sorry for taking your time, I'm having trouble packaging my game for Windows with.
It didn't work with Visual Studio 2017 and neither with 2015.
Problematic part of my Output Log: (The bold lines are Errors, and the others are Messages)
UATHelper: Packaging (Windows (64-bit)): LINK : fatal error LNK1104: cannot open file 'X:\MyGame\Binaries\Win64\MyGame.exe'
UATHelper: Packaging (Windows (64-bit)): ERROR: UBT ERROR: Failed to produce item: X:\MyGame\Binaries\Win64\MyGame.pdb
PackagingResults: Error: UBT ERROR: Failed to produce item: X:\MyGame\Binaries\Win64\MyGame.pdb
UATHelper: Packaging (Windows (64-bit)): Total build time: 26.35 seconds (Local executor: 0.00 seconds)
UATHelper: Packaging (Windows (64-bit)): Took 26.7634315s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe MyGame Win64 Development -Project=X:\MyGame\MyGame.uproject X:\MyGame\MyGame.uproject -NoUBTMakefiles -remoteini="X:\MyGame" -skipdeploy -noxge -NoHotReload -ignorejunk. See
logfile for details: 'UnrealBuildTool-2018.11.28-15.33.44.txt'
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\MyPC\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe MyGame Win64 Development -Project=X:\MyGame\MyGame.uproject X:\MyGame\MyGame.uproject -NoUBTMakefiles -remoteini="X:\MyGame" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'U
nrealBuildTool-2018.11.28-15.33.44.txt'
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogSlate: Window 'Output Log' being destroyed
I would really appreciate your help.
Thank you very much.
Don't actually know anything about Unreal yet, but it looks like you have your Project Path defined twice behind the -project=<Project Path>.uproject option.
Related
Trying to run this project on a MacBook but this error keeps showing. Looked for some solutions but they all failed.
I am working on Flutter project.
The code was built on a different MacBook.
That's the whole error:
Exception: Unable to launch com.projectname.client on 9CE7CA53-67B5-442B-AA2C-35A19A42CEEF:
ProcessException: Process exited abnormally:
An error was encountered processing the command (domain=FBSOpenApplicationServiceErrorDomain, code=3):
The request to open "com.bringitback.client" failed.
The process did launch, but has since exited or crashed.
Command: xcrun simctl launch 9CE7CA53-67B5-442B-AA2C-35A19A42CEEF com.bringitback.client --enable-dart-profiling --enable-checked-mode --verify-entry-points --start-paused --observatory-port=0
Error launching application on iPhone 14 Pro Max.
I'm trying to setup tensorflow to use GPU acceleration with WSL 2 running Ubuntu 20.04. I'm following this tutorial and am running into the error seen here. However, when I follow the solution there and try to start docker with sudo service docker start I get told docker is an unrecognized service. However, considering I can access the help menu and whatnot, I know docker is installed. While I can get docker to work with the desktop tool, since it doesn't support Cuda as mentioned in the SO post from earlier, it's not very helpful. It's not really giving me error logs or anything, so please ask if you need more details.
Edit:
Considering the lack of details, here are a list of solutions I've tried to no avail. 1 2 3
Update: I used sudo dockerd to get the container started and tried running the nvidia benchmark container only to be met with
INFO[2020-07-18T21:04:05.875283800-04:00] shim containerd-shim started address=/containerd-shim/021834ef5e5600bdf62a6a9e26dff7ffc1c76dd4ec9dadb9c1fcafb6c88b6e1b.sock debug=false pid=1960
INFO[2020-07-18T21:04:05.899420200-04:00] shim reaped id=70316df254d6b2633c743acb51a26ac2d0520f6f8e2f69b69c4e0624eaac1736
ERRO[2020-07-18T21:04:05.909710600-04:00] stream copy error: reading from a closed fifo
ERRO[2020-07-18T21:04:05.909753500-04:00] stream copy error: reading from a closed fifo
ERRO[2020-07-18T21:04:06.001006700-04:00] 70316df254d6b2633c743acb51a26ac2d0520f6f8e2f69b69c4e0624eaac1736 cleanup: failed to delete container from containerd: no such container
ERRO[2020-07-18T21:04:06.001045100-04:00] Handler for POST /v1.40/containers/70316df254d6b2633c743acb51a26ac2d0520f6f8e2f69b69c4e0624eaac1736/start returned error: OCI runtime create failed: container_linux.go:349: starting container process caused "process_linux.go:449: container init caused \"process_linux.go:432: running prestart hook 0 caused \\\"error running hook: exit status 1, stdout: , stderr: nvidia-container-cli: initialization error: driver error: failed to process request\\\\n\\\"\"": unknown
docker: Error response from daemon: OCI runtime create failed: container_linux.go:349: starting container process caused "process_linux.go:449: container init caused \"process_linux.go:432: running prestart hook 0 caused \\\"error running hook: exit status 1, stdout: , stderr: nvidia-container-cli: initialization error: driver error: failed to process request\\\\n\\\"\"": unknown.
ERRO[0000] error waiting for container: context canceled
Update 2: After installing windows insider and making everything as up to date as possible, I encountered a different error.
Run "nbody -benchmark [-numbodies=<numBodies>]" to measure performance.
-fullscreen (run n-body simulation in fullscreen mode)
-fp64 (use double precision floating point values for simulation)
-hostmem (stores simulation data in host memory)
-benchmark (run benchmark to measure performance)
-numbodies=<N> (number of bodies (>= 1) to run in simulation)
-device=<d> (where d=0,1,2.... for the CUDA device to use)
-numdevices=<i> (where i=(number of CUDA devices > 0) to use for simulation)
-compare (compares simulation results running once on the default GPU and once on the CPU)
-cpu (run n-body simulation on the CPU)
-tipsy=<file.bin> (load a tipsy model file for simulation)
NOTE: The CUDA Samples are not meant for performance measurements. Results may vary when GPU Boost is enabled.
Error: only 0 Devices available, 1 requested. Exiting.
I have a GTX 970, so I'm not sure why it's not being detected. After running sudo lshw -C display, it was confirmed that my graphics card isn't being detected. I got:
*-display UNCLAIMED
description: 3D controller
product: Microsoft Corporation
vendor: Microsoft Corporation
physical id: 4
bus info: pci#941e:00:00.0
version: 00
width: 32 bits
clock: 33MHz
capabilities: bus_master cap_list
configuration: latency=0
I am just integrating Protractor end to end test job in my Jenkins. Jenkins is running on CentOS 7. With the help of one of my test engineer created a config.js file and created a Jenkins job for the same.
I am getting the following error in Jenkins console while executing this job:
+ cd '/var/lib/jenkins/workspace/UI Automation Test/UI-automation-tests/Test/steps'
+ protractor config.js
(node:11138) [DEP0022] DeprecationWarning: os.tmpDir() is deprecated. Use os.tmpdir() instead.
[07:12:43] I/launcher - Running 1 instances of WebDriver
[07:12:43] I/hosted - Using the selenium server at http://localhost:4444/wd/hub
[07:12:43] W/launcher - Ignoring uncaught error WebDriverError: unknown error: Chrome failed to start: exited abnormally
(unknown error: DevToolsActivePort file doesn't exist)
(The process started from chrome location /usr/bin/google-chrome is no longer running, so ChromeDriver is assuming that Chrome has crashed.)
(Driver info: chromedriver=2.44.609551 (5d576e9a44fe4c5b6a07e568f1ebc753f1214634),platform=Linux 3.10.0-862.2.3.el7.x86_64 x86_64) (WARNING: The server did not provide any stacktrace information)
It is a bug of ChromeDriver (already reported). For Linux systems you can use this argument to avoid this error:
--disable-dev-shm-usage
https://github.com/linkerd/linkerd#docker
From the instruction on Readme, I have executed the following commands,
; linkerd/docker ;namerd/docker
I get the following exception,
[info] Done packaging.
[trace] Stack trace suppressed: run last linkerd/bundle:docker for the full output.
[error] (linkerd/bundle:docker) java.io.IOException: Cannot run program "docker" (in directory "/home/shaikk/linkerd/linkerd/target/docker"): error=2, No such file or directory
[error] Total time: 284 s, completed Mar 6, 2017 9:13:49 AM
I think the No such file or directory error message is referring to the docker binary itself. Can you try running which docker to see if it's in your path? If it's not there, you can install it using the instructions here: https://docs.docker.com/engine/installation/#platform-support-matrix
I have installed erlang/OTP 17.1 from source & I have installed ejabberd from GitHub. Both have installed successfully. But when i am starting ejabberd server, i am getting the following error in error.log.
2016-01-08 16:13:57.700 [error] <0.100.0> unable to load p1_yaml NIF: {error,{bad_lib,"Library version (2.8) not compatible (with 2.6)."}}
2016-01-08 16:13:57.700 [error] <0.99.0> CRASH REPORT Process <0.99.0> with 0 neighbours exited with reason: {{bad_lib,"Library version (2.8) not compatible (with 2.6)."},{p1_yaml_app,start,[normal,[]]}} in application_master:init/4 line 133
2016-01-08 16:13:57.769 [critical] <0.38.0>#ejabberd:exit_or_halt:133 failed to start application 'p1_yaml': {error,
{{bad_lib,
"Library version (2.8) not compatible (with 2.6)."},
{p1_yaml_app,start,[normal,[]]}}}
You likely have a p1_yaml.so file around that was build with a different version of Erlang runtime than the one you are using.
You should rebuild ejabberd (or just p1_yaml) with the correct Erlang version.