WKWebview not rendering .doc file but renders pdf/png/jpeg? - ios

When trying to load a different file type (eg. PDF, PNG, JPEG), it works perfectly.
Also tried loading the .doc data into a UIWebview and it also works fine. I am getting the data from a server using JSON encoded to Base64.
let webview = WKWebView()
webview.load(data, mimeType: "application/msword", characterEncodingName: "UTF-8", baseURL: NSURL() as URL)
Has anyone faced this issue as well?
The file should not save locally.
It is the condition.

You need to use Quicklook for this, it is native feature of iOS:-
import Foundation
import UIKit
import QuickLook
class ClassQuickLookFilePreviewHandler {
static let shared = ClassQuickLookFilePreviewHandler()
var url: URL?
var tempURL: URL?
func previewFile(vc: UIViewController, url: URL, fileName: String) {
let previewController = QLPreviewController()
self.url = url
previewController.dataSource = self
previewController.view.tintColor = UIColor(hexString: "#ff3366")
tempURL = FileManager.default.temporaryDirectory.appendingPathComponent(fileName)
previewController.currentPreviewItemIndex = 0
URLSession.shared.dataTask(with: url) { data, _, error in
guard let data = data, error == nil else {
// in case of failure to download your data you need to present alert to the user and update the UI from the main thread
DispatchQueue.main.async {
UIApplication.shared.isNetworkActivityIndicatorVisible = false
let alert = UIAlertController(title: "Alert", message: error?.localizedDescription ?? "Failed to download the pdf!!!", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default))
vc.present(alert, animated: true)
}
return
}
// write the downloaded data to a temporary folder or to the document directory if you want to keep the pdf for later usage
do {
try data.write(to: self.tempURL!, options: .atomic) // atomic option overwrites it if needed
// you neeed to check if the downloaded data is a valid pdf
// and present your controller from the main thread
DispatchQueue.main.async {
UIApplication.shared.isNetworkActivityIndicatorVisible = false
vc.present(previewController, animated: true)
}
} catch {
print(error)
return
}
}.resume()
UIApplication.shared.isNetworkActivityIndicatorVisible = true
}
}
extension ClassQuickLookFilePreviewHandler: QLPreviewControllerDataSource {
func numberOfPreviewItems(in controller: QLPreviewController) -> Int {
return 1
}
func previewController(_ controller: QLPreviewController, previewItemAt index: Int) -> QLPreviewItem {
return tempURL! as QLPreviewItem
}
}
Usage:-
ClassQuickLookFilePreviewHandler.shared.previewFile(vc: self, url: URL(string: ?*documentURL)!, fileName: ?*documentFileName)
Hope it helps :)

Related

How to add file picker to the app on iOS 14+ and lower

I'm newbie in iOS development, so some things which I will show and ask here can be stupid and please don't be angry :) So, I need to add support of picking files from local storage in my app. This feature will be used for picking file -> encoding to Base64 and then sending to remote server. Right now I have some problems with adding this functionality to my app. I had found this tutorial and did everything what was mentioned here:
added import - import MobileCoreServices
added implementation - UIDocumentPickerDelegate
added this code scope for showing picker:
let documentPicker = UIDocumentPickerViewController(documentTypes: [String(kUTTypeText),String(kUTTypeContent),String(kUTTypeItem),String(kUTTypeData)], in: .import)
documentPicker.delegate = self
self.present(documentPicker, animated: true)
and also added handler of selected file:
func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentsAt urls: [URL]) {
print(urls)
}
In general file chooser appears on simulator screen, but I see warning in XCode:
'init(documentTypes:in:)' was deprecated in iOS 14.0
I visited the official guideline and here also found similar info about deprecation some method. So, how I can solve my problem with file choosing by the way which will be fully compatible with the latest iOS version. And another question - how I can then encode selected file? Right now I have an ability of file choosing and printing its location, but I need to get its data like name, content for encoding and some others. Maybe someone faced with similar problems and knows a solution? I need to add it in ordinary viewcontroller, so when I tried to add this implementation:
UIDocumentPickerViewController
I saw such error message:
Multiple inheritance from classes 'UIViewController' and 'UIDocumentPickerViewController'
I will be so pleased for any info: tutorials or advice :)
I decided to post my own solution of my problem. As I am new in ios development my answer can contain some logical problems :) Firstly I added some dialogue for choosing file type after pressing Attach button:
#IBAction func attachFile(_ sender: UIBarButtonItem) {
let attachSheet = UIAlertController(title: nil, message: "File attaching", preferredStyle: .actionSheet)
attachSheet.addAction(UIAlertAction(title: "File", style: .default,handler: { (action) in
let supportedTypes: [UTType] = [UTType.png,UTType.jpeg]
let documentPicker = UIDocumentPickerViewController(forOpeningContentTypes: supportedTypes)
documentPicker.delegate = self
documentPicker.allowsMultipleSelection = false
documentPicker.shouldShowFileExtensions = true
self.present(documentPicker, animated: true, completion: nil)
}))
attachSheet.addAction(UIAlertAction(title: "Photo/Video", style: .default,handler: { (action) in
self.chooseImage()
}))
attachSheet.addAction(UIAlertAction(title: "Cancel", style: .cancel))
self.present(attachSheet, animated: true, completion: nil)
}
then when a user will choose File he will be moved to ordinary directory where I handle his selection:
func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentsAt urls: [URL]) {
var selectedFileData = [String:String]()
let file = urls[0]
do{
let fileData = try Data.init(contentsOf: file.absoluteURL)
selectedFileData["filename"] = file.lastPathComponent
selectedFileData["data"] = fileData.base64EncodedString(options: .lineLength64Characters)
}catch{
print("contents could not be loaded")
}
}
as you can see in scope above I formed special dicionary for storing data before sending it to a server. Here you can also see encoding to Base64.
When the user will press Photo/Video item in alert dialogue he will be moved to gallery for picture selecting:
func chooseImage() {
imagePicker.allowsEditing = false
imagePicker.sourceType = .photoLibrary
present(imagePicker, animated: true, completion: nil)
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
var selectedImageData = [String:String]()
guard let fileUrl = info[UIImagePickerController.InfoKey.imageURL] as? URL else { return }
print(fileUrl.lastPathComponent)
if let pickedImage = info[UIImagePickerController.InfoKey.originalImage] as? UIImage {
selectedImageData["filename"] = fileUrl.lastPathComponent
selectedImageData["data"] = pickedImage.pngData()?.base64EncodedString(options: .lineLength64Characters)
}
dismiss(animated: true, completion: nil)
}
func imagePickerControllerDidCancel(_ picker: UIImagePickerController) {
dismiss(animated: true, completion: nil)
}
via my method all file content will be encoded to base64 string.
P.S. Also I'm so pleased to #MaticOblak because he showed me the initial point for my research and final solution. His solution also good, but I have managed to solve my problem in way which is more convenient for my project :)
As soon as you have file URL you can use that URL to retrieve the data it contains. When you have the data you can convert it to Base64 and send it to server. You gave no information about how you will send it to server but the rest may look something like this:
func sendFileWithURL(_ url: URL, completion: #escaping ((_ error: Error?) -> Void)) {
func finish(_ error: Error?) {
DispatchQueue.main.async {
completion(error)
}
}
DispatchQueue(label: "DownloadingFileData." + UUID().uuidString).async {
do {
let data: Data = try Data(contentsOf: url)
let base64String = data.base64EncodedString()
// TODO: send string to server and call the completion
finish(nil)
} catch {
finish(error)
}
}
}
and you would use it as
func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentsAt urls: [URL]) {
urls.forEach { sendFileWithURL($0) { <#Your code here#> } }
}
To break it down:
To get file data you can use Data(contentsOf: url). This method even works on remote files so you could for instance use an URL of an image link anywhere on internet you have access to. It is important to know that this method will pause your thread which is usually not what you want.
To avoid breaking the current thread we create a new queue using DispatchQueue(label: "DownloadingFileData." + UUID().uuidString). The name of the queue is not very important but can be useful when debugging.
When data is received we convert it to Base64 string using data.base64EncodedString() and this data can then be sent to server. You just need to fill in the TODO: part.
Retrieving your file data can have some errors. Maybe access restriction or file no longer there or no internet connection... This is handled by throwing. If the statement with try fails for any reason then the catch parts executes and you receive an error.
Since all of this is done on background thread it usually makes sense to go back to main thread. This is what the finish function does. If you do not require that you can simply remove it and have:
func sendFileWithURL(_ url: URL, completion: #escaping ((_ error: Error?) -> Void)) {
DispatchQueue(label: "DownloadingFileData." + UUID().uuidString).async {
do {
let data: Data = try Data(contentsOf: url)
let base64String = data.base64EncodedString()
// TODO: send string to server and call the completion
completion(nil)
} catch {
completion(error)
}
}
}
There are other things to consider in this approach. For instance you can see if user selects multiple files then each of them will open its own queue and start the process. That means that if user selects multiple files it is possible that at some point many or all of them will be loaded in memory. That may take too much memory and crash your application. It is for you to decide if this approach is fine for you or you wish to serialize the process. The serialization should be very simple with queues. All you need is to have a single one:
private lazy var fileProcessingQueue: DispatchQueue = DispatchQueue(label: "DownloadingFileData.main")
func sendFileWithURL(_ url: URL, completion: #escaping ((_ error: Error?) -> Void)) {
func finish(_ error: Error?) {
DispatchQueue.main.async {
completion(error)
}
}
fileProcessingQueue.async {
do {
let data: Data = try Data(contentsOf: url)
let base64String = data.base64EncodedString()
// TODO: send string to server and call the completion
finish(nil)
} catch {
finish(error)
}
}
}
Now one operation will finish before another one starts. But that may only apply for getting file data and conversion to base64 string. If uploading is then done on another thread (Which usually is) then you may still have multiple ongoing requests which may contain all of the data needed to upload.

Is archive files allowed on On-Demand Resource?

We have .zip file in app, tagged as on demand resource. On downloading it we get success in NSBundleResourceRequest completion handler, but unable to find path of downloaded file(.zip). It works fine for png and jpg file but fails for .zip files. Also .zip file download works fine in our testing devices and fails only on App Reviewer devices.
Any alternative for .zip in iOS will work on ODR?
Are you using conditionalyBeginAccessingResources method before beginAccessingResources ?
Resources:
Check this nice ODR ios tutorial from Ray, and this book from Vandad (it contains a section for propper ODR fetching).
From the Ray's tutorial:
class ODRManager {
// MARK: - Properties
static let shared = ODRManager()
var currentRequest: NSBundleResourceRequest?
// MARK: - Methods
func requestFileWith(tag: String,
onSuccess: #escaping () -> Void,
onFailure: #escaping (NSError) -> Void) {
currentRequest = NSBundleResourceRequest(tags: [tag])
guard let request = currentRequest else { return }
request.endAccessingResources()
request.loadingPriority =
NSBundleResourceRequestLoadingPriorityUrgent
request.beginAccessingResources { (error: Error?) in
if let error = error {
onFailure(error as NSError)
return
}
onSuccess()
}
}
}
In use:
ODRManager.shared.requestFileWith(tag: "<#Your tag#>", onSuccess: {
// load it through Bundle
}, onFailure: { (error) in
let controller = UIAlertController(title: "Error", message: "There was a problem.", preferredStyle: .alert)
switch error.code {
case NSBundleOnDemandResourceOutOfSpaceError:
controller.message = "You don't have enough space available to download this resource."
case NSBundleOnDemandResourceExceededMaximumSizeError:
controller.message = "The bundle resource was too big."
case NSBundleOnDemandResourceInvalidTagError:
controller.message = "The requested tag does not exist."
default:
controller.message = error.description
}
controller.addAction(UIAlertAction(title: "Dismiss", style: .default, handler: nil))
guard let rootViewController = self.view?.window?.rootViewController else { return }
rootViewController.present(controller, animated: true)
})
From the book:
let tag = "<#tagString#>"
var currentResourcePack: NSBundleResourceRequest? = NSBundleResourceRequest(tags: [tag])
guard let req = currentResourcePack else { return }
req.conditionallyBeginAccessingResources { available in
if available {
self.displayImagesForResourceTag(tag)
} else {
// this usualy means that the resources are not downloaded so you need to download them first
req.beginAccessingResources { error in
guard error == nil else {
<#/* TODO: you can handle the error here*/#>
return
}
self.displayImagesForResourceTag(tag)
}
}
}
func displayImagesForResourceTag(_ tag: String) {
OperationQueue.main.addOperation {
for n in 0..<self.imageViews.count {
self.imageViews[n].image = UIImage(named: tag + "-\(n+1)")
}
}
}
So, maybe you can dig out the source of zip there?
Alternative way
Another solution is to download the zip, extract it and start using resources from the extract sandbox destination folder by using the FileManager, and use Bundle only when ODR are not or can't be downloaded.
GL

By UIImagePickerController we can access and upload images. How to access and upload documents from iphone?

I'm developing a loan related app where user upload his documents like pay-slips, it-returns, etc. For that I should show the user all the documents he/she having in his/her iPhone. How to show a picker for documents?
UIDocumentPickerViewController is what you are looking for.
You init one with a list of document types you want to be able to pick, and a mode, which is usually .open to get access to a file in a cloud provider directly. You can also use .import which will copy the file to your container instead of giving you access to the file in the cloud provider's container directly, if the goal is just to upload it (you can remove the copy after uploading).
Once you have created your picker, you present it, and implement the delegate method didPickDocumentsAt to retrieve the list of files chosen by the user.
Check out the Particles sample code and this years WWDC session « Managing Documents in your iOS Apps »
just call openDocumentPicker method when you want to upload document in your application..
import MobileCoreServices
func openDocumentPicker() {
let importMenu = UIDocumentMenuViewController(documentTypes: [kUTTypePDF as String], in: .import)
importMenu.delegate = self
self.present(importMenu, animated: true, completion: nil)
}
create your viewcontroller extension
extension ViewController: UIDocumentMenuDelegate {
func documentMenu(_ documentMenu: UIDocumentMenuViewController, didPickDocumentPicker documentPicker: UIDocumentPickerViewController) {
documentPicker.delegate = self
present(documentPicker, animated: true, completion: nil)
}
func documentMenuWasCancelled(_ documentMenu: UIDocumentMenuViewController) {
print("we cancelled")
dismiss(animated: true, completion: nil)
}
}
extension ViewController: UIDocumentPickerDelegate {
internal func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentAt url: URL) {
do {
let fileAttributes = try FileManager.default.attributesOfItem(atPath: url.path)
let fileSizeNumber = fileAttributes[FileAttributeKey.size] as! NSNumber
let fileSizea = fileSizeNumber.doubleValue
let fileSize = fileSizea/1000000.0
if fileSize > 5.0 {
appDelegate.displayAlert(Title: "", Message: "Selected File are too big,Please select file less than 5.0 mb")
} else {
let documentData = try Data(contentsOf: url, options: .dataReadingMapped)
}
} catch let error {
print(error.localizedDescription)
}
}
}
above this code only you can access pdf if you want to access anpther document than just use this code
/*
let pdf = String(kUTTypePDF)
let spreadsheet = String(kUTTypeSpreadsheet)
let movie = String(kUTTypeMovie)
let aviMovie = String(kUTTypeAVIMovie)
let docs = String(kUTTypeCompositeContent)
let img = String(kUTTypeImage)
let png = String(kUTTypePNG)
let jpeg = String(kUTTypeJPEG)
let txt = String(kUTTypeText)
let zip = String(kUTTypeZipArchive)
let msg1 = String(kUTTypeEmailMessage)
let msg2 = String(kUTTypeMessage)
let types = [pdf, spreadsheet, movie, aviMovie, img, png, jpeg, txt, docs, zip, msg1, msg2]
*/
iOS 11 or later
let importMenu = UIDocumentPickerViewController.init(documentTypes: ["public.item"], in: UIDocumentPickerMode.import)
self.present(importMenu, animated: true) {
}
Please Refer the following link for more description
https://www.techotopia.com/index.php/An_iOS_Document_Browser_Tutorial
iOS 10 or earlier
You can write the below function when your document picker opens. it will work for all the file types which you want to upload.
func openDocumentPicker() {
let importMenu = UIDocumentMenuViewController(documentTypes: ["public.item"], in: .import)
importMenu.delegate = self
importMenu.modalPresentationStyle = .formSheet
self.present(importMenu, animated: true, completion: nil)
}

UIDocument not saving to file despite indicating success

I'm trying to open, modify, and save a file in iCloud Drive using UIDocument. When I call save(to:for:completionHandler:) with the file location and using .forOverwriting for the UIDocumentSaveOperation, it completes with a status of success = true. However, the iCloud file (as seen in both desktop and iOS file browser) does not update, and when reopening the file, the changes are not shown. I've verified that contents(forType:) returns the correct (modified) file contents when saving.
(Note: I've already looked at this question, but it wasn't very helpful 😕)
Here are the relevant sections of code:
MainViewController.swift:
var saveFile: SBDocument?
#IBAction func bbiOpen_pressed(_ sender: UIBarButtonItem) {
if saveFile == nil {
let importMenu = UIDocumentMenuViewController(documentTypes: self.UTIs, in: .import)
importMenu.delegate = self
importMenu.popoverPresentationController?.barButtonItem = bbiOpen
self.present(importMenu, animated: true, completion: nil)
} else {
willClose()
}
}
func willClose(_ action: UIAlertAction?) {
if saveFile!.hasUnsavedChanges {
dlgYesNoCancel(self, title: "Save Changes?", message: "Would you like to save the changes to your document before closing?", onYes: doSaveAndClose, onNo: doClose, onCancel: nil)
} else {
doSaveAndClose(action)
}
}
func doSaveAndClose(_ action: UIAlertAction?) {
saveFile?.save(to: saveFileURL!, for: .forOverwriting, completionHandler: { Void in
self.saveFile?.close(completionHandler: self.didClose)
})
}
func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentAt url: URL) {
saveFile = SBDocument(fileURL: url)
saveFile!.open(completionHandler: { success in self.finishOpen(didCompleteSuccessfully: success) })
}
func finishOpen(didCompleteSuccessfully result: Bool) {
if result {
print(saveFile!.localizedName)
saveFileURL = saveFile!.fileURL
saveFileName = saveFile!.localizedName
self.navTitleBar.prompt = saveFileName
bbiOpen.title = NSLocalizedString("titleClose", comment: "Close")
bbiOpen.style = .plain
} else {
saveFile = nil
}
}
#IBAction func bbiSave_pressed(_ sender: UIBarButtonItem) {
self.saveFile!.save(to: self.saveFileURL!, for: .forOverwriting, completionHandler: self.didSave)
}
func didSave(_ success: Bool) {
guard success else {
print("Error saving soundboard file to \(String(describing: saveFileURL))")
return
}
print("File saved successfully")
}
SBDocument.swift:
class SBDocument: UIDocument {
override var fileType: String? { get { return "com.whitehatenterprises.SoundBoardFX.sbd" } }
override var savingFileType: String? { get { return "com.whitehatenterprises.SoundBoardFX.sbd" } }
override init(fileURL url: URL) {
super.init(fileURL: url)
}
override func contents(forType typeName: String) throws -> Any {
let arr = NSArray(array: SoundEffects)
let data: NSData = NSKeyedArchiver.archivedData(withRootObject: arr) as NSData
return data
}
}
Update:
I really need help with this, and I've tried everything I can think of to fix this. Any assistance you could give me would be greatly appreciated.
The way the initial file generation works for me is:
let doc = YourUIDocumentClass(fileURL: fileURL)
doc.save(to: fileURL, for: .forCreating) { success in
...
}
Then modify the file and then do:
doc.save(to: fileURL, for: .forOverwriting) { success in
...
}
when done. And subsequent accesses to the file are done by:
doc.open() { success in
...
}
doc.close() { success in
...
}
You might also need to do a:
doc.updateChangeCount(.done)
while the file is open to tell the document there are unsaved changes. Just setting this will cause a save after a few seconds. You don't even need the close to do that.
The ... means that you either have to nest all these or make sure there is enough time between them so they are completed.
In addition to the above answers, another cause of this can be that there's an error during the save process unrelated to contents(forType:).
For example, if you implement fileAttributesToWrite(to:for:) and throw an error, then this can cause a UIDocumentState.savingError even though contents(forType:) returns the correct data.
So according to
https://developer.apple.com/reference/uikit/uidocument
It looks like the save function isn't actually for saving a document. My understanding from reading it is that save is only for creating a new document. I understand that you are using the .forOverwriting to just save over it but there may be something in iCloud that wont let the complete overwrite happen.
In your doSaveAndClose method try calling
self.saveFile?.close(completionHandler: self.didClose)
by itself. You may have to do some type of if query where you check if the file exist. If it doesn't then call the .save(), else call the .close function. It seems that no matter what when the document it closed it saves changes.

How to access files in iCloud Drive from within my iOS app?

Is there a way to choose file from iCloud Drive similar way to UIImagePickerController()?
You can present controller the following way:
import MobileCoreServices
let documentPickerController = UIDocumentPickerViewController(documentTypes: [String(kUTTypePDF), String(kUTTypeImage), String(kUTTypeMovie), String(kUTTypeVideo), String(kUTTypePlainText), String(kUTTypeMP3)], inMode: .Import)
documentPickerController.delegate = self
presentViewController(documentPickerController, animated: true, completion: nil)
In your delegate implement the method:
func documentPicker(controller: UIDocumentPickerViewController, didPickDocumentAtURL url: NSURL)
Note that you don't need to set up iCloud Entitlement to use UIDocumentPickerViewController. Apple provides sample code that demonstrates how to use this controller here
Swift 5, iOS 13
Jhonattan's and Ashu's answers are definitely on the right track for the core functionality, there are a number of issues with multiple-document-selection, error outcomes and deprecated document picker API.
The code below shows a modern start-to-finish version of a common use case: pick an external iCloud document to import into app and do something with it.
Note that you have to have your app's Capabilities set up to use iCloud documents and have a ubiquity container set up in your app's .plist... See for example:
Swift write/save/move a document file to iCloud drive
class ViewController: UIViewController {
#IBAction func askForDocument(_ sender: Any) {
if FileManager.default.url(forUbiquityContainerIdentifier: nil) != nil {
let iOSPickerUI = UIDocumentPickerViewController(documentTypes: ["public.text"], in: .import)
iOSPickerUI.delegate = self
iOSPickerUI.modalPresentationStyle = .formSheet
if let popoverPresentationController = iOSPickerUI.popoverPresentationController {
popoverPresentationController.sourceView = sender as? UIView
}
self.present(iOSPickerUI, animated: true, completion: nil)
}
}
func processImportedFileAt(fileURL: URL) {
// ...
}
}
extension ViewController: UIDocumentPickerDelegate, UINavigationControllerDelegate {
func documentPickerWasCancelled(_ controller: UIDocumentPickerViewController) {
dismiss(animated: true, completion: nil)
}
func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentsAt urls: [URL]) {
if controller.allowsMultipleSelection {
print("WARNING: controller allows multiple file selection, but coordinate-read code here assumes only one file chosen")
// If this is intentional, you need to modify the code below to do coordinator.coordinate
// on MULTIPLE items, not just the first one
if urls.count > 0 { print("Ignoring all but the first chosen file") }
}
let firstFileURL = urls[0]
let isSecuredURL = (firstFileURL.startAccessingSecurityScopedResource() == true)
print("UIDocumentPickerViewController gave url = \(firstFileURL)")
// Status monitoring for the coordinate block's outcome
var blockSuccess = false
var outputFileURL: URL? = nil
// Execute (synchronously, inline) a block of code that will copy the chosen file
// using iOS-coordinated read to cooperate on access to a file we do not own:
let coordinator = NSFileCoordinator()
var error: NSError? = nil
coordinator.coordinate(readingItemAt: firstFileURL, options: [], error: &error) { (externalFileURL) -> Void in
// WARNING: use 'externalFileURL in this block, NOT 'firstFileURL' even though they are usually the same.
// They can be different depending on coordinator .options [] specified!
// Create file URL to temp copy of file we will create:
var tempURL = URL(fileURLWithPath: NSTemporaryDirectory())
tempURL.appendPathComponent(externalFileURL.lastPathComponent)
print("Will attempt to copy file to tempURL = \(tempURL)")
// Attempt copy
do {
// If file with same name exists remove it (replace file with new one)
if FileManager.default.fileExists(atPath: tempURL.path) {
print("Deleting existing file at: \(tempURL.path) ")
try FileManager.default.removeItem(atPath: tempURL.path)
}
// Move file from app_id-Inbox to tmp/filename
print("Attempting move file to: \(tempURL.path) ")
try FileManager.default.moveItem(atPath: externalFileURL.path, toPath: tempURL.path)
blockSuccess = true
outputFileURL = tempURL
}
catch {
print("File operation error: " + error.localizedDescription)
blockSuccess = false
}
}
navigationController?.dismiss(animated: true, completion: nil)
if error != nil {
print("NSFileCoordinator() generated error while preparing, and block was never executed")
return
}
if !blockSuccess {
print("Block executed but an error was encountered while performing file operations")
return
}
print("Output URL : \(String(describing: outputFileURL))")
if (isSecuredURL) {
firstFileURL.stopAccessingSecurityScopedResource()
}
if let out = outputFileURL {
processImportedFileAt(fileURL: out)
}
}
}
The document picker calls the delegate’s documentPicker:didPickDocumentAtURL: method when the user selects a destination outside your app’s sandbox. The system saves a copy of your document to the specified destination. The document picker provides the copy’s URL to indicate success; however, your app does not have access to the file referred to by this URL. Link
This code work for me:
func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentsAt urls: [URL]) {
let url = urls[0]
let isSecuredURL = url.startAccessingSecurityScopedResource() == true
let coordinator = NSFileCoordinator()
var error: NSError? = nil
coordinator.coordinate(readingItemAt: url, options: [], error: &error) { (url) -> Void in
_ = urls.compactMap { (url: URL) -> URL? in
// Create file URL to temporary folder
var tempURL = URL(fileURLWithPath: NSTemporaryDirectory())
// Apend filename (name+extension) to URL
tempURL.appendPathComponent(url.lastPathComponent)
do {
// If file with same name exists remove it (replace file with new one)
if FileManager.default.fileExists(atPath: tempURL.path) {
try FileManager.default.removeItem(atPath: tempURL.path)
}
// Move file from app_id-Inbox to tmp/filename
try FileManager.default.moveItem(atPath: url.path, toPath: tempURL.path)
YourFunction(tempURL)
return tempURL
} catch {
print(error.localizedDescription)
return nil
}
}
}
if (isSecuredURL) {
url.stopAccessingSecurityScopedResource()
}
navigationController?.dismiss(animated: true, completion: nil)
}
This changed once again in iOS 14!!
Working example for JSON:
import UIKit
import MobileCoreServices
import UniformTypeIdentifiers
func selectFiles() {
let types = UTType.types(tag: "json",
tagClass: UTTagClass.filenameExtension,
conformingTo: nil)
let documentPickerController = UIDocumentPickerViewController(
forOpeningContentTypes: types)
documentPickerController.delegate = self
self.present(documentPickerController, animated: true, completion: nil)
}
Swift 4.X
You need to enable iCloud entitlements in XCode Capabilities. Also you have to turn on iCloud in you app bundle in developer account of Apple. Once you do this, you are able to present document picker controller by following way:
Use UIDocumentPickerDelegate methods
extension YourViewController : UIDocumentMenuDelegate, UIDocumentPickerDelegate,UINavigationControllerDelegate {
func documentMenu(_ documentMenu: UIDocumentMenuViewController, didPickDocumentPicker documentPicker: UIDocumentPickerViewController) {
documentPicker.delegate = self
self.present(documentPicker, animated: true, completion: nil)
}
func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentAt url: URL) {
print("url = \(url)")
}
func documentPickerWasCancelled(_ controller: UIDocumentPickerViewController) {
dismiss(animated: true, completion: nil)
}
}
Add below code for Button Action
#IBAction func didPressAttachment(_ sender: UIButton) {
let importMenu = UIDocumentMenuViewController(documentTypes: [String(kUTTypePDF)], in: .import)
importMenu.delegate = self
importMenu.modalPresentationStyle = .formSheet
if let popoverPresentationController = importMenu.popoverPresentationController {
popoverPresentationController.sourceView = sender
// popoverPresentationController.sourceRect = sender.bounds
}
self.present(importMenu, animated: true, completion: nil)
}
iCloudUrl.startAccessingSecurityScopedResource()
// is returning true for me at this point,
However the following code gave the error:
try FileManager.default.createDirectory(atPath: iCloudUrl, withIntermediateDirectories: true, attributes: nil)
"You can’t save the file “xyz” because the volume is read only."
This actually works :
try FileManager.default.createDirectory(at: iCloudUrl, withIntermediateDirectories: true, attributes: nil)
Which makes sense because the URL probably is carrying around it’s security access, but this little oversight stumped me for half a day…
For my swiftUI users: It's quite easy.
struct HomeView: View {
#State private var showActionSheet = false
var body: some View {
Button("Press") {
showActionSheet = true
}
.fileImporter(isPresented: $showActionSheet, allowedContentTypes: [.data]) { (res) in
print("!!!\(res)")
}
}
}
I use
try FileManager.default.copyItem(at: url, to: destinationUrl)
instead of moveItem. Otherwise, the files are removed from iCloud Drive, which is not what I want.

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