TableView dynamic height problem inside a Cell - ios

I have a tableView in tableViewCell with dynamic height together with other ui components having dynamic height & proportinal width to the cell. Problem: inner tableViewCells shrinks when rendered & scrolling outer uitableview. Here is the code:
import UIKit
import WebKit
import SVProgressHUD
class DashboardProgramcell: UITableViewCell, UITableViewDataSource, UITableViewDelegate{
Data, models here..
public var icerikModel:WMPIcerikModel?
static let ID:String = "DashboardProgramcell"
static let turCellPair = (tur: TurID.Program, cellId: ID)
var kListData: WMPArrayOfKatilimciModel?
Cell subViews..
//MainContainer
var container: UIView = {
var container = UIView()
container.translatesAutoresizingMaskIntoConstraints = false
return container
}()
//Left side
var leftContainer: UIView = {
var leftContainer = UIView()
leftContainer.translatesAutoresizingMaskIntoConstraints = false
return leftContainer
}()
var gSaat: UILabel = {
var gSaat = UILabel()
gSaat.translatesAutoresizingMaskIntoConstraints = false
gSaat.numberOfLines = 0
gSaat.font = UIFont.systemFont(ofSize: 11)
return gSaat
}()
var sure: UILabel = {
var sure = UILabel()
sure.translatesAutoresizingMaskIntoConstraints = false
sure.numberOfLines = 0
sure.backgroundColor = ColorHelper.mercury
sure.textAlignment = .center
sure.font = UIFont.systemFont(ofSize: 11)
return sure
}()
var ptad: UITextView = {
var ptad = UITextView()
ptad.textColor = .white
ptad.textAlignment = .center
ptad.isUserInteractionEnabled = false
ptad.isScrollEnabled = false
ptad.translatesAutoresizingMaskIntoConstraints = false
ptad.font = UIFont.systemFont(ofSize: 11)
ptad.textContainerInset = UIEdgeInsets.zero
ptad.textContainer.lineFragmentPadding = 0
return ptad
}()
//Right part
var rightContainer: UIView = {
var rightContainer = UIView()
rightContainer.translatesAutoresizingMaskIntoConstraints = false
return rightContainer
}()
var rightTopTextView: UILabel = {
var rightTopTextView = UILabel()
rightTopTextView.translatesAutoresizingMaskIntoConstraints = false
rightTopTextView.numberOfLines = 0
rightTopTextView.lineBreakMode = NSLineBreakMode.byWordWrapping
rightTopTextView.font = UIFont.systemFont(ofSize: 12)
rightTopTextView.backgroundColor = ColorHelper.arzPopup
return rightTopTextView
}()
Here is the inner tableView and its constraints!
var kList: UITableView = {
var kList = UITableView()
kList.contentMode = .scaleAspectFit
kList.bounces = false
kList.bouncesZoom = false
kList.alwaysBounceVertical = false
kList.translatesAutoresizingMaskIntoConstraints = false
kList.tag = KListCell.TAG
kList.rowHeight = UITableView.automaticDimension
kList.estimatedRowHeight = UITableView.automaticDimension
kList.register(KListCell.self, forCellReuseIdentifier: KListCell.ID)
kList.tableFooterView = UIView(frame: .zero)
return kList
}()
var kListHeightConstraint:NSLayoutConstraint?
var rTopTextViewHeightConstraint:NSLayoutConstraint?
Constructor & constraint activation!
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
self.tag = TurID.Program.rawValue
self.selectionStyle = .none
self.addSubview(container)
container.addSubview(leftContainer) //OK
container.addSubview(rightContainer) //OK
leftContainer.addSubview(gSaat) //OK
leftContainer.addSubview(sure) //OK
leftContainer.addSubview(ptad)
rightContainer.addSubview(rightTopTextView)
rightContainer.addSubview(kList)
NSLayoutConstraint.activate([
container.leftAnchor.constraint(equalTo: self.leftAnchor, constant: 2),
container.rightAnchor.constraint(equalTo: self.rightAnchor, constant: -2),
container.topAnchor.constraint(equalTo: self.topAnchor, constant: 2),
container.bottomAnchor.constraint(equalTo: self.bottomAnchor, constant: -2),
leftContainer.topAnchor.constraint(equalTo: container.topAnchor),
leftContainer.leftAnchor.constraint(equalTo: container.leftAnchor),
leftContainer.bottomAnchor.constraint(equalTo: container.bottomAnchor),
leftContainer.widthAnchor.constraint(equalTo: container.widthAnchor, multiplier: 0.30),
leftContainer.heightAnchor.constraint(equalTo: container.heightAnchor),
leftContainer.rightAnchor.constraint(equalTo: rightContainer.leftAnchor),
rightContainer.topAnchor.constraint(equalTo: container.topAnchor),
rightContainer.bottomAnchor.constraint(equalTo: container.bottomAnchor),
rightContainer.widthAnchor.constraint(equalTo: container.widthAnchor, multiplier: 0.68),
rightContainer.heightAnchor.constraint(equalTo: container.heightAnchor),
rightContainer.rightAnchor.constraint(equalTo: container.rightAnchor),
gSaat.topAnchor.constraint(equalTo: leftContainer.topAnchor, constant: 4),
gSaat.leftAnchor.constraint(equalTo: leftContainer.leftAnchor, constant: 4),
gSaat.rightAnchor.constraint(equalTo: leftContainer.rightAnchor, constant: -4),
gSaat.bottomAnchor.constraint(equalTo: sure.topAnchor, constant: -2),
sure.leftAnchor.constraint(equalTo: leftContainer.leftAnchor, constant: 4),
sure.rightAnchor.constraint(equalTo: leftContainer.rightAnchor, constant: -4),
sure.bottomAnchor.constraint(equalTo: ptad.topAnchor, constant:-2),
ptad.leftAnchor.constraint(equalTo: leftContainer.leftAnchor, constant: 4),
ptad.rightAnchor.constraint(equalTo: leftContainer.rightAnchor),
ptad.bottomAnchor.constraint(lessThanOrEqualTo: leftContainer.bottomAnchor),
ptad.heightAnchor.constraint(equalToConstant: 16),
rightTopTextView.topAnchor.constraint(equalTo: rightContainer.topAnchor, constant:4),
rightTopTextView.leftAnchor.constraint(equalTo: rightContainer.leftAnchor, constant:4),
rightTopTextView.rightAnchor.constraint(equalTo: rightContainer.rightAnchor, constant:-4),
rightTopTextView.bottomAnchor.constraint(equalTo: kList.topAnchor),
kList.leftAnchor.constraint(equalTo: rightContainer.leftAnchor, constant:2),
kList.rightAnchor.constraint(equalTo: rightContainer.rightAnchor, constant:-2),
kList.bottomAnchor.constraint(equalTo: rightContainer.bottomAnchor, constant:-2)
])
container.addBorders(edges: [.left, .right, .bottom], color: ColorHelper.programBg, width: 1)
kList.dataSource = self
kList.delegate = self
// kListHeightConstraint = kList.heightAnchor.constraint(equalToConstant: 150)
// kListHeightConstraint?.isActive = true
// rTopTextViewHeightConstraint = rightTopTextView.heightAnchor.constraint(equalToConstant: 120)
// rTopTextViewHeightConstraint?.isActive = true
self.rightTopTextView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(tapItself)))
self.layoutIfNeeded()
}
#objc func tapItself()
{
SVProgressHUD.show()
DispatchQueue.global(qos: .background).async {
SoapService(vc: self.viewControllerForTableView!).KayitDetay(tur: self.icerikModel!.TID!, kayitID: self.icerikModel!.ID!)
}
}
override func layoutSubviews()
{
super.layoutSubviews()
}
public func adjustSubViews()
{
DispatchQueue.main.async {
if let icerik = self.icerikModel {
//Left
self.gSaat.text = icerik.GSaat ?? ""
self.sure.text = icerik.Sure ?? ""
self.ptad.text = icerik.PTAD ?? ""
self.ptad.backgroundColor = self.ptad.text.isEmpty ? UIColor.clear : (self.ptad.text.hasPrefix("Arz") || self.ptad.text.hasPrefix("arz") ? TurID.Arz.tableviewBg() : TurID.Ziyaret.tableviewBg())
//Right
if let ack = icerik.Ack
{
self.rightTopTextView.attributedText = ack.convertHTML().convertHtmlAttributed()
// self.rTopTextViewHeightConstraint?.constant = self.rightTopTextView.contentSize.height
}
else
{
self.rightTopTextView.heightAnchor.constraint(equalToConstant: 0).isActive = true
}
if let KListe = icerik.KListe, KListe.count != 0 {
self.kListData = KListe
self.kList.reloadData()
}
else
{
// self.kListHeightConstraint?.constant = 5
SVProgressHUD.dismissMainUI { }
}
self.layoutIfNeeded()
}
}
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if let _kListData = self.kListData, _kListData.count != 0 {
return _kListData.count
}
return 0
}
var kTVHeight:CGFloat = 0
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let kListCell = tableView.dequeueReusableCell(withIdentifier: KListCell.ID) as! KListCell
if let _kListData = self.kListData , _kListData.count != 0 {
kListCell.katilimciModel = _kListData[indexPath.row]
kListCell.adjustSubViews()
// self.kTVHeight += kListCell.frame.height
if indexPath.row == _kListData.count - 1 && kTVHeight > 10
{
// kListHeightConstraint?.constant = kTVHeight
// rTopTextViewHeightConstraint?.constant = rightTopTextView.contentSize.height
// kTVHeight = 0
}
}
return kListCell
}
//If we got cell to display this func will work!
func tableView(_ tableView: UITableView, willDisplay cell: UITableViewCell, forRowAt indexPath: IndexPath) {
if tableView.visibleCells.count == 0 {
SVProgressHUD.dismissMainUI { }
}
}
}//class DashboardProgramcell
class KListCell: UITableViewCell {
var katilimciModel:WMPKatilimciModel?
static let ID:String = "KListCell"
static let TAG = 4001
//MainContainer
var container: UIView = {
var container = UIView()
container.translatesAutoresizingMaskIntoConstraints = false
return container
}()
//Left side
var leftContainer: UIView = {
var leftContainer = UIView()
leftContainer.translatesAutoresizingMaskIntoConstraints = false
return leftContainer
}()
//Right part
var rightContainer: UIView = {
var rightContainer = UIView()
rightContainer.translatesAutoresizingMaskIntoConstraints = false
return rightContainer
}()
var adSoyad: UILabel = {
var adSoyad = UILabel()
adSoyad.translatesAutoresizingMaskIntoConstraints = false
adSoyad.numberOfLines = 0
adSoyad.font = UIFont.systemFont(ofSize: 10)
return adSoyad
}()
var unvan: UILabel = {
var unvan = UILabel()
unvan.translatesAutoresizingMaskIntoConstraints = false
unvan.numberOfLines = 0
unvan.font = UIFont.systemFont(ofSize: 10)
return unvan
}()
var userImage: UIImageView = {
var userImage = UIImageView(frame: CGRect(x: 0, y: 0, width: 12, height: 12))
userImage.translatesAutoresizingMaskIntoConstraints = false
return userImage
}()
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
self.addSubview(container)
container.addSubview(leftContainer) //OK
container.addSubview(rightContainer) //OK
leftContainer.addSubview(userImage) //OK
rightContainer.addSubview(adSoyad)
rightContainer.addSubview(unvan)
self.applyConstraints()
}
override func layoutSubviews()
{
super.layoutSubviews()
}
func applyConstraints()
{
NSLayoutConstraint.activate([
container.leftAnchor.constraint(equalTo: self.leftAnchor, constant: 2),
container.rightAnchor.constraint(equalTo: self.rightAnchor, constant: -2),
container.topAnchor.constraint(equalTo: self.topAnchor, constant: 2),
container.bottomAnchor.constraint(equalTo: self.bottomAnchor, constant: -2),
leftContainer.topAnchor.constraint(equalTo: container.topAnchor),
leftContainer.leftAnchor.constraint(equalTo: container.leftAnchor),
leftContainer.bottomAnchor.constraint(equalTo: container.bottomAnchor),
leftContainer.widthAnchor.constraint(equalTo: container.widthAnchor, multiplier: 0.12),
leftContainer.heightAnchor.constraint(equalTo: container.heightAnchor),
leftContainer.rightAnchor.constraint(equalTo: rightContainer.leftAnchor),
rightContainer.topAnchor.constraint(equalTo: container.topAnchor),
rightContainer.bottomAnchor.constraint(equalTo: container.bottomAnchor),
rightContainer.widthAnchor.constraint(equalTo: container.widthAnchor, multiplier: 0.86),
rightContainer.heightAnchor.constraint(equalTo: container.heightAnchor),
rightContainer.rightAnchor.constraint(equalTo: container.rightAnchor),
userImage.topAnchor.constraint(equalTo: leftContainer.topAnchor, constant:2),
userImage.heightAnchor.constraint(equalToConstant: 12),
userImage.widthAnchor.constraint(equalToConstant: 12),
userImage.centerXAnchor.constraint(equalTo: leftContainer.centerXAnchor),
userImage.bottomAnchor.constraint(lessThanOrEqualTo: leftContainer.bottomAnchor),
adSoyad.topAnchor.constraint(equalTo: rightContainer.topAnchor, constant: 2),
adSoyad.leftAnchor.constraint(equalTo: rightContainer.leftAnchor, constant: 2),
adSoyad.rightAnchor.constraint(equalTo: rightContainer.rightAnchor, constant: -2),
adSoyad.bottomAnchor.constraint(equalTo: unvan.topAnchor),
unvan.leftAnchor.constraint(equalTo: rightContainer.leftAnchor, constant: 2),
unvan.rightAnchor.constraint(equalTo: rightContainer.rightAnchor, constant: -2),
unvan.bottomAnchor.constraint(equalTo: rightContainer.bottomAnchor, constant: -2),
])
}
public func adjustSubViews ()
{
DispatchQueue.main.async {
if let katilimci = self.katilimciModel {
self.adSoyad.text = katilimci.AD ?? ""
self.unvan.text = katilimci.Ack ?? ""
self.userImage.image = UIImage(named:"userBlack")
}
}
}
}

Firstly change this code:
self.addSubview(container)
to
contentView.addSubview(container)
Views in cell should be added to contentView since it is root layout.

Related

trouble with constructs after adding view to contentView

I need to add a target to an image in a tableview, but it doesn't work if I don't add a view to the contentView. After that, my constraints broke.
https://github.com/termyter/stackoverflow-search
beforeenter image description here
afterenter image description here
PostController
import Foundation
import UIKit
protocol AnswerhNetworkDelegate: AnyObject {
func getListModels(noteModels: [AnswerModel])
}
class PostController: UIViewController, UITableViewDelegate, UITableViewDataSource, AnswerhNetworkDelegate{
func getListModels(noteModels: [AnswerModel]) {
listModels += noteModels
table.reloadData()
}
private var listModels: [AnswerModel] = []
private var searchText = UITextField()
private var searchButton = UIButton()
private var table = UITableView()
private let answerNetwork = AnswerNetwork()
var model: PostModel = PostModel.empty
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .systemBackground
table.register(PostCell.self, forCellReuseIdentifier: "PostCell")
table.register(CustomAnswerCell.self, forCellReuseIdentifier: "CustomAnswerCell")
table.delegate = self
table.dataSource = self
table.estimatedRowHeight = 68.0
table.rowHeight = UITableView.automaticDimension
setupUI()
answerNetwork.answerNetworkDelegate = self
//переделать
answerNetwork.fetch(idPost: model.id)
}
override func viewDidAppear(_ animated: Bool) {
table.reloadData()
}
private func setupUI() {
table.translatesAutoresizingMaskIntoConstraints = false
table.separatorStyle = .none
view.addSubview(table)
table.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
table.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
table.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
table.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
listModels.count + 1
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if indexPath.row == 0 {
guard let cell = tableView.dequeueReusableCell(withIdentifier: "PostCell", for: indexPath) as? PostCell else {
fatalError("не CustomCell")
}
// cell.cellView.image.userInteractionEnabled =
let lpgr = UITapGestureRecognizer(target: self, action: #selector(PostController.handleTapPress(_:)))
cell.cellView.image.isUserInteractionEnabled = true
cell.cellView.image.addGestureRecognizer(lpgr)
cell.selectionStyle = .none
cell.model = model
return cell
} else {
guard let cell = tableView.dequeueReusableCell(withIdentifier: "CustomAnswerCell", for: indexPath) as? CustomAnswerCell else {
fatalError("не CustomCell")
}
cell.selectionStyle = .none
cell.model = listModels[indexPath.row - 1]
return cell
}
}
#objc func handleTapPress(_ sender: Any){
UIApplication.shared.openURL(URL(string: model.link)!)
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
}
}
extension String {
init?(htmlEncodedString: String) {
guard let data = htmlEncodedString.data(using: .utf8) else {
return nil
}
let options: [NSAttributedString.DocumentReadingOptionKey: Any] = [
.documentType: NSAttributedString.DocumentType.html,
.characterEncoding: String.Encoding.utf8.rawValue
]
guard let attributedString = try? NSAttributedString(data: data, options: options, documentAttributes: nil) else {
return nil
}
self.init(attributedString.string)
}
}
PostCell
import Foundation
import UIKit
class PostCell: UITableViewCell {
var cellView = PostView()
private var selectedButton = UIButton(type: .custom)
var model: PostModel? {
get {
cellView.model
}
set {
cellView.model = newValue ?? PostModel.empty
}
}
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
backgroundColor = .white
setupView()
// print(cellView.frame)
// print(contentView.frame)
// print(self.frame)
}
override func prepareForReuse() {
super.prepareForReuse()
isHidden = false
isSelected = false
isHighlighted = false
self.model = PostModel.empty
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func setupView() {
cellView.translatesAutoresizingMaskIntoConstraints = false
self.contentView.addSubview(cellView)
// addSubview(cellView)
cellView.topAnchor.constraint(equalTo: safeAreaLayoutGuide.topAnchor).isActive = true
cellView.leadingAnchor.constraint(equalTo: self.safeAreaLayoutGuide.leadingAnchor).isActive = true
cellView.trailingAnchor.constraint(equalTo: trailingAnchor).isActive = true
cellView.bottomAnchor.constraint(equalTo: safeAreaLayoutGuide.bottomAnchor, constant: -5).isActive = true
}
}
PostView is in the PostCell as a cell and is injected with the Model
import Foundation
import UIKit
class PostView: UIView {
private var titleText = UILabel()
private var bodyText = UILabel()
private var nameText = UILabel()
var image = UIImageView()
private var dateText = UILabel()
private var answerCount = UILabel()
var model: PostModel = PostModel.empty {
didSet {
let formatter = DateFormatter()
formatter.dateFormat = "dd.MM.YYY"
titleText.text = model.title
image.load(urlString: model.image)
nameText.text = "Автор:" + model.name
dateText.text = "Дата: " + formatter.string(from: model.date)
answerCount.text = "Кол-во ответов: " + String(model.answer_count)
bodyText.text = model.body
}
}
override init(frame: CGRect) {
super.init(frame: frame)
self.backgroundColor = .systemBackground
setupTitleText()
setupImage()
let tapGR = UITapGestureRecognizer(target: self, action: #selector(self.imageTapped))
image.addGestureRecognizer(tapGR)
image.isUserInteractionEnabled = true
setupNameText()
setupDateText()
setupAnswerCount()
setupBodyText()
}
#objc func imageTapped(sender: UITapGestureRecognizer) {
if sender.state == .ended {
UIApplication.shared.openURL(URL(string: model.link)!)
}
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func setupTitleText() {
titleText.translatesAutoresizingMaskIntoConstraints = false
titleText.numberOfLines = 0
let maximumLabelSize: CGSize = CGSize(width: 280, height: 9999)
let expectedLabelSize: CGSize = titleText.sizeThatFits(maximumLabelSize)
var newFrame: CGRect = titleText.frame
newFrame.size.height = expectedLabelSize.height
titleText.frame = newFrame
addSubview(titleText)
titleText.topAnchor.constraint(equalTo: topAnchor, constant: 5).isActive = true
titleText.leadingAnchor.constraint( equalTo: leadingAnchor, constant: 10).isActive = true
titleText.trailingAnchor.constraint(equalTo: self.trailingAnchor, constant: -10).isActive = true
}
private func setupImage() {
image.translatesAutoresizingMaskIntoConstraints = false
image.frame = CGRect(x: 0, y: 0, width: 100, height: 100)
addSubview(image)
image.topAnchor.constraint(equalTo: titleText.bottomAnchor, constant: 5).isActive = true
image.leadingAnchor.constraint( equalTo: leadingAnchor, constant: 10).isActive = true
image.trailingAnchor.constraint(equalTo: leadingAnchor, constant: 60).isActive = true
//image.bottomAnchor.constraint(equalTo: bottomAnchor, constant: -10).isActive = true
}
private func setupNameText() {
nameText.translatesAutoresizingMaskIntoConstraints = false
addSubview(nameText)
nameText.topAnchor.constraint(equalTo: titleText.bottomAnchor, constant: 5).isActive = true
nameText.leadingAnchor.constraint( equalTo: image.trailingAnchor, constant: 10).isActive = true
nameText.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -10).isActive = true
}
private func setupDateText() {
dateText.translatesAutoresizingMaskIntoConstraints = false
addSubview(dateText)
dateText.topAnchor.constraint(equalTo: nameText.bottomAnchor, constant: 5).isActive = true
dateText.leadingAnchor.constraint( equalTo: image.trailingAnchor, constant: 10).isActive = true
dateText.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -10).isActive = true
}
private func setupAnswerCount() {
answerCount.translatesAutoresizingMaskIntoConstraints = false
addSubview(answerCount)
answerCount.topAnchor.constraint(equalTo: dateText.bottomAnchor, constant: 5).isActive = true
answerCount.leadingAnchor.constraint( equalTo: image.trailingAnchor, constant: 10).isActive = true
answerCount.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -10).isActive = true
// answerCount.bottomAnchor.constraint(equalTo: bottomAnchor, constant: 0).isActive = true
}
private func setupBodyText() {
bodyText.translatesAutoresizingMaskIntoConstraints = false
bodyText.frame = CGRect(x: 0, y: 0, width: 100, height: 100)
bodyText.translatesAutoresizingMaskIntoConstraints = false
bodyText.numberOfLines = 0
let maximumLabelSize: CGSize = CGSize(width: 280, height: 9999)
let expectedLabelSize: CGSize = bodyText.sizeThatFits(maximumLabelSize)
// create a frame that is filled with the UILabel frame data
var newFrame: CGRect = bodyText.frame
// resizing the frame to calculated size
newFrame.size.height = expectedLabelSize.height
// put calculated frame into UILabel frame
bodyText.frame = newFrame
addSubview(bodyText)
bodyText.topAnchor.constraint(equalTo: answerCount.bottomAnchor, constant: 5).isActive = true
bodyText.leadingAnchor.constraint( equalTo: leadingAnchor, constant: 5).isActive = true
bodyText.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -5).isActive = true
bodyText.bottomAnchor.constraint(equalTo: bottomAnchor, constant: 0).isActive = true
}
}
on this github, I looked at how he arranges the constraints and made it for himself https://github.com/jeantimex/ios-swift-collapsible-table-section/blob/master/ios-swift-collapsible-table-section/CollapsibleTableViewCell.swift
and redid PostCell
private func setupView() {
let marginGuide = contentView.layoutMarginsGuide
cellView.translatesAutoresizingMaskIntoConstraints = false
self.contentView.addSubview(cellView)
cellView.leadingAnchor.constraint(equalTo: marginGuide.leadingAnchor).isActive = true
cellView.trailingAnchor.constraint(equalTo: marginGuide.trailingAnchor).isActive = true
cellView.bottomAnchor.constraint(equalTo: marginGuide.bottomAnchor, constant: -5).isActive = true
cellView.topAnchor.constraint(equalTo: marginGuide.topAnchor).isActive = true
}

Portion of UIlabel clipped

Hi,
I have collection view cell and it appears that some portion of label is clipped. Here is my code:
class FeedbackTagCell: BaseCollectionCell {
override func prepare() {
super.prepare()
setup()
setConstraints()
}
private let lbl: UILabel = {
let lbl = UILabel()
lbl.translatesAutoresizingMaskIntoConstraints = false
lbl.numberOfLines = 1
return lbl
}()
private let icon: UIImageView = {
let imgView = UIImageView()
imgView.translatesAutoresizingMaskIntoConstraints = false
imgView.contentMode = .scaleAspectFit
return imgView
}()
private func setup() {
contentView.layer.cornerRadius = 4.0
contentView.addSubview(lbl)
contentView.addSubview(icon)
}
private func setConstraints() {
let iconLeftOffset: CGFloat = 8
let iconRightOffset: CGFloat = 15
let lblVerticalOffset: CGFloat = 8
let lblLeftOffset: CGFloat = 16
let iconHeightWidth: CGFloat = 10
NSLayoutConstraint.activate([
lbl.leftAnchor.constraint(equalTo: leftAnchor, constant: lblLeftOffset),
lbl.rightAnchor.constraint(equalTo: icon.leftAnchor, constant: -iconLeftOffset),
lbl.topAnchor.constraint(equalTo: contentView.topAnchor, constant: lblVerticalOffset),
lbl.bottomAnchor.constraint(equalTo: contentView.bottomAnchor, constant: -lblVerticalOffset),
icon.rightAnchor.constraint(equalTo: rightAnchor, constant: -iconRightOffset),
icon.centerYAnchor.constraint(equalTo: centerYAnchor),
icon.heightAnchor.constraint(equalToConstant: iconHeightWidth),
icon.widthAnchor.constraint(equalToConstant: iconHeightWidth)
])
}
}

Left or right align shouldShowMenuForRowAt menu for a custom UITableView cell

I have a UITableView that I am using for showing chat messages. The cells of this table view are either left or right-aligned and have dynamic width. The menu displayed by shouldShowMenuForRowAt is shown at the horizontal center of the table view cell. Is there a way to shift it to the left or the right edge?
func tableView(_ tableView: UITableView, shouldShowMenuForRowAt indexPath: IndexPath) -> Bool {
return true
}
func tableView(_ tableView: UITableView, canPerformAction action: Selector, forRowAt indexPath: IndexPath, withSender sender: Any?) -> Bool {
return action == #selector(copy(_:))
}
func tableView(_ tableView: UITableView, performAction action: Selector, forRowAt indexPath: IndexPath, withSender sender: Any?) {
if action == #selector(copy(_:)) {
if let cell = tableView.cellForRow(at: indexPath) as? DiscussionChatMessageCell {
let pasteboard = UIPasteboard.general
pasteboard.string = cell.getMessageLabel().text
}
}
}
Output:
Can the actions for cells be left and right aligned?
Message Cell:
class DiscussionChatMessageCell: UITableViewCell {
private let messageLabel: UITextView
private let senderNameLabel: UILabel
private let messageSentTimeLabel: UILabel
private let messageBubble: UIView
private var bubbleLeadingConstraint: NSLayoutConstraint!
private var bubbleTrailingConstraint: NSLayoutConstraint!
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
messageLabel = UITextView()
senderNameLabel = UILabel()
messageSentTimeLabel = UILabel()
messageBubble = UIView()
super.init(style: style, reuseIdentifier: reuseIdentifier)
selectionStyle = .none
self.contentView.addSubview(messageBubble)
messageBubble.translatesAutoresizingMaskIntoConstraints = false
messageBubble.addSubview(senderNameLabel)
senderNameLabel.translatesAutoresizingMaskIntoConstraints = false
senderNameLabel.numberOfLines = 0
senderNameLabel.lineBreakMode = .byCharWrapping
senderNameLabel.font = getFont(name: .HelveticaNeueBold, size: .large)
senderNameLabel.textColor = .white
messageBubble.addSubview(messageLabel)
messageLabel.translatesAutoresizingMaskIntoConstraints = false
messageLabel.isEditable = false
messageLabel.isSelectable = false
messageLabel.dataDetectorTypes = .all
messageLabel.textContainer.lineBreakMode = .byWordWrapping
messageLabel.isScrollEnabled = false
messageLabel.backgroundColor = .clear
messageLabel.isUserInteractionEnabled = true
// messageLabel.numberOfLines = 0
// messageLabel.lineBreakMode = .byWordWrapping
messageLabel.font = getFont(name: .HelveticaNeue, size: .medium)
messageBubble.addSubview(messageSentTimeLabel)
messageSentTimeLabel.translatesAutoresizingMaskIntoConstraints = false
messageSentTimeLabel.lineBreakMode = .byCharWrapping
messageSentTimeLabel.numberOfLines = 0
messageSentTimeLabel.font = getFont(name: .HelveticaNeueItalic, size: .small)
// set hugging and compression resistance for Name label
senderNameLabel.setContentCompressionResistancePriority(.required, for: .vertical)
senderNameLabel.setContentHuggingPriority(.required, for: .vertical)
// create bubble Leading and Trailing constraints
bubbleLeadingConstraint = messageBubble.leadingAnchor.constraint(equalTo: self.contentView.leadingAnchor, constant: 10)
bubbleTrailingConstraint = messageBubble.trailingAnchor.constraint(equalTo: self.contentView.trailingAnchor, constant: -10)
// priority will be changed in configureCell()
bubbleLeadingConstraint.priority = .defaultHigh
bubbleTrailingConstraint.priority = .defaultLow
NSLayoutConstraint.activate([
bubbleLeadingConstraint,
bubbleTrailingConstraint,
messageBubble.topAnchor.constraint(equalTo: self.contentView.topAnchor, constant: 10),
messageBubble.bottomAnchor.constraint(equalTo: self.contentView.bottomAnchor, constant: -10),
messageBubble.widthAnchor.constraint(lessThanOrEqualTo: self.contentView.widthAnchor, constant: -100),
senderNameLabel.topAnchor.constraint(equalTo: messageBubble.topAnchor, constant: 10),
senderNameLabel.leadingAnchor.constraint(equalTo: messageBubble.leadingAnchor, constant: 10),
senderNameLabel.trailingAnchor.constraint(equalTo: messageBubble.trailingAnchor, constant: -10),
messageLabel.topAnchor.constraint(equalTo: senderNameLabel.bottomAnchor, constant: 10),
messageLabel.leadingAnchor.constraint(equalTo: messageBubble.leadingAnchor, constant: 10),
messageLabel.trailingAnchor.constraint(equalTo: messageBubble.trailingAnchor, constant: -10),
messageLabel.bottomAnchor.constraint(equalTo: messageSentTimeLabel.topAnchor, constant: -10),
messageSentTimeLabel.leadingAnchor.constraint(equalTo: messageBubble.leadingAnchor, constant: 10),
messageSentTimeLabel.trailingAnchor.constraint(equalTo: messageBubble.trailingAnchor, constant: -10),
messageSentTimeLabel.bottomAnchor.constraint(equalTo: messageBubble.bottomAnchor, constant: -10),
])
// corners will have radius: 10
messageBubble.layer.cornerRadius = 10
}
func getMessageLabel() -> UITextView {
return messageLabel
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func configureCell(message: DiscussionMessage, isSender: Bool, previousMessage: DiscussionMessage?) {
let senderName = isSender ? "You" : message.userName
senderNameLabel.text = senderName + " " + message.userCountryEmoji
let date = Date(timeIntervalSince1970: message.messageTimestamp)
let dayTimePeriodFormatter = DateFormatter()
dayTimePeriodFormatter.timeZone = .current
dayTimePeriodFormatter.dateFormat = "hh:mm a"
let dateString = dayTimePeriodFormatter.string(from: date)
messageLabel.text = message.message
messageSentTimeLabel.text = dateString
messageLabel.textColor = isSender ? .black : .white
senderNameLabel.textColor = isSender ? .black : .white
messageSentTimeLabel.textColor = isSender ? .black : .white
messageSentTimeLabel.textAlignment = isSender ? .right : .left
bubbleLeadingConstraint.priority = isSender ? .defaultLow : .defaultHigh
bubbleTrailingConstraint.priority = isSender ? .defaultHigh : .defaultLow
messageBubble.backgroundColor = isSender ? accentColor : .gray
let senderCorners: CACornerMask = [.layerMinXMinYCorner, .layerMaxXMinYCorner, .layerMinXMaxYCorner]
let nonSenderCorners: CACornerMask = [.layerMinXMinYCorner, .layerMaxXMinYCorner, .layerMaxXMaxYCorner]
messageBubble.layer.maskedCorners = isSender ?
// topLeft, topRight, bottomRight
senderCorners
:
// topLeft, topRight, bottomLeft
nonSenderCorners
//
// if let previousMessage = previousMessage {
// if message.userEmailAddress == previousMessage.userEmailAddress && message.userCountryCode == previousMessage.userCountryCode && isSender {
// senderNameLabel.isHidden = true
// } else {
// senderNameLabel.isHidden = false
// }
// } else {
// senderNameLabel.isHidden = false
// }
}
}

iOS UIButtons in StackView aren't being tapped

I have buttons inside a ButtonView class, to add some background and a label. These ButtonViews are added to a UIStackView which is a view in the PlayOverlay Class. PlayOverlay serves as a parent class to different kinds of overlays, in this example I have only included the BeginOverlay.
BeginOverlay is presented by the PlaySecVC. The Buttons in the BeginOverlay can't be tapped for some reason. I have tried the UIDebugging in XCode to see if there are any views in front of them, and there aren't. They are the frontmost views. I do get one error When UIDebugging that tells me that ButtonView's width, height, and x and y are ambiguous. This is because i have no constraints on it, as shown below, since they are laid out the stack view. How can I make these buttons tappable?
ViewController:
import UIKit
fileprivate struct scvc {
static let overlayWidth: CGFloat = 330
static let overlayFromCenter: CGFloat = 25
static let hotspotSize: CGFloat = 30
static let detailHeight: CGFloat = 214
static let detailWidth: CGFloat = 500
static let arrowMargin: CGFloat = 9
static let arrowSize: CGFloat = 56
static let zoomRect: CGFloat = 200
static let overlayHeight: CGFloat = 267
}
enum playState {
case play
case shuffle
case favorites
}
protocol PlaySec: class {
}
class PlaySecVC: UIViewController, PlaySec {
// MARK: UIComponents
lazy var scrollView: UIScrollView = {
let _scrollView = UIScrollView(frame: .zero)
_scrollView.translatesAutoresizingMaskIntoConstraints = false
_scrollView.clipsToBounds = false
//_scrollView.isUserInteractionEnabled = true
return _scrollView
}()
lazy var imageView: UIImageView = {
let _imageView = UIImageView(frame: .zero)
_imageView.translatesAutoresizingMaskIntoConstraints = false
_imageView.contentMode = .scaleAspectFit
//_imageView.isUserInteractionEnabled = true
return _imageView
}()
lazy var beginOverlay: BeginOverlay = {
let _beginOverlay = BeginOverlay(frame: .zero)
_beginOverlay.translatesAutoresizingMaskIntoConstraints = false
return _beginOverlay
}()
lazy var detailView: UIView = {
let _detailView = UIView(frame: .zero)
_detailView.translatesAutoresizingMaskIntoConstraints = false
_detailView.isHidden = true
//_detailView.isUserInteractionEnabled = false
return _detailView
}()
lazy var leftArrow: UIButton = {
let _leftArrow = UIButton(frame: .zero)
_leftArrow.translatesAutoresizingMaskIntoConstraints = false
_leftArrow.isHidden = false
_leftArrow.setImage(#imageLiteral(resourceName: "Left-Arrow-Outline"), for: .normal)
return _leftArrow
}()
lazy var rightArrow: UIButton = {
let _rightArrow = UIButton(frame: .zero)
_rightArrow.translatesAutoresizingMaskIntoConstraints = false
_rightArrow.isHidden = false
_rightArrow.setImage(#imageLiteral(resourceName: "Right-Arrow-Outline"), for: .normal)
return _rightArrow
}()
var state: playState = .play
// MARK: Setup
private func setup() {
let viewController = self
}
private func setupConstraints() {
view.addSubview(scrollView)
scrollView.addSubview(imageView)
view.addSubview(detailView)
view.addSubview(beginOverlay)
view.addSubview(leftArrow)
view.addSubview(rightArrow)
NSLayoutConstraint.activate([
scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
scrollView.topAnchor.constraint(equalTo: view.topAnchor),
scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
imageView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor),
imageView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor),
imageView.topAnchor.constraint(equalTo: scrollView.topAnchor),
imageView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor),
beginOverlay.centerXAnchor.constraint(equalTo: view.centerXAnchor),
beginOverlay.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -25),
beginOverlay.widthAnchor.constraint(equalToConstant: scvc.overlayWidth),
beginOverlay.heightAnchor.constraint(equalToConstant: scvc.overlayHeight),
detailView.centerXAnchor.constraint(equalTo: view.centerXAnchor),
detailView.centerYAnchor.constraint(equalTo: view.centerYAnchor),
detailView.heightAnchor.constraint(equalToConstant: scvc.detailHeight),
detailView.widthAnchor.constraint(equalToConstant: scvc.detailWidth),
leftArrow.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: scvc.arrowMargin),
leftArrow.centerYAnchor.constraint(equalTo: view.centerYAnchor),
leftArrow.widthAnchor.constraint(equalToConstant: scvc.arrowSize),
leftArrow.heightAnchor.constraint(equalToConstant: scvc.arrowSize),
rightArrow.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor, constant: -1 * scvc.arrowMargin),
rightArrow.centerYAnchor.constraint(equalTo: view.centerYAnchor),
rightArrow.widthAnchor.constraint(equalToConstant: scvc.arrowSize),
rightArrow.heightAnchor.constraint(equalToConstant: scvc.arrowSize),
])
}
func favorite() {
}
func play() {
state = .play
}
func favoritesPlay() {
play()
state = .favorites
}
func shufflePlay() {
play()
state = .shuffle
}
override func viewDidLoad() {
super.viewDidLoad()
setup()
setupConstraints()
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
/*var touch: UITouch? = touches.first
if (touch?.view != detailView && !detailView.isHidden) {
detailView.isHidden = true
}*/
super.touchesBegan(touches, with: event)
}
}
Overlay:
fileprivate struct sizeConstants {
static let pillHeight: CGFloat = 38
static let pillCornerRadius: CGFloat = sizeConstants.pillHeight / 2
static let titleFontSize: CGFloat = 13
static let detailFontSize: CGFloat = 10
static let imageCenterToLeading: CGFloat = 3
static let circleDiameter: CGFloat = 66
static let circleRadius: CGFloat = sizeConstants.circleDiameter / 2
static let buttonTextHPadding: CGFloat = 4
static let buttonTextVPadding: CGFloat = 2
static let badgeSpacing: CGFloat = 5.5
static let titleBadgeSpacing: CGFloat = 19
static let badgeImageSize: CGFloat = 32
static let badgeTextFromCenter: CGFloat = 0
static let badgeTextToImage: CGFloat = 8
static let buttonBackgroundToText: CGFloat = 6
static let circleButtonSize: CGFloat = 48
static let rectButtonWidth: CGFloat = 36
static let rectButtonHeight: CGFloat = 39
static let badgesToButtons: CGFloat = 21.5
}
class ButtonView: UIView {
lazy var buttonBackgroundView: UIView = {
let _buttonBackgroundView = UIView(frame: .zero)
_buttonBackgroundView.translatesAutoresizingMaskIntoConstraints = false
_buttonBackgroundView.backgroundColor = .black
_buttonBackgroundView.layer.cornerRadius = sizeConstants.circleRadius
return _buttonBackgroundView
}()
lazy var textBackgroundView: UIView = {
let _textBackgroundView = UIView(frame: .zero)
_textBackgroundView.translatesAutoresizingMaskIntoConstraints = false
_textBackgroundView.backgroundColor = .black
_textBackgroundView.layer.cornerRadius = _textBackgroundView.frame.height / 2
return _textBackgroundView
}()
lazy var button: UIButton = {
let _button = UIButton(frame: .zero)
_button.translatesAutoresizingMaskIntoConstraints = false
return _button
}()
lazy var label: UILabel = {
let _label = UILabel(frame: .zero)
_label.translatesAutoresizingMaskIntoConstraints = false
_label.font = .systemFont(ofSize: 15)
_label.textColor = .white
return _label
}()
var isRect: Bool = false
convenience init(rect: Bool) {
self.init(frame: .zero)
self.isRect = rect
setupViews()
}
override func updateConstraints() {
NSLayoutConstraint.activate([
buttonBackgroundView.topAnchor.constraint(equalTo: topAnchor),
buttonBackgroundView.centerXAnchor.constraint(equalTo: centerXAnchor),
buttonBackgroundView.widthAnchor.constraint(equalToConstant: sizeConstants.circleDiameter),
buttonBackgroundView.heightAnchor.constraint(equalToConstant: sizeConstants.circleDiameter),
button.centerXAnchor.constraint(equalTo: buttonBackgroundView.centerXAnchor),
button.centerYAnchor.constraint(equalTo: buttonBackgroundView.centerYAnchor),
textBackgroundView.topAnchor.constraint(equalTo: buttonBackgroundView.bottomAnchor, constant: sizeConstants.buttonBackgroundToText),
textBackgroundView.centerXAnchor.constraint(equalTo: centerXAnchor),
textBackgroundView.heightAnchor.constraint(equalTo: label.heightAnchor, constant: sizeConstants.buttonTextVPadding),
textBackgroundView.widthAnchor.constraint(equalTo: label.widthAnchor, constant: sizeConstants.buttonTextHPadding),
label.centerXAnchor.constraint(equalTo: centerXAnchor),
label.centerYAnchor.constraint(equalTo: textBackgroundView.centerYAnchor),
])
if (isRect) {
NSLayoutConstraint.activate([
button.widthAnchor.constraint(equalToConstant: sizeConstants.rectButtonWidth),
button.heightAnchor.constraint(equalToConstant: sizeConstants.rectButtonHeight),
])
} else {
NSLayoutConstraint.activate([
button.widthAnchor.constraint(equalToConstant: sizeConstants.circleButtonSize),
button.heightAnchor.constraint(equalToConstant: sizeConstants.circleButtonSize),
])
}
super.updateConstraints()
}
private func setupViews() {
addSubview(buttonBackgroundView)
addSubview(textBackgroundView)
addSubview(label)
addSubview(button)
label.sizeToFit()
setNeedsUpdateConstraints()
}
func setButtonProps(image: UIImage, text: String, target: Any, selector: Selector) {
self.button.addTarget(target, action: selector, for: .touchUpInside)
self.button.setImage(image, for: .normal)
self.label.text = text
}
#objc private func tapped() {
print("tapped")
}
}
class PlayOverlay: UIView {
override init(frame: CGRect) {
super.init(frame: .zero)
}
lazy var badgeStackView: UIStackView = {
let _badgeStackView = UIStackView(frame: .zero)
_badgeStackView.translatesAutoresizingMaskIntoConstraints = false
_badgeStackView.axis = .vertical
_badgeStackView.spacing = sizeConstants.badgeSpacing
_badgeStackView.distribution = .equalSpacing
return _badgeStackView
}()
lazy var buttonStackView: UIStackView = {
let _buttonStackView = UIStackView(frame: .zero)
_buttonStackView.translatesAutoresizingMaskIntoConstraints = false
_buttonStackView.axis = .horizontal
_buttonStackView.distribution = .equalSpacing
return _buttonStackView
}()
var vc: PlaySecVC!
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func updateConstraints() {
NSLayoutConstraint.activate([
badgeStackView.topAnchor.constraint(equalTo: topAnchor, constant: sizeConstants.titleBadgeSpacing),
badgeStackView.centerXAnchor.constraint(equalTo: centerXAnchor),
badgeStackView.widthAnchor.constraint(equalTo: widthAnchor),
buttonStackView.topAnchor.constraint(equalTo: badgeStackView.bottomAnchor, constant: sizeConstants.badgesToButtons),
buttonStackView.widthAnchor.constraint(equalTo: widthAnchor),
buttonStackView.centerXAnchor.constraint(equalTo: centerXAnchor),
buttonStackView.bottomAnchor.constraint(equalTo: bottomAnchor),
])
super.updateConstraints()
}
}
class BeginOverlay: PlayOverlay {
override init(frame: CGRect) {
super.init(frame: .zero)
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func setupViews() {
addSubview(badgeStackView)
addSubview(buttonStackView)
let shuffleButton = ButtonView(rect: false)
shuffleButton.setButtonProps(image: UIImage()/* replaced with empty image for demo */, text: "SHUFFLE", target: self, selector: #selector(shuffle))
let favoritesButton = ButtonView(rect: false)
favoritesButton.setButtonProps(image: UIImage()/* replaced with empty image for demo */, text: "FAVORITES", target: self, selector: #selector(favorites))
let playButton = ButtonView(rect: false)
playButton.setButtonProps(image: UIImage()/* replaced with empty image for demo */, text: "PLAY", target: self, selector: #selector(play))
buttonStackView.addArrangedSubview(shuffleButton)
buttonStackView.addArrangedSubview(favoritesButton)
buttonStackView.addArrangedSubview(playButton)
}
#objc private func shuffle() {
vc.shufflePlay()
}
#objc private func favorites() {
vc.favoritesPlay()
}
#objc private func play() {
vc.play()
}
}
I did some research and I figured out that since there are 2 UIStackView inside BeginOverlay, there is position ambiguity for the second one that contains the 3 UIButton. The image below may help.
Here is a place of fix. Tested with Xcode 11.4 / iOS 13.4
lazy var buttonStackView: UIStackView = {
let _buttonStackView = UIStackView(frame: .zero)
_buttonStackView.translatesAutoresizingMaskIntoConstraints = false
_buttonStackView.axis = .horizontal
_buttonStackView.distribution = .fillEqually // << here !!!
return _buttonStackView
}()
Here is complete tested module (for comparison, just in case I changed anything else). Just created single view iOS project from template and assign controller class in Storyboard.
fileprivate struct scvc {
static let overlayWidth: CGFloat = 330
static let overlayFromCenter: CGFloat = 25
static let hotspotSize: CGFloat = 30
static let detailHeight: CGFloat = 214
static let detailWidth: CGFloat = 500
static let arrowMargin: CGFloat = 9
static let arrowSize: CGFloat = 56
static let zoomRect: CGFloat = 200
static let overlayHeight: CGFloat = 267
}
enum playState {
case play
case shuffle
case favorites
}
protocol PlaySec: class {
}
class PlaySecVC: UIViewController, PlaySec {
// MARK: UIComponents
lazy var scrollView: UIScrollView = {
let _scrollView = UIScrollView(frame: .zero)
_scrollView.translatesAutoresizingMaskIntoConstraints = false
_scrollView.clipsToBounds = false
//_scrollView.isUserInteractionEnabled = true
return _scrollView
}()
lazy var imageView: UIImageView = {
let _imageView = UIImageView(frame: .zero)
_imageView.translatesAutoresizingMaskIntoConstraints = false
_imageView.contentMode = .scaleAspectFit
//_imageView.isUserInteractionEnabled = true
return _imageView
}()
lazy var beginOverlay: BeginOverlay = {
let _beginOverlay = BeginOverlay(frame: .zero)
_beginOverlay.translatesAutoresizingMaskIntoConstraints = false
return _beginOverlay
}()
lazy var detailView: UIView = {
let _detailView = UIView(frame: .zero)
_detailView.translatesAutoresizingMaskIntoConstraints = false
_detailView.isHidden = true
//_detailView.isUserInteractionEnabled = false
return _detailView
}()
lazy var leftArrow: UIButton = {
let _leftArrow = UIButton(frame: .zero)
_leftArrow.translatesAutoresizingMaskIntoConstraints = false
_leftArrow.isHidden = false
_leftArrow.setImage(UIImage(systemName: "arrow.left")!, for: .normal)
return _leftArrow
}()
lazy var rightArrow: UIButton = {
let _rightArrow = UIButton(frame: .zero)
_rightArrow.translatesAutoresizingMaskIntoConstraints = false
_rightArrow.isHidden = false
_rightArrow.setImage(UIImage(systemName: "arrow.right")!, for: .normal)
return _rightArrow
}()
var state: playState = .play
// MARK: Setup
private func setup() {
// let viewController = self
self.beginOverlay.vc = self
}
private func setupConstraints() {
view.addSubview(scrollView)
scrollView.addSubview(imageView)
view.addSubview(detailView)
view.addSubview(beginOverlay)
view.addSubview(leftArrow)
view.addSubview(rightArrow)
NSLayoutConstraint.activate([
scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
scrollView.topAnchor.constraint(equalTo: view.topAnchor),
scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
imageView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor),
imageView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor),
imageView.topAnchor.constraint(equalTo: scrollView.topAnchor),
imageView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor),
beginOverlay.centerXAnchor.constraint(equalTo: view.centerXAnchor),
beginOverlay.centerYAnchor.constraint(equalTo: view.centerYAnchor, constant: -25),
beginOverlay.widthAnchor.constraint(equalToConstant: scvc.overlayWidth),
beginOverlay.heightAnchor.constraint(equalToConstant: scvc.overlayHeight),
detailView.centerXAnchor.constraint(equalTo: view.centerXAnchor),
detailView.centerYAnchor.constraint(equalTo: view.centerYAnchor),
detailView.heightAnchor.constraint(equalToConstant: scvc.detailHeight),
detailView.widthAnchor.constraint(equalToConstant: scvc.detailWidth),
leftArrow.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: scvc.arrowMargin),
leftArrow.centerYAnchor.constraint(equalTo: view.centerYAnchor),
leftArrow.widthAnchor.constraint(equalToConstant: scvc.arrowSize),
leftArrow.heightAnchor.constraint(equalToConstant: scvc.arrowSize),
rightArrow.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor, constant: -1 * scvc.arrowMargin),
rightArrow.centerYAnchor.constraint(equalTo: view.centerYAnchor),
rightArrow.widthAnchor.constraint(equalToConstant: scvc.arrowSize),
rightArrow.heightAnchor.constraint(equalToConstant: scvc.arrowSize),
])
}
func favorite() {
}
func play() {
state = .play
}
func favoritesPlay() {
play()
state = .favorites
}
func shufflePlay() {
play()
state = .shuffle
}
override func viewDidLoad() {
super.viewDidLoad()
setup()
setupConstraints()
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
/*var touch: UITouch? = touches.first
if (touch?.view != detailView && !detailView.isHidden) {
detailView.isHidden = true
}*/
super.touchesBegan(touches, with: event)
}
}
fileprivate struct sizeConstants {
static let pillHeight: CGFloat = 38
static let pillCornerRadius: CGFloat = sizeConstants.pillHeight / 2
static let titleFontSize: CGFloat = 13
static let detailFontSize: CGFloat = 10
static let imageCenterToLeading: CGFloat = 3
static let circleDiameter: CGFloat = 66
static let circleRadius: CGFloat = sizeConstants.circleDiameter / 2
static let buttonTextHPadding: CGFloat = 4
static let buttonTextVPadding: CGFloat = 2
static let badgeSpacing: CGFloat = 5.5
static let titleBadgeSpacing: CGFloat = 19
static let badgeImageSize: CGFloat = 32
static let badgeTextFromCenter: CGFloat = 0
static let badgeTextToImage: CGFloat = 8
static let buttonBackgroundToText: CGFloat = 6
static let circleButtonSize: CGFloat = 48
static let rectButtonWidth: CGFloat = 36
static let rectButtonHeight: CGFloat = 39
static let badgesToButtons: CGFloat = 21.5
}
class ButtonView: UIView {
lazy var buttonBackgroundView: UIView = {
let _buttonBackgroundView = UIView(frame: .zero)
_buttonBackgroundView.translatesAutoresizingMaskIntoConstraints = false
_buttonBackgroundView.backgroundColor = .black
_buttonBackgroundView.layer.cornerRadius = sizeConstants.circleRadius
return _buttonBackgroundView
}()
lazy var textBackgroundView: UIView = {
let _textBackgroundView = UIView(frame: .zero)
_textBackgroundView.translatesAutoresizingMaskIntoConstraints = false
_textBackgroundView.backgroundColor = .black
_textBackgroundView.layer.cornerRadius = _textBackgroundView.frame.height / 2
return _textBackgroundView
}()
lazy var button: UIButton = {
let _button = UIButton(frame: .zero)
_button.translatesAutoresizingMaskIntoConstraints = false
return _button
}()
lazy var label: UILabel = {
let _label = UILabel(frame: .zero)
_label.translatesAutoresizingMaskIntoConstraints = false
_label.font = .systemFont(ofSize: 15)
_label.textColor = .white
return _label
}()
var isRect: Bool = false
convenience init(rect: Bool) {
self.init(frame: .zero)
self.isRect = rect
setupViews()
}
override func updateConstraints() {
NSLayoutConstraint.activate([
buttonBackgroundView.topAnchor.constraint(equalTo: topAnchor),
buttonBackgroundView.centerXAnchor.constraint(equalTo: centerXAnchor),
buttonBackgroundView.widthAnchor.constraint(equalToConstant: sizeConstants.circleDiameter),
buttonBackgroundView.heightAnchor.constraint(equalToConstant: sizeConstants.circleDiameter),
button.centerXAnchor.constraint(equalTo: buttonBackgroundView.centerXAnchor),
button.centerYAnchor.constraint(equalTo: buttonBackgroundView.centerYAnchor),
textBackgroundView.topAnchor.constraint(equalTo: buttonBackgroundView.bottomAnchor, constant: sizeConstants.buttonBackgroundToText),
textBackgroundView.centerXAnchor.constraint(equalTo: centerXAnchor),
textBackgroundView.heightAnchor.constraint(equalTo: label.heightAnchor, constant: sizeConstants.buttonTextVPadding),
textBackgroundView.widthAnchor.constraint(equalTo: label.widthAnchor, constant: sizeConstants.buttonTextHPadding),
label.centerXAnchor.constraint(equalTo: centerXAnchor),
label.centerYAnchor.constraint(equalTo: textBackgroundView.centerYAnchor),
])
if (isRect) {
NSLayoutConstraint.activate([
button.widthAnchor.constraint(equalToConstant: sizeConstants.rectButtonWidth),
button.heightAnchor.constraint(equalToConstant: sizeConstants.rectButtonHeight),
])
} else {
NSLayoutConstraint.activate([
button.widthAnchor.constraint(equalToConstant: sizeConstants.circleButtonSize),
button.heightAnchor.constraint(equalToConstant: sizeConstants.circleButtonSize),
])
}
super.updateConstraints()
}
private func setupViews() {
addSubview(buttonBackgroundView)
addSubview(textBackgroundView)
addSubview(label)
addSubview(button)
label.sizeToFit()
setNeedsUpdateConstraints()
}
func setButtonProps(image: UIImage, text: String, target: Any, selector: Selector) {
self.button.addTarget(target, action: selector, for: .touchUpInside)
self.button.setImage(image, for: .normal)
self.label.text = text
}
#objc private func tapped() {
print("tapped")
}
}
class PlayOverlay: UIView {
override init(frame: CGRect) {
super.init(frame: .zero)
}
lazy var badgeStackView: UIStackView = {
let _badgeStackView = UIStackView(frame: .zero)
_badgeStackView.translatesAutoresizingMaskIntoConstraints = false
_badgeStackView.axis = .vertical
_badgeStackView.spacing = sizeConstants.badgeSpacing
_badgeStackView.distribution = .equalSpacing
return _badgeStackView
}()
lazy var buttonStackView: UIStackView = {
let _buttonStackView = UIStackView(frame: .zero)
_buttonStackView.translatesAutoresizingMaskIntoConstraints = false
_buttonStackView.axis = .horizontal
_buttonStackView.distribution = .fillEqually
return _buttonStackView
}()
var vc: PlaySecVC!
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func updateConstraints() {
NSLayoutConstraint.activate([
badgeStackView.topAnchor.constraint(equalTo: topAnchor, constant: sizeConstants.titleBadgeSpacing),
badgeStackView.centerXAnchor.constraint(equalTo: centerXAnchor),
badgeStackView.widthAnchor.constraint(equalTo: widthAnchor),
buttonStackView.topAnchor.constraint(equalTo: badgeStackView.bottomAnchor, constant: sizeConstants.badgesToButtons),
buttonStackView.widthAnchor.constraint(equalTo: widthAnchor),
buttonStackView.centerXAnchor.constraint(equalTo: centerXAnchor),
buttonStackView.bottomAnchor.constraint(equalTo: bottomAnchor),
])
super.updateConstraints()
}
}
class BeginOverlay: PlayOverlay {
override init(frame: CGRect) {
super.init(frame: .zero)
self.setupViews()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func setupViews() {
addSubview(badgeStackView)
addSubview(buttonStackView)
let shuffleButton = ButtonView(rect: false)
shuffleButton.setButtonProps(image: UIImage(systemName: "shuffle")!/* replaced with empty image for demo */, text: "SHUFFLE", target: self, selector: #selector(shuffle))
let favoritesButton = ButtonView(rect: false)
favoritesButton.setButtonProps(image: UIImage(systemName: "bookmark")!/* replaced with empty image for demo */, text: "FAVORITES", target: self, selector: #selector(favorites))
let playButton = ButtonView(rect: false)
playButton.setButtonProps(image: UIImage(systemName: "play")!/* replaced with empty image for demo */, text: "PLAY", target: self, selector: #selector(play))
buttonStackView.addArrangedSubview(shuffleButton)
buttonStackView.addArrangedSubview(favoritesButton)
buttonStackView.addArrangedSubview(playButton)
}
#objc private func shuffle() {
vc.shufflePlay()
}
#objc private func favorites() {
vc.favoritesPlay()
}
#objc private func play() {
vc.play()
}
}
Note: as mentioned it is better to review all constrains and fix run-time ambiguities.

Multilinelabel inside multiple stackviews inside UITableViewCell

I have view hierarchy like below;
UITableViewCell ->
-> UIView -> UIStackView (axis: vertical, distribution: fill)
-> UIStackView (axis: horizontal, alignment: top, distribution: fillEqually)
-> UIView -> UIStackView(axis:vertical, distribution: fill)
-> TwoLabelView
My problem is that labels don't get more than one line. I read every question in SO and also tried every possibility but none of them worked. On below screenshot, on the top left box, there should be two pair of label but even one of them isn't showing.
My Question is that how can I achieve multiline in the first box (both for left and right)?
If I change top stack views distribution to fillProportionally, labels get multiline but there will be a gap between last element of first box and the box itself
My first top stack views
//This is the Stackview used just below UITableViewCell
private let stackView: UIStackView = {
let s = UIStackView()
s.distribution = .fill
s.axis = .vertical
s.spacing = 10
s.translatesAutoresizingMaskIntoConstraints = false
return s
}()
//This is used to create two horizontal box next to each other
private let myStackView: UIStackView = {
let s = UIStackView()
s.distribution = .fillEqually
s.spacing = 10
s.axis = .horizontal
//s.alignment = .center
s.translatesAutoresizingMaskIntoConstraints = false
return s
}()
UILabel Class:
fileprivate class FixAutoLabel: UILabel {
override func layoutSubviews() {
super.layoutSubviews()
if(self.preferredMaxLayoutWidth != self.bounds.size.width) {
self.preferredMaxLayoutWidth = self.bounds.size.width
}
}
}
#IBDesignable class TwoLabelView: UIView {
var topMargin: CGFloat = 0.0
var verticalSpacing: CGFloat = 3.0
var bottomMargin: CGFloat = 0.0
#IBInspectable var firstLabelText: String = "" { didSet { updateView() } }
#IBInspectable var secondLabelText: String = "" { didSet { updateView() } }
fileprivate var firstLabel: FixAutoLabel!
fileprivate var secondLabel: FixAutoLabel!
override init(frame: CGRect) {
super.init(frame: frame)
setUpView()
}
required public init?(coder: NSCoder) {
super.init(coder:coder)
setUpView()
}
override func prepareForInterfaceBuilder() {
super.prepareForInterfaceBuilder()
setUpView()
}
func setUpView() {
firstLabel = FixAutoLabel()
firstLabel.font = UIFont.systemFont(ofSize: 18.0, weight: UIFont.Weight.bold)
firstLabel.numberOfLines = 0
firstLabel.lineBreakMode = NSLineBreakMode.byTruncatingTail
secondLabel = FixAutoLabel()
secondLabel.font = UIFont.systemFont(ofSize: 13.0, weight: UIFont.Weight.regular)
secondLabel.numberOfLines = 1
secondLabel.lineBreakMode = NSLineBreakMode.byTruncatingTail
addSubview(firstLabel)
addSubview(secondLabel)
// we're going to set the constraints
firstLabel .translatesAutoresizingMaskIntoConstraints = false
secondLabel.translatesAutoresizingMaskIntoConstraints = false
// pin both labels' left-edges to left-edge of self
firstLabel.leftAnchor.constraint(equalTo: leftAnchor, constant: 0.0).isActive = true
secondLabel.leftAnchor.constraint(equalTo: leftAnchor, constant: 0.0).isActive = true
// pin both labels' right-edges to right-edge of self
firstLabel.rightAnchor.constraint(equalTo: rightAnchor, constant: 0.0).isActive = true
secondLabel.rightAnchor.constraint(equalTo: rightAnchor, constant: 0.0).isActive = true
// pin firstLabel to the top of self + topMargin (padding)
firstLabel.topAnchor.constraint(equalTo: topAnchor, constant: topMargin).isActive = true
// pin top of secondLabel to bottom of firstLabel + verticalSpacing
secondLabel.topAnchor.constraint(equalTo: firstLabel.bottomAnchor, constant: verticalSpacing).isActive = true
// pin bottom of self to bottom of secondLabel + bottomMargin (padding)
bottomAnchor.constraint(equalTo: secondLabel.bottomAnchor, constant: bottomMargin).isActive = true
// call common "refresh" func
updateView()
}
func updateView() {
firstLabel.preferredMaxLayoutWidth = self.bounds.width
secondLabel.preferredMaxLayoutWidth = self.bounds.width
firstLabel.text = firstLabelText
secondLabel.text = secondLabelText
firstLabel.sizeToFit()
secondLabel.sizeToFit()
setNeedsUpdateConstraints()
}
override open var intrinsicContentSize : CGSize {
// just has to have SOME intrinsic content size defined
// this will be overridden by the constraints
return CGSize(width: 1, height: 1)
}
}
UIView -> UIStackView class
class ViewWithStack: UIView {
let verticalStackView: UIStackView = {
let s = UIStackView()
s.distribution = .fillEqually
s.spacing = 10
s.axis = .vertical
s.translatesAutoresizingMaskIntoConstraints = false
return s
}()
override init(frame: CGRect) {
super.init(frame: frame)
self.translatesAutoresizingMaskIntoConstraints = false
self.backgroundColor = UIColor.white
self.layer.cornerRadius = 6.0
self.layer.applySketchShadow(color: UIColor(red:0.56, green:0.56, blue:0.56, alpha:1), alpha: 0.2, x: 0, y: 0, blur: 10, spread: 0)
addSubview(verticalStackView)
let lessThan = verticalStackView.bottomAnchor.constraint(lessThanOrEqualTo: self.bottomAnchor, constant: 0)
lessThan.priority = UILayoutPriority(1000)
lessThan.isActive = true
verticalStackView.leftAnchor.constraint(equalTo: self.leftAnchor,constant: 0).isActive = true
verticalStackView.rightAnchor.constraint(equalTo: self.rightAnchor,constant: 0).isActive = true
verticalStackView.topAnchor.constraint(equalTo: self.topAnchor).isActive = true
verticalStackView.layoutMargins = UIEdgeInsets(top: 10, left: 20, bottom: 10, right: 20)
verticalStackView.isLayoutMarginsRelativeArrangement = true
}
convenience init(orientation: NSLayoutConstraint.Axis,labelsArray: [UIView]) {
self.init()
verticalStackView.axis = orientation
for label in labelsArray {
verticalStackView.addArrangedSubview(label)
}
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
Example Controller Class (This is a minimized version of the whole project):
class ViewController: UIViewController, UITableViewDelegate,UITableViewDataSource {
#IBOutlet weak var tableView: UITableView!
let viewWithStack = BoxView()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
tableView.delegate = self
tableView.dataSource = self
tableView.register(TableViewCell.self, forCellReuseIdentifier: "myCell")
tableView.rowHeight = UITableView.automaticDimension
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 2
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell: TableViewCell = tableView.dequeueReusableCell(withIdentifier: "myCell") as! TableViewCell
if (indexPath.row == 0) {
cell.setup(viewWithStack: self.viewWithStack)
} else {
cell.backgroundColor = UIColor.black
}
return cell
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
//return 500
if ( indexPath.row == 0) {
return UITableView.automaticDimension
} else {
return 40
}
}
}
EDIT I created a minimal project then I found that my problem is that my project implements heightForRow function which overrides UITableViewAutomaticDimension so that It gives wrong height for my component. I think I should look how to get height size of the component? because I can't delete heightForRow function which solves my problem.
Example Project Link https://github.com/emreond/tableviewWithStackView/tree/master/tableViewWithStackViewEx
Example project has ambitious layouts when you open view debugger. I think when I fix them, everything should be fine.
Here is a full example that should do what you want (this is what I mean by a minimal reproducible example):
Best way to examine this is to:
create a new project
create a new file, named TestTableViewController.swift
copy and paste the code below into that file (replace the default template code)
add a UITableViewController to the Storyboard
assign its Custom Class to TestTableViewController
embed it in a UINavigationController
set the UINavigationController as Is Initial View Controller
run the app
This is what you should see as the result:
I based the classes on what you had posted (removed unnecessary code, and I am assuming you have the other cells working as desired).
//
// TestTableViewController.swift
//
// Created by Don Mag on 10/21/19.
//
import UIKit
class SideBySideCell: UITableViewCell {
let horizStackView: UIStackView = {
let v = UIStackView()
v.axis = .horizontal
v.alignment = .fill
v.distribution = .fillEqually
v.spacing = 10
v.translatesAutoresizingMaskIntoConstraints = false
return v
}()
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
commonInit()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
commonInit()
}
override func prepareForReuse() {
horizStackView.arrangedSubviews.forEach {
$0.removeFromSuperview()
}
}
func commonInit() -> Void {
contentView.backgroundColor = UIColor(white: 0.8, alpha: 1.0)
contentView.addSubview(horizStackView)
let g = contentView.layoutMarginsGuide
NSLayoutConstraint.activate([
horizStackView.topAnchor.constraint(equalTo: g.topAnchor, constant: 0.0),
horizStackView.bottomAnchor.constraint(equalTo: g.bottomAnchor, constant: 0.0),
horizStackView.leadingAnchor.constraint(equalTo: g.leadingAnchor, constant: 0.0),
horizStackView.trailingAnchor.constraint(equalTo: g.trailingAnchor, constant: 0.0),
])
}
func addViewWithStack(_ v: ViewWithStack) -> Void {
horizStackView.addArrangedSubview(v)
}
}
class TestTableViewController: UITableViewController {
let sideBySideReuseID = "sbsID"
override func viewDidLoad() {
super.viewDidLoad()
// register custom SideBySide cell for reuse
tableView.register(SideBySideCell.self, forCellReuseIdentifier: sideBySideReuseID)
tableView.separatorStyle = .none
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 10
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if indexPath.row == 0 {
let cell = tableView.dequeueReusableCell(withIdentifier: sideBySideReuseID, for: indexPath) as! SideBySideCell
let twoLabelView1 = TwoLabelView()
twoLabelView1.firstLabelText = "Text for first label on left-side."
twoLabelView1.secondLabelText = "10.765,00TL"
let twoLabelView2 = TwoLabelView()
twoLabelView2.firstLabelText = "Text for second-first label on left-side."
twoLabelView2.secondLabelText = "10.765,00TL"
let twoLabelView3 = TwoLabelView()
twoLabelView3.firstLabelText = "Text for the first label on right-side."
twoLabelView3.secondLabelText = "10.765,00TL"
let leftStackV = ViewWithStack(orientation: .vertical, labelsArray: [twoLabelView1, twoLabelView2])
let rightStackV = ViewWithStack(orientation: .vertical, labelsArray: [twoLabelView3])
cell.addViewWithStack(leftStackV)
cell.addViewWithStack(rightStackV)
return cell
}
// create ViewWithStack using just a simple label
let cell = tableView.dequeueReusableCell(withIdentifier: sideBySideReuseID, for: indexPath) as! SideBySideCell
let v = UILabel()
v.text = "This is row \(indexPath.row)"
let aStackV = ViewWithStack(orientation: .vertical, labelsArray: [v])
cell.addViewWithStack(aStackV)
return cell
}
}
#IBDesignable class TwoLabelView: UIView {
var topMargin: CGFloat = 0.0
var verticalSpacing: CGFloat = 3.0
var bottomMargin: CGFloat = 0.0
#IBInspectable var firstLabelText: String = "" { didSet { updateView() } }
#IBInspectable var secondLabelText: String = "" { didSet { updateView() } }
fileprivate var firstLabel: UILabel = {
let v = UILabel()
return v
}()
fileprivate var secondLabel: UILabel = {
let v = UILabel()
return v
}()
override init(frame: CGRect) {
super.init(frame: frame)
setUpView()
}
required public init?(coder: NSCoder) {
super.init(coder:coder)
setUpView()
}
override func prepareForInterfaceBuilder() {
super.prepareForInterfaceBuilder()
setUpView()
}
func setUpView() {
firstLabel.font = UIFont.systemFont(ofSize: 18.0, weight: UIFont.Weight.bold)
firstLabel.numberOfLines = 0
secondLabel.font = UIFont.systemFont(ofSize: 13.0, weight: UIFont.Weight.regular)
secondLabel.numberOfLines = 1
addSubview(firstLabel)
addSubview(secondLabel)
// we're going to set the constraints
firstLabel .translatesAutoresizingMaskIntoConstraints = false
secondLabel.translatesAutoresizingMaskIntoConstraints = false
// Note: recommended to use Leading / Trailing rather than Left / Right
NSLayoutConstraint.activate([
// pin both labels' left-edges to left-edge of self
firstLabel.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 0.0),
secondLabel.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 0.0),
// pin both labels' right-edges to right-edge of self
firstLabel.trailingAnchor.constraint(equalTo: trailingAnchor, constant: 0.0),
secondLabel.trailingAnchor.constraint(equalTo: trailingAnchor, constant: 0.0),
// pin firstLabel to the top of self + topMargin (padding)
firstLabel.topAnchor.constraint(equalTo: topAnchor, constant: topMargin),
// pin top of secondLabel to bottom of firstLabel + verticalSpacing
secondLabel.topAnchor.constraint(equalTo: firstLabel.bottomAnchor, constant: verticalSpacing),
// pin bottom of self to >= (bottom of secondLabel + bottomMargin (padding))
bottomAnchor.constraint(greaterThanOrEqualTo: secondLabel.bottomAnchor, constant: bottomMargin),
])
}
func updateView() -> Void {
firstLabel.text = firstLabelText
secondLabel.text = secondLabelText
}
}
class ViewWithStack: UIView {
let verticalStackView: UIStackView = {
let s = UIStackView()
s.distribution = .fill
s.spacing = 10
s.axis = .vertical
s.translatesAutoresizingMaskIntoConstraints = false
return s
}()
override init(frame: CGRect) {
super.init(frame: frame)
self.translatesAutoresizingMaskIntoConstraints = false
self.backgroundColor = UIColor.white
self.layer.cornerRadius = 6.0
// self.layer.applySketchShadow(color: UIColor(red:0.56, green:0.56, blue:0.56, alpha:1), alpha: 0.2, x: 0, y: 0, blur: 10, spread: 0)
addSubview(verticalStackView)
NSLayoutConstraint.activate([
// constrain to all 4 sides
verticalStackView.topAnchor.constraint(equalTo: topAnchor, constant: 0.0),
verticalStackView.bottomAnchor.constraint(equalTo: bottomAnchor, constant: 0.0),
verticalStackView.leadingAnchor.constraint(equalTo: leadingAnchor, constant: 0.0),
verticalStackView.trailingAnchor.constraint(equalTo: trailingAnchor, constant: 0.0),
])
verticalStackView.layoutMargins = UIEdgeInsets(top: 10, left: 20, bottom: 10, right: 20)
verticalStackView.isLayoutMarginsRelativeArrangement = true
}
convenience init(orientation: NSLayoutConstraint.Axis, labelsArray: [UIView]) {
self.init()
verticalStackView.axis = orientation
for label in labelsArray {
verticalStackView.addArrangedSubview(label)
}
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

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