Hi I want to use camera in my react-native app.
For this I am following this:
https://github.com/react-native-community/react-native-camera
Its is running in Android in Windows Machine, but while am coming to iOS it is not running Mac OS.
The app is installed and loading app name and then it is crashed in iPhone.
Some times its showing an error like react-native-implementation.js: cannot read property 'bindings' of null (null)
For solving this issue, manually added this module to my project like below
Manual install iOS
npm install react-native-camera --save
In XCode, in the project navigator, right click Libraries ➜ Add Files to [your project's name]
Go to node_modules ➜ react-native-camera and add RNCamera.xcodeproj
Expand the RNCamera.xcodeproj ➜ Products folder
In XCode, in the project navigator, select your project.
Add libRNCamera.a to your project's Build Phases ➜ Link Binary With Libraries
Click RNCamera.xcodeproj in the project navigator and go the Build Settings tab.
Make sure 'All' is toggled on (instead of 'Basic').
In the Search Paths section, look for Header Search Paths and make sure it contains both $(SRCROOT)/../../react-native/React and $(SRCROOT)/../../../React - mark both as recursive.
My System configuration:
I am using the PyCharm Editor for implementing my react-native projects.
npm: 6.1.0
react-native-cli: 2.0.1
react-native: 0.56.0
macOS HighSierra 10.13.5
Xcode 9.4.1.
This Bug seems related to upgrading to react-native#0.56.0.
Unfortunately there is no general solution yet. It will probably be fixed in react-native#0.56.1.
You should follow https://github.com/facebook/react-native/issues/20074 and linked issues.
Meanwhile try to use an older version of react-native like 0.55.4.
Related
I have a working react native app (without expo), running and compiling in both Android and iOS devices. Now I'm trying to rename the app, but I'm having problems with that.
Steps followed:
I have deleted both ios and android directories.
Changed the project name in my app.json
Regenerated the android and ios directories with react-native upgrade --legacy (cause eject is not working anymore)
Updated my podfile with the need
Pod install
When i tried to compile my app via xcode, I got "null is not an object (evaluating '_RNGestureHandlerModule.default.Direction')
I guessed that was due to the autolinking when you install some react native third party components. So I deleted node_modules, and installed all react native navigation again. Then I ran react-native link. The previous error went away.
Now, I'm stuck with:
Target 'cjlrnneTests' has target dependency on Target 'cjlrnne'
That command depends on command in Target 'cjlrnne': script phase “[CP] Copy Pods Resources”
Honestly, I don't know what else more to do / look for.
Can anyone please provide with some clue, or the steps to change a RN app's name?
Thanks!
You can try this package for renaming the app.
react-native-rename
https://www.npmjs.com/package/react-native-rename
react-native-rename <newName>
It will automatically configure all the things.
I have a react native project that runs successfully on simulator but not on device.
I have run the project on the same device before, but not since I've incorporated cocoapods, though none of the above library are in cocoapods. I'm building in xcworkspace rather than a project file, not sure if that is it.
Not sure what this could be... Any suggestions appreciated!
Usually these type of errors appear when the libraries are not linked with the project.
The libraries might have been unlinked after adding cocoapods. Try running npm install and then react-native link to link all the libraries or run react-native link <library-name> to link the specific library in the terminal from your project root directory.
I have one hybrid Cordova project, which is running fine Xcode 5.1.1, but when I am trying to Archive the project in Xcode 8.2.1 with ‘Generic iOS Device’ I am getting the error ‘Cordova/CDV.h’ is not found.
I read many articles about this problem, but none could solve my problem. Most answers are telling to follow the below steps:
"Add this line to your Build Settings -> Header Search Paths:
$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include
"
I have did this but problem not solved, getting another error ‘ld: library not found for -lcrt1.3.1.o
clang: error: linker command failed with exit code 1 (use -v to see invocation)’
Also I have changed the bitcode YES to NO in target Build Settings, but no fruitful result.
Project cordova version 3.4.0 where installed cordova version in machine 6.4.0
Has anybody experience with this kind of problem?
Please, can anyone help? I've been working on this for days.
I got it work by following below steps
In your Xcode project settings select TARGETS
Within TARGETS select the Build Settings tab
In the sub-options under the Build Settings tab be sure to select All
Scroll down to the Search Paths section
Locate Header Search Paths
Add the following configuration to the Release option (as a new value on its own line): $(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include
Clean the project: Command + Shift + K
Restart Xcode
I wanted to report that the response provided by Vinay worked for me. I had to make sure I was in the share extension target, and I added it to the path exactly as suggested above in the Release option, and did not even have to do a clean to get it to regenerate the PCH.
BUT, I was puzzled by this after looking at the setting further and I realized this path was already in the setting. I edited it again, and removed the redundant path, hit 'run' again, and it loaded onto my iPhone and ran fine.
So, I believe that just setting this in the search path forced a recompile on the share extension PCH and all is working again.
I hope this helps others.
I know its too late to answer on this question but still many developers facing the above issue and as per the latest Cordova & ionic version below steps will work in the above error.
As per new update in Cordova some time due to some permission issue or directly run or build iOS platform it's unable to add below file or folders in your iOS project platform :
CordovaLib
so somehow above folder will not add in your project and that's why it's not building your iOS project.
To overcome this issue you need to remove iOS platform from your ionic project and again add it.
Remove iOS platform: sudo ionic cordova platform remove ios
Add it again: sudo ionic cordova platform add ios
By doing this cordova download CordovaLib folder from server and add it into your iOS project and after that users can able to build their project without any error.
recently I faced this issue and I solved by doing the above steps.
Hope this helps others.
Happy coding!
Seems like the "Cordova" folder isn't getting copied into the project during cordova platform add ios
So, you'll have to copy the "Cordova" source folder into your project manually. But you'll have to download the ios source packages from github first, which is located at:
https://github.com/apache/cordova-ios
After downloading the "cordova-ios-master.zip" package and unzipping it, copy the folder named "CordovaLib" into your project next to the Xcode project file:
PROJECT_FOLDER/platforms/ios/PROJECT_NAME
PROJECT_FOLDER/platforms/ios/PROJECT_NAME.xcodeproj
PROJECT_FOLDER/platforms/ios/PROJECT_NAME.xcworkspace
PROJECT_FOLDER/platforms/ios/cordova
PROJECT_FOLDER/platforms/ios/CordovaLib <------- here
PROJECT_FOLDER/platforms/ios/ios.json
PROJECT_FOLDER/platforms/ios/platform_www
PROJECT_FOLDER/platforms/ios/pods-debug.xcconfig
PROJECT_FOLDER/platforms/ios/pods-release.xcconfig
PROJECT_FOLDER/platforms/ios/www
Missing dependency target "CordovaLib (from CordovaLib.xcodeproj)" When running ios with Xcode
A different solution
Before reading this MAKE SURE you are opening YourProject.xcworkspace and NOT YourProject.xcodeproj
I couldn't get this to work using #manzapanza 's solution
The Problem
CordovaLib.xcodeproj is missing from your xcode project
Solution (for mac users)
Download a copy of CordovaLib.xcodeproj and drag it into your xcode project.
$ sudo npm install -g cordova (installs a "global" copy of cordova to your computer, you might be able to skip this step)
$ find ~/ -name 'CordovaLib.xcodeproj' (mine was at /Users/Jackson//.cordova/lib/npm_cache/cordova-ios/4.3.1/package/tests/spec/unit/fixtures/ios-config-xml/CordovaLib/CordovaLib.xcodeproj)
Open folder the folder path found above $ open [path] (open /Users/Jackson//.cordova/lib/npm_cache/cordova-ios/4.3.1/package/tests/spec/unit/fixtures/ios-config-xml/CordovaLib/)
Drag CordovaLib.xcodeproj to your xcode project
This is what your file navigator should look like at this point:
Delete red (missing) file
Select your app in the navigator (very top of file tree). Go to Targets > [Your Project Name] > Build Phases > Link Binary With Libraries > "+"
type in / look for libCordova.a and add it
Compile project
For some reasons the xcode project was corrupted. Generally, to solve this kind of problems, you can try removing and re-adding the platform ios:
ionic platform rm ios
ionic platform add ios
ionic build ios
Attention: Any changes that you applied directly from xcode will be lost and you will need to apply manually after you will have run these commands. Do a backup of platforms/ios before.
Same solution for Apache Cordova project.
Remove platform and re-add:
cordova platform remove ios
cordova platform add ios
cordova prepare ios
cordova run ios
Successful!
I downgraded my Cordova version to 6.2.0 and it started working.
I had multiple issues with my app that I was able to resolve when I was missing CordovaLib from my XCode project.
First I ran
cordova requirements ios
and found that I was missing ios-deploy and CocoaPods. These were not requirements for Cordova 6.2.0 but are as of Cordova 6.4.0. I did not try 6.3.0 so I do not know the status for that version.
In addition, I had some icon files in my config.xml for iOS that did not exist because I was using a 3rd party cordova-icon maker to generate them and the fact that they were missing was apparently breaking the add platform command mid-process. Again 6.2.0 did not have this issue with the same config file, but 6.4.0 is definitely strict about not having any errors. My guess is that they were either continuing past the errors in prior version of Cordova or they re-arranged the way things are built so that the CordovaLib is now last and if there are any errors before that step, you will be missing the folder and its contents.
I have problems with newly initiated projects. When I do a init, I ger react native version 0.16.0-rc. the plugins I need does not support v0.16, so downgrade is the only option.
Downgrading to 0.15 seems ok, but running it i XCode result in build failure.
Reproducing steps:
react-native init AwesomeProject
cd AwesomeProject/
vi package.json
Change 0.16.0-rc to 0.15.0
npm cache clean
npm install
Open Xcode, click run.
I get following errors:
Anybody seen this problem before?
I am using:
Xcode 7.1.1
OS X El Capitan 10.11.1 (15B42)
Node v5.1.0
You can safely delete the AwesomeProjectTests/AwesomeProjectTests.m file as it's only for testing the Sample "Welcome to React Native" screen.
Edit: It should be noted that the file reference also needs to be removed from the Xcode project file. To do this all at once, in the Xcode editor, find the AwesomeProjectTests/AwesomeProjectTests.m file, right click it, then click "Delete". Xcode will ask, "Do you want to move “AwesomeProjectsTests.m” to the Trash, or only remove the reference to it?" You want to click "Move to Trash".