I have a TableView inside Another TableView, and the inner tableView contains buttons. I am able fire a method when click on button, but not able to get the indexPath. The app is getting crashed when I use the below code
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "MyCell") as! MyCell
cell.myButton?.addTarget(self, action:#selector(myButtonPressed(_:)), for:.touchUpInside)
return cell
}
#objc func myButtonButtonPressed(_ sender: AnyObject) {
let button = sender as? UIButton
let cell = button?.superview?.superview as? UITableViewCell
let clasObj = myCell()
let indexPath = myCell.InsidetabView.indexPath(for: cell!)
let index = (indexPath?.row)!
print(index)
}
I gave tag to the button on TableView, cellForRowAt indexPath Method and accessed it on buttonPressed method
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "MyCell") as! MyCell
cell.myButton?.addTarget(self, action:#selector(myButtonPressed(_:)), for:.touchUpInside)
cell.button.tag = indexPath.row
return cell
}
#objc func myButtonButtonPressed(_ sender: AnyObject) {
let button = sender as? UIButton
let row = button!.tag
}
Related
I'm using tableView cell with button name of delete and I want to delete my JSON data from tableView cell I need to so That JSON ID to delete the JSON data from my Tableview. I'm using to get the JSON ID for that indexPath in didSelect row function. but the problem is I can't get JSON Id from that indexPath without pressing the row.
var selectedList: JSONList?
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
selectedList = JSONList[indexPath.row]
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = Tableview.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as? TableviewCell
cell?.Numbers.text = JSONList[indexPath.row].Number
cell?.Trash.addTarget(self, action: #selector(Deleting), for: .touchUpInside)
cell?.selectionStyle = .none
return cell!
}
//here is my delete function calling
func Deleting() {
let selectedListObj = selectedList
print(selectedListObj!.id)
}
First of all set a tag to the button which it will be in your case the
row of the IndexPath, add this code in cellForRowAt:
cell?.Trash.addTarget(self, action: #selector(deleting(_:)), for:
.touchUpInside)
cell?.Trash.tag = indexPath.row
You need to modify the deleting() function to be #objc since selectors
after swift 3+ are a must to add that and add the button as param into it:
#objc private func deleting(_ button:UIButton){
// here you got the object
let selectedObject = JSONList[button.tag]
}
use closure to get the tapped buttons cells indexpath.
update the table view cell with ibaction and call the closure whenever tapping on trash button.
class FakeTableCell: UITableViewCell{
var selectedCell: ((UITableViewCell) -> ())?
#IBAction func trashButtonTapped(){
selectedCell?(self)
}
}
then we can get the indexpath of the cell in cell for row for indexpath as follows
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = FakeTableCell()
cell.selectedCell = { selectedCell in
if let ip = tableView.indexPathForRow(at: selectedCell.center){
self.deleteData(with: ip.row)
}
}
return cell
}
func deleteData(with row: Int){
// get the object by JSONList[row]
let item = JSONList[row]
// perform deletion
}
I have a button in my table and when it was click it will trigger the selected table index. for example when i click the button at a selected index it will trigger the code below. Thank You
code
func indexWasPressed(cell: ToDoListTableViewCell) {
trigger it here
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
print("You selected cell #\(indexPath.item)!")
Use below code to get index from TableViewCell:
func indexWasPressed(cell: ToDoListTableViewCell) {
let indexPath = yourTableView.indexPath(for: cell)
let index = indexPath.row
}
try this:-
#objc func buttonPressed(sender: UIButton) {
// printing selected row
print("index path: \(sender.tag)")
//do you want section try this
var section = Int()
let pointInTable: CGPoint = sender.convert(sender.bounds.origin, to: self.tblView)
let cellIndexPath = self.tblView.indexPathForRow(at: pointInTable)
section(cellIndexPath!)
section = cellIndexPath!.row
print(section)
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
print("cell for rows in \(indexPath.section)")
let cell = tableView.dequeueReusableCell(withIdentifier: "cellIdentifire", for: indexPath) as! yourcell
cell.yourbutton.tag = indexpath.row
cell.yourbutton.addTarget(self, action: #selector(buttonpressed(sender:)), for: UIControlEvents.touchUpInside)
}
I want to be able to use a UIStepper that is located in each tableview row. I would like each UIStepper to update a label in the same tableview row that the UIStepper is in.
The code that I am trying is as follows
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cartListCell = tableView.dequeueReusableCell(withIdentifier: reuseCartListingCellIdentifier, for: indexPath) as? CartListingItemTableViewCell
cartListCell?.UI_STEPPER_NAME.value = VALUE_FROM_ARRAY
return cartListCell!
}
#IBAction func CartStoreQtyStepperAction(_ sender: UIStepper) {
// I need to update the value of a label in the tableview cell that tapped
}
UPDATED IMPLEMENTATION
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
cartListCell?.CartListingProductQtyStepperOutlet.tag = indexPath.row
cartListCell?.CartListingProductQtyStepperOutlet.addTarget(self, action: #selector(self.CartStoreQtyStepperAction(_:)), for: UIControlEvents.valueChanged)
cartListCell?.tag = Int(CartStoreItemIdArray [indexPath.row])!
return cartListCell!
}
#IBAction func CartStoreQtyStepperAction(_ sender: UIStepper)
{
let stepperValue = Int(sender.value)
let indexPath = IndexPath(row: stepperValue, section: 0)
print(stepperValue)
if let cell = yourTableView.cellForRow(at: indexPath) as? CartListingItemTableViewCell
{
print(cell?.tag)
}
}
I am not able to access the tableview cell and the label in that when I am doing it like this. Can someone guide me how to do this?
// Custom tableview cell code
class CartListingItemTableViewCell: UITableViewCell {
#IBOutlet weak var label: UILabel!
#IBOutlet weak var stepper: UIStepper!
}
// your view controller code (tableview data source)
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cartListCell = tableView.dequeueReusableCell(withIdentifier: reuseCartListingCellIdentifier, for: indexPath) as? CartListingItemTableViewCell
let stepperValue = yourArray[indexPath.row]
cartListCell?.label.text = String(stepperValue) ?? "0"
cartListCell?.stepper.value = Int(stepperValue) ?? 0
cartListCell?.stepper.tag = indexPath.row
cartListCell?.stepper.addTarget(self, action: #selector(self.stepperValueChanged(_:)), for: UIControlEvents.valueChanged)
return cartListCell!
}
// handle stepper value change action
#IBAction func stepperValueChanged(_ stepper: UIStepper) {
let stepperValue = Int(stepper.value)
print(stepperValue) // prints value
let indexPath = IndexPath(row: stepperValue, section: 0)
if let cell = yourTableView.cellForRow(at: indexPath) as? CartListingItemTableViewCell {
cell.label.text = String(stepperValue)
yourValueArray[index] = stepperValue
}
}
This is a solution for Swift 4 using NSKeyValueObservation
First of all you need a property in your data model to keep the current value of the stepper.
var counter = 0.0
In the custom cell create outlets for the stepper and the label and a property for the observation. Connect the outlets.
#IBOutlet weak var stepper : UIStepper!
#IBOutlet weak var label : UILabel!
var observation : NSKeyValueObservation?
In the controller in cellForRow add the observer, dataSourceArray is the data source array.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cartListCell = tableView.dequeueReusableCell(withIdentifier: reuseCartListingCellIdentifier, for: indexPath) as! CartListingItemTableViewCell
let item = dataSourceArray[indexPath.row]
cartListCell.stepper.value = item.counter
cartListCell.label.text = "\(item.counter)"
cartListCell.observation = cell.stepper.observe(\.value, options: [.new]) { (_, change) in
cartListCell.label.text = "\(change.newValue!)"
item.counter = change.newValue!
}
return cartListCell
}
Solution for Swift 4 swift4.
Add these lines in cellforRowAt.
cartListCell.UI_STEPPER_NAME.tag = indexPath.row
cartListCell.UI_STEPPER_NAME.addTarget(self, action: #selector(CartStoreQtyStepperAction), for: .touchUpInside)
To access cell items in the stepper function use this line.
let cartListCell = sender.superview?.superview as! CartListingItemTableViewCell
//check whether your superview is table cell.
//then use the cell instance to update the cell label
Use sender.tag in the function to access particular cell for example.
cartListCell.UI_STEPPER_NAME.text = "\(VALUE_FROM_ARRAY[sender.tag])"
//sender.tag is similar to indexPath.row as we pass the tag value in the cellforRowAt.
//It will work then please accept my answer๐๐ผ๐.
Assign tag value to sender of UIStepper in cellForRowAt and access the change of UIStepper value in CartStoreQtyStepperAction action using same tag.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cartListCell = tableView.dequeueReusableCell(withIdentifier: reuseCartListingCellIdentifier, for: indexPath) as? CartListingItemTableViewCell
//Assign tag value
cartListCell?.UI_STEPPER_NAME.tag = indexPath.row
cartListCell?.UI_STEPPER_NAME.value = VALUE_FROM_ARRAY
cartListCell?.stepper.addTarget(self, action: #selector(self.CartStoreQtyStepperAction(_:)), for: UIControlEvents.valueChanged)
return cartListCell!
}
#IBAction func CartStoreQtyStepperAction(_ sender: UIStepper) {
let index = sender.tag
yourValueArray[index] = sender.value
//Reload particular cell for tableView
}
I'm quite new to Swift and I would like to know what is the easiest and simplest way for me to add in 10 buttons to 10 of my cell rows in my TableViewController.
P.S: It would be nice if the 10 buttons perform differently instead of duplicate.
import UIKit
import FirebaseDatabase
var ref: DatabaseReference?
var databaseHandle: DatabaseHandle?
var postData = [String]()
class TableViewController5: UITableViewController {
override func viewDidLoad() {
super.viewDidLoad()
ref = Database.database().reference() //set the firebase reference
// Retrieve the post and listen for changes
databaseHandle = ref?.child("Posts3").observe(.value, with: { (snapshot) in
postData.removeAll()
for child in snapshot.children {
let snap = child as! DataSnapshot
let key = snap.key
postData.append(key)
}
self.tableView.reloadData()
})
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return postData.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
cell.textLabel?.font = UIFont.init(name: "Helvetica", size: 23)
cell.textLabel?.text = postData[indexPath.row]
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat
{
return 80
}
}
From what I can understand, you should use prototype cell and add an IBAction in the cell and in that cell you should perform the segue and pass whatever data you need to customise the page you load.
In your tableView(_:cellForRowAt:) method, you can set a tag for the button.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as? prototypeCell
cell.voteButton.tag = indexPath.row
return cell
}
Then in your cell's class, in the IBAction I mentioned earlier, check for the tag and set the data to pass accordingly.
Then in your prepareForSegue:sender: method, just pass the data you want to pass to the next view controller and all should work fine.
Check if it helps You
//Common cell Variable
var cell = UITableViewCell()
//UIButton commonly Declared
var acceptRequest = UIButton()
var declineRequest = UIButton()
My TableView Cell contains two button as shown Accept & Decline
In my tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) I added Handlers for button
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
//Cell for dequeuing
cell = self.RequestListTableView.dequeueReusableCell(withIdentifier: "Cell")!
//Used Tags here
//You can Make use of TableViewCell class here and Access Buttons from there
acceptRequest = cell.viewWithTag(4) as! UIButton
//Adding action Handlers for UIbuttons
self.acceptRequest.addTarget(self, action: #selector(RequestListView.AcceptRequest(sender:)), for: .touchUpInside)
return cell
}
my Button handler
func AcceptRequest (sender: UIButton) {
//Dequeue cell with identifier can be ignored
cell = self.RequestListTableView.dequeueReusableCell(withIdentifier: "Cell")!
//Get button position from TableView : Required
let buttonPosition : CGPoint = sender.convert(CGPoint.zero, to: self.RequestListTableView)
//Get index Path of selected Cell from TableView
//Returns Table Cell index same as didSelect
let indexPath : IndexPath = self.RequestListTableView.indexPathForRow(at: buttonPosition)!
//Can be used if you need to update a view
cell = self.RequestListTableView.cellForRow(at: indexPath)!
//Now time to access using index Path
cell.textLabel.text = array[indexPath.row] //Example
}
Can use this Procedure for even single Button or for multiple buttons too
In case if you have more than one button in one cell, this will help you
I have a label inside a table view cell.
On click of the label I want to segue to another view controller after retrieving the correct indexPath.
I have added a gestureRecognizer to the label. On click of the label it returns the wrong indexPath , it does not return the index Path of the cell in which the label is.
How can I solve this problem . Any help will be appreciated. Thank you
Following is my code
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell
{
cell = tableView.dequeueReusableCell(withIdentifier: "ViewControllerCell", for: indexPath) as! TableCell
cell.name.text = feeds[indexPath.row].name
nameClicked()
return cell
}
func nameClicked(){
cell.name.isUserInteractionEnabled = true
let gestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(TrendViewController.handleTap(gestureRecognizer:)))
cell.name.addGestureRecognizer(gestureRecognizer)
}
func handleTap(gestureRecognizer: UIGestureRecognizer) {
var touchPoint = cell.name.convert(CGPoint.zero, to: self.tableView)
var clickedLabelIndexPath = tableView.indexPathForRow(at: touchPoint)!
nameFromView = feeds[clickedLabelIndexPath.row].name
print("IndexPath at touch",clickedLabelIndexPath)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let vc = storyboard.instantiateViewController(withIdentifier: "profile") as! ProfileViewController
vc.clickedLabelIndexPath = clickedLabelIndexPath
vc.nameFromView = feeds[clickedLabelIndexPath.row].name
self.navigationController?.pushViewController(vc, animated: true)
}
You have declare cell as instance property in your class,so you are adding gesture to the same cell's label. So create new cell using dequeueReusableCell and changed your method nameClicked by adding argument of type cell.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
//create new cell
let cell = tableView.dequeueReusableCell(withIdentifier: "ViewControllerCell", for: indexPath) as! TableCell
cell.name.text = feeds[indexPath.row].name
nameClicked(cell)
return cell
}
func nameClicked(_ cell: TableCell){
cell.name.isUserInteractionEnabled = true
let gestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(TrendViewController.handleTap(gestureRecognizer:)))
cell.name.addGestureRecognizer(gestureRecognizer)
}
Now change your handleTap method like this to get the correct indexPath.
func handleTap(_ gestureRecognizer: UIGestureRecognizer) {
let point = self.tableView.convert(CGPoint.zero, from: gestureRecognizer.view!)
if let indexPath = self. tableView.indexPathForRow(at: point) {
print("\(indexPath.section) \(indexPath.row)")
//Add your code here
}
}
Note: If your cell having only single cell then it is batter if you use didSelectRowAt method instead of adding gesture to label.
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
print(indexPath.row)
}
Maybe you should make condition for check if cell is touched ?
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "ViewControllerCell", for: indexPath) as! TableCell
if cell.isTouched {
cell.setTouched
}
else {
cell.setNoTouched
}
return cell
}