Currently, I am trying to learn how bloc pattern works but i have some problems. I am trying to use BLOC pattern on flutter counter application which is default application for flutter project. Here is my main (layout) code:
import 'package:flutter/material.dart';
import 'package:suaybtest/my-home-page-state.dart';
import 'my-home-page-bloc.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
final MyHomePageBloc _bloc = MyHomePageBloc();
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: BlocBuilder<MyHomePageEvent, MyHomePageState>(
bloc: _bloc,
builder: (context, MyHomePageState state) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'${state.counter}',
style: Theme.of(context).textTheme.display1,
),
],
),
);
}),
floatingActionButton: Row(
mainAxisAlignment: MainAxisAlignment.end,
children: <Widget>[
FloatingActionButton(
onPressed: () {
_bloc.dispatch(MyHomePageEvent.increment);
},
tooltip: 'Increment',
child: Icon(Icons.add),
),
FloatingActionButton(
onPressed: () {
_bloc.dispatch(MyHomePageEvent.decrement);
},
tooltip: 'Decrement',
child: Icon(Icons.remove),
),
],
));
}
#override
void dispose() {
super.dispose();
}
}
Bloc page is this:
import 'package:bloc/bloc.dart';
import 'package:suaybtest/my-home-page-state.dart';
enum MyHomePageEvent {
increment,
decrement,
}
class MyHomePageBloc extends Bloc<MyHomePageEvent, MyHomePageState> {
#override
MyHomePageState get initialState => MyHomePageState.initial();
#override
Stream<MyHomePageState> mapEventToState(MyHomePageEvent event) async* {
MyHomePageState state = currentState;
switch (event) {
case MyHomePageEvent.increment:
state.counter++;
yield state;
break;
case MyHomePageEvent.decrement:
state.counter--;
yield state;
break;
}
}
}
and finally here is my state
class MyHomePageState {
int counter;
MyHomePageState._();
factory MyHomePageState.initial(){
return MyHomePageState._()..counter = 0;
}
}
I know there is no need to use state class like this because I have just one variable. However this is the closest sample for real world app.
The problem here when I click the buttons it works counter increasing you can display it in debug mode but build function of blocbuilder does not reload.
I use this library
dependencies:
flutter_bloc: ^0.11.1
How do you navigate to a new screen in Flutter?
These questions are similar, but are asking more than I am.
Flutter - Navigate to a new screen, and clear all the previous screens
Flutter: How do I navigate to a new screen using DropDownMenuItems
Flutter: Move to a new screen without back
flutter navigation to new screen not working
I am adding an answer below.
Navigate to a new screen:
Navigator.of(context).push(MaterialPageRoute(builder: (context) => NewScreen()));
where context is the BuildContext of a widget and NewScreen is the name of the second widget layout.
Code
main.dart
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(primarySwatch: Colors.blue),
home: HomeScreen(),
);
}
}
class HomeScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Home Screen')),
body: Center(
child: ElevatedButton(
child: const Text(
'Navigate to a new screen >>',
style: TextStyle(fontSize: 24.0),
),
onPressed: () {
_navigateToNextScreen(context);
},
),
),
);
}
void _navigateToNextScreen(BuildContext context) {
Navigator.of(context).push(MaterialPageRoute(builder: (context) => NewScreen()));
}
}
class NewScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('New Screen')),
body: const Center(
child: Text(
'This is a new screen',
style: TextStyle(fontSize: 24.0),
),
),
);
}
}
See also
Documentation
Navigator and Routes and Transitions... Oh, My! - Simon Lightfoot | Flutter Europe
To load new screens with Flutter pre-canned animations, use their respective transition classes. For example:
Container Transformation
Basically we have the first widget or screen transform into the next screen. For this we need to use OpenContainer. The following code illustrates an item in a ListView transformed to its details page.
#override
Widget build(BuildContext context) {
return Card(
color: Colors.white,
elevation: 2.0,
child: OpenContainer(
transitionType: ContainerTransitionType.fadeThrough,
closedColor: Theme.of(context).cardColor,
closedElevation: 0.0,
openElevation: 4.0,
transitionDuration: Duration(milliseconds: 1500),
openBuilder: (BuildContext context, VoidCallback _) => THENEXTSCREEN(),
closedBuilder: (BuildContext _, VoidCallback openContainer) {
return ListTile(
leading: Icon(Icons.album),
title: Text("ITEM NAME"),
);
},
),
);
}
Shared Axis
This transition is similar to that in Tab or Stepper. We need SharedAxisTransition, PageTransitionSwitcher, along with a state to model transition between active and previous page. If we only switch between two pages we can use a simple boolean isFirstPage for it. Here's the snippet with Provider as state management:
#override
Widget build(BuildContext context) {
return Consumer<YourState>(
builder: (context, state, child) {
return PageTransitionSwitcher(
duration: const Duration(milliseconds: 1500),
reverse: !state.isFirstPage, // STATE
transitionBuilder: (
Widget child,
Animation<double> animation,
Animation<double> secondaryAnimation,
) {
return SharedAxisTransition(
child: child,
animation: animation,
secondaryAnimation: secondaryAnimation,
transitionType: SharedAxisTransitionType.horizontal,
);
},
child: state.isFirstPage? FIRSTPAGE() : SECONDPAGE(), // STATE
);
},
);
}
Note that in all these scenarios we don't use Navigator and MaterialPageRoute. All these codes are derived from animations repo so you may want to check it out first.
Navigate to next screen with back using Navigator.push()
Navigator.push(
context,
MaterialPageRoute(builder: (context) => SecondRoute()),);
Navigate to next screen without back using Navigator.pushReplacement()
Navigator.pushReplacement(
context,MaterialPageRoute(builder: (context) => SecondRoute()),);
onTap: () {
Navigator.push(context,
MaterialPageRoute(builder: (context) => NextScreenName()));
}
If you are familiar with web development this approach is similar to routing.
main.dart
void main() {
setupLocator();
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
routes: {
'/' : (BuildContext context)=>HomePage(),
'/register' : (BuildContext context)=>RegisterPage(),
},
);
}
}
You can add button onPressed event from the homepage.dart to navigate register.dart as follows.
onPressed: (){
Navigator.pushReplacementNamed(context, '/register');
},
Here is a full example of routes push / pop:
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Routes',
routes: {
'/login': (BuildContext context) => Login(),
// add another route here
// '/register': (BuildContext context) => Register(),
},
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Routes'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
RaisedButton(
onPressed: () {
// This gives the back button:
Navigator.of(context).pushNamed('/login');
// This doesn't give the back button (it replaces)
//Navigator.pushReplacementNamed(context, '/login');
},
child: Text('Login'),
),
],
),
),
);
}
}
class Login extends StatefulWidget {
#override
_LoginState createState() => _LoginState();
}
class _LoginState extends State<Login> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Login Page'),
),
body: Center(
child: RaisedButton(
onPressed: () {
// This will only work for pushNamed
Navigator.of(context).pop();
},
child: Text('Go back'),
),
));
}
}
you can use that way in your build widget
onTap: () { Navigator.of(context).push(MaterialPageRoute( builder: (context) => NewScreen()));},
In formal method :
Navigator.push(context, MaterialPageRoute(builder: (context)=>Second()));
In GetX method :
Get.to(Second());
If we can navigate screen into another page and delete current page from stack then we can use method which is define below :
Get.off(Third());
If we can navigate screen into another page and delete all route or page from stack then we can use the method which is define below :
Get.offAll(Third());
If we want to use Navigator.pop() then GetX give a Method which is define below :
Get.back();
You can try with the following code
Navigator.pushReplacement(context, MaterialPageRoute(builder: (context) => YourNextScreen())),
I found a good tutorial that I have followed along, it is very comprehensive with screenshots and step by step, you can also download the code and just run it. Very helpful for me learning Flutter especially I am totally a begineer.
https://medium.com/#misterflutter/lesson-5-creating-new-screens-f740994190c7
https://medium.com/#misterflutter/lesson-6-creating-new-screens-part-2-4997085a43af?sk=d2a0fb723af42b78800f7cf19b312b62
With the Get plugin, you can navigate to a new page by simply calling
Get.to(Page());
This way you can present the next screen
Navigator.of(context).push(
MaterialPageRoute(fullscreenDialog: true,
builder: (context) => const NewScreen(),
),
);
FloatingActionButton(
onPressed: (){
Navigator.of(context).push(MaterialPageRoute(builder: (context) => const AddUser()));
},
child: const Icon(Icons.add),
),
I am new to Flutter, I code two pages, page A and page B. I use ReorderableListView to show a list of textfields in widget B. When I navigate to page B from page A, the textfields have lost focus immediately after I tap on textfield. Can someone help?
void main() => runApp(MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: TapClass(),
));
class TapClass extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: FlatButton(
child: Text('click me'),
onPressed: () {
Navigator.of(context)
.push(MaterialPageRoute(builder: (context) => MyHomePage()));
},
),
));
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: ReorderableListView(
children: <Widget>[
Row(
key: ValueKey('key'),
children: <Widget>[
Expanded(
child: TextField(
decoration: InputDecoration(hintText: 'type in'),
),
)
],
)
],
onReorder: (int oldIndex, int newIndex) {},
));
}
}
Because you have only one child in the ReorderaleListView . You should have more than one child in it and allot all of them different keys. Hope this will help you.
I am trying to make a custom theme that is applied to only the children of that theme.
However when I run the app, the Text widget that displays "hello" is still blue. I want to make it yellow.
Can anyone show me where i'm going wrong?
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
brightness: Brightness.dark,
primaryColor: Colors.lightBlue[800],
accentColor: Colors.cyan[600],
textTheme: TextTheme(body1: TextStyle(color: Colors.blue))),
home: new MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: Text(widget.title),
),
body: Center(
child: Theme(
data: Theme.of(context).copyWith(
textTheme:
TextTheme(body1: TextStyle(color: Colors.yellow))),
child: Text("hello"))));
}
}
To theme a Text you need to assign the value to style property
Text("Hello", style: Theme.of(context).textTheme.body1)
Make sure to use the correct context when doing Theme.of(context). You need a context that is a child of your new Theme.
You'll need to do the following :
Theme(
child: Builder(
builder: (context) {
return Text("Hello", style: Theme.of(context).textTheme.body1);
}
)
)
This is another way, because sometimes it's more convenient to override the default style
Text widget:
If the style argument is null, the text will use the style from the
closest enclosing DefaultTextStyle.
#override
Widget build(BuildContext context) {
final DefaultTextStyle defaultTextStyle = DefaultTextStyle.of(context);
TextStyle effectiveTextStyle = style;
if (style == null || style.inherit)
effectiveTextStyle = defaultTextStyle.style.merge(style);
So, if you want to override the default style for the Text widget (when you do not pass the style property), you need to use the DefaultTextStyle widget
return new Scaffold(
appBar: new AppBar(
title: Text(widget.title),
),
body: Center(
child: DefaultTextStyle(
style: Theme.of(context).textTheme.body1.copyWith(color: Colors.yellow),
child: Text("hello"))
)
);
MaterialApp uses its TextStyle as its DefaultTextStyle to encourage developers to be intentional about their DefaultTextStyle
Latest Flutter Release mark body1 has deprecated, so now we can use bodyText2:
Text("My Text", style: Theme.of(context).textTheme.bodyText2)
New params(Right ones are new)
body2 => bodyText1;
body1 => bodyText2;
For Example This is the First Dropdownbutton
For Example This is the First Dropdown Sorry i dont have enough Reputation to post the images
Where the Tag will be Select A Region
and Another one will be showing which will be the cities where the cities will be
listed down there depends on the region selected above somewhat like that.
Each time you call setState the build method of your widget will be called and the visual tree gets reconstructed where needed. So, in the onChanged handler for your DropdownButton, save the selection in setState and conditionally add the second DropdownButton. Here's a working example (which may be a little rough around the edges :) ):
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
String _selectedRegion;
String _selectedSecond;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('Something before'),
DropdownButton<String>(
value: _selectedRegion,
items: ['Arizona', 'California']
.map((region) => DropdownMenuItem<String>(
child: Text(region), value: region))
.toList(),
onChanged: (newValue) {
setState(() {
_selectedRegion = newValue;
});
},
),
_addSecondDropdown(),
Text('Something after'),
],
),
),
);
}
Widget _addSecondDropdown() {
return _selectedRegion != null
? DropdownButton<String>(
value: _selectedSecond,
items: ['First', 'Second']
.map((region) => DropdownMenuItem<String>(
child: Text(region), value: region))
.toList(),
onChanged: (newValue) {
setState(() {
_selectedSecond = newValue;
});
})
: Container(); // Return an empty Container instead.
}
}
Luke Freeman has a great blog post about Managing visibility in Flutter if you need this in a more extensive/reusable way.