This question already has answers here:
How to dismiss keyboard when touching anywhere outside UITextField (in swift)?
(19 answers)
Closed 4 years ago.
I have been trying to make the keyboard dismiss when I touch off the keyboard. I found one piece of code that seems to work (kind of), but it only works if I am not touching any other kind of view. By this I mean, I have a scroll view that takes up the majority of the screen. If I tap off the scroll view it will disappear, but if I tap anywhere on the scroll view, nothing happens. This is the code segment I am using. Any help would be much appreciated.
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
self.view.endEditing(true)
}
You can try
let singleTap = UITapGestureRecognizer(target: self, action: #selector(self.handleTap(_:)))
singleTap.numberOfTapsRequired = 1
scrollView.addGestureRecognizer(singleTap)
//
#objc func handleTap(_ recognizer: UITapGestureRecognizer) {
self.view.endEditing(true)
}
Related
This question already has answers here:
Detect shake gesture IOS Swift
(7 answers)
Closed 5 years ago.
Hi I want to identify the iPhone SHAKE when user shakes their phone, either in background mode or in foreground mode of the app.
Please assist me.
Thanks in advance.
Try something like this:
override func motionBegan(_ motion: UIEventSubtype, with event: UIEvent?) {
print("Device was shaken!")
}
The main trick is that you need to have some UIView (not UIViewController) that you want as firstResponder to receive the shake event messages. Here's the code that you can use in any UIView to get shake events:
class ShakingView: UIView {
override func motionEnded(_ motion: UIEventSubtype, with event: UIEvent?) {
if event?.subtype == .motionShake {
// Put in code here to handle shake
}
if super.responds(to: #selector(UIResponder.motionEnded(_:with:))) {
super.motionEnded(motion, with: event)
}
}
override var canBecomeFirstResponder: Bool { return true }
You can easily transform any UIView (even system views) into a view that can get the shake event simply by subclassing the view with only these methods (and then selecting this new type instead of the base type in IB, or using it when allocating a view).
In the view controller, you want to set this view to become first responder:
override func viewWillAppear(_ animated: Bool) {
shakeView.becomeFirstResponder()
super.viewWillAppear(animated)
}
override func viewWillDisappear(_ animated: Bool) {
shakeView.resignFirstResponder()
super.viewWillDisappear(animated)
}
Don't forget that if you have other views that become first responder from user actions (like a search bar or text entry field) you'll also need to restore the shaking view first responder status when the other view resigns!
This method works even if you set applicationSupportsShakeToEdit to NO.
For objective c version refer link How do I detect when someone shakes an iPhone?
I am looking for a simple solution in swift to add the ability to tap anywhere on screen and dismiss the keyboard. I read a lot of answers on here but they all throw errors for me. The one I have used before is this:
override func viewDidLoad() {
super.viewDidLoad()
let tap: UITapGestureRecognizer = UITapGestureRecognizer(target:self, action: #selector(ViewController.dismissKeyboard))
view.addGestureRecognizer(tap)
This worked with one of my projects but it doesn't seem to work with any others. Whenever I try to add this to other projects I get error Type 'ViewController' has no member 'dismissKeyboard'.
You need to add a method above any reference to it. I put this code at the beginning of my files:
func dismissKeyboard() {
//Causes the view (or one of its embedded text fields) to resign the first responder status and drop into background
view.endEditing(true)
}
And then whenever I need to reference the .dismissKeyboard I use this inside the viewDidLoad():
let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(LoginViewController.dismissKeyboard))
view.addGestureRecognizer(tap) // Allows dismissal of keyboard on tap anywhere on screen besides the keyboard itself
And make sure to replace 'LoginViewController' with the current View Controller. As per your example, that is just 'ViewController'
If you are looking for a more in depth answer, see this by 7KV7:
https://stackoverflow.com/a/5711504/6312593
You can try this one, its very simple solution, frequently used in swift to dismiss the keyboard.
Just add this function, that's it.
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?)
{
self.view.endEditing(true)
}
let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: Selector("dismiss:"))
view.addGestureRecognizer(tap)
func dismiss(gest : UITapGestureRecognizer){
view.endEditing(true)
}
This is working fine, try it.
I'd like to perform some processing on my UITextView once the user has finished editing it and tapped somewhere else on the screen. What's the best practice?
I almost managed to get the desired effect with func textViewDidEndEditing(textView: UITextView) however this only runs when the user has tapped 'Enter' key on the keyboard (which people very rarely do - they just commit the changes by tapping on somewhere else on the screen.)
The problem with func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) is that it doesn't care whether the UITextView was edited or not.
I think you can add an UITapGestureRecognizer on the view which hold the textView. In the UITapGestureRecognizer's selector, you can add the logic codes to handle the process. You can check the length of the textView's text to determine the UITextView was edited or not. Here is some sample code:
override func viewDidLoad() {
super.viewDidLoad()
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(handleTap))
view.addGestureRecognizer(tapGestureRecognizer)
}
func handleTap() {
let text = textView.text
textView.resignFirstResponder() // loosing focus
if text.characters.count > 0 {
// textView edited
} else {
// textView not edited
}
}
How can I hide the keyboard At any touch on the screen, on a view that has a scroll View.
I added this code into viewDidLoad function:
self.NewAccountScrollView.keyboardDismissMode.UIScrollViewKeyboardDismissMode.OnDrag
And I added the UIScrollViewKeyboardDismissMode protocol!
I got errors?
What should I add more to make this works?
Is this the correct way to do that? or there are a better function to do the job?
try to add this, remove UIScrollViewKeyboardDismissMode
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
self.view.endEditing(true)
}
Add the tap gesture to NewAccountScrollView in ViewDidLoad Method.
let touch = UITapGestureRecognizer(target: self, action: "singleTapGestureCaptured:")
NewAccountScrollView.addGestureRecognizer(touch)
and hide keyboard after receiving tap.
func singleTapGestureCaptured(gesture: UITapGestureRecognizer){
self.view.endEditing(true)
}
How would you dismiss the keyboard from the UITextField when tapping outside of the keyboard. I have tried resignFirstResponder() and it only exits after typing one number. I have also tried textField.inputView = UIView.frame(frame: CGRectZero). I have seen many Obj-C verisons of what I'm asking but I need the Swift equivalent because I have no programming experience in Objective-C
Thank you for your time and patience.
The best way to add a tap gesture recognizer to the view and calling either resignFirstResponder() or self.view.endEditing(true). I prefer endEditing() since resignFirstResponder has to be done for each text field separately unlike endEditing which is done for the view itself.
In viewDidLoad, write the below code:
let tapRecognizer = UITapGestureRecognizer()
tapRecognizer.addTarget(self, action: "didTapView")
self.view.addGestureRecognizer(tapRecognizer)
Now write the didTapView method to dismiss the keyboard:
func didTapView(){
self.view.endEditing(true)
}
Now when you tap outside the keyboard on the main view of the controller, it will call the didTapView method and dismiss the keyboard.
Swift 3.x
The code in viewDidLoad should be:
let tapRecognizer = UITapGestureRecognizer()
tapRecognizer.addTarget(self, action: #selector(ViewController.didTapView))
self.view.addGestureRecognizer(tapRecognizer)
where ViewController should be the name of your view controller.
Thanks
Swift 3 tested and working
// dismiss keyboard on touch outside textfield
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
for txt in self.view.subviews {
if txt.isKind(of: UITextField.self) && txt.isFirstResponder {
txt.resignFirstResponder()
}
}
}
Enjoy
Swift 2.3 tested and working
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
for txt in self.view.subviews {
if txt.isKindOfClass(UITextField.self) && txt.isFirstResponder() {
txt.resignFirstResponder()
}
}
}
Enjoy
You could also use this method to dismiss the keyboard when pressing 'Return'
func textFieldShouldReturn(textField: UITextField!) -> Bool {
self.view.endEditing(true);
return false;
}
Make sure to set your delegate
If you don't want to define an extra method, there is a slightly simpler way that will also work
let tapRecognizer = UITapGestureRecognizer(target: self, action: "endEditing:")
view.addGestureRecognizer(tapRecognizer)
I found this code on a site and it works great for me!
//FUNCTION TO DISMISS THE KEYBOARD
func initializeHideKeyboard(){
//Declare a Tap Gesture Recognizer which will trigger our dismissMyKeyboard() function
let tap: UITapGestureRecognizer = UITapGestureRecognizer(
target: self,
action: #selector(dismissMyKeyboard))
//Add this tap gesture recognizer to the parent view
view.addGestureRecognizer(tap)
}
#objc func dismissMyKeyboard(){
//endEditing causes the view (or one of its embedded text fields) to resign the first responder status.
//In short- Dismiss the active keyboard.
view.endEditing(true)
}
Then just call this function in a button action or similar:
dismissMyKeyboard()