Upload App logo for Ios In react native - ios

How to upload App logo in Ios when publish app on test flight mode and app will created in react native.
Thanks in Advance :)

First, you have to generate icons of different sizes
Then, you have to add them to iOS Images.xcassets

First create all ios and android sizable icon.if you not know what size of icon than use https://makeappicon.com/ site.upload 1024 * 1024 image after process nd you got the all ios and android sizable image.
than paste all ios folder image in Images.xcassets

Related

Resize image iOS React Native

Does one of you as this problem: I use an image on my React Native app, I place it, I resize it, no problem on Android and iOS.
When I generate my IPA file, I put him on the store, easily. But when I download my app from the App Store, my image is not the same. It got a wrong size and an incorrect alignment
Can someone explain to me why? I've not this problem on my Android app. Thanks

The launch screen image not showing up on my ios app on the device

I have an ios app but am trying to add a launch image to the start. I am testing on an old ios 6 phone (which I think is the retina 4.7). I added the launch image in assets catalog like
I then have it mentioned like so:
When I run the app on my iPhone 6 device it has no load screen. What am I missing? I used to have a LaunchScreen.storyboard but I have all these images of the right size made and want to use those.
I've had this issue before and I believe it's a bug with Xcode. It will still be trying to use the LaunchScreen.storyboard file.
Try the following:
Clean your project.
Delete the app from the device/simulator.
Restart Xcode/Simulator and re-run.
See https://stackoverflow.com/a/33698093/5032154 for more info.

Missing required icon file. The bundle does not contain an app icon for iPhone / iPod Touch of exactly '1024x1024

I'm using Firebase Messaging in Swift 3. In IOS 10 was working. After updated my Iphone to IOS 11 stoped to work. Anyone help me
This is the new change in iOS11
Basically you need to provide 1024x1024 icon also as part of iOS11 so that if Apple wants can make small size icon if you have not provided any small size icon.
You will get warning while uploading to test flight - But interestingly it does uploads build on test flight without this 1024x1024 size. But to be on safer side you need to make it part of bundle to reduce chance of AppStore rejection.

Launch Image Error - Cannot upload ios app created using adobe AIR into ios app store

i have created a simple ios app using adobe flash CC and AIR SDK 16. The app is tested well and working fine in my iphone 5C. And i have successfully filled all the informations in the iTunes Connect. And uploaded all the necessory images like icons and screenshots for 4.7, 5.5, 4, 3.5 inch displays and iPad . But when i try to upload the '.ipa' using the application loader it gives me the error
ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image with the -568h size modifier immediately following the portion of the launch image's filename. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at 'https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/IconsImages/IconsImages.html#//apple_ref/doc/uid/TP40006556-CH14-SW5' and the 'iOS App Programming Guide' at 'https://developer.apple.com/library/ios/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/App-RelatedResources/App-RelatedResources.html#//apple_ref/doc/uid/TP40007072-CH6-SW12'."
i do not know what does it means. Can some one please help me
thanks in advance.
Specifically using Flash Pro CC...
Click the Publish Settings button in the Publish panel.
Then click the wrench button next to the Target dropdown menu.
Click the General Tab, then the + button for Included files:
Browse to and select your iPhone 5 Default image (which must be named correctly) Here's a handy list of image names:
http://blog.tomasmahrik.com/list-of-properties-sizes-for-application-icons-launch-images-screenshots-video-previews-for-ios-air-apps/

How do I make my Icon appear on my IOS PhoneGap app when I export it for adhoc distribution?

I have an app that an iOS app that I am creating using PhoneGap. When I send it to my iPad for Ad-hoc distribution, the app icon and splash screen that I created do not appear. How do I get them to appear on my app?
I assume you are developing for iOS 7?
Adding <icon> entries to your config.xml or editing the *-Info.plist file did not do it for me on iOS 7 using Cordova 3.1.0.
I had the same issue and solved it by using an Asset Catalog, a new feature in XCode 5 for managing images and icons. This guide from the iOS Developer Library shows how to migrate your icons and splash screens to an asset catalog.
I usually do this in Xcode, not Phonegap.
Open Xcode
Open your .codeproj file
Inside Xcode, open the file /Resources/-Info.plist
There you can see which icons and splash screens are being loaded into the proyect and change the values and/or the default icons.

Resources