Using Ionic to build some apps for both ios and android. Android I give it a developer email, and it gives me updates with the app store including anytime somebody sends a review through.
I'm trying to figure out how to do the same for the ios app store. I can login to itunes connect and see the reviews and have missed some negative reviews. Is there some way to have apple send me some notification when a review comes through? I guess I assume there is a way to do this. Just apple makes it hard to find it.
The new App Connect app that Apple released offers notifications now when reviews come in. This is available right now through the App Store.
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I am working with a team on a mobile application. Everyone would like to use and have this app on their phones. However when I tried to install this app on phones with Xcode I've reached the limit of 5 devices. I wanted to buy an Apple Developer Program account so that I can send this app to other with the help of TestFlight app. Can someone confirm if I understood the information that I found on Apple website correctly:
I can add testers to the app using the link which will be send to them
They will be able to download and test the app for 90 days
They don't have to have Apple Developer Account? (I am not sure about that)
Since the app will not be published but only uploaded for testing it will not have to go through review process
If someone has better idea how to install application on around 10 devices I will be happy to hear that. If someone has any experience with uploading Flutter app to iOS I will also be happy to hear if there are maybe some tricky parts during this process.
Your test users don't need to be part of your developer team, but they must have an Apple ID in order to download the TestFlight App from the App Store. The email you send the invitation to doesn't have to be their Apple ID.
If the users are not part of your developer program team then your app will need to go through TestFlight review before it is available to them.
The good news is that TestFlight review is not as thorough as release review since Apple understands the app is still under development. The bad news is that TestFlight review typically takes a few days for a new version vs the typical 12 hour review for an App Store release.
Once you have a version approved for testing, it is best if you can release new TestFlight builds within the same app version. New builds do not require a manual review and can be approved for testing automatically.
If you change the version then another manual review is required.
You understand correctly. Most of the tricky parts handled by XCode usually but if you encounter any issues don't hesitate to ask.
I hope you are doing well during these times.
I am paying someone to develope my iOS app. Now the app is in the app store and of course I installed it on my iPhone because I want to use it.
Now I have some updates whishes and my developer did what I ask for. But how can I test my update?
When I try to install the updated app version from his link it tells me, that I have to remove the original app from the app store first.
My developer says there is no other way then to buy a second iPhone for testing.
Do you guys have any tip for me?
Thanks a lot
I don’t see why your developer ask you to buy a new iPhone, you can use your iPhone just delete the old app and you will be able to install the new updated app.
Consider using TestFlight to test your app before submitting it to the store. TestFlight when ever there's a new build you will receive a notifications and update the app from the testFlight app easily.
My company made an app like Grab, Uber: Allow user books a bike/car.
But the problem is: Currently the iOS app for User is ready to publish, but the iOS app for Driver is under development. We want to publish the app for User first, and the app for Driver will be published later. We also have the User app and Driver app for Android, and both for Android is ready to publish.
So, I have a question:
If I submit User app to Appstore, would Apple reject the app? If yes, are there any ways to pass the review?
Thank you so much.
I released an iOS app to App Store with Facebook SDK integrated.
During the submission, Itunes Connect asked me about IDFA:
Does this app use the Advertising Identifier (IDFA)?
and I checked "No".
It passed App Store review successfully. There was no problem.
And after the submission, I found several links saying that, in my case, "Yes" should have been chosen for the question:
Does the Facebook SDK use IDFA for Mobile App Installs?
IOS application that uses Facebook SDK, which options should be selected on iTunes Connect IDFA?
https://www.facebook.com/help/audiencenetwork/414857395387956
My app don't serve advertisements but logs app installs and some events.
For instance, it contains codes like:
FBSDKAppEvents.activateApp()
FBSDKAppEvents.logEvent("Some events")
Now it seems quite obvious that my app uses IDFA and it was a mistake that I chose "No".
But the only thing confusing me is that my app passed review without any rejection.
Is it possible that an iOS app with improper IDFA information passes App Store review?
In my opinion, if Apple verifies IDFA information by human, I think it might be possible and my first submission was just lucky.
But if it is verified by the machine, then my answer ("No") was right and I am going to choose "No" again.
Is there anybody with similar experiences?
Finally, I tried and got the answer.
I submitted the new version of my app with checking "Yes" to the IDFA question and it passed the review.
There was no changes related with FBSDK. That is, from the point of view of IDFA, those binaries can be considered to be same.
So the conclusion is:
An iOS app with improper IDFA information can pass the App Store review (possibly Apple's mistake?)
The fact that your app has passed the review without rejection doesn't guarantee you provided the right IDFA information. Don't believe history and always choose the right answer for that time
I want to use Facebook App Invites in my iOS app. I've tested this thing with test users (users that mentioned as testers and developers in "roles" tab) and it works fine. But there is one thing that I can't figure out: do I need to submit some items for review to Facebook before submitting my app with App Invite feature to the App Store? Any help will be really appreciated.
So, I've figured this out only after submitting app to the App Store with this feature. All you need is user_friends permission.
Apparently your Facebook app has to be live and for it to be live you have to submit all the items the ask for review, in my tests they were privacy policy, itunes app IDs and screenshots, I set up all fake for my tests to get the app live and it all works, actually as per a bug report I opened to FB, they asked to add valid App Store IDs in the Developer iOS Settings (for testing purposes, it doesn't have to be yours, it just has to be a valid App Store ID) so I did the same with all the rest.