how to set padding on bottombar with floating button. floatingbutton is overlaping tbottom bar item.
return new Scaffold(
appBar: AppBar(title: const Text('Bottom App Bar')),
floatingActionButtonLocation: FloatingActionButtonLocation.endDocked,
floatingActionButton: FloatingActionButton(
child: const Icon(Icons.add),
backgroundColor: Colors.red,
onPressed: () {},
),
bottomNavigationBar: BottomAppBar(
shape: CircularNotchedRectangle(),
notchMargin: 5.0,
elevation: 5.0,
child: new BottomNavigationBar(
type: BottomNavigationBarType.fixed,
items: [
BottomNavigationBarItem(
icon: new Icon(Icons.home),
title: new Text('Home'),
),
BottomNavigationBarItem(
icon: new Icon(Icons.mail),
title: new Text('Messages'),
),
BottomNavigationBarItem(
icon: new Icon(Icons.mail),
title: new Text('Messages'),
),
]),
),
);
here is a example. thank you for your help
please help!
BottomAppBar can have a notch along the top that makes room for an overlapping FloatingActionButton.
You should use BottomNavigationBar instead of BottomAppBar and the floating action button will be placed above the navigation bar
try this
#override
Widget build(BuildContext context) {
return Scaffold(
body: PageStorage(
child: currentScreen,
bucket: bucket,
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.all_inclusive),
tooltip: 'Increment',
elevation: 2.0,
backgroundColor: Colors.purple[900],
onPressed: (){
setState(() {
currentScreen=Profile();
currentTab = 0;
},
);
},
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
bottomNavigationBar: BottomAppBar(
notchMargin: 7,
shape: CircularNotchedRectangle(),
child: Container(
// color: Colors.black12,
// color: Colors.deepPurple[500],
height: 60,
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
Row(
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
MaterialButton(
// minWidth: 40,
onPressed: (){
setState(() {
currentScreen=Profile();
currentTab = 0;
},
);
},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(Icons.group,color: currentTab ==0 ? Colors.blue:Colors.grey[500]),
Text('Profile',style: TextStyle(color: currentTab ==0 ? Colors.blue:Colors.grey[500],
),
)
],
),
),
MaterialButton(
// minWidth: 40,
onPressed: (){
setState(() {
currentScreen=About();
currentTab = 2;
},);
},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(Icons.perm_contact_calendar,color: currentTab ==2 ? Colors.blue:Colors.grey[500]),
Text('Contact',style: TextStyle(color: currentTab ==2 ? Colors.blue:Colors.grey[500]),
),
],
),
)
],
),
// SizedBox(width: 48,),
Row(
// mainAxisSize: MainAxisSize.max,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
MaterialButton(
// minWidth: 40,
onPressed: (){
setState(() {
currentScreen=About();
currentTab = 1;
},);
},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(Icons.info_outline,color: currentTab ==1 ? Colors.blue:Colors.grey[500]),
Text('About',style: TextStyle(color: currentTab ==1 ? Colors.blue:Colors.grey[500],
),
)
],
),
),
MaterialButton(
// minWidth: 40,
onPressed: (){
setState(() {
currentScreen=Noti();
currentTab = 3;
},);
},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(Icons.notifications,color: currentTab ==3 ? Colors.blue:Colors.grey[500]),
Text('Notification',style: TextStyle(color: currentTab ==3 ? Colors.blue:Colors.grey[500],
),
)
],
),
),
],
)
],
)
),
),
);
}
I have just created 2 different rows for items in bottomnav bar
i.e. one from left and one from right that's it
Related
How to make two buttons expand equally over the entire width of the Navigation Drawer?
The main thing will be
ListTile(
title: Row(
children: <Widget>[
Expanded(child: RaisedButton(onPressed: () {},child: Text("Clear"),color: Colors.black,textColor: Colors.white,)),
Expanded(child: RaisedButton(onPressed: () {},child: Text("Filter"),color: Colors.black,textColor: Colors.white,)),
],
),
)
Complete Code
class SO extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
drawer: Drawer(
child: ListView(
padding: EdgeInsets.zero,
children: <Widget>[
DrawerHeader(
child: Text('Drawer Header'),
decoration: BoxDecoration(
color: Colors.blue,
),
),
ListTile(
title: Text('Item 1'),
onTap: () {
// Update the state of the app
// ...
},
),
ListTile(
//contentPadding: EdgeInsets.all(<some value here>),//change for side padding
title: Row(
children: <Widget>[
Expanded(child: RaisedButton(onPressed: () {},child: Text("Clear"),color: Colors.black,textColor: Colors.white,)),
Expanded(child: RaisedButton(onPressed: () {},child: Text("Filter"),color: Colors.black,textColor: Colors.white,)),
],
),
)
],
),
),
);
}
}
This worked for me
Row(
children: <Widget>[
RaisedButton(
onPressed: () {
Route route =
MaterialPageRoute(builder: (context) => MinionFlare());
Navigator.push(context, route);
},
child: SizedBox(
width: MediaQuery.of(context).size.width * 0.4,
child: Text("Minion"),
),
),
RaisedButton(
onPressed: () {
Route route = MaterialPageRoute(
builder: (context) => EmojiRatingBar());
Navigator.push(context, route);
},
child: SizedBox(
width: MediaQuery.of(context).size.width * 0.4,
child: Text("Emoji")),
),
],
),
You can wrap each button with Expanded.
Row(
children : <Widget>[
Expanded(
child: Button(
child: Text("Clear")
)
),
Expanded(
child: Button(
child: Text("Filter")
)
),
])
Container(
height: 100,
child: Row(
children : <Widget>[
Expanded(
child: RaisedButton(
onPressed: () {},
color: Color(0xff0000ff),
child: Text("Left Button", style: TextStyle(color: Colors.white),)
)
),
Expanded(
child: RaisedButton(
onPressed: () {},
color: Color(0xffd4d4d4),
child: Text("Right Button")
)
),
])
)
I have an OverlayEntry that displays fullscreen. I want to dispatch an actions an close it onTap of the overlayentry's buttons
OverlayEntry _buildOverlayFeedback(BuildContext context, String tituloEvento) {
return OverlayEntry(
builder: (context) => Material(
child: Container(
width: double.infinity,
height: double.infinity,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Column(
children: <Widget>[
ListTile(
leading: Icon(Icons.sentiment_dissatisfied),
title: Text('No me ha gustado'),
onTap: () {
// how to close myself????
},
),
ListTile(
leading: Icon(Icons.sentiment_very_satisfied),
title: Text('Muy bien'),
onTap: () {}),
],
),
],
),
),
),
);
}
You call remove() on the OverlayEntry itself.
This could be one way of doing it:
OverlayEntry _buildOverlayFeedback(BuildContext context, String tituloEvento) {
OverlayEntry entry;
entry = OverlayEntry(
builder: (context) => Material(
child: Container(
width: double.infinity,
height: double.infinity,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Column(
children: <Widget>[
ListTile(
leading: Icon(Icons.sentiment_dissatisfied),
title: Text('No me ha gustado'),
onTap: () {
entry.remove();
},
),
ListTile(
leading: Icon(Icons.sentiment_very_satisfied),
title: Text('Muy bien'),
onTap: () {}),
],
),
],
),
),
),
);
return entry;
}
For those of you who are trying to figure out how to do this with FCM onMessage with Navigator.of(context).overlay.insert(entry) - chemamolins' answer works, you just have to adapt it slightly. Here's a similar example to get you started:
onMessage: (Map<String, dynamic> message) async {
OverlayEntry entry;
entry = OverlayEntry(builder: (context) {
return GestureDetector(
onTap: entry.remove,
child: SafeArea(
child: Align(
alignment: Alignment.topCenter,
child: Material(
type: MaterialType.transparency,
child: Container(
decoration: BoxDecoration(color: Colors.white),
width: double.infinity,
height: 60,
child: Column(
children: <Widget>[
Text(message['notification']['title']),
Text(message['notification']['body']),
],
),
),
),
),
),
);
});
Navigator.of(context).overlay.insert(entry);
},
And onTap will close out the OverlayEntry.
I've an ExpansionTile in a ListView in a Drawer ..I want the sub headings to align directly under its main heading the following gif shows current state..
Scaffold(
appBar: AppBar(title: Text(title)),
body: Center(child: Text('My Page!')),
drawer: Drawer(
// Add a ListView to the drawer. This ensures the user can scroll
// through the options in the Drawer if there isn't enough vertical
// space to fit everything.
child: ListView(
// Important: Remove any padding from the ListView.
// padding: EdgeInsets.zero,
children: <Widget>[
DrawerHeader(
child: Text('Drawer Header'),
decoration: BoxDecoration(
color: Colors.blue,
),
),
ExpansionTile(
title: Text('Item0'),
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: Text('subHeading1'),
),
Text('subheading2')
],
),
ListTile(
title: Text('Item 1'),
onTap: () {
// Update the state of the app
// ...
// Then close the drawer
Navigator.pop(context);
},
),
ListTile(
title: Text('Item 2'),
onTap: () {
// Update the state of the app
// ...
// Then close the drawer
Navigator.pop(context);
},
),
],
),
),
);
This Should Solve this :
ExpansionTile(
title: Text('Item0'),
children: <Widget>[
Padding(
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: Align(
alignment: Alignment.topLeft,
child: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Text('subHeading1'),
Text('subHeading2')
],
),
),
),
],
),
You can have the padding and the alignment with a container:
ExpansionTile(
title: Text('Item0'),
children: <Widget>[
Container(
padding: const EdgeInsets.symmetric(horizontal: 16.0),
alignment: Alignment.topLeft,
child: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Text('subHeading1'),
Text('subHeading2')
],
),
),
],
),
I want to my card button fit together like Reddit App. How can do that?
Outside the main Row has a Container and Container' has padding height 15.0 . How can Row's widget fit that height 15.0 responsively.
Reddit card buttons
My app card buttons
This is my code;
#override
Widget build(BuildContext context) {
return new SafeArea(
top: false,
bottom: false,
child: new Card(
child: new Column(
children: <Widget>[
new Container(
padding: EdgeInsets.fromLTRB(5.0, 15.0, 5.0, 3.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
new Container(
color: Colors.blueGrey,
child: new Row(
children: <Widget>[
new Icon(Icons.arrow_drop_up),
new Text('Vote'),
new Icon(Icons.arrow_drop_down),
],
),
),
new Container(
color: Colors.blueGrey,
child: new Row(
children: <Widget>[
new Icon(Icons.mode_comment),
new Text('Comment'),
],
),
),
new Container(
color: Colors.blueGrey,
child: new Row(
children: <Widget>[
new Icon(Icons.share),
new Text('Share'),
],
),
),
],
),
)
],
),
),
);
}
Hello and welcome to Flutter :)
First of all you have used too much padding i.e. 15.0 so that is why your grey boxes are smaller than that of Reddit example.
I have taken a simpler approach and designed a sample control for you. Hope you like it.
import 'package:flutter/material.dart';
void main() {
runApp(RedditButtonsExample());
}
class RedditButtonsExample extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: "Reddit Buttons Example",
home: HomePage(),
theme: ThemeData(
primaryColor: Colors.white,
accentColor: Colors.white,
),
);
}
}
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Reddit Buttons Example'),
),
body: Column(
children: <Widget>[
Expanded(child: Icon(Icons.insert_emoticon)),
RedditButtonsCard(), //Example widget.
],
),
);
}
}
//This is the example control that you need.
class RedditButtonsCard extends StatelessWidget {
const RedditButtonsCard({
Key key,
}) : super(key: key);
#override
Widget build(BuildContext context) {
return Card(
color: Colors.black,
child: Padding(
padding: const EdgeInsets.all(2.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
FlatButton.icon(
textColor: Colors.white,
icon: Icon(
Icons.thumbs_up_down,
color: Colors.white,
),
label: Text('Vote'),
onPressed: () {},
),
FlatButton.icon(
color: Colors.white30,
textColor: Colors.white,
icon: Icon(
Icons.mode_comment,
color: Colors.white,
),
label: Text('Comment'),
onPressed: () {},
),
FlatButton.icon(
textColor: Colors.white,
icon: Icon(
Icons.share,
color: Colors.white,
),
label: Text('Share'),
onPressed: () {},
),
],
),
),
);
}
}
I used Table and TableRow and I found what I wanted. Off the topic but I want to say this; I found this solution in my dream. I said my self "you have to use DataTable or something then you got what you want." My subconscious full of with Flutter I guess. :D
#override
Widget build(BuildContext context) {
return new SafeArea(
top: false,
bottom: false,
child: new Card(
child: new Column(
children: <Widget>[
new Table(
children: [
new TableRow(
children: [
new InkWell(
onTap: () {},
child: Padding(
padding: const EdgeInsets.fromLTRB(5.0, 15.0, 5.0, 15.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Icon(FontAwesomeIcons.arrowAltCircleUp, color: Colors.white),
Padding(
padding: const EdgeInsets.only(left: 8.0, right: 8.0),
child: new Text('Vote', style: TextStyle(color: Colors.white)),
),
new Icon(FontAwesomeIcons.arrowAltCircleDown, color: Colors.white),
],
),
),
),
new InkWell(
onTap: () {},
child: Padding(
padding: const EdgeInsets.fromLTRB(5.0, 15.0, 5.0, 15.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Icon(Icons.mode_comment, color: Colors.white),
Padding(
padding: const EdgeInsets.only(left: 8.0),
child: new Text('Comment', style: TextStyle(color: Colors.white)),
),
],
),
),
),
new InkWell(
onTap: () {},
child: Padding(
padding: const EdgeInsets.fromLTRB(5.0, 15.0, 5.0, 15.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Icon(Icons.share, color: Colors.white),
Padding(
padding: const EdgeInsets.only(left: 8.0),
child: new Text('Share', style: TextStyle(color: Colors.white)),
),
],
),
),
),
],
),
],
),
],
),
),
);
}
I've noticed that Drawer of Scaffold.drawer only shows up when an AppBar of Scaffold is present.
But Instead of AppBar,I Used BottomAppBar present in BottomNavigationBar.
How do I get Drawer working with BottomAppBar?
Here's my code Below for which Drawer dosen't appear
class homieclass extends State<homie>{
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: new Scaffold(
backgroundColor: Colors.white70.withOpacity(0.9),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
floatingActionButton: FloatingActionButton(onPressed: (){},backgroundColor: Colors.redAccent,child: ImageIcon(new AssetImage("ast/hello123.png")),),
bottomNavigationBar: BottomAppBar(child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,mainAxisSize: MainAxisSize.max,children: <Widget>[
IconButton(icon: Icon(Icons.menu), onPressed: (){}),IconButton(icon: Icon(Icons.message), onPressed: (){}),
],
),
),
body: new Column(
children: <Widget>[new SizedBox(height: 50.0, ),
Container(margin: EdgeInsets.only(left: 0.0),child: new Text("Events",textAlign: TextAlign.left,style: TextStyle(fontFamily: 'ssfr',fontSize: 35.0,fontWeight: FontWeight.bold),),)
, Container(margin: EdgeInsets.only(left: 10.0,right: 10.0) ,width: 360.0,height: 40.0,decoration: new BoxDecoration(color: Colors.blueGrey.withOpacity(0.2),
border: new Border.all(color: Colors.blueGrey.withOpacity(0.0), width: 2.0),
borderRadius: new BorderRadius.circular(10.0),),child: new Row(children: <Widget>[SizedBox(width: 10.0,),Icon(Icons.search,color: Colors.blueGrey.withOpacity(0.9),),Text(" Search",style: TextStyle(fontFamily: 'ssft',color: Colors.blueGrey,fontSize: 20.0),)],),)
,new SizedBox(height: 10.0,),new SizedBox(
height: 5.0,
child: new Center(
child: new Container(
margin: new EdgeInsetsDirectional.only(start: 1.0, end: 1.0),
height: 2.0
,
color: Colors.redAccent.withOpacity(0.8),
),
),
),],
),drawer: new Drawer(
child: new ListView(
children: <Widget>[ListTile(title: Text("hello"),)],
),
),
),
);
}
It works perfectly for me. Here is a working example with a dedicated "Show Drawer" button in the bottom bar (the drawer can also be dragged in from the left):
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Playground',
home: TestPage(),
);
}
}
class TestPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Text('Body'),
),
bottomNavigationBar: Builder(builder: (BuildContext context) {
return BottomAppBar(
color: Colors.orange,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
mainAxisSize: MainAxisSize.max,
children: <Widget>[
IconButton(icon: Icon(Icons.menu), onPressed: () {
Scaffold.of(context).openDrawer();;
}),
IconButton(icon: Icon(Icons.message), onPressed: () {}),
],
),
);
},),
drawer: Drawer(
child: SafeArea(
right: false,
child: Center(
child: Text('Drawer content'),
),
),
),
);
}
}
Flutter version: Latest master build (though I'm also quite sure that it works with the beta version)
You can use Drawer, but you must supply a DrawerController, and also arrange for the drawer to overlay your other content. This is easy to do with a Stack. Its important that the stack hold a non-transparent container, otherwise you'll get rendering artifacts when the draw slides in and out. Scaffold doesn't require this, however, annoyingly, it also rebuild the other content as the draw moves (exactly the type of thing they've tried to avoid).
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flutterui/util/layout_util.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) =>
MaterialApp(title: 'Flutter Playground',
home: Material(child:DrawerStack(body: body(), drawer: _drawer())));
}
Drawer _drawer() =>Drawer(
child: SafeArea(
child: Center(
child: Column(
children: [
Text('endDrawer content'),
Builder(builder:(context) => RaisedButton(
child: Text('Click', semanticsLabel: 'Click 2'),
onPressed: () {
Navigator.pop(context);
},
)),
],
),
),
),
);
Widget body() => Container(
decoration: BoxDecoration(color: Color.fromARGB(255, 255, 255, 255)),
child: SafeArea(
child: Center(
child: Column(children: [
Text('Body'), // style:TextStyle(fontSize: 14.0,color: Colors.black)),
Builder(builder:(context) => RaisedButton(
child: Text('Open drawer'),
onPressed: () {
(context.ancestorWidgetOfExactType(DrawerStack) as DrawerStack).openDrawer();
// DrawerStack.of(context).openDrawer();
})),
]))));
class DrawerStack extends StatelessWidget {
final GlobalKey<DrawerControllerState> _drawerKey =
GlobalKey<DrawerControllerState>();
final drawerScrimColor = Color.fromARGB(90, 100, 100, 128);
final double drawerEdgeDragWidth = null;
final DragStartBehavior drawerDragStartBehavior = DragStartBehavior.start;
final Widget body;
final Drawer drawer;
DrawerStack({Key key, this.body, this.drawer}) : super(key: key);
void openDrawer() {
_drawerKey.currentState?.open();
}
#override
Widget build(BuildContext context) => Stack(
children: [
// body
body,
DrawerController(
key: _drawerKey,
alignment: DrawerAlignment.end,
child: drawer,
drawerCallback: (_){},
dragStartBehavior: drawerDragStartBehavior,
//widget.drawerDragStartBehavior,
scrimColor: drawerScrimColor,
edgeDragWidth: drawerEdgeDragWidth,
),
],
);
}
You can openDrawer of global key from the flutter itself to do the job.
Scaffold.of(context).openDrawer() / Scaffold.of(context).openEndDrawer();
scaffoldKey.currentState.openDrawer(); / scaffoldKey.currentState..openEndDrawer();
Case 1
bottomNavigationBar:BottomAppBar(
elevation: 10,
shape: CircularNotchedRectangle(),
child: Container(
height: 80,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
Expanded(
child: GestureDetector(
onTap: () {
Scaffold.of(context).openDrawer();
},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.dashboard),
Text(
'DASHBOARD',
style: TextStyle(color: Colors.black),
),
],
),
),
),
Expanded(
child: GestureDetector(
onTap: () {},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.home),
Text(
'CHALLENGES',
style: TextStyle(color: Colors.black),
),
],
),
),
),
Expanded(
child: GestureDetector(
onTap: (){},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.public),
Text(
'Public',
style: TextStyle(color: Colors.black),
),
],
),
),
),
Expanded(
child: GestureDetector(
onTap: () {},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.sentiment_satisfied),
Text(
'Settings',
style: TextStyle(color: Colors.black),
),
],
),
),
),
],
),
),
color: AppColors.WHITE,
);
Case 2
or you can scaffold key
class BottomBar {
final GlobalKey<ScaffoldState> scaffoldKey = GlobalKey<ScaffoldState>();
Widget build(BuildContext context) {
return Scaffold(
key: scaffoldKey,
bottomNavigationBar: BottomAppBar(
elevation: 10,
shape: CircularNotchedRectangle(),
child: Container(
height: 80,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
Expanded(
child: GestureDetector(
onTap: () {
scaffoldKey.currentState.openDrawer();
// scaffoldKey.currentState.openEndDrawer(); // use to open end drawer
},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.dashboard),
Text(
'DASHBOARD',
style: TextStyle(color: Colors.black),
),
],
),
),
),
Expanded(
child: GestureDetector(
onTap: () {},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.home),
Text(
'CHALLENGES',
style: TextStyle(color: Colors.black),
),
],
),
),
),
Expanded(
child: GestureDetector(
onTap: () {},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.public),
Text(
'Public',
style: TextStyle(color: Colors.black),
),
],
),
),
),
Expanded(
child: GestureDetector(
onTap: () {},
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.sentiment_satisfied),
Text(
'Settings',
style: TextStyle(color: Colors.black),
),
],
),
),
),
],
),
),
color: AppColors.WHITE,
));
}
}