Unable to install the iOS application - ios

I have tested the application on many devices, it's working fine, but i am getting a weird error while installing the same app in iPhone 8(iOS 12.1).
Refer the screenshot for better reference:
I tried restarted the iPhone as well as the mac system, but nothing seems to be working.

just quit the simulator and clean your project then build and re-run your app in that if you do not have a physical device.
But if you have a physical device please reboot your iPhone and then clean project and re-run your project as above.
Hope it will work fine for you...! thank you

This was a provisioning profile issue as i was trying to install the application without registering the device. Once i registered the device, it starts working fine.

Related

unable to run expo on IOS simulator

i've a problem with expo, who doesn’t work on my ios simulator,
on the simulator i have the following message : 'There was a problem running Expo'
screen of ios emulator
Everything is ok on android emulator, i tried to reinstall expo on my mac and iphone emulator, i check a lot of post but i didn’t see exactly the same error,
this issue May be due to the fact that I changed my computer and that I copied all my files from the old computer.
if anybody can help me, I would be grateful
thx u.
Have you tried deleting the expo folder in the project?

Invalid Device State - Xcode/iOS Simulator error

Problem: I cannot simulate an Apple watch interface. Whenever I try and test my Apple watch app on the iPhone 6 simulator, Xcode successfully finishes and builds the app, attempts at opening simulator and fails with an error message which reads 'Invalid Device State'.
I believe simulator has a watch simulator that opens along with the compatible iPhone simulator models that can communicate with Apple watch (example: iPhone 6) Although I have yet to see it work. I have built a universal interface for iPad and iPhone and another for the watch, so it's not a matter of the app being for the wrong device. Whenever I test on my actual iPhone I can test the universal interface successfully.
I'm using Xcode 6.2 on iMac OS X 10.10.3
I have tried restarting Xcode/Computer. I can't seem to find any other mention of 'Invalid Device State' anywhere, hopefully due to it being an obvious thing to avoid/fix that I've overlooked. Any help would be appreciated.
Force Quit xCode and restart will resolve problem.
I had come across this issue after updating Xcode 6.4 to 7.1.
Below are fixes for this :
Clean project (cmd+shift+k) as well as clean build folder
(cmd+shift+k+option)
Quit simulator and run again
Quit Xcode and Simulator and run again
Restart your Mac.
Solution 3 worked for me!
I had the same issue. Generally it is because you just update Xcode or change its name in the Applications folder.
If you just restart your computer it will work correctly.
Hope it helps !
I observed this happening when more than one Xcode app installed.
To fix this,
Launch Xcode and click preference..,
Go to "Location" Tab, Select correct options from "Command Line Tools" dropdown
Quit Xcode and relaunch it.
Run your app.
First of all, just clean the project.
Quit your project.
Quit your Xcode.
Restart Xcode.
This happens to me when I have two different Xcode versions running at the same time. Hopefully this helps you.
No need to quit, restart or even re-install. Switch to another iOS Simulator device (6s if you were using 6s plus) and voila!
Nothing worked for me on XCode 7.3.1.
Had to reinstall it to make the simulator work.
Go to applications folder. Drag drop XCode to Dustbin.
Empty dustbin contents.
Go to App Store and install XCode.
Run XCode. The simulator should work now.
I have Xcode 7.3 and Xcode 8.0 Installed.
If a am working with Xcode7.3 and opens Xcode8.0 to get some code from Xcode8.0 project.
When i run my application on Xcode7.3 So it will give me same error.
Solution is simple ForceQuit or Quit all Xcode's and open the required one.
In my case, the simulator would show an indefinite black screen whether attempting to run a project, or running the simulator directly (which should bring you to the simulated home screen). This would happen even on a newly created simulated device.
After the existing suggestions failed, the following worked for me:
Delete the Simulator
Delete XCode
Delete the Developer folder
Reinstall XCode from the app store. This requires attempting to run XCode again so that Mac OS will realize it's no longer installed.
Jus clean the project and restart Xcode. This happens to me when I have two diffent xcode versions running at the same time.
Robust fix is Just Quit your xcode and run again, hope so it will help you. This heck work for me.
On M1 Mac I've found more than 3 open simulators can cause this error. Quit the simulator app to fix this error.
I am pretty sure that in my case the simulator was corrupt after a failed language change.
Following this answer to reset the simulator worked.

An Unknown Error occurred in Xcode

I'm trying to test out my app on my ipad and when I decide to run it on my ipad, Xcode says that it's successfully built. On the top, it says that it's runnning the app, but nothing happens for 2-3 minutes. Finally, I get two screens popping up saying "An unknown error occurred." I have tried running other apps through Xcode on my ipad and they work fine. I also decided to exit Xcode and restart everything, but the problem still exists. Does anyone know what the problem is?
Not sure if this will be useful but
Xcode Version: 5.1.1
Ipad Version: 7.0.4
Mac OS X 10.9
I found one approach:
Before this approach make sure that you have all certificates and other documentation updated.
I have faced same issue, now I have a way to fix this. I am using iPhone 5 with OS version 9.1
First, delete the app from your device and then restart the xcode by force quit and then again open it. Now clean your project and run the project in your device. Now it will be run without any issue.
Close your simulator or unplug and plug back in your device, and re-select the device target.
In my case . I cleaned the product and rebuild it and it worked.
Sometime is you forget to unlock your device.

App that only fails the first time it is run on a device (also in iphone simulator)

I have an iOS app that only fails the first time it is run on a device (also in the simulator) when it tries to access the calendar to create an event. If I uninstall and reinstall the app, or remove the files from ~/Library/Application Support/iphone Simulator/7.0.3/Applications, I can´t reproduce the error.
Thank you.
Try to use IPCU(iPhone Configuration Utility). Using this you can see the client logs, server logs and OS logs. This is very useful to trace. You mentioned only happening in very first time in device and simulator as well. So what my suggestion is install the new simulator (Another version) and test it again. Seems to be you are running the app in 7.0.3 version of device. Try to run the application in lower version devices or simulators. I hope this helps you.

Application not automatically launching in device and getting error on xcode

I'm getting a weird bug on Xcode 4.5. When i tried to run my application on Ipad 2 from xcode with iOS 6, I'm getting this error.
I done the following methods to run the application, but no luck.
Cleaned the project and run
Restarted the device
Restarted xcode
I have a valid certificate in my machine and the application is installing on the device but it's not launching automatically. What could be the issue ?
Thanks in advance
That is really annoying. This error happens in a number of different situations. Sometimes restarting the Xcode, fixes the problem. If not, follow these steps:
Disconnect your device.
Delete the app from your device.
Quit Xcode (Do not just simply close the window, quit it)
Delete derived data folder (~/Library/Developer/Xcode/DerivedData/-gbrvhlvwmpiobxdujegtghggrffp - or something like that)
Now start Xcode once again, connect device and run the project. It should work fine.
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