabel
And change the lines of UILabel from 1 to 0
For iOS7
First, you need to add contains height for UILabel
Then, modify the Relation from Equal to Greater than or Equal
Finally, change the lines of UILabel from 1 to 0
Your UILabel will automatically increase height depending on the text
In swift 4.1 and Xcode 9.4.1
Only 3 steps
Step 1)
//To calculate height for label based on text size and width
func heightForView(text:String, font:UIFont, width:CGFloat) -> CGFloat {
let label:UILabel = UILabel(frame: CGRect(x: 0, y: 0, width: width, height: CGFloat.greatestFiniteMagnitude))
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.byWordWrapping
label.font = font
label.text = text
label.sizeToFit()
return label.frame.height
}
Step 2)
//Call this function
let height = heightForView(text: "This is your text", font: UIFont.systemFont(ofSize: 17), width: 300)
print(height)//Output : 41.0
Step 3)
//This is your label
let proNameLbl = UILabel(frame: CGRect(x: 0, y: 20, width: 300, height: height))
proNameLbl.text = "This is your text"
proNameLbl.font = UIFont.systemFont(ofSize: 17)
proNameLbl.numberOfLines = 0
proNameLbl.lineBreakMode = .byWordWrapping
infoView.addSubview(proNameLbl)
I have the strong working solution.
in layoutSubviews:
title.frame = CGRect(x: 0, y: 0, width: bounds.width, height: 0)
title.sizeToFit()
title.frame.size = title.bounds.size
in text setter:
title.text = newValue
setNeedsLayout()
UPD.
of course with this UILabel settings:
title.lineBreakMode = .byWordWrapping
title.numberOfLines = 0
I create this extension if you want
extension UILabel {
func setSizeFont (sizeFont: CGFloat) {
self.font = UIFont(name: self.font.fontName, size: sizeFont)!
self.sizeToFit()
}
}
based on Anorak's answer, I also agree with Zorayr's concern, so I added a couple of lines to remove the UILabel and return only the CGFloat, I don't know if it helps since the original code doesn't add the UIabel, but it doesn't throw error, so I'm using the code below:
func heightForView(text:String, font:UIFont, width:CGFloat) -> CGFloat{
var currHeight:CGFloat!
let label:UILabel = UILabel(frame: CGRectMake(0, 0, width, CGFloat.max))
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.ByWordWrapping
label.font = font
label.text = text
label.sizeToFit()
currHeight = label.frame.height
label.removeFromSuperview()
return currHeight
}
Just by setting:
label.numberOfLines = 0
The label automatically adjusts its height based upon the amount of text entered.
The solution suggested by Anorak as a computed property in an extension for UILabel:
extension UILabel
{
var optimalHeight : CGFloat
{
get
{
let label = UILabel(frame: CGRectMake(0, 0, self.frame.width, CGFloat.max))
label.numberOfLines = 0
label.lineBreakMode = self.lineBreakMode
label.font = self.font
label.text = self.text
label.sizeToFit()
return label.frame.height
}
}
}
Usage:
self.brandModelLabel.frame.size.height = self.brandModelLabel.optimalHeight
Following on #Anorak answer, i added this extension to String and sent an inset as a parameter, because a lot of times you will need a padding to your text.
Anyway, maybe some you will find this usefull.
extension String {
func heightForWithFont(font: UIFont, width: CGFloat, insets: UIEdgeInsets) -> CGFloat {
let label:UILabel = UILabel(frame: CGRectMake(0, 0, width + insets.left + insets.right, CGFloat.max))
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.ByWordWrapping
label.font = font
label.text = self
label.sizeToFit()
return label.frame.height + insets.top + insets.bottom
}
}
Here is how to calculate the text height in Swift. You can then get the height from the rect and set the constraint height of the label or textView, etc.
let font = UIFont(name: "HelveticaNeue", size: 25)!
let text = "This is some really long text just to test how it works for calculating heights in swift of string sizes. What if I add a couple lines of text?"
let textString = text as NSString
let textAttributes = [NSFontAttributeName: font]
let textRect = textString.boundingRectWithSize(CGSizeMake(320, 2000), options: .UsesLineFragmentOrigin, attributes: textAttributes, context: nil)
just call this method where you need dynamic Height for label
func getHeightforController(view: AnyObject) -> CGFloat {
let tempView: UILabel = view as! UILabel
var context: NSStringDrawingContext = NSStringDrawingContext()
context.minimumScaleFactor = 0.8
var width: CGFloat = tempView.frame.size.width
width = ((UIScreen.mainScreen().bounds.width)/320)*width
let size: CGSize = tempView.text!.boundingRectWithSize(CGSizeMake(width, 2000), options:NSStringDrawingOptions.UsesLineFragmentOrigin, attributes: [NSFontAttributeName: tempView.font], context: context).size as CGSize
return size.height
}
Swift 4.0
self.messageLabel = UILabel(frame: CGRect(x: 70, y: 60, width:UIScreen.main.bounds.width - 80, height: 30)
messageLabel.text = message
messageLabel.lineBreakMode = .byWordWrapping //in versions below swift 3 (messageLabel.lineBreakMode = NSLineBreakMode.ByWordWrapping)
messageLabel.numberOfLines = 0 //To write any number of lines within a label scope
messageLabel.textAlignment = .center
messageLabel.textColor = UIColor.white
messageLabel.font = messageLabel.font.withSize(12)
messageLabel.sizeToFit()
Blockquote NSParagraphStyle.LineBreakMode, apply to entire paragraphs, not words within paragraphs.This property is in effect both during normal drawing and in cases where the font size must be reduced to fit the label’s text in its bounding box. This property is set to byTruncatingTail by default.
This link describes the storyboard way of doing the same
Swift 4.0
Instead of calculating the text/label height, I just resize the label after inserting the (dynamic) text.
Assuming that myLabel is the UILabel in question:
let myLabel = UILabel(frame: CGRect(x: 0, y: 0, width: *somewidth*, height: *placeholder, e.g. 20*))
myLabel.numberOfLines = 0
myLabel.lineBreakMode = .byWordWrapping
...
And now comes the fun part:
var myLabelText: String = "" {
didSet {
myLabel.text = myLabelText
myLabel.sizeToFit()
}
}
The Swift 4.1 extension method to calculate label height:
extension UILabel {
func heightForLabel(text:String, font:UIFont, width:CGFloat) -> CGFloat {
let label:UILabel = UILabel(frame: CGRect(x: 0, y: 0, width: width, height: CGFloat.greatestFiniteMagnitude))
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.byWordWrapping
label.font = font
label.text = text
label.sizeToFit()
return label.frame.height
}
}
Swift 5, XCode 11 storyboard way. I think this works for iOS 9 and higher. You want for example "Description" label to get the dynamic height, follow the steps:
1) Select description label -> Go to Attributes Inspector (pencil icon), set:
Lines: 0
Line Break: Word Wrap
2) Select your UILabel from storyboard and go to Size Inspector (ruler icon),
3) Go down to "Content Compression Resistance Priority to 1 for all other UIView (lables, buttons, imageview, etc) components that are interacting with your label.
For example, I have UIImageView, Title Label, and Description Label vertically in my view. I set Content Compression Resistance Priority to UIImageView and title label to 1 and for description label to 750. This will make a description label to take as much as needed height.
You can also use sizeThatFits function.
For example:
label.sizeThatFits(superView.frame.size).height
To make label dynamic in swift , don't give height constarint and in storyboard make label number of lines 0 also give bottom constraint and this is the best way i am handling dynamic label as per their content size .

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