I'm trying to migrate some data away from iCloud, so I figured I would simply delete the key once I saved it in the new location then I would know if the value no longer needed migration if the value was no longer in iCloud.
NSUbiquitousKeyValueStore.default.removeObject(forKey: objectKey)
After I remove that, if I check , the key is empty:
NSUbiquitousKeyValueStore.default.object(forKey: objectKey) == nil
All good, but when I close and reopen the app, the key has the original value in it before I removed it. I even tried running synchronize after removeObject():
NSUbiquitousKeyValueStore.default.synchronize()
But no good, the key's value keeps returning after I restart the app. Thoughts?
You have the correct steps in removeObject and synchronize. The trick is to wait for some time, I've had to wait up to a few minutes.
Related
I'm using NSUserDefaults in my iOS app to record some specific info about the user's receipt state.
I'd like to confirm:
If the user quits the app, will those defaults remain?
Are they global, for example I'm currently using the following line to either get or set them and across different methods. I just want to be certain the data within it persists - so if I set in method1 then later method2 I use the same line to get, it will have whatever I set in method1:
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
If the user quits the app, will those defaults remain?
Yes, they are persistent.
Are they global?
Global in the sense of your whole app: Yes.
Global in the sense of across apps: No. They are in the app's sandbox.
From the NSUserDefaults documentation (see https://developer.apple.com/documentation/foundation/nsuserdefaults?language=objc)
With the exception of managed devices in educational institutions, a user’s defaults are stored locally on a single device, and persisted for backup and restore. To synchronize preferences and other data across a user’s connected devices, use NSUbiquitousKeyValueStore instead.
So for your first question the answer is yes.
Accordind to your second question, doc says:
At runtime, you use NSUserDefaults objects to read the defaults that your app uses from a user’s defaults database. NSUserDefaults caches the information to avoid having to open the user’s defaults database each time you need a default value. When you set a default value, it’s changed synchronously within your process, and asynchronously to persistent storage and other processes.
And even so, it declares that the class is thread safe, so you can be sure about persistent results (for your second answer).
Additionally with #Nikolai Ruhe answer.
if I set in method1 then later method2 I use the same line to get, it will have whatever I set in method1: NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
The UserDefaults class is thread-safe.
Two further points.
The uselessness of synchronize has grown up gradually through versions of iOS. It used to be essential; then advisable; then unnecessary. I can’t give you an exact timeline but a lot of it depends on how far back in iOS you want your app to work.
If you try to test some of these things in Xcode, beware. Up to and including iOS 11, synchronize does not write all the way to disk, but only puts data in a “lazy write” queue. Pressing the Stop button in Xcode (or pressing Run and allowing Xcode to stop the previous running app automatically) shuts everything down abruptly, more abruptly than anything a user can do, and the lazy writes are not written out, but lost. This is confusing while you are resting!! I filed a report on it and was told by Apple that (as Microfot would put it) “This behaviour is by design”.
But just to be clear: that second point does not present a problem for real apps in a real environment, only when you are trying to test “save and restart” scenarios. Waiting 5-10 seconds seems to be long enough for the flushed data to make it all the way to disk.
Here is the scenario in my app: I download data from a JSON File which I stock in Coredata WITHOUT saving it. If the users wants to keep the data, he clicks on a button, and I save the context.
My question is: if the user doesn't click on the button and I don't save the data, how long will the Context stay the way it is? Until the user closes the app? Or even goes to background?
I'm looking for the best way to manage it.
Assuming that you do nothing to change it and that the app receives no memory warnings, doesn't crash and doesn't go to the background - indefinitely. If the app goes to the background it may be killed at any time if the OS requires it, so you can rely on nothing.
Really you should save the context as soon as possible. If you need to, save to a different store file on disk, then if the user discards you can delete that file and if they save you can move it to replace the original file (or just update a config which says where the current valid file is located on disk).
I want to create a PFObject and have it saved locally so that if the user quits the app (or heaven forbid, it crashes) the object is still intact on the device BUT not uploaded to the server until the user is ready to submit it. Is this possible?
I know there is the 'saveEventually' method, but my understanding of that is it will at some point save itself to the server automatically, which is not what I want. I want to save locally only and only upload to the server when the user is completed finished.
If you have enabled the local datastore, calling pinObjectInBackground() on an object should make the object persist between sessions. Every time you make changes to the object that you want to save, call pinObjectInBackground() again. The object will not be saved to the server until you call saveEventually() or some other save function. Any query using fromLocalDatastore() will be able to fetch your locally stored object as long as it is pinned.
I use [NSUserDefaults standardDefaults] to store a boolean to see if it is the first time that application is being launched ... If so, the app should show a registration window.
It was working fine till last week, but now, sometimes when I switch to other apps and come back after a little while, I see that registration page loads while it shouldn't.
I used NSLog to see what is stored in [NSUserDefaults standardDefaults] and I see that the values I stored has been set to nil (null) while I haven't done that anywhere in my code.
Does anyone know why the values do reset ?
P.S: Actually the values are not permanently lost , because if I don't do anything in registration page and quit the app instead, It will launch normally the next time I enter the app !!!
A long time ago I encountered this issue, turns out a third party library that I was using uses the same key when storing values to NSUserDefaults. Try searching your project for this key, maybe something else is resetting it.
Here are the ways I know about to lose values in NSUserDefaults, in order of likelihood:
The key was never saved in the first place
Your app deletes it later on
The app is deleted and reinstalled
Another app overwrites or removes the key
The phone or simulator is reset
During the night, the phone is replaced by an identical-looking, different phone
It sounds like, from the discussion here, that you've ruled out 1,2,4, and probably 3 & 5. The only next debug step I can think of is to store the test phone in a locked drawer at all times.
But I'd leave my money on an intermittent problem causing #1. For that, we'd need posted code to investigate.
EDIT -
A high % of NSUserDefaults problems posted here are about storing BOOLs and other scalar types. It looks like the OP knows about wrapping in NSNumbers, but BOOLS in particular are fraught because it's easy to confuse false-y values like NO no and nil, and NSNull instance.
Let's throw that on the list for this question at #2.5. There again, would need code to confirm.
If this is happening while testing, it's normal. The fact that the program is even making this decision (should I show the registration page?) suggests that the app has been forcibly quit and is starting from scratch. When testing, this can result in clearing out the app sandbox as the app is reloaded from Xcode. In the real life of a real user, however, that won't happen (unless the user deletes the app from the device).
Make sure you are calling [[NSUserDefaults standardUserDefaults] synchronize] just after setting preferences and you are not overwriting you preferences.
I would like the determine if I have access to files that have been saved with the attribute NSFileProtectionKey = NSFileProtectionCompleteUntilFirstUserAuthentication.
I have tried [UIApplication sharedApplication].protectedDataAvailable, however from my tests it will return NO whenever the device is locked (if a pin code is set) even if the user has unlocked the device at least once since last starting the phone.
It says quite clearly in the docs: The value of this property is NO if data protection is enabled and the device is currently locked, and in this case files that were assigned the NSFileProtectionComplete or NSFileProtectionCompleteUnlessOpen protection key cannot be read or written by your app. i.e. this is not the correct property.
You need use one of the multi-tasking keys that causes the launch the app on boot - e.g. the voip key for UIBackgroundModes.
Mind you, you're pretty much testing the OS at that point - if you set the keys appropriately when creating the files it should work as advertised. If it doesn't then log a radar.