Sliding animation to bottom in flutter - dart

I have a dot indicator in bottom of the page. I need to hide this after 5 seconds sliding to bottom. When user move to other page show dots sliding to top and finally after 5 seconds hide again. Now the dots hide after 5 seconds in fade out but i need other type of animation.
import 'package:flutter/material.dart';
import 'package:iGota/screens/partials/dots_indicator.dart';
import 'package:iGota/screens/posts_page.dart';
import 'package:iGota/screens/maps_page.dart';
class HomePage extends StatefulWidget {
static String tag = 'home-page';
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<HomePage> {
final _controller = new PageController();
static const _kDuration = const Duration(milliseconds: 300);
static const _kCurve = Curves.ease;
final _kArrowColor = Colors.black.withOpacity(0.8);
bool _visible = true;
void initState() {
super.initState();
Future.delayed(Duration(milliseconds: 5)).then((_) => _visible = !_visible);
}
#override
Widget build(BuildContext context) {
final List<Widget> _pages = <Widget>[
new ConstrainedBox(
constraints: const BoxConstraints.expand(),
child: new FlatButton(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
FlatButton(
onPressed: () {
Navigator.pushNamed(context, PostsPage.tag);
},
child: Column(
children: <Widget>[
IconButton(
icon:
Icon(Icons.save_alt, color: Colors.white, size: 30.0),
onPressed: () {
Navigator.pushNamed(context, PostsPage.tag);
},
),
Text(
"Contenedores",
style: TextStyle(color: Colors.white, fontSize: 20.0),
)
],
),
),
],
),
splashColor: Colors.white,
color: Colors.blue[300],
onPressed: () {
Navigator.pushNamed(context, PostsPage.tag);
},
),
),
new ConstrainedBox(
constraints: const BoxConstraints.expand(),
child: new FlatButton(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
FlatButton(
onPressed: () {
Navigator.pushNamed(context, MapsPage.tag);
},
child: Column(
children: <Widget>[
IconButton(
icon: Icon(Icons.bubble_chart,
color: Colors.white, size: 30.0),
onPressed: () {
Navigator.pushNamed(context, MapsPage.tag);
},
),
Text(
"Válvulas",
style: TextStyle(color: Colors.white, fontSize: 20.0),
)
],
),
),
],
),
splashColor: Colors.white,
color: Colors.red[300],
onPressed: () {
Navigator.pushNamed(context, MapsPage.tag);
},
),
),
];
return new Scaffold(
body: new IconTheme(
data: new IconThemeData(color: _kArrowColor),
child: new Stack(
children: <Widget>[
new PageView.builder(
physics: new AlwaysScrollableScrollPhysics(),
controller: _controller,
itemCount: _pages.length,
itemBuilder: (BuildContext context, int index) {
this._visible=true;
return _pages[index % _pages.length];
},
),
new Positioned(
bottom: 0.0,
left: 0.0,
right: 0.0,
child: AnimatedOpacity(
opacity: _visible ? 1.0 : 0.0,
duration: Duration(milliseconds: 3000),
child: new Container(
color: Colors.grey[800].withOpacity(0.5),
padding: const EdgeInsets.all(20.0),
child: new Center(
child: new DotsIndicator(
controller: _controller,
itemCount: _pages.length,
onPageSelected: (int page) {
_controller.animateToPage(
page,
duration: _kDuration,
curve: _kCurve,
);
},
),
),
),
),
)
],
),
),
);
}
}
I think position transition would help me but i don't know exactly how can i add to my code without rewriting. So anybody can help me?
UPDATE
import 'package:flutter/material.dart';
import 'package:iGota/screens/partials/dots_indicator.dart';
import 'package:iGota/screens/posts_page.dart';
import 'package:iGota/screens/maps_page.dart';
class HomePage extends StatefulWidget {
static String tag = 'home-page';
#override
HomePageState createState() => new HomePageState();
}
class HomePageState extends State<HomePage>
with SingleTickerProviderStateMixin {
final _controller = new PageController();
static const _kDuration = const Duration(milliseconds: 300);
static const _kCurve = Curves.ease;
final _kArrowColor = Colors.black.withOpacity(0.8);
AnimationController controller;
Animation<Offset> offset;
#override
void initState() {
super.initState();
controller =AnimationController(vsync: this, duration: Duration(seconds: 1));
Future.delayed(Duration(seconds: 5)).then((_) => controller.forward());
offset = Tween<Offset>(begin: Offset.zero, end: Offset(0.0, 1.0))
.animate(controller);
}
#override
Widget build(BuildContext context) {
GestureDetector(onTap: () {
setState(() {
controller.reverse();
});
});
final List<Widget> _pages = <Widget>[
new ConstrainedBox(
constraints: const BoxConstraints.expand(),
child: new FlatButton(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
FlatButton(
onPressed: () {
Navigator.pushNamed(context, PostsPage.tag);
},
child: Column(
children: <Widget>[
IconButton(
icon:
Icon(Icons.save_alt, color: Colors.white, size: 30.0),
onPressed: () {
Navigator.pushNamed(context, PostsPage.tag);
},
),
Text(
"Contenedores",
style: TextStyle(color: Colors.white, fontSize: 20.0),
)
],
),
),
],
),
splashColor: Colors.white,
color: Colors.blue[300],
onPressed: () {
Navigator.pushNamed(context, PostsPage.tag);
},
),
),
new ConstrainedBox(
constraints: const BoxConstraints.expand(),
child: new FlatButton(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
FlatButton(
onPressed: () {
Navigator.pushNamed(context, MapsPage.tag);
},
child: Column(
children: <Widget>[
IconButton(
icon: Icon(Icons.bubble_chart,
color: Colors.white, size: 30.0),
onPressed: () {
Navigator.pushNamed(context, MapsPage.tag);
},
),
Text(
"Válvulas",
style: TextStyle(color: Colors.white, fontSize: 20.0),
)
],
),
),
],
),
splashColor: Colors.white,
color: Colors.red[300],
onPressed: () {
Navigator.pushNamed(context, MapsPage.tag);
},
),
),
];
return new Scaffold(
body: new IconTheme(
data: new IconThemeData(color: _kArrowColor),
child: new Stack(
children: <Widget>[
new PageView.builder(
physics: new AlwaysScrollableScrollPhysics(),
controller: _controller,
itemCount: _pages.length,
itemBuilder: (BuildContext context, int index) {
return _pages[index % _pages.length];
},
),
new Positioned(
bottom: 0.0,
left: 0.0,
right: 0.0,
child: SlideTransition(
position: offset,
child: new Container(
color: Colors.grey[800].withOpacity(0.5),
padding: const EdgeInsets.all(20.0),
child: new Center(
child: new DotsIndicator(
controller: _controller,
itemCount: _pages.length,
onPageSelected: (int page) {
_controller.animateToPage(
page,
duration: _kDuration,
curve: _kCurve,
);
},
),
),
),
),
)
],
),
),
);
}
}
Now i need to call controller.reverse when user touch screen...

To create a sliding animation for your indicator (if I've understood your requirement right), I would simply suggest using the SlideTransition widget. It should not require much work to integrate it in your existing code.
The code belows shows a minimal example of the SlideTransition. If you'd like to keep displaying it during the navigation from one screen to another, you'd have to draw it in a layer above your Navigator.
If you do not like to use a Stack, you can instead use the Overlay functionality of flutter, as given in this answer. This would also solve the struggle, with keeping the animation displayed during the navigation transition.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Home(),
);
}
}
class Home extends StatefulWidget {
#override
State<StatefulWidget> createState() => HomeState();
}
class HomeState extends State<Home> with SingleTickerProviderStateMixin {
AnimationController controller;
Animation<Offset> offset;
#override
void initState() {
super.initState();
controller =
AnimationController(vsync: this, duration: Duration(seconds: 1));
offset = Tween<Offset>(begin: Offset.zero, end: Offset(0.0, 1.0))
.animate(controller);
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Stack(
children: <Widget>[
Center(
child: RaisedButton(
child: Text('Show / Hide'),
onPressed: () {
switch (controller.status) {
case AnimationStatus.completed:
controller.reverse();
break;
case AnimationStatus.dismissed:
controller.forward();
break;
default:
}
},
),
),
Align(
alignment: Alignment.bottomCenter,
child: SlideTransition(
position: offset,
child: Padding(
padding: EdgeInsets.all(50.0),
child: CircularProgressIndicator(),
),
),
)
],
),
);
}
}

Related

Alert dialog didnt invoke

Content of this code is after a QR scan it need alert a dialog with confirm to redirect for that i use ShowDialog in the function it need a context of Widget so I used AlertDialog directly.
If i use ShowDialog in side the scaffold i didnt get the scanned data of Qr code. So what to do?
This is the code:
import 'package:appteq_solutions/dashboard.dart';
import 'package:flutter/material.dart';
import 'package:qr_code_scanner/qr_code_scanner.dart';
import 'package:url_launcher/url_launcher.dart';
class Scanner extends StatelessWidget {
Scanner({super.key});
final GlobalKey qrKey = GlobalKey(debugLabel: 'QR');
late QRViewController controller;
Future<Void> _onQRViewCreated(QRViewController controller) {
this.controller = controller;
controller.scannedDataStream.listen((scanData) async {
controller.pauseCamera();
print(scanData.code);
final uri = Uri.parse(scanData.code as String);
AlertDialog(
title: Text('Redirect To The Url'),
content: SingleChildScrollView(
child: ListView(),
),
actions: <Widget>[
ElevatedButton(
onPressed: () {},
child: Text('No'),
),
ElevatedButton(
child: const Text("Confirm"),
onPressed: () async {
if (await canLaunchUrl(uri)) {
await launchUrl(uri);
controller.resumeCamera();
}
},
),
]);
// }
});
return ;
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('QR Scanner'),
),
body: Stack(
children: [
Column(
children: <Widget>[
Expanded(
flex: 5,
child: Stack(
children: [
QRView(
key: qrKey,
onQRViewCreated: _onQRViewCreated,
),
Center(`your text`
child: Container(
width: 300,
height: 300,
decoration: BoxDecoration(
border: Border.all(
color: Colors.red,
width: 4,
),
borderRadius: BorderRadius.circular(12),
),
),
),
],
),
),
Expanded(
flex: 1,
child: GestureDetector(
onTap: () {
Navigator.of(context).pushReplacement(MaterialPageRoute(
builder: (BuildContext context) => Dashboard()));
},
child: Center(
child: Text(
' Press Here To Go DashBoard',
style:
TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
),
),
),
],
),
],
),
);
}
}
Help me use Alerdialog in function or to pass the data in dcaffold.

VideoEditorController breaks all VideoPlayers in parent widgets

I have a page where I crop and trim the video.
When I initialize a VideoEditorController and for example edit the video, or just navigate back to previous page. And then I get method channel error and all CachedVideoPlayer widgets show a black screen. if we rebuild the widget with CachedVideoPlayer it'll play. And if we try to repeat the same process again for some strange reason CachedVideoPlayers won't crash.
I'm testing on a real device(Iphone 12 mini).
Error:
MissingPluginException(No implementation found for method cancel on channel flutter.io/videoPlayer/videoEvents171)
How I initialize VideoEditorController
#override
void initState() {
super.initState();
_controller = VideoEditorController.file(widget.file,
maxDuration: const Duration(seconds: 30))
..initialize().then((_) => setState(() {
_controller.preferredCropAspectRatio = widget.aspectRatio;
showTrimmer = true;
}));
}
CropScreen
class CropScreen extends StatefulWidget {
const CropScreen({
Key? key,
required this.file,
required this.exportedFile,
required this.aspectRatio,
}) : super(key: key);
final File file;
final double aspectRatio;
final Function(File) exportedFile;
#override
State<CropScreen> createState() => _CropScreenState();
}
class _CropScreenState extends State<CropScreen> {
late VideoEditorController _controller;
final double height = 60;
bool showTrimmer = false;
final ValueNotifier<bool> _isLoadingNotifier = ValueNotifier(false);
void show() {
_isLoadingNotifier.value = true;
}
void hide() {
_isLoadingNotifier.value = false;
}
#override
void initState() {
super.initState();
_controller = VideoEditorController.file(widget.file,
maxDuration: const Duration(seconds: 30))
..initialize().then((_) => setState(() {
_controller.preferredCropAspectRatio = widget.aspectRatio;
showTrimmer = true;
}));
}
#override
void dispose() {
// TODO: implement dispose
super.dispose();
_controller.dispose();
}
#override
Widget build(BuildContext context) {
return ValueListenableBuilder<bool>(
valueListenable: _isLoadingNotifier,
builder: (context, value, child) {
return Stack(
children: [
Stack(
children: [
Scaffold(
backgroundColor: Colors.black,
body: SafeArea(
child: Padding(
padding: const EdgeInsets.all(30),
child: Column(children: [
Row(children: [
Expanded(
child: IconButton(
onPressed: () => _controller
.rotate90Degrees(RotateDirection.left),
icon: const Icon(
Icons.rotate_left,
color: white,
),
),
),
Expanded(
child: IconButton(
onPressed: () => _controller
.rotate90Degrees(RotateDirection.right),
icon: const Icon(
Icons.rotate_right,
color: white,
),
),
)
]),
const SizedBox(height: 15),
Expanded(
child: CropGridViewer(
controller: _controller, horizontalMargin: 60),
),
const SizedBox(
height: 15,
),
showTrimmer
? Column(
mainAxisAlignment: MainAxisAlignment.center,
children: _trimSlider(context))
: SizedBox(height: 100),
const SizedBox(height: 15),
Row(children: [
Expanded(
child: IconButton(
onPressed: () {
Navigator.pop(context);
},
icon: Center(
child: Text(
"Cancel",
style: MainTheme.of(context)
.bodyText1
.copyWith(fontWeight: FontWeight.w600),
),
),
),
),
buildSplashTap("21:9", 21 / 9,
padding:
const EdgeInsets.symmetric(horizontal: 10)),
buildSplashTap("1:1", 1 / 1),
buildSplashTap("4:5", 4 / 5,
padding:
const EdgeInsets.symmetric(horizontal: 10)),
buildSplashTap("NO", null,
padding: const EdgeInsets.only(right: 10)),
Expanded(
child: IconButton(
onPressed: () async {
//2 WAYS TO UPDATE CROP
//WAY 1:
show();
_controller.updateCrop();
await _controller.exportVideo(
onCompleted: (file) {
print(file!.path);
widget.exportedFile(file);
hide();
Navigator.pop(context);
});
/*WAY 2:
controller.minCrop = controller.cacheMinCrop;
controller.maxCrop = controller.cacheMaxCrop;
*/
},
icon: Center(
child: Text(
"Crop",
style: MainTheme.of(context)
.bodyText1
.copyWith(fontWeight: FontWeight.w600),
),
),
),
),
]),
]),
),
),
),
],
),
if (value)
BackdropFilter(
filter: ImageFilter.blur(sigmaX: 4.0, sigmaY: 4.0),
child: const Opacity(
opacity: 0.8,
child:
ModalBarrier(dismissible: false, color: Colors.black),
),
),
if (value)
Center(
child: FutureBuilder(
future: Future.delayed(Duration(milliseconds: 500)),
builder: (context, snapshot) {
return const SpinKitFadingCircle(
size: 60, color: primary);
},
),
),
],
);
});
}
Widget buildSplashTap(
String title,
double? aspectRatio, {
EdgeInsetsGeometry? padding,
}) {
return InkWell(
onTap: () => _controller.preferredCropAspectRatio = aspectRatio,
child: Padding(
padding: padding ?? EdgeInsets.zero,
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Icon(Icons.aspect_ratio, color: Colors.white),
Text(
title,
style: const TextStyle(fontWeight: FontWeight.bold, color: white),
),
],
),
),
);
}
List<Widget> _trimSlider(BuildContext context) {
return [
AnimatedBuilder(
animation: _controller.video,
builder: (_, __) {
final duration = _controller.video.value.duration.inSeconds;
final pos = _controller.trimPosition * duration;
final start = _controller.minTrim * duration;
final end = _controller.maxTrim * duration;
return Padding(
padding: EdgeInsets.symmetric(horizontal: height / 4),
child: Row(children: [
Text(
formatter(Duration(seconds: pos.toInt())),
style: MainTheme.of(context).bodyText1,
),
const Expanded(child: SizedBox()),
OpacityTransition(
visible: _controller.isTrimming,
child: Row(mainAxisSize: MainAxisSize.min, children: [
Text(
formatter(Duration(seconds: start.toInt())),
style: MainTheme.of(context).bodyText1,
),
const SizedBox(width: 10),
Text(
formatter(Duration(seconds: end.toInt())),
style: MainTheme.of(context).bodyText1,
),
]),
)
]),
);
},
),
Container(
width: MediaQuery.of(context).size.width,
margin: EdgeInsets.symmetric(vertical: height / 4),
child: TrimSlider(
controller: _controller,
height: height,
horizontalMargin: height / 4,
child: TrimTimeline(
controller: _controller,
margin: const EdgeInsets.only(top: 10))),
)
];
}
String formatter(Duration duration) => [
duration.inMinutes.remainder(60).toString().padLeft(2, '0'),
duration.inSeconds.remainder(60).toString().padLeft(2, '0')
].join(":");
}
To use VideoEditorController you need to add this package:
video_editor: ^1.4.1
Dart SDK:
sdk: ">=2.16.1 <3.0.0"

Flutter Set State onPressed on RaisedButton

I am building a quiz app which reveals the explanation for the correct answer after the user submits their chosen answer.
There are two buttons on the layout -- "Next Question" & "Submit Answer."
In the initial state, the "Next Question" button is subtle as it is not clickable and only the "Submit Answer" buttons is clickable.
Click Here to View the Layout of the Initial State
When the "Submit Answer" button is clicked, two actions should happen:
1. The "Submit Answer" button then becomes subtle and not clickable and the "Next Question" button becomes bold and vibrant and, of course, clickable.
2. Also, below the row of the two buttons, an additional section appears (another container maybe, i don't know) revealing the explanation for the correct answer.
I'd like some help in implementing the above two actions
So far, this is the code that I have:
Widget nextQuestion = new RaisedButton(
padding: const EdgeInsets.all(10.0),
child: const Text('Next Question'),
color: Color(0xFFE9E9E9),
elevation: 0.0,
onPressed: () {
null;
},
);
Widget submitAnswer = new RaisedButton(
padding: const EdgeInsets.all(10.0),
child: const Text('Submit Answer'),
color: Color(0xFFE08284),
elevation: 5.0,
onPressed: () {
null;
},
);
return Scaffold(
body: new CustomScrollView(
slivers: <Widget>[
new SliverPadding(
padding: new EdgeInsets.all(0.0),
sliver: new SliverList(
delegate: new SliverChildListDelegate([
new Row(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
mainAxisSize: MainAxisSize.min,
children: <Widget>[nextQuestion, submitAnswer]),
new SizedBox(height: 50.0),
]),
),
),
],
),
);
you can implement using setState method.
i implement something like that just go through that.
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(
title: 'Demo',
initialRoute: '/',
routes: {
'/': (context) => FirstScreen(),
'/second': (context) => SecondScreen(),
},
));
}
class FirstScreen extends StatefulWidget {
#override
_FirstScreenState createState() => _FirstScreenState();
}
class _FirstScreenState extends State<FirstScreen> {
int submit = 0;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Demo"),
),
body: new Column(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
Row(
children: <Widget>[
new RaisedButton(
padding: const EdgeInsets.all(10.0),
child: const Text('Next Question'),
color: submit == 0 ? Color(0xFFE9E9E9) : Colors.grey,
elevation: 0.0,
onPressed: () {
submit == 0 ? null : Navigator.push(
context,
MaterialPageRoute(builder: (context) => SecondScreen()),
);
}
),
new RaisedButton(
padding: const EdgeInsets.all(10.0),
child: const Text('Submit Answer'),
color: Color(0xFFE08284),
elevation: 0.0,
onPressed: () {
setState(() {
submit = 1;
});
},
),
],
),
submit == 1 ? new Container(
child: new Text("hello World"),
) : new Container()
],
)
);
}
}
class SecondScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Second Screen"),
),
body: Center(
child: RaisedButton(
onPressed: () {
Navigator.pop(context);
},
child: Text('Go back!'),
),
),
);
}
}

Creating a custom clock widget in Flutter

My goal is to create a clock similar to this. How can I achieve it using Flutter?
I would recommend the Layouts, Interactivity, and Animation tutorials. The codelab is also a good way to learn your way around Flutter.
Here's a sketch of how to build your app.
import 'dart:math' as math;
import 'package:meta/meta.dart';
import 'package:flutter/material.dart';
void main() {
runApp(new MaterialApp(
theme: new ThemeData(
canvasColor: Colors.deepPurple,
iconTheme: new IconThemeData(color: Colors.white),
accentColor: Colors.pinkAccent,
brightness: Brightness.dark,
),
home: new MyHomePage(),
));
}
class ProgressPainter extends CustomPainter {
ProgressPainter({
#required this.animation,
#required this.backgroundColor,
#required this.color,
}) : super(repaint: animation);
/// Animation representing what we are painting
final Animation<double> animation;
/// The color in the background of the circle
final Color backgroundColor;
/// The foreground color used to indicate progress
final Color color;
#override
void paint(Canvas canvas, Size size) {
Paint paint = new Paint()
..color = backgroundColor
..strokeWidth = 5.0
..strokeCap = StrokeCap.round
..style = PaintingStyle.stroke;
canvas.drawCircle(size.center(Offset.zero), size.width / 2.0, paint);
paint.color = color;
double progressRadians = (1.0 - animation.value) * 2 * math.pi;
canvas.drawArc(
Offset.zero & size, math.pi * 1.5, -progressRadians, false, paint);
}
#override
bool shouldRepaint(ProgressPainter other) {
return animation.value != other.animation.value ||
color != other.color ||
backgroundColor != other.backgroundColor;
}
}
class MyHomePage extends StatefulWidget {
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> with TickerProviderStateMixin {
List<IconData> icons = <IconData>[
Icons.alarm, Icons.access_time, Icons.hourglass_empty, Icons.timer,
];
AnimationController _controller;
String get timeRemaining {
Duration duration = _controller.duration * _controller.value;
return '${duration.inMinutes} ${(duration.inSeconds % 60)
.toString()
.padLeft(2, '0')}';
}
#override
void initState() {
super.initState();
_controller = new AnimationController(
vsync: this,
duration: const Duration(seconds: 12),
)
..reverse(from: 0.4);
}
Widget build(BuildContext context) {
ThemeData themeData = Theme.of(context);
return new Scaffold(
body: new Padding(
padding: const EdgeInsets.all(10.0),
child:
new Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
new Row(
mainAxisAlignment: MainAxisAlignment.start,
children: icons.map((IconData iconData) {
return new Container(
margin: new EdgeInsets.all(10.0),
child: new IconButton(
icon: new Icon(iconData), onPressed: () {
// TODO: Implement
}),
);
}).toList(),
),
new Expanded(
child: new Align(
alignment: FractionalOffset.center,
child: new AspectRatio(
aspectRatio: 1.0,
child: new Stack(
children: <Widget>[
new Positioned.fill(
child: new AnimatedBuilder(
animation: _controller,
builder: (BuildContext context, Widget child) {
return new CustomPaint(
painter: new ProgressPainter(
animation: _controller,
color: themeData.indicatorColor,
backgroundColor: Colors.white,
),
);
}
),
),
new Align(
alignment: FractionalOffset.center,
child: new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
new Text(
'Label', style: themeData.textTheme.subhead),
new AnimatedBuilder(
animation: _controller,
builder: (BuildContext context, Widget child) {
return new Text(
timeRemaining,
style: themeData.textTheme.display4,
);
}
),
new Text('+1', style: themeData.textTheme.title),
],
),
),
],
),
),
),
),
new Container(
margin: new EdgeInsets.all(10.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
new IconButton(icon: new Icon(Icons.delete), onPressed: () {
// TODO: Implement delete
}),
new FloatingActionButton(
child: new AnimatedBuilder(
animation: _controller,
builder: (BuildContext context, Widget child) {
return new Icon(
_controller.isAnimating
? Icons.pause
: Icons.play_arrow
);
},
),
onPressed: () {
if (_controller.isAnimating)
_controller.stop();
else {
_controller.reverse(
from: _controller.value == 0.0 ? 1.0 : _controller
.value,
);
}
},
),
new IconButton(
icon: new Icon(Icons.alarm_add), onPressed: () {
// TODO: Implement add time
}),
],
),
),
],
),
),
);
}
}

Flutter - Generate in app interactivity

I'm kind of lost in generating interactivity on Flutter.
I'm trying to make tapping the FlatButtons the value shown above, and in the order it was tapped.
For example, tap number 1, then 2, 1, 1, 1 and last 2 should appear $ 12111, remembering quite a list.
Taping on the backspace icon removes the last number that has entered the list.
I am not aware of generating this communication between classes.
Can you help me? I'm trying to use the StatefulWidget but I'm not succeeding.
Below I left the code that generates the screen described above.
main.dart
import "package:flutter/material.dart";
void main() {
runApp(new KeyboardApp());
}
class KeyboardApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new HomePage(),
);
}
}
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new Scaffold(
body: new ListView (
children: <Widget>[
new Number(),
new Keyboard(),
],
),
);
}
}
class NumberState extends StatefulWidget {
NumberList createState() => new NumberList();
}
class NumberList extends State<NumberState> {
List<String> numbers = <String>[];
String number;
#override
Widget build(BuildContext context) {
number = this.numbers.join('');
return new Text(
this.number,
style: new TextStyle(
fontFamily: 'Roboto',
color: new Color(0xFFFFFFFF),
fontSize: 45.0
)
);
}
}
class Number extends StatelessWidget {
final Color color = new Color(0xFFE57373);
#override
Widget build(BuildContext context) {
return new Container(
height: 145.0,
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Container(
padding: new EdgeInsets.only(right: 16.0, top: 35.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.end,
children: <Widget>[
new Text(
'\$ ',
style: new TextStyle(
fontFamily: 'Roboto',
color: new Color(0xFFFFFFFF),
fontSize: 20.0
)
),
new NumberState(),
],
)
)
],
),
color: color,
);
}
}
class Keyboard extends StatelessWidget {
final Color color = new Color(0xFFE57373);
var list = new NumberList().numbers;
#override
Widget build(BuildContext context) {
return new Container(
padding: new EdgeInsets.only(right: 15.0, left: 15.0, top: 47.0, bottom: 20.0),
child: new Column(
children: <Widget>[
new Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
new FlatButton(
textColor: color,
child: new Text(
'1',
style: new TextStyle(
fontSize: 35.0
),
),
onPressed: () {
this.list.add('1');
},
),
new FlatButton(
textColor: color,
child: new Text(
'2',
style: new TextStyle(
fontSize: 35.0
),
),
onPressed: () {
this.list.add('2');
},
),
new FlatButton(
textColor: color,
child: new Icon(
Icons.backspace,
size: 35.0
),
onPressed: () {
this.list.removeLast();
},
),
],
),
],
),
);
}
}
Check out the Flutter interactivity tutorial. At a high level (heh), your problem is that you are trying to store state in the leaves of your widget tree. You should store your state higher up in your tree and then pass it down to the children.
The example below uses ValueNotifier but you can also pass state around using streams, callbacks, or even Firebase Database.
import "package:flutter/material.dart";
void main() {
runApp(new KeyboardApp());
}
class KeyboardApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new HomePage(),
);
}
}
class HomePage extends StatefulWidget {
HomePageState createState() => new HomePageState();
}
class HomePageState extends State<HomePage> {
ValueNotifier<List<int>> numbers = new ValueNotifier<List<int>>(<int>[]);
#override
Widget build(BuildContext context) {
return new Scaffold(
body: new ListView (
children: <Widget>[
new NumberDisplay(numbers: numbers),
new Keyboard(numbers: numbers),
],
),
);
}
}
class NumberDisplay extends AnimatedWidget {
NumberDisplay({ this.numbers }) : super(listenable: numbers);
final ValueNotifier<List<int>> numbers;
final Color _color = new Color(0xFFE57373);
#override
Widget build(BuildContext context) {
return new Container(
height: 145.0,
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Container(
padding: new EdgeInsets.only(right: 16.0, top: 35.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.end,
children: <Widget>[
new Text(
'\$ ',
style: new TextStyle(
fontFamily: 'Roboto',
color: new Color(0xFFFFFFFF),
fontSize: 20.0
)
),
new Text(
this.numbers.value.join(''),
style: new TextStyle(
fontFamily: 'Roboto',
color: new Color(0xFFFFFFFF),
fontSize: 45.0
),
),
],
),
),
],
),
color: _color,
);
}
}
class Keyboard extends StatelessWidget {
Keyboard({ this.numbers });
final ValueNotifier<List<int>> numbers;
final Color _color = new Color(0xFFE57373);
#override
Widget build(BuildContext context) {
return new Container(
padding: new EdgeInsets.only(right: 15.0, left: 15.0, top: 47.0, bottom: 20.0),
child: new Column(
children: <Widget>[
new Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
new FlatButton(
textColor: _color,
child: new Text(
'1',
style: new TextStyle(
fontSize: 35.0
),
),
onPressed: () {
numbers.value = new List.from(numbers.value)..add(1);
},
),
new FlatButton(
textColor: _color,
child: new Text(
'2',
style: new TextStyle(
fontSize: 35.0
),
),
onPressed: () {
numbers.value = new List.from(numbers.value)..add(2);
},
),
new FlatButton(
textColor: _color,
child: new Icon(
Icons.backspace,
size: 35.0
),
onPressed: () {
numbers.value = new List.from(numbers.value)..removeLast();
},
),
],
),
],
),
);
}
}

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