Create a circular file based on file size with serilog - serilog

I wonder if Serilog can be configured to create a circular logging file when a certain file size limit is reached it deletes older records.
I've already tried to configure it with the out of the box (File) writer
"Name": "File",
"Args": {
"path": "c:\\temp\\MyFile.txt",
"fileSizeLimitBytes": 200,
"rollOnFileSizeLimit": true,
"retainedFileCountLimit": 1
}
And I've explored the sink "Serilog.Sinks.RollingFileAlternate" already.
But all these packages give me a rolling file based upon size but are creating each time new log files.

Related

Commandline to add and exception in edge to allow download and run JNLP

I have the issue I would like to automate via a script so tat .jnlp will be added as an allowable type of file , is there a command like or powershell or regedit that will add it?
The latest file types policies are published in the Chromium source code. You could clearly see that the danger_level of .jnlp type files is DANGEROUS. Therefor Edge will warn users that this file may harm their computers. Let users continue or discard the file.
If you ensure that the content(download file) on the site is safe, you can use this policy to specify the file types that are allowed to be downloaded continuously from a specific site: ExemptDomainFileTypePairsFromFileTypeDownloadWarnings.
Example:
[ { "file_extension": "jnlp", "domains": ["contoso.com"] }, { "file_extension": "exe", "domains": ["contoso.com"] }, { "file_extension": "swf", "domains": ["*"] } ]
If you want to achieve the same function through the registry, you can set it under this path: SOFTWARE\Policies\Microsoft\Edge\ExemptDomainFileTypePairsFromFileTypeDownloadWarnings

Where does the Azure DevOps/TFS cache extensions data

I have developed Azure DevOps extension and published it to marketplace. Recently I have came across mandatory UI changes. While performing dev testing, I have noticed that once I install new extension (with UI changes) it still showing old UI components.
For example, let’s say I have string input named “Name” and I have replaced it with “Full Name”. I still see my old input which is “Name”.
Old :
{
"name": "name",
"type": "string",
"label": "Name",
"required": true
}
New:
{
"name": "fullName",
"type": "string",
"label": "Full Name",
"required": true
}
I removed temp files under below locations, but issue persists.
C:\Users\<< User Name >>\AppData\Local\Microsoft\Team Foundation\
<< Agent Folder >> \ _Work\
Windows Temp folder
I have changed the task id (GUID) and it seems resolving this issue. But this is not viable solution as I cannot issue new task id for already published extension.
Due to this reason I believe best option to resolve this issue is deleting cached data. Please let me know, Where does the Azure DevOps / TFS cache it’s extension data?
Thanks in Advance!
Try to clean the browser cache, and check whether you have increase the version number in the task.json.
Also, try to Delete task -- Save definition -- add task again, which should help.
For me solution with updating task version and removing browser cache didn't work. I found the DistributedTask folder in one of subfolders in the root cache folder. In my case it was cache_root_folder/<some_uuid>/Proxy/<another_uuid>/DistrebutedTask/. I dont know what these UUIDs mean and found this path just accidentally. Removing all from this folder helped.

How to build electron application with assets folder by Electron-builder

I have built an application with electron-builder. There was a video in media folder in the development area. But when I built the application I figure out the video folder replaced with asar file in a resource folder in C://Programs.
I want videos to have in media folder in production. How can I do that
You may want to try with asar: false in your package.json file. But, this is not the recommended way to do it.
The best you can do is to add the resources you want to keep outside the asar file with the extraResources directive:
"build": {
"extraResources": [
{
"from": "../media",
"to": "media",
"filter": [
"**/*",
"!*.mp3",
]
}
],
"asar": false,
}
The accepted answer did not work for me... What did work was to specify the directory whose contents I wanted to access post-build in the same format as specified for the files configuration.
electron-builder.json:
{
...
"extraResources": [
"src/assets/my-assets/*"
],
...
}
After the build, you will find your folder at the same location as the asar file (.../app/resources/src/assets/my-assets), under resources. There's no need to specify asar: false.
On the main process, if you use __dirname, it will end with app.asar. The assets can be accessed using:
// Removing 8 characters to remove "app.asar"
let strippedPath = __dirname.substring(0, __dirname.length - 8);
let execPath = '\"' + strippedPath + 'src\\assets\\my-assets' + '\"';
Now execPath can be appended to with whatever needs to be executed from the assets folder.

Why TFS Build Step Extension Icon Is Missing?

I created a new extension for TFS following MS tutorial. For some reason when I'm adding Icon to my extension I can see this icon when I'm installing the extension and in the "Extension Manager" page,
But when I choose my extension from the build step menu the image is missing.
In the "vss-extension.json" file I added:
"icons": {
"default": "images/icon.png"
},
"files": [
{
"path": "images",
"addressable": true
},
{
"path": "dist",
"addressable": true,
"packagePath": "scripts"
},
{
"path": "infoTab.html",
"addressable": true
},
{
"path": "node_modules/vss-web-extension-sdk/lib",
"addressable": true,
"packagePath": "lib"
},
{
"path": "buildtask"
}
],
The image file is 32x32
Should this image be reference in the "task.json" file as well?
The accepted answer is not correct for Microsoft Visual Studio Team Foundation Server version 15.105.25910.0. Perhaps it was correct for previous versions.
The image file must be named icon.png.
The image file must be in the same folder as task.json.
The image file should be 32 x 32; no image scaling is applied.
The task.json file does not contain any reference to this file. It is located by using these conventions.
The task itself has its own icon and it must be stored in the same directory as the task.json and must be called icon.png and be 32x32 pixels and optionally an additional icon.svg can be put alongside it. This has to do with the fact that one extension can contain multiple build tasks, each build task then has its own icon. It's not referenced from the task.json, the correct file name will cause it to be picked up.
For an example, check my Azure Pipelines Snyk task. Also, if this is your complete extension manifest, then it's missing the Build task contribution point:
"contributions": [
{
"id": "buildtask",
"type": "ms.vss-distributed-task.task",
"targets": [
"ms.vss-distributed-task.tasks"
],
"properties": {
"name": "buildtask"
}
}

how to configure files paths in VSCode task errors

I configured a task in VSCode to compile a Delphi 2005 dpk. It is working and returning the errors on the "problems view", but it is not showing that errors in the file.
I think it is happening because when I click on an error, I get the error message:
Unable to open 'sr075pro.pas': File not found
(...projectfolder\sr075pro.pas)
But the file is in ...projectfolder\webservices\sr075pro.pas.
I can't find a way to tell to the task that the file is in a subfolder. I tried to use the "relative" option on the "fileLocation" tag without sucess.
The error returned:
Compiling sa_webservices...
Borland Delphi Version 13.0 Copyright (c) 1983,99 Inprise Corporation
sr075pro.pas(99) Error: Undeclared identifier: 'ni'
sa_webservices.dpk(802) Fatal: Could not compile used unit 'sr075pro.pas'
My task configuration:
{
"version": "0.1.0",
"name": "Compilar",
"command": "C:\\Compilers\\compile.bat",
"suppressTaskName": true,
"isShellCommand": true,
"isBuildCommand": true,
"tasks": [
{
"taskName": "Compile sa_webservices",
"isBuildCommand": false,
"isTestCommand": false,
"showOutput": "always",
"args": [
"sa_webservices"
],
"problemMatcher": {
"owner": "external",
"fileLocation": "relative",
"pattern": {
"regexp": "^([\\w]+\\.(pas|dpr|dpk))\\((\\d+)\\)\\s(Fatal|Error|Warning|Hint):(.*)",
"file": 1,
"line": 3,
"message": 5
}
}
}
My compile.bat:
#echo off
#P:
#set arg1=%1
shift
...
if "%arg1%" == "sa_webservices" set arg2="webservices"
...
echo Compiling %arg1%...
cd\%arg2%
dcc32.exe -H -W -Q %arg1%.dpk
Your task configuration is wrong. First of all you don't close all brackets but I guess it's a mistake made by copying and pasting it here on StackOverflow. Otherwise the task configuration wouldn't have worked at all.
Now to the real problem:
DCC32 produces hints and warnings containing relative file paths. These paths are relative to the project file. In your task configuration you define the compiler's output to contain relative paths by setting
"fileLocation": "relative"
Visual Studio Code doesn't know how to build the correct absolute path from the relative paths given by the compiler message. So it guesses your current ${workspaceRoot} (in your case it's projectfolder) would be the absolute path.
This explains why you see errors and warnings which contain wrong file paths. In order to get the correct paths you'll need to tell VSCode the correct path to combine the relative paths with.
You do this by simply adding the correct path to the fileLocation entry in you tasks.json:
"fileLocation": ["relative", "${workspaceRoot}\\webservices"]
The entire tasks.json looks like that:
{
"version": "0.1.0",
"name": "Compilar",
"command": "C:\\Compilers\\compile.bat",
"suppressTaskName": true,
"isShellCommand": true,
"isBuildCommand": true,
"tasks": [
{
"taskName": "Compile sa_webservices",
"isBuildCommand": false,
"isTestCommand": false,
"showOutput": "always",
"args": [
"sa_webservices"
],
"problemMatcher": {
"owner": "external",
"fileLocation": ["relative", "${workspaceRoot}\\webservices"],
"pattern": {
"regexp": "^([\\w]+\\.(pas|dpr|dpk))\\((\\d+)\\)\\s(Fatal|Error|Warning|Hint):(.*)",
"file": 1,
"line": 3,
"message": 5
}
}
}
]
}
It might be easier to find files in the problemMatcher in vscode 1.74, see file location search: v1.74 release notes. There is a new option search for the fileLocation property:
New file location method; search
Previously, problem matchers needed to know exactly where to look for
the problematic files, via the fileLocation property. The supported
methods were absolute, relative, or autoDetect (i.e., check for
relative paths first and opt to absolute paths in case of failure).
However, in workspaces that need to invoke various scripts residing in
nested sub-directories, the developers could have a hard time setting
up their tasks; since such scripts seldom report file paths in a
unified manner (e.g., relative to the workspace's base directory).
To help alleviate the problem, a new file location method, named
search, is introduced in this version. With this method, a deep file
system search will be initiated to locate any captured path. See the
example below on how to setup the search file location method
(although, all parameters are optional):
// ...
"fileLocation": [
"search",
{
"include": [ // Optional; defaults to ["${workspaceFolder}"]
"${workspaceFolder}/src",
"${workspaceFolder}/extensions"
],
"exclude": [ // Optional
"${workspaceFolder}/extensions/node_modules"
]
}
],
// ... } ```
⚠️ Of course, users should be wary of the possibly **heavy file system
searches** (e.g., looking inside `node_modules` directories) and set
the `exclude` property with discretion.

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