I have some crashes in the Firebase Crashlytics console with missing dSYMs, so the console shows an alert icon, requiring me to upload dSYMs manually.
But the problem is these dSYMs were already overwritten and don't exist on the computer anymore, so it's not possible to make these issues available in the main issues list.
Does anybody know, is there any way to delete/close these issues at least?
I used a workaround. Crashlytics wants dSYMs before we can do anything with crashes? Ok, we'll give him.
Even if original dSYMs for crashed build are lost (or weren't generated), you may take version of project closest to crashed version and generate dSYMs (that's why it's good to have version control). If you can't find dSYMs, make sure they're enabled in build settings:
The problem is - generated dSYM will have another UUID, and Crashlytics won't match it with crashes to symbolicate. Here we do a hack, replacing UUID in generated dSYM with one of missing dSYM in console.
Find generated dSYM UUID in packet's info (CMD+I > "More info" > "dSYM UUIDs"):
Locate dSYM file in generated dSYM packet (open packet with "Show packet contents"):
Open file with any HEX editor (I used Hex Fiend from AppStore) and locate UUID (it's in the beginning of file); notice that it will be raw bytes, not a UUID string:
Replace generated UUID with one of missing dSYM, save, upload dSYM to console.
That's all. If you're lucky enough, crash may be correctly
symbolicated; otherwise you'll at least be able to close it)
Thanks. Todd from Crashlytics. Right now it's not possible to force close these crashes, though that's an interesting idea. Once you launch a new version you have dSYMs for these will be less visible in your dashboard.
Not so many years passed, and Crashlytics added solution, it's on a dSYMs tab:
Related
I've Googled this extensively, and either the situation someone's experiencing involves a different Xcode version (and therefore different build options), or a presence of a dSYM file.
So, here's the situation. I received a crash report through Xcode. It's just memory addresses. Trying to open it in project gives me the same memory addresses. Thought about manual symbolication but for that I need my dSYM file corresponding to the archive I built. But when I 'Show package contents' for the archive I built in finder, its dSYM folder is empty.
My Xcode settings at the time of archiving were:
DEBUG_INFORMATION_FORMAT: DWARF with dSYM File
STRIP_INSTALLED_PRODUCT: Yes Switching to No makes no difference.
DEPLOYMENT_POSTPROCESSING: No Switching to Yes makes no difference.
Also, I selected 'Include symbols' when uploading the archive to iTunes Connect.
The process for deployment with Apple is confusing-as-hell enough, without having to worry that when a crash does happen, the resport is in fact readable!
So my questions are:
1) Why was my archive missing a dSYM file?
2) If the dSYM file would've been generated, where could it be?
3) If I really do not have a dSYM file, can I still somehow get human-readable symbol names? I've got the original archive I uploaded and access to source code for that build.
3a) If I Product>Archive again (and assuming this time a dSYM does get generated), can I use this dSYM file instead? Or will it have a different UUID, causing it to be incompatible with the crash log cause...well...Apple?
Xcode version: 6.4
Here's what my crash log looks like in Xcode Organizer:
Thanks.
EDIT:
I upgraded to Xcode 7.3 before trying this but it may also work for version 6.
The solution to question (1) is to set the following in project build settings:
GCC_GENERATE_DEBUGGING_SYMBOLS
On XCode 8.3.2, select Yes on Generate Debug Symbols
For question 1), I also don't know. It may be a bug of Xcode. You can archive
the same code again, then generate a same dSYM file.
For question 2), you can search 'dSYM' in the folder '~/Library', because 'dSYM' file output in there generally. If not found, try searching it in the entire disk.
For question 3), you must have the system library symbol file that the crash log listed in 'Binary Images' section. You can find it in '~/Library/Developer/Xcode/iOS DeviceSupport'. If not found, you can connect an iPhone with the same OS version showed in the crash log to Xcode. After Xcode finished processing it, the system library symbol file of the iPhone can be copied to the folder. Then, you can re-symbolicate the crash log.
For question 3a), For the same app code, different Archive may be have a different dSYM file(UUID). If you use it to symbolicate the crash log, the symbolicated crash line is very close to the real crash line, so this can also help you to infer the real cause of crash.
From your screenshot, there only one line from your app code not be symbolicated. Now, you can generate the dSYM file of your app through using the app code which causes the crash to archive again. After you generate the dSYM file, use command line dwarfdump -u yourApp.app.dSYM to get UUID of it,Then check the uuid if contained in the first line of 'Binary images''. If NO, you can modify the UUID in the first line of 'Binary images'' to same as the new UUID which got from dwarfdump -u XXX.dSYM, Note the cpu architecture. Finish this, you can re-symbolicate the crash log in Xcode, or use command line symbolicatecrash crashreport.crash yourApp.app.dSYM. Note, you must guarantee the version of your app code same as version in the crash log, if not, the result is unbelievable.
I have an app in beta using TestFlight and I have been noticing crash reports appearing.
most of the reports are this
If I click on the button Open in project in the Organizer it takes me no where
This appears to be an internal crash correct?
How can I find out what UIBarButtonItem is causing the crash?
I Hope this will help you: Apple doc Crash Report , as you can see in the doc in the Listing 4 the crash report is fully symbolicated , Listing 6 shows partially symbolicated crash reports which looks like your case
From Apple Doc
You must keep both the application binary and the .dSYM file in order to be able to fully symbolicate crash reports. You should archive these files for every build that you submit to iTunes Connect. The .dSYM and application binary are specifically tied together on a per-build-basis, and subsequent builds, even from the same source files, will not interoperate with files from other builds. If you use Xcode's Build and Archive command then they will be placed in a suitable location automatically. Otherwise any location searchable by Spotlight (such as your home directory) is fine.
For more information about this you can check portion after Listing 6 in Symbolication
you can use crashlytics for identifying where the app is crashed.It will give the Controller name and line number of code also.
https://docs.fabric.io/ios/index.html Document
Easy to add your project also
When I try to download the dSYM from the organizer, it gives me this error :
Missing App Version
An app record for “co.**” was found but a matching version for “1.0.3” build “10” was not.
I have enabled Bitcode. It's a swift app with Swift and Objective-C pods. Xcode Version 7.2 (7C68)
When I right click on the archive and look at it's package contents in Finder, I see a dSYMs folder. I zipped it and uplaoded it to Crashlytics, but it still shows dSYMs missing for all my builds. It even has App.dsym with some dsyms with UUIDs and others for my pods.
Is this an XCode bug?
I see somene has posted a similar question for tvOS on the apple developer forum but there are no answers there. I am not allowed to ask a question there for some reason :p
I haven't added a build to iTunesConnect yet, is that necessary to download dSYMs? Where does XCode download the dSYM from? Could it have something to do with the fact that my bundleId is of the form co.someString and not co.someString.someOtherString? I guess not, I'm just looking for anything.
Is disabling bitcode the only way to be able to get the dSYM for me?
Sounds like your dSYM file doesn't match the application binary, even if app version number and build number would be correct. Every time you build (archive) app, you get new and different dSYM file, too.
You cannot use just any dSYM file from any archived project, even if you made no code changes between archives. You must get the exactly correct archive and dSYM from within it.
Here's related info from HockeyApp, similar service to Crashlytics. Even if they are diff services, symbolicating crash reports is similar problem.
I've been getting a bunch of crash logs for my (largely c++) app on iOS. My problem is I can't seem to ever symbolicate these crash reports properly.
What is the "proper" setting for stripping debug symbols for release on iOS? I get that you'd want to strip the debug symbols so the download size of the app isn't ridiculously large.
But the problem is that it seems to make the crash reports virtually unreadable.
Do dSYM files on the xcode archives get sent and eventually downloaded by the users?
Or is it simply something to be kept for future symbolicating purposes (done locally on my own machine, on xcode)?
Or is it simply something to be kept for future symbolicating purposes (done locally on my own machine, on Xcode)?
This. Your "release" config (or whichever config you use for distribution) should have the following setting:
Symbols Hidden by Default: Yes
Xcode will still generate a dSYM folder which is what you will use for symbolicating crash logs. There are 3 ways to handle symbolicating:
Use Xcode. For this you need to use the Product -> Archive feature whenever you release. Once an archive is created, you can select "Export" then "Save for iOS App Store Deployment". After this you can drag crash logs into the left side of the "Device Logs" window and Xcode will symbolicate them for you.
Manually symbolicate using the symbolicatecrash tool located inside your Xcode.app folder. This is useful if you've released code to users but don't have an Xcode archive. You need to be sure that the crash log matches the binary and dSYM or it will not work.
Use a third party tool that collects crash reports and symbolicates them for you. Examples include Crashlytics, Bugsense, or HockeyApp.
Is there a way to symbolicate iPhone crash report without .dSYM files?
I did keep the original binary (.app) that I submitted to the App Store, but I didn't keep .dSYM file. And I have changed the source code a lot after submitting. The crash reports from my users are kind of useless right now.
Thanks for your help!
The answer is NO. I recommend you to use "build & archive" feature which can be found in Organizer. It will store everything needed automatically.
I guess you can generate dSYM files using dsymutil from the binary, never tried, but makes sense since binary does contain symbol table. But you should not expect to get source code line numbers I presume. Look there for more details.