Android device isn't showing up in Visual Studio for Mac - xamarin.android

I want to debug on a Samsung Galaxy Note 10 but the device isn't showing up in Visual Studio Community 2017 for Mac. In addition, the tablet isn't showing up in Finder even though it's plugged in with a USB cabel. I use macOS High Sierra on my iMac.
Why is the Android tablet not showing up in Visual Studio?
Visual Studio

It works now. It was necessary to enable the developer options and usb debugging.
developer options and usb debugging

Related

Xamarin VS Windows - IPhone does not show up

I'm using Visual Studio for Windows and I have a Xamarin Forms app for Android and iOS. I mostly test physically on Android (since that is much easier) and I have tested on an IPhone as well about a year ago, which worked fine (without a mac). Now I plugged it in again and it doesn't work anymore: the IPhone does not show up in the debugging list.
I have:
Apple Developer account and I'm connected with this account from Visual Studio
Identifier for Bundle
Profile (created by VS itself, with Type 'Development')
What am I missing here? I haven't added the provisioning profile in my solution, is that something that needs to be done? Am I missing another step?
I hope someone can help.
For the exact breakdown on how to setup and get started with your iOS solution, follow Microsoft's Xamarin iOS on Windows guide.
The tl;dr though is: you absolutely need a Mac to run a Xamarin iOS project, even on windows. I do not know how you had your project setup last time, however this has been the case since Xamarin's debut. Although, you could also just have access to a Mac through network connection instead of having a physical Mac. Without a physical device, you can use the Mac's ios simulator. If you are planning on using a physical iphone though, said device needs to be plugged into the Mac and not the windows machine. Later MacOS do support wireless connections of trusted devices, but it is still a wireless connection from the iphone to the mac (needing to be on the same network).

How to sideload iOS App from Visual Studio (Windows) on a iPhone?

I already got a blank app running from Visual Studio For Mac. (Im using this free test developer account from apple)
But now I have an App for UWP, Andriod and iOS on Visual Studio 2017 with Windows. But I dont now how to set up my project to deploy it on my iPhone. Remote simulating it on a Mac is not the problem.
Is it even possible? I cant find any guide for that...

Android Studio device monitor cannot work well

Cannot click anything:
Developer mode and USB debug have been opened in my phone.

Connect / Tether iPhone to Windows-based Visual Studio 2017

I have iPhone connected to Windows 10 directly. I'd like to send / debug using phone instead of an iOS simulator. Is this possible?

Debug WM 6.5 application without ActiveSync connection

Is there a way to debug my application (running on Windows Mobile 6.5, deployed on Visual Studio 2005) without ActiveSync?I want to go through some connection problems and with the ActiveSync-connection always enabled, I can't really test the WLAN and/or GPRS-module with my application.
I tried disabling the USB-connection in ActiveSync, but then Visual Studio cannot connect to my device and I am not able to debug my project. (It does disable the connection on my device though).
Am i missing some settings I can change on my device and/or ActiveSync?
It seems that it is not possible to do this when you are trying to debug over WWAN/GPRS.
But it works if you connect your device to your office network/the network you are also developing with, see Debugging Visual Studio applications with no ActiveSync support.
Note: this may not work with all devices running WM6.5, in my case this was a Psion EP10 and it worked.
This one
http://www.turboirc.com/ppc/s5.htm
works fine for me with VS 2008 and WM 6.5
Take a look at
http://blogs.msdn.com/b/vsdteam/archive/2005/04/28/413304.aspx
as well.

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