Button not showing up in UITableViewCell - ios

I have configured a tableview in my main storyboard which has a button in the prototype cell. However, when I run it, the tableview cells show up without the button. Here is an image of my storyboard:
Can someone explain why it won't show up when I run the program?

Checklist:
1. Set tableView's delegate and dataSource to the controller, i.e.
tableView.delegate = self
tableView.dataSource = self
2. Check if the height of tableViewCell is not 0.
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 200.0 //Actual height of the cell
}
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return 100.0
}
3. What constraints have you added to the button? Try adding centeredHorizontally and centeredVertically constraints to the UIButton.

The problem is with the height of the table cell. Button is not showing because the height of the cell is small. You must You have to implement the tableView heightForRowAt indexPath Method.
Before that Assign Delegate and DtataSource Method to the tableView.
override func viewDidLoad(){
super.viewDidLoad()
tableview.delegate = self
tableview.datasource = self
}
If already assign then.
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 105
}
Or I think you can also adjust the height from the Size Inspector check the custom height box and provide custom height. And also set proper constraint.

set background colour of button so that we can check button is created or not. or make sure you can add constraints of UIButton

Just place a break point on your UITableViewDataSource methods. If they are not calling then just go on your storyboard file and set the tableview delegate and datasource in your view controller.

Related

TableView empties when interacting

So I have 2 Views that are shown inside a UIView, based on what is selected on the SegmentViewController. I create dummy data, returning 20 row of a custom cell. This works great.
Everything is fine, till I interact with the TableView.
Bellow is my code:
GoalsViewController.swift
import UIKit
class GoalsViewController: UIViewController {
#IBOutlet weak var goalsTableView: UITableView!
let goalCellIdentifier = "goalCell"
override func viewDidLoad() {
super.viewDidLoad()
goalsTableView.delegate = self
goalsTableView.dataSource = self
goalsTableView.register(UINib(nibName: "GoalsViewCell", bundle: nil), forCellReuseIdentifier: goalCellIdentifier)
goalsTableView.reloadData()
}
}
extension GoalsViewController: UITableViewDelegate, UITableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 20
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = goalsTableView.dequeueReusableCell(withIdentifier: goalCellIdentifier, for: indexPath) as! GoalsViewCell
cell.goalTitle.text = "aaaaa"
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
print("Selected \(indexPath.row)")
}
}
After any of the empty rows is selected, the didSelectRowAt is not called, so the cells are not there at all. I tried to find a solution, but I was only to find issues about empty lists, before being populated.
What could be the reason for the empty tableview?
I might be wrong here but one thing that I've noticed is that you are not implementing a function which sets the height of each cell.
// Specify the height of your cells
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100 // Or your given cell height.
}
So here is my theory: If you are using constraints something is missing and your cell's height can't be identified by constraints alone or you are not using constraints at all thus you must use heightForRowAt function to specify each cell's height.
I will explain what was the issue for people who probably did not know (like me).
So my UITableView is inside a UIView that changes based on what the user is selecting. In total I had 2 different Views that where switching. The reason that it was emptying it was because my parent ViewController, could not access the delegate for UITableView. To fix that, after adding a subview to the UIView, you need also to move the ViewController to the parent controller. In code it goes like this.
// Empty array of UIViewControllers
var views: [UIViewController]!
// Add the UIViewControllers to the array
views = [UIViewController()]
views.append(EventsViewController())
views.append(GoalsViewController())
for view in views {
// Needed to adjust the size of Subview to size of View
view.view.frame = containerView.bounds
// Add the subviews
containerView.addSubview(view.view)
}
// Bring the view in position 1 to the front of the UIView
containerView.bringSubviewToFront(views[1].view)
// Add Views[1] UIViewController as a child to the parent controller
self.addChild(views[1])
views[1].didMove(toParent: self)
// After done with everything with the UIViewController remove it
views[1].removeFromParent()
addChild Apple.com
didMove Apple.com

How to use dynamic height of UITableViewCell in auto-layout and move other views to up when bottom view is hidden?

I have a UITableViewCell in xib and its outlets in corresponding UITableViewCell subclass. I am returning height of cell from
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) ->CGFloat {
return 400
}
I need to hide some views based on the data available in each row of the table and bottom view should shifted to top of the cell. When I am hiding view from cell then there is empty space left in place of hidden view & bottom views are not shifting to top part of the cell.
Here is How I am hiding cell view.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
.....
cell.opetion4.isHidden = true
cell.opetion3.isHidden = true
}
This is my cell.
After hide 2 middle labels it is looking as follows.
But I want to remove this empty space and want to shift bottom label to top as follows.
At first, make the height of UITableViewCell to UITableView.automaticDimension
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableView.automaticDimension
}
Embed all of your questionLabels in a UIStackView (vertical) excluding bottomLabel. Set AutoLayoutConstraint between UIStackView and bottomLabel.
Set the numberOfLines property of UILabels to 0(zero).
Set the Distribution of the UIStackView as Fill
Then, in your tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell method hide the labels. And it will automatically handle the spaces between UILabels
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "MyCell", for: indexPath) as! MyCell
cell.questionLabel1.text = labelOneText[indexPath.row]
cell.questionLabel2.text = labelTwoText[indexPath.row]
cell.questionLabel3.text = labelThreeText[indexPath.row]
if labelOneText[indexPath.row] == "" {
cell.questionLabel1.isHidden = true
}
if labelTwoText[indexPath.row] == "" {
cell.questionLabel2.isHidden = true
}
if labelThreeText[indexPath.row] == "" {
cell.questionLabel3.isHidden = true
}
return cell
}
Final Output:
First I suggest you to set UITableViewCell Height to automatic dimensions . Attach all the children to one another and last child to uiview of xib . Now hiding view does not adjust size of cell so you need to play with height constraint of uiview you are hiding .
Make height constraint as strong in IBOutlet else it will crash since cells are re-using and constraint after setting once will become nil . You need to make sure that height constraint are change according to display cell requirement , thats mean for each cell maintain some datasource that decide to show or hide the view every time when cellforrowatIndexpath method called.
Hope this helps
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) ->CGFloat {
return UITableView.automaticDimension
}
now in cell, put all your views and there siblings which you want to hide/show in UIstackview (horizontal). now if you hide one view, it will be hidden and its apace will be also hidden to no white space will be showing, and no need to handle extra constraints. it will all handled by stackview.

Change row height depending on which type of tableview cell

I have a table view that has two custom cells. Is there any way to make these two cells have different heights?
Of course,
Here is apple doc Working with Self Sizing TableViewCells
First of all, your cell should be set up with constraints properly.
In second, in your View Controller you should write
self.tableView.rowHeight = UITableViewAutomaticDimension
self.tableView.estimatedRowHeight = 44.0 // non zero value
in viewDidLoad()
Or you can return different heights form delegate method
func tableView(UITableView, heightForRowAt: IndexPath)
You definitely can do this,
Ensure that your both cell have sufficient to be Fit in Automatic dimension.
In your class where you used tableView write this two lines in viewDidLoad.
//as per your table Outlet name, in my case it's tableView
tableView.rowHeight = UITableViewAutomaticDimension
tableView.estimatedRowHeight = 36.0
Or, simply you can also defined height in UITableView method.
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
// Your cell Height
}
You have two ways to do this
From UITableView Method
func tableView(_ tableView: UITableView, heightForRowAt indexPath:
IndexPath) -> CGFloat
in this method you can set height with respect to every cell
for
"indexpath.row"
UITableViewAutomaticDimension
In ViewDidLoad or in other initial method write like this
self.tableView.rowHeight = UITableViewAutomaticDimension
self.tableView.estimatedRowHeight = 44

Swift UIView Border adjusts after UITableView scrolling

I have a problem with my UITableView sections (and their height, I guess).
Within a section header, I have a view (named cornerRadiusView) within which there are few labels. These labels have dynamic content (fetched from a REST service). So whenever a UILabel height is increased, I am increasing the height of the cornerRadiusView to properly accommodate the content.
The problem is, all this works as expected only when I scroll my tableView. Till then, the heights are improper.
Here I am posting GIF to show what's going on.
I can give more details and code as needed. Could someone please look at where there is a problem?
You can use below functions
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
And reload table view in below method
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
tableview.reloadData()
}
And if you are maintaining dynamic height then manage those height in cell
override func layoutSubviews()
{
}

Dynamic Height Issue for UITableView Cells (Swift)

Text data of variable length are being injected into tableview cell labels. In order for each cell height to be properly sized, I have implemented in viewDidLoad():
self.tableView.estimatedRowHeight = 88.0
self.tableView.rowHeight = UITableViewAutomaticDimension
This estimates the height to be 88.0 pixels and should resize the height automatically if larger. It works perfectly for cells that have yet to be scrolled to (as UITableViewAutomaticDimention is called upon scrolling to the cell), but not for the cells that are initially rendered onscreen upon loading the table with data.
I have tried reloading the data (as suggested in many other resources):
self.tableView.reloadData()
in both viewDidAppear() and viewWillAppear() and it did not help. I am lost.. does anyone know how to render the dynamic height for the cells loaded initially on screen?
Try This:
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
EDIT
func tableView(tableView: UITableView, estimatedHeightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
Swift 4
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
Swift 4.2
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableView.automaticDimension
}
Define above Both Methods.
It solves the problem.
PS: Top and bottom constraints is required for this to work.
Here is example
Use this:
tableView.rowHeight = UITableViewAutomaticDimension
tableView.estimatedRowHeight = 300
and don't use: heightForRowAtIndexPath delegate function
Also, in the storyboard don't set the height of the label that contains a large amount of data. Give it top, bottom, leading, trailing constraints.
SWIFT 3
tableView.rowHeight = UITableViewAutomaticDimension
tableView.estimatedRowHeight = 160
AND!!!
In storyBoard: You HAVE TO set TOP & BOTTOM constraints for your Label.
Nothing else.
This strange bug was solved through Interface Builder parameters as the other answers did not resolve the issue.
All I did was make the default label size larger than the content potentially could be and have it reflected in the estimatedRowHeight height too. Previously, I set the default row height in Interface Builder to 88px and reflected it like so in my controller viewDidLoad():
self.tableView.rowHeight = UITableViewAutomaticDimension
self.tableView.estimatedRowHeight = 88.0
But that didn't work. So I realized that content wouldn't ever become larger than maybe 100px, so I set the default cell height to 108px (larger than the potential content) and reflected it like so in the controller viewDidLoad():
self.tableView.rowHeight = UITableViewAutomaticDimension
self.tableView.estimatedRowHeight = 108.0
This actually allowed the code to shrink down the initial labels to the correct size. In other words, it never expanded out to a larger size, but could always shrink down... Also, no additional self.tableView.reloadData() was needed in viewWillAppear().
I know this does not cover highly variable content sizes, but this worked in my situation where the content had a maximum possible character count.
Not sure if this is a bug in Swift or Interface Builder but it works like a charm. Give it a try!
Set automatic dimension for row height & estimated row height and ensure following steps:
#IBOutlet weak var table: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Set automatic dimensions for row height
// Swift 4.2 onwards
table.rowHeight = UITableView.automaticDimension
table.estimatedRowHeight = UITableView.automaticDimension
// Swift 4.1 and below
table.rowHeight = UITableViewAutomaticDimension
table.estimatedRowHeight = UITableViewAutomaticDimension
}
// UITableViewAutomaticDimension calculates height of label contents/text
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
// Swift 4.2 onwards
return UITableView.automaticDimension
// Swift 4.1 and below
return UITableViewAutomaticDimension
}
For Example: if you have a label in your UITableviewCell then,
Set number of lines = 0 (& line break mode = truncate tail)
Set all constraints (top, bottom, right left) with respect to its superview/ cell container.
Optional: Set minimum height for label, if you want minimum vertical area covered by label, even if there is no data.
Here is sample label with dynamic height constraints.
For Swift 3 you can use the following:
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
Dynamic sizing cell of UITableView required 2 things
Setting the the right constraint of your view inside the table view cell (mostly it includes giving your view proper top , bottom and traling constraints)
Calling these properties of TableView in viewDidLoad()
tableView.rowHeight = UITableViewAutomaticDimension
tableView.estimatedRowHeight = 140
This is a wonderfull tutorial on self-sizing (dynamic table view cells) written in swift 3 .
In my case - In storyboard i had a two labels as in image below,
both labels was having desired width values been set before i made it equal. once you unselect, it will change to automatic, and as usual having below things should work like charm.
1.rowHeight = UITableView.automaticDimension, and
2.estimatedRowHeight = 100(In my case).
3.make sure label number of lines is zero.
In addition to what others have said,
SET YOUR LABEL'S CONSTRAINTS RELATIVE TO THE SUPERVIEW!
So instead of placing your label's constraints relative to other things around it, constrain it to the table view cell's content view.
Then, make sure your label's height is set to more than or equal 0, and the number of lines is set to 0.
Then in ViewDidLoad add:
tableView.estimatedRowHeight = 695
tableView.rowHeight = UITableViewAutomaticDimension
To make autoresizing of UITableViewCell to work make sure you are doing these changes :
In Storyboard your UITableView should only contain Dynamic Prototype Cells (It shouldn't use static
cells) otherwise autoresizing won't work.
In Storyboard your UITableViewCell's
UILabel has configured for all 4 constraints that is top, bottom,
leading and trailing constraints.
In Storyboard your UITableViewCell's
UILabel's number of lines should be 0
In your UIViewController's
viewDidLoad function set below UITableView Properties :
self.tableView.estimatedRowHeight = <minimum cell height>
self.tableView.rowHeight = UITableViewAutomaticDimension
For Swift i checked this answer in iOS 9.0 and iOS 11 also (Xcode 9.3)
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
Here you need to add top, bottom, right and left constraints
For Swift 4.2
#IBOutlet weak var tableVw: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Set self as tableView delegate
tableVw.delegate = self
tableVw.rowHeight = UITableView.automaticDimension
tableVw.estimatedRowHeight = UITableView.automaticDimension
}
// UITableViewDelegate Method
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableView.automaticDimension
}
Happy Coding :)
This is simple when doing 2 things:
setting the automatic height
tableView.rowHeight = UITableView.automaticDimension
creating all TableViewCells with FULL constraints from top to bottom. The last element MUST define some bottom spacing to end the cell.
So the layout engine can compute the cell heigth and apply the value correctly.
Unfortunately, I am not sure what I was missing. The above methods don't work for me to get the xib cell's height or let the layoutifneeded()or UITableView.automaticDimension to do the height calculation. I've been searching and trying for 3 to 4 nights but could not find an answer.
Some answers here or on another post did give me hints for the workaround though. It's a stupid method but it works. Just add all your cells into an Array. And then set the outlet of each of your height constraint in the xib storyboard. Finally, add them up in the heightForRowAt method. It's just straight forward if you are not familiar with the those APIs.
Swift 4.2
CustomCell.Swift
#IBOutlet weak var textViewOneHeight: NSLayoutConstraint!
#IBOutlet weak var textViewTwoHeight: NSLayoutConstraint!
#IBOutlet weak var textViewThreeHeight: NSLayoutConstraint!
#IBOutlet weak var textViewFourHeight: NSLayoutConstraint!
#IBOutlet weak var textViewFiveHeight: NSLayoutConstraint!
MyTableViewVC.Swift
.
.
var myCustomCells:[CustomCell] = []
.
.
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = Bundle.main.loadNibNamed("CustomCell", owner: self, options: nil)?.first as! CustomCell
.
.
myCustomCells.append(cell)
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
let totalHeight = myCustomCells[indexPath.row].textViewOneHeight.constant + myCustomCells[indexPath.row].textViewTwoHeight.constant + myCustomCells[indexPath.row].textViewThreeHeight.constant + myCustomCells[indexPath.row].textViewFourHeight.constant + myCustomCells[indexPath.row].textViewFiveHeight.constant
return totalHeight + 40 //some magic number
}
I use these
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100
}
Try
override func viewWillAppear(animated: Bool) {
self.tableView.layoutSubviews()
}
I had the same problem and it works for me.
You should just set all constraints for TOP, BOTTOM and HEIGHT for each object on cell view/views and remove exists middle Y position if have. Because where you didn't this, puts artifacts on another views.
For objective c this is one of my nice solution. it's worked for me.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
cell.textLabel.text = [_nameArray objectAtIndex:indexPath.row];
cell.textLabel.numberOfLines = 0;
cell.textLabel.lineBreakMode = NSLineBreakByWordWrapping;
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
return UITableViewAutomaticDimension;
}
We need to apply these 2 changes.
1)cell.textLabel.numberOfLines = 0;
cell.textLabel.lineBreakMode = NSLineBreakByWordWrapping;
2)return UITableViewAutomaticDimension;
self.tableView.rowHeight = UITableViewAutomaticDimension
self.tableView.estimatedRowHeight = 88.0
And don't forget to add botton constraints for label
I was just inspired by your solution and tried another way.
Please try to add tableView.reloadData() to viewDidAppear().
This works for me.
I think the things behind scrolling is "the same" as reloadData. When you scroll the screen, it's like calling reloadData() when viewDidAppear .
If this works, plz reply this answer so I could be sure of this solution.
I had also got this issue initially, I had resolved my issue from this code
try avoiding the use of self.tableView.reloadData() instead of this code for dynamic height
[self.tableView reloadSections:[NSIndexSet indexSetWithIndex:0] withRowAnimation:UITableViewRowAnimationFade];
When using a static UITableView, I set all the values in the UILabels and then call tableView.reloadData().
What worked for me was creating a height constraint on my custom cell that I set at runtime (I've got an expand/collapse button in each cell).
Then in heightForRowAt in the parent, I had to do a combination of suggested answers:
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if let cell = tableView.cellForRow(at: indexPath) as? GroupTableViewCell {
return cell.heightConstraint.constant
}
return UITableView.automaticDimension
}
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return 88.0
}
I use the already calculated height constraint constant where it's available and UITableView.automaticDimension otherwise. This was the only way to get the correct height and maintain the correct cell state when the cell gets recycled.
I hear it's considered bad practice to reference the cell itself inside heightForRowAt, but I don't see another way of doing it with custom cell objects with dynamic heights whilst keeping all constraints satisfied.
self.Itemtableview.estimatedRowHeight = 0;
self.Itemtableview.estimatedSectionHeaderHeight = 0;
self.Itemtableview.estimatedSectionFooterHeight = 0;
[ self.Itemtableview reloadData];
self.Itemtableview.frame = CGRectMake( self.Itemtableview.frame.origin.x, self.Itemtableview.frame.origin.y, self.Itemtableview.frame.size.width,self.Itemtableview.contentSize.height + self.Itemtableview.contentInset.bottom + self.Itemtableview.contentInset.top);
Set proper constraint and update delegate methods as:
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
This will resolve dynamic cell height issue. IF not you need to check constraints.
Swift 5 Enjoy
tablev.rowHeight = 100
tablev.estimatedRowHeight = UITableView.automaticDimension
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = self.tablev.dequeueReusableCell(withIdentifier: "ConferenceRoomsCell") as! ConferenceRoomsCell
cell.lblRoomName.numberOfLines = 0
cell.lblRoomName.lineBreakMode = .byWordWrapping
cell.lblRoomName.text = arrNameOfRooms[indexPath.row]
cell.lblRoomName.sizeToFit()
return cell
}

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